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843 results about "Computer graphics" patented technology

Computer graphics is a sub-field of Computer Science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.

System and method for producing and displaying spectrally-multiplexed images of three-dimensional imagery for use in flicker-free stereoscopic viewing thereof

A Method and apparatus is provided for producing and displaying pairs of spectrally-multiplexed gray-scale or color images of 3-D scenery for use in stereoscopic viewing thereof. In one illustrative embodiment of the present invention, pairs of spectrally-multiplexed color images of 3-D scenery are produced using a camera system records left and right color perspective images thereof and optically processes the spectral components thereof. In another illustrative embodiment of the present invention, pairs of spectrally-multiplexed color images of 3-D imagery are produced within a computer-based system which generates left and right perspective images thereof using computer graphic processes, and processes the pixel data thereof using pixel-data processing methods of the present invention. Thereafter, produced pairs of spectrally-multiplexed images can be recorded on diverse recording mediums, and accessed by the display system of the present invention for real-time display on diverse display surfaces including, for example, flat-panel liquid-crystal display (LCD) surfaces, CRT display surfaces, projection display screen surfaces, and electro-luminescent panel display surfaces. In the various illustrative embodiments of the display system, stereoscopic viewing of 3-D imagery is facilitated by wearing electrically passive or electrically-active light polarizing spectacles during the image display process of the present invention.
Owner:REVEO

Mobile robot pose correction algorithm based on multi-level map matching

The invention discloses a mobile robot pose correction algorithm based on multi-level map matching, which belongs to the technical fields of robotics and computer graphics. The algorithm of the invention uses a synchronous positioning and a composition algorithm to establish a global raster map, and combines a matching relationship between the current observation and the raster map to correct thetrack calculated by the track using an AMCL algorithm for reckoning the pose, so that the relatively accurate global pose information can be obtained, at the same time, the raster map is converted toa corresponding global target point cloud map, and the laser point cloud observed by the robot in real time is registered with the target point cloud map to further correct the global pose. The methodof the invention can obtain accurate global pose information and reduce the accumulation of long-distance positioning errors, and avoids the shortcomings of an existing particle filter technology that the pose solution is not accurate due to a limited particle space, the accuracy and efficiency of an ICP algorithm are too dependent on the initial pose, and efficient and accurate pose solution canbe realized.
Owner:UNIV OF ELECTRONICS SCI & TECH OF CHINA

Expression cloning method and device capable of realizing real-time interaction with virtual character

The invention discloses an expression cloning method and device capable of realizing real-time interaction with a virtual character and belongs to the fields such as computer graphics and virtual reality. The method includes the following steps that: 1, modeling and skeleton binding are performed on the virtual character; 2, the basic expression base of the virtual character is established; 3, expression input training is carried out: the maximum displacement of facial feature points under each basic expression is recorded; 4, expression tracking is carried out: the facial expression change of a real person is recorded through motion capture equipment, and the weights of the basic expressions are obtained through calculation; 5, expression mapping is carried out: the obtained weights of the basic expressions are transferred to the virtual character in real time, and rotation interpolation is performed on corresponding skeletons; and the real-time rendering output of the expression of the virtual character is carried out. With the method adopted, the expression of the virtual character can be synthesized rapidly, stably and vividly, so that the virtual character can perform expression interaction with the real person stably in real time.
Owner:INST OF AUTOMATION CHINESE ACAD OF SCI

Method for fast constructing high-accuracy personalized face model on basis of facial images

The invention discloses a method for fast constructing a high-accuracy personalized face model on the basis of facial images, which belongs to the cross field of computer vision and computer graphics, and aims at achieving the purposes of fast reconstructing a personalized 3D geometrical facial model and a high-accuracy 2D facial texture mapping on the basis of real facial images. The method comprises the following steps: firstly, shooting five facial images from multiple angles; secondly, marking positions and corresponding relationships of forty-one characteristic points on the facial images and a neutral facial model; thirdly, aligning the projection of the neutral facial model on a virtual camera focal plane with the facial images; fourthly, carrying out hierarchical geometrical deformation on the neutral facial model to obtain the personalized geometrical facial model; and finally, synthesizing the high-accuracy facial texture mapping according to the five facial images. The face modeling method has the advantages of convenience for data acquisition, high modeling speed and modeling accuracy, and the like, and achieves higher practical values in the fields of video communication, electronic games, man-machine interaction, and the like.
Owner:HANGZHOU REALTIME DIGITAL MEDIA

Digital simulation and synthesis technology with artistic style of Yunnan heavy-color painting

The invention relates to non-photorealistic rendering in computer graphics, in particular to digital simulation and synthesis with artistic style of Yunnan heavy-color painting, and belongs to the technical field of non-photorealistic graphic rendering. The digital simulation and synthesis are characterized in that: the digital simulation and synthesis comprise an establishment and management module of a Yunnan heavy-color painting basic graphic element library, a graphic element library-based Yunnan heavy-color painting traditional delineation drawing rendering module, and a Yunnan heavy-color painting traditional delineation drawing-based coloring and rendering module. The basic graphic element library is used for providing graphic elements needed by foreground traditional delineation drawings, such as hair, facial forms, trunks and the like. The Yunnan heavy-color painting traditional delineation drawing rendering module can select appropriate graphic elements from the graphic element library to combine the graphic elements by layers so as to generate the Yunnan heavy-color painting traditional delineation drawings. In order to harmoniously collocate all the graphic elements, a system provides multiple kinds of operation for the graphic elements, such as translation, selection, scaling and the like and can modify the shapes of the graphic elements at the same time. The Yunnan heavy-color painting traditional delineation drawing-based coloring and rendering module is in charge of coloring the traditional delineation drawings, and the effects of coloring can reflect texture characteristics and color characteristics in an original drawing of the heavy-color painting, and special characteristic simulation of the Yunnan heavy-color painting, such as character edge hollow sense, background fusion and the like is realized.
Owner:YUNNAN UNIV

Method for realizing full three-dimensional intelligent virtual computer room

The invention relates to a method for realizing a full three-dimensional intelligent virtual computer room, and belongs to the fields of computer graphics and virtual reality. The method comprises the following steps of: (1) simulating a full three-dimensional system structure and state; (2) monitoring and managing the running states of multiple kinds of large computer room equipment in real time; (3) performing monitoring, transmission and three-dimensional display on signals in real time based on a C / S architecture; (4) automatically laying out and wiring in a three-dimensional space system in real time; and (5) in a three-dimensional space, performing quick positioning, three-dimensional navigation and intelligent analysis on exceptional equipment. In the method, after a two-dimensional sketch map is changed into a full three-dimensional real-time intelligent layout map, according to equipment connection information updated by a server, all equipment is subjected to real-time layout and wiring at a client, the connection relationships of the multiple kinds of equipment are more clear and intuitively, the concept of layout is added, and a phenomenon that a flow chart only has a single function of the connection relationships is improved, so each equipment comprises definite real-time position information, the exceptional equipment is quickly positioned, and the navigation display and intelligent analysis in the three-dimensional space assist users to more effectively judge problems and solve problems.
Owner:SHANGHAI UNIV

Synchronous positioning and composition algorithm based on point cloud segmentation matching closed-loop correction

The invention discloses a synchronous positioning and composition algorithm based on point cloud segmentation matching closed-loop correction, and belongs to the technical field of robot autonomous navigation and computer graphics. According to the algorithm, inter-frame matching is carried out on feature points extracted from three-dimensional point cloud to obtain relative pose transformation ofthe robot, meanwhile, the obtained pose is stored at the rear end in a graph form, and then the point cloud is recorded based on the pose to form a map; the point cloud is fragemented and stored by using a point cloud segmentation and description algorithm, and the point cloud fragments are matched by using a random forest algorithm to form a closed-loop constraint condition; and finally, the historical poses and the map are corrected through a graph optimization algorithm to realize synchronous positioning and composition of the robot. According to the method, while the local positioning precision is ensured, the historical poses and maps are stored and corrected, accumulated errors in an outdoor long-distance environment are effectively reduced, and then synchronous positioning and composition of the robot with good global consistency are achieved.
Owner:UNIV OF ELECTRONICS SCI & TECH OF CHINA
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