The invention provides a multi-personality decision
simulation and game method for military
artificial intelligence.
Simulation of an AI opponent model on complex human behaviors is enhanced through a DIKWP
semantic framework. The
system firstly configures personality parameters based on a psychological model (such as MBTI, big five personalities), and maps the personality parameters to an AI
cognitive model to construct a behavior preference model; then, a
noise injection
algorithm is adopted to simulate emotion and cognitive deviation, and unique deviation of different personalities in
decision making is reproduced; the multi-agent self-gaming engine enables AIs with different personality characteristics to repeatedly game in a red-blue confrontation environment, optimizes a strategy and evaluates winning rate distribution. And the
decision fusion analysis module summarizes the data, generates personality
performance comparison and behavior pedigree diagrams under each tactical situation, and predicts opponent behaviors. The DIKWP
semantic integration interface ensures that a personality
simulation result can be seamlessly connected with a
knowledge graph and a strategic intention module of an existing AI
system. According to the method, AI opponent modeling is enriched on the semantic level, the decision
simulation degree of a real commander is improved, and as a supplement of an existing AI
simulation system, the ability of military AI in the aspects of strategic pre-judgment and cognitive game is enhanced.