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404 results about "Octree" patented technology

An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. Octrees are the three-dimensional analog of quadtrees. The name is formed from oct + tree, but note that it is normally written "octree" with only one "t". Octrees are often used in 3D graphics and 3D game engines.

Coding and decoding methods for three-dimensional object data, and device for the methods

Provided are methods and apparatuses for encoding and decoding three-dimensional object data, which consists of point texture data, voxel data, or octree data. The method of encoding three-dimensional object data involves generating three-dimensional object data having a tree structure in which nodes are attached labels indicating their types; encoding nodes of the three-dimensional object data; and generating the three-dimensional object data whose nodes are encoded into a bitstream. The apparatus for encoding three-dimensional object data includes a tree structure generator which generates three-dimensional object data having a tree structure in which nodes are attached labels indicating their types; a merging order selector which merges the nodes of the three-dimensional object data by referring to their labels; a node encoder which encodes merged nodes; and a bitstream generator which generates the three-dimensional object data whose merged nodes are encoded into a bitstream. The method of decoding three-dimensional object data involves reading continue flag information from a bitstream of encoded three-dimensional object data and decoding the continue flag information; decoding note type information of the bitstream; decoding an 'S' node if the note type information indicates that a current node is an 'S' node and decoding a PPM node if the note type information indicates that the current node is a PPM node; and restoring the three-dimensional object data whose nodes are encoded to a tree structure. The apparatus for decoding three-dimensional object data includes a bitstream reader which receives a bitstream of encoded three-dimensional object data; a node decoder which decodes the bitstream; and a tree structure restorer which restores decoded nodes to a tree structure.
Owner:SAMSUNG ELECTRONICS CO LTD +1

Browser based mass three-dimensional point cloud data release method

The present invention provides a browser based mass three-dimensional point cloud data release method. The method comprises the following steps that S1. a bounding box of original three-dimensional point cloud data is calculated, and block division is carried out on the original three-dimensional point cloud data according to the bounding box and a regular grid division theory, so as to divide a plurality of block point cloud bounding boxes; S2. an octree is established for each block point cloud bounding box, and a description file is configured for each octree; S3. regular grid division is carried out on a point cloud octree, and a quadtree structure is established for the octree contained in each regular grid; and S4. a browser sends in real time a query request to a server, the server returns in real time an octree query result to the browser, the browser carries out visibility determination on the octree query result, and the visible octree is loaded, so as to complete dynamic loading and scheduling of mass three-dimensional point cloud data. According to the method disclosed by the present invention, web based release and visualization of mass large point cloud files are realized, and the problem that point cloud data is difficult to release is solved.
Owner:CHONGQING SURVEY INST +1

Adaptive 2n-ary tree generating method, and method and apparatus for encoding and decoding 3d volume data using it

A method and apparatus for encoding and / or decoding depth image-based representation (DIBR) data are provided. The encoding method includes: converting 3-dimensional (3D) volume data into adjustable octree data with predetermined labels given to nodes; by referring to the labels, encoding nodes of the adjustable octree from the root node to leaf nodes by a modified breadth-first search (BFS) method allocating priorities among children nodes; and generating a bitstream with predetermined header information and encoded node data. The decoding method includes: extracting header information containing at least resolution information of an object, from a bitstream and decoding the header information; calculating the number of nodes by using the resolution information of the header, and by a modified BFS method allocating priorities among children nodes, decoding each node of a tree from the root node to leaf nodes; and restoring an adjustable tree by using decoded nodes. According to the method and apparatus, a huge amount of 3D volume data can be encoded with a high efficiency, and volume data with an arbitrary resolution as well as volume data with a fixed resolution can be encoded with a high efficiency. Accordingly, with a small amount of data, 3D volume data with a high picture quality can be restored. In addition, since a progressive bitstream is generated, 3D volume data can be shown progressively when decoding is performed.
Owner:SAMSUNG ELECTRONICS CO LTD

Vehicle-mounted road scene point cloud automatic classification method based on deep learning

The invention discloses a vehicle-mounted road scene point cloud automatic classification method and system based on deep learning, and the method comprises the steps: building a training sample set:collecting the three-dimensional point cloud data of a road scene vehicle-mounted laser, labeling a category label, and packaging the three-dimensional point cloud data and corresponding category label information as a point cloud data set; Designing a three-dimensional deep learning network model based on an octree data structure, wherein the three-dimensional deep learning network model adopts aU-shaped full convolutional neural network model; A loss function for weighting each category is utilized to solve the problem that the number difference of different categories of points of the vehicle-mounted laser point cloud of the road scene is large, a network model is trained based on a training sample set, and a trained point cloud classification model is obtained; And inputting to-be-classified vehicle-mounted laser three-dimensional point cloud data. By adopting the technical scheme of the invention, the laser point cloud under the vehicle-mounted road scene with different types, numbers and sizes can be automatically classified stably and accurately.
Owner:WUHAN UNIV

Scanning laser based large-scale three-dimensional terrain modeling method

InactiveCN102831646ASolve real-time modeling problemsImprove balance3D modellingRandomizationLaser data
The invention discloses a scanning laser based large-scale three-dimensional terrain modeling method. The scanning laser based large-scale three-dimensional terrain modeling method comprises the following steps of: firstly perceiving a surrounding environment through the scanning laser arranged on a mobile robot platform, and transforming original laser data into three-dimensional point clouds through coordinate transformation; secondly preprocessing the three-dimensional point clouds by adopting a median filter method, and constructing an octree structure to complete data storage; then carrying out fusion processing on data by adopting a Gaussian mixed model based randomization method to build a terrain environment model in real time; and finally detecting and processing an obstructed area positioned in the terrain environment model to further enhance model accuracy. In the invention, the problem of real-time modeling of a large-scale complex terrain is effectively solved by adopting the low-cost two-dimensional scanning laser; and good balance between the model accuracy and real-time property is realized in such a way that randomization processing is carried out on various uncertainties of the terrain environment model, and therefore, wide requirements of different fields, such as a GIS (Geographic Information System) system or unmanned autonomous navigation and the like, can be met.
Owner:SOUTHEAST UNIV

Scattered point cloud compression algorithm based on feature reservation

The invention discloses a scattered point cloud compression algorithm based on feature reservation. The scattered point cloud compression algorithm comprises the following steps: step 1, taking a point from a point set, utilizing a partitioning technology to search K neighborhood, and creating a point cloud topologic relation; step 2, according to the K neighborhood of the point, calculating normal vectors and curvature of the point cloud, and adjusting the normal vector directions to enable the normal vector directions to be consistent; step 3, according to the curvature, taking out feature points meeting the requirements and reserving the feature points; step 4, taking an octree theory as a basis, according to a simplification principle, in the premise of ensuring the object characteristics, simplifying the point cloud. The scattered point cloud compression algorithm has the advantages that the partitioning technology is utilized to improve the neighborhood search, and data simplification is completed on the basis of object feature reservation. The compression algorithm can be used for the fields such as mapping, computer graphics, and true three-dimensional model reconstruction, is high in reliability, good in compression effect, and wide in application prospect.
Owner:SHANGHAI MUNICIPAL ENG DESIGN INST GRP

Characteristic reservation based three-dimensional model progressive transmission method

The present invention relates to a three-dimensional model progression transmission method on basis of keeping character, the present invention holds the improvement for character keeping on the basis of the simplified arithmetic of the original three-dimensional model, and at the same time of simplifying the geometrical model, the present invention keeps the topological property and attribute character of the model, and gets the underlying net with smaller data amount, and on the basis of above, the processing coding is held distributed on basis of octree to construct the procession net document. When in transmission, the octree broadness prior coding underlying net is firstly used, and then adopting the procession net transmission method to transport a serial detail recovering information, and continuousely improving model presicion and recovering the original document, thereby solving the problem that: the responding time for the traditional transmission method is long. In adition, the viewpoint related transmission strategy facing the object is designed for the three-dimensional scene, increasing the actural drawing, and making the visibility judging of the object is carried out by putting on the clinet end, and reducing the loading of the server.
Owner:BEIHANG UNIV
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