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791results about "Board games" patented technology

Smart chess-like game piece positioning and recognition system

A chess-like piece positioning and recognition system, including: an MCU, an RFID module, multi-channel analog switches, an electromagnet and communication signal switch unit, an electromagnetic drive unit, antennas, silicon steel blocks, and pieces. The MCU is used for communication with the RFID module, selecting channels of the multi-channel analog switches, and electromagnet and communication signal switch selection. The RFID module is used for reading information from the pieces. The multi-channel analog switches are used for group gating and intra-group channel gating of the RF channels. The electromagnet and communication signal switch unit is used for switching between the electromagnetic drive unit and the RF channels. The electromagnetic drive unit is used for driving an electromagnet. The antenna is used for sending and receiving signals from the pieces and also serves as the coil for the electromagnet. The silicon steel block is used as the core of the electromagnet, which generates a magnetic attraction to the pieces after being magnetized.
Owner:WENG YAN

Scalable modular game system

Provided is a game system that includes game pieces, each having a perimeter that includes multiple edges, such that each edge of any individual one of the game pieces meshes with each edge of any other individual one of the game pieces, with all of the edges, across all of the game pieces, being identical to each other. Also, each of the edges is contoured such that when a first edge of a first piece is meshed with a second edge of a second piece, movement between the first piece and the second piece is limited, but the first piece and the second piece are not interlocked with each other so that they can be simply slid apart from each other.
Owner:ADVENTURE TOGETHER LLC

Separable assembly

A separable assembly includes a cellulose member having a side surface and an end face forming an edge with the side surface. The cellulose member defines an elongated sliding track that extends from an end opening at the end face and has a T-shaped transverse cross-section. The cellulose member defines a side opening along the sliding track at the side surface of the cellulose member. The sliding track further defines a detent recess spaced from the end surface and extending into the cellulose member. The separable assembly includes a rigid plastic member having an edge configured to be received within the end opening of the cellulose member and slid along the sliding track with the plastic member extending through the side opening. The plastic member includes a detent protrusion configured to engage the detent recess.
Owner:LOVEVERY INC

Dice throwing board game

Game board apparatuses for a dice throwing game and methods of playing the dice throwing game are provided. In embodiments, a game board apparatus for a dice throwing game includes a board having a playing surface including one or more scoring areas where dice are projected and roll to land for points. A score piece path is positioned on the playing surface, the score piece path including a plurality of score piece positions. A score piece is removably engageable with the score piece positions. In some instances, the score piece is positioned to block dice throws by an opponent player.
Owner:BAINBRIDGE NOLAN

Board Game with Levitating Magnetic Game Pieces in a Race

The game consists of a planar game board (10), a series of vertically extended pegs (18) along a track, and magnetic game pieces (20) that freely slide down pegs (18). Each player selects a plurality of game pieces (20) of one color to differentiate from other players' game pieces (20). The object of the game is to be the first player to move all of his game pieces (20) from start (14) to finish (16). Players, in turn, roll dice, a chance device, and move game pieces (20) as indicated. Players' magnetic game pieces (20) interact in exciting and unexpected ways. A game piece (20) landing on a peg (18) above another game piece (20) will either attract and capture, or repel and levitate, depending on their relative magnetic orientations, another element of chance. When a game piece lands on particular pegs (18) or tiles (12), the player draws a random card, another element of chance, which directs surprise moves such as forward, backward or flipping.
Owner:HANKAMER LARRY R

Multifunctional combined magnetic chess box

The invention provides a multifunctional combined magnetic chess box, and belongs to the technical field of chess boxes. Comprising a chess box, a frame is fixedly connected into the chess box, and a containing space on the inner side of the frame is used for arranging chess game scenes or placing chess piece boxes; the locking mechanism is arranged in the chess box and comprises a pressing plate conical part and an elastic piece, the conical part is fixed to one side of the pressing plate, the elastic piece is used for providing reset elastic force for the pressing plate, and when the chess box is buckled, the conical part is pressed and drives the pressing plate to overcome the elastic force of the elastic piece to move so as to press and fix the chess piece box in the containing space; the chessboard is arranged on the chess box, and a magnetic piece is embedded in the chessboard. By means of the locking mechanism, when the chess box is buckled, the chess box in the chess box can be automatically pressed, shaking and abrasion of the chess box are effectively prevented, meanwhile, by means of magnetic attraction matching of a socket and an insertion column and the design of an inner concave part and a clamping part, accidental opening of the chess box can be avoided, and the mounting firmness of the second chessboard is guaranteed.
Owner:PUJIANG KUERQI STATIONERY PROD CO LTD

Strategic summer quest board game

The invention is a board game and associated method for playing a board game. The board game includes a playing board, a token holder configured to hold a plurality of tokens, a picnic blanket, playing pieces, a set of cards, dice, a spinner, and a pegboard that holds pegs. Specifically, players move around the playing board and interact with the spinner, picnic blanket, and pegboard to spell words and perform activities in an effort to win the game.
Owner:BERTHOLD DAVID

Magnetically differentiated and located board game pieces

A device and method for differentiating and locating game pieces on a sensorized game board via magnets of distinct strength. A central processing unit coordinates with a sensorized physical structure of an amusement device to participate and / or govern gameplay. The device within the amusement device can be used with a graphic board operating as a board game. Playable and movable objects are tracked through sensors enabling progressive storage of positions assumed by the same objects resulting from voluntary user interactions. In an illustrative scenario, multiple identification units are positioned in the amusement device where game pieces are used. The sensorized board senses the presence of a game piece as the game is played. The identification unit produces an output signal read by the computer that identifies the location and type of game piece. The computer uses the location and identity of the game pieces to monitor or participate in gameplay.
Owner:HASBRO INC

Interactive basketball board game system with modular court and multiple game modes

An interactive basketball board game system having a substantially planar surface serving as a game court with removable perimeter borders that define a playing area. The system includes basketball hoops and backboards secured to end borders, and miniature basketballs. The court surface features magnetic-receptive material enabling interchangeable court illustrations. The system incorporates authentic basketball simulation mechanics requiring balls to bounce once before shooting attempts, foul calling systems, and alternating possession rules. The compact, portable design allows for easy assembly, disassembly, and storage while providing comprehensive basketball gameplay experiences suitable for various skill levels and player counts.
Owner:TRIPLE THREAT BOARD LLC

Game token

PendingEP4613143A2Image analysisBoard games
Since a game token (chip) on a game table has a complicated design, it is difficult for an image analysis technology to judge whether a dealer correctly redeems chips corresponding to betted chips at the time of redemption and there has been a problem that mistake prevention is not sufficient. A table game management system according to the present invention includes: a camera (4) that images a game token (100) placed on a game table (1); and a management control device (9) that grasps a type (10 points, 20 points, 100 points, 1,000 points, or the like) of the game token (100) placed on the game table (1) based on a color of a side face of the game token (100) imaged by the camera (4).
Owner:ANGEL PLAYING CARDS CO LTD

3D Maze

To provide a transparent three-dimensional maze that can be made without using a mold. [Solution] The three-dimensional maze is made up of squares including U-shaped and L-shaped sections that are created by cutting and bending a transparent plate with vertical and horizontal lines or shallow grooves that form the sides of the grid squares, and includes a box 7 with three sides.
Owner:田中 佐知子

Reconfigurable board game system

A reconfigurable boardgame system herein comprises a reconfigurable boardgame board (e.g., four panel tri-fold) with a plurality of “page-retaining corner members” in corners of board panels, allowing interchanging customized boardgame pages. In one embodiment, only those corners of each panel that are exteriorly located on the board have corresponding corner members (leaving the center unobstructed). In another embodiment, the boardgame board is contained within a reconfigurable boardgame kit, which may comprise reusable (e.g., generic and shared) game pieces (dice, timers, pawns, etc.) for use by many games. In still another embodiment, the boardgame kit comprises blank and / or templated items to be filled in, such as boardgame panels, cards, customized dice, game pawn blanks, rules templates, etc. Envelopes may store the game panel pages, rules, and custom pieces of each individual boardgame, to be stored in the kit and used with the reconfigurable boardgame board and the generic reusable game pieces.
Owner:BEHMKE SKYLAR D +1

Gameplay with interactive user-manipulatable components

A gameplay system including user-manipulable components includes a gameplay surface having a rectangular shape, a plurality of tiles configured to be arranged on the gameplay surface, a tile bag configured to hold a first subset of the plurality of tiles, and a plurality of racks configured to hold a second subset of the plurality of tiles. Each tile of the plurality of tiles includes an indicator imprinted thereon representing an alphabetic letter. The first and second subsets of the plurality of tiles are configured to be arranged as a third subset of the plurality of tiles.
Owner:FAZIO SUSAN KOPP

Sports betting apparatus and method

A sports betting apparatus, including a first receiver which receives analytics information from a sport governing body, governmental entity, or gaming facility; a processor which is programmed to provide an electronic forum which allows at least two users to communicate with one another, and allows a user to report an instance of suspected game fixing, match fixing, or cheating; a distributed ledger and Blockchain technology system which stores the analytics information; and a transmitter. The apparatus generates an analytics product containing information stored in the distributed ledger and Blockchain technology system. The analytics product is transmitted to a computer associated with the, or another, sport governing body, governmental entity, or gaming facility.
Owner:JOAO RAYMOND ANTHONY

Magnetic game for children

Magnetic game (1) for children, comprising a game board (2) with a playing surface (3) on the top, at least one magnetic playing figure (4) adjustably arranged on the playing surface (3), a viewing window (5) arranged above the playing surface (3) and the magnetic playing figure (4), and a magnetic pin (6) which can be manually guided over the viewing window (5) by a user in order to magnetically adjust the magnetic playing figure (4), in particular to move and / or rotate it on the playing surface (3).
Owner:HABA SALES GMBH & CO KG

MOVABLE PUZZLE BOARD

ActiveDE602024004645T2Board games
Owner:CHE XIAOLING DANGYANG CITY +1

Board-carrying support device

PCT designated stageWO2025260323A1Board gamesBraced frameMechanical engineering
A board-carrying support device is provided and includes a support frame(1), a bearing board assembly(3), and a rotating connection member(5). A plane in which the support frame(1) is located is defined as a reference plane, the support frame(1) and the bearing board assembly(3) are rotatably connected to each other through the rotating connection member(5) to enable the bearing board assembly(3) to be rotated between a first position and a second position, the first position and the second position of the bearing board assembly(3) are on a same side of the reference plane. A side wall of the support frame(1) connected to the rotating connection member(5) is a one-piece and integral structure. When the bearing board assembly(3) is rotated to reach the second position, an inclination angle between the bearing board assembly(3) and the reference plane is less than 90°.
Owner:CHE XIAOLING +1

Memory device for pool game

Provided is a memory device. The memory device may be used in a pool or in any body of water, such as that in a bathtub or in lakes, oceans, and the like. The memory device may be used as a game. The memory device may be used as a memory game where colors of an item are matched to a color sequence provided in the game. The memory device may include a hub. The hub may include first top end that includes a user interface. The user interface may include a transparent button that, upon activation by a user, provides a visual color sequence. The hub may further include a second bottom end that attaches to the top end by a series of arms. The bottom end may provide floatation of the hub on water. The bottom end and arms may extend the top end away from and distanced from the water. The hub may include a hollow or open central interior space. The memory device may further include a plurality of rings. The rings may include a central opening and a body having a color that matches the optional colors in the visual color sequence provided by the hub. The rings may sink in the water. Use of the memory device may include retrieving the plurality of rings in the visual color sequence provided by the hub.
Owner:HARTDESIGN

Lottery tickets having symbol sets and systems and methods of generating such lottery tickets

Lottery tickets for a lottery game, and systems and methods for generating and providing such lottery tickets, wherein the lottery tickets each include a base, a background image formed on the base, the background image including at least one structure, one or more boards formed on the structure(s), wherein the boards including a plurality of the symbol sets, and wherein a size and configuration of each of the boards is based on a size and configuration of the structure(s) of the background image.
Owner:GTECH CORP

Early planning weekly plate toy

PendingCN121368771ABoard gamesPerpetual calendersManagement toolTime management
A time management tool (100) for children, comprising: a plate (102) having a height, a width and a front surface (119); one or more pivotable rigid flaps (104) hingedly secured to the front surface (119), each flap (104) being marked in association with a different day of a week; one or more repositionable active indicia (108), the one or more repositionable active indicia (108) configured to be positioned on the magnetic surface (105) of the one or more flaps (104); and a hinge mechanism (118) pivotably securing the one or more flaps (104) to the front surface (119) about a pivot axis (176). The hinge mechanism (118) includes a pair of deflectable tabs (136) in contact with the ribs (128) of the one or more flaps (104). The rib (128) is configured to ride on the pair of deflectable tabs (136) and deflect the pair of deflectable tabs (136) when the one or more flaps (104) are pivoted about the pivot axis (176).
Owner:LOVEVERY INC

Umbrella ware systems

The umbrella ware system allows for various system devices to be connected to and rotated manually around the pole while resting on the table surface. The system design allows for the installation and removal of system gaming boards, food service trays, and container holders without having to remove the pole. The devices can be rotated 360 degrees around the pole, counterclockwise or clockwise. The system features two (2) halves: one with a female connector design and one with a male connector design. The connectors may utilize permanent magnets to attract and hold the two halves together. The magnets are embedded in the male halves of the rectangular-shaped insertion pins as well as in the female halves of the rectangular-shaped receptacle cavities.
Owner:HEWETT MICHAEL

Gaming machine, game providing method, and program

To provide a game which has a new taste to attract the interest of a player and gives new stimulation and excitement.SOLUTION: The control unit executes an action of causing a symbol to appear in an empty cell, holds the predetermined symbol displayed in the cell after the execution of the action, executes the above-described action again with a cell in which the predetermined symbol is not displayed as an empty cell, and generates a new predetermined symbol based on the total amount of the benefit amount of the winning line when all the cells constituting the winning line are filled with the predetermined symbols after the execution of the action, A new prescribed symbol is held in one of the cells constituting the winning line, the remaining cells constituting the winning line are turned to empty cells, an action is repeated until a condition is satisfied, and then the total amount of the displayed privilege amount is imparted to the player.SELECTED DRAWING: Figure 21
Owner:KONAMI GAMING INC

Management system for table games

A detection system according to the present invention includes a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device, and substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer (121) is included at least in the middle, and white layers (122) or thin-color layers (may be layers having a color thinner than that of the coloring layer (121); not illustrated in the drawing) are stacked on both sides of the coloring layer (121) disposed in the middle. A multi-layer structure, in which a coloring layer (121) is included, and white layers (122) or thin-color layers (while not illustrated in the drawing, the layers may be layers of a color that is thinner than that of the coloring layer (121)) are stacked on both sides of the coloring layer (121) of this middle, is employed.
Owner:ANGEL PLAYING CARDS CO LTD

Lodge game device

A teaching game device is disclosed which comprises a foldable playing board, with twenty five distinct officer pieces marked with initials and symbols for identification. The game does not have an intended player number but may come with one if necessary. Players move around the board using the officer pieces as well as additional components such as life tokens, a miniature hourglass, and playing cards offering various gameplays like skip, reverse, three-word clue, and Ritual Monitor help. Through the game, players must navigate three different levels of gameplay where each level has opportunities for the player to use cards or lose life tokens for incorrect responses. The goal of the game is to retain the last life token.
Owner:DARROW JAY

Game toy and program

[Problem] To provide a game toy and a program with improved user enjoyment. [Solution] Provided is a game toy comprising: game pieces of a first type with which characters are associated and which are to be used in a round-based competitive game between a player and an opponent player; and a play sheet on which the game pieces of the first type are to be placed, wherein the play sheet is configured to allow for, in each round, collection of the player's game pieces of the first type that are in a placed state and placement of game pieces of the first type selected from among the player's collected game pieces of the first type and the player's game pieces of the first type that are in a non-placed state.
Owner:BANDAI CO LTD

Adaptive checker game piece with gripping leaf

An adaptive checker piece for facilitating gripping and manipulation of the checker piece comprising a round main body and a gripping leaf extending therefrom. The gripping leaf forms a segment of a cone spanning an angular range α, and the gripping leaf is angled outwardly relative to a central axis of the main body at an angle β. A round upper platform projects concentrically from the main body but with a smaller diameter whereby an upper raceway is formed. The gripping leaf projects from the main body from a position laterally outward of the upper raceway. A lower toroid projects concentrically from a lower portion of the main body and is sized to receive an upper platform of a second adaptive checker piece in an interference fit. Multiple checker pieces can be stacked to make king pieces and for storage despite the presence of the gripping leaf.
Owner:RUSSO SR MICHAEL F

Sword of myth board game

PendingUS20260048320A1Board gamesControl characterEngineering
A method for playing a board game and a computer-implemented version of the game are disclosed. The game features a dynamic quest environment represented on a game board or virtual map, where players control characters with evolving moral attributes. Players navigate the map, engage in encounters, recruit companions, and make moral decisions that influence gameplay options, alliances, and victory conditions. The game includes lore and action cards, status cards reflecting moral alignment, and conflict resolution influenced by character attributes and follower abilities. The computer-implemented method facilitates multiplayer interactions, automated conflict resolution, dynamic narrative progression, and real-time updates of character status and resources. Player decisions trigger branching storylines, shifting alliances, and resource changes, with moral status affecting eligibility for specific objectives and victory conditions.
Owner:ROBBINS ROBERT S