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9026results about How to "Add fun" patented technology

Competitive game simulation machine

A competitive game simulation machine includes a plurality of moving objects; a game board on which the plurality of moving objects are to be placed; and a controller for controlling motions of the moving objects on the game board. The game board includes a main area used for moving objects to compete a specified game and an auxiliary area wherein the moving objects are movable between the main area and the auxiliary area.
Owner:KONAMI DIGITAL ENTERTAINMENT CO LTD

Digital downloading jukebox with enhanced communication features

Systems and / or methods for use in connection with digital downloading jukeboxes are provided. Such systems and / or methods may be used to provide enhanced communications capabilities, e.g., to registered users of jukeboxes. In certain exemplary embodiments, users may become registered users directly at a jukebox. Registered users also may, in certain exemplary embodiments, receive coupons for free plays, import playlists from hardware devices and / or software applications, receive special pricing when playing certain instances of media, play playlists in whole or in part, create and / or manage playlists directly at a jukebox, establish and manage connections with other registered users, etc. Still further, in certain exemplary embodiments, one or more channels may be predefined and / or set up for a jukebox.
Owner:TOUCHTUNES MUSIC CO LLC

Entertainment Server and Associated Social Networking Services

Certain exemplary embodiments relate to entertainment systems that interact with users so as to provide for social networking and / or other services. In certain exemplary embodiments, an entertainment system is configured to provide jukebox-related and entertainment system mediated services that are accessible from within and from the outside of the location, coordinating social networking services among and between patrons within and outside of the location and also providing for advertisement opportunities. In certain exemplary embodiments, the entertainment system within a location may serve as and / or be connected to a jukebox. The entertainment system within the location may be connected to one or more client devices, one or more displays, one or more bar-top or hand-held gaming devices, etc., in certain exemplary embodiments. The jukebox-related and entertainment system mediated services may provide mechanisms for enhancing patrons' experiences, creating a sense of ownership and / or belongingness to a connected community of entertainment system users.
Owner:TOUCHTUNES MUSIC CO LLC

Speech data retrieving and presenting device

A speech data retrieving and presenting device applied with an electronic device through a network includes a data receiving unit, a processing unit and a speech presenting unit. The data receiving unit connected to the network receives data of the electronic device through the network. The processing unit coupled to the data receiving unit receives speech data and retrieves a speech presenting signal from the speech data. The speech presenting unit coupled to the processing unit receives the speech presenting signal and outputs a speech according to the speech data. This device can assist a user to obtain network information, and provide the user a more flexible application according to the property that the device can be operated independently by a simple motion.
Owner:MICROTIME COMP

Method and apparatus for registering modification pattern of transmission image and method and apparatus for reproducing the same

The registering method and apparatus read out contents associated with a modification pattern modifying a transmission image to be displayed on a second image display unit of a second communication device when a first communication device including a first image display unit of a first person in communication is communicating with the second communication device of a second person in communication through a relay center, copy the modification pattern from the contents, and register the modification pattern in such a manner that the first person in communication or the first communication device is capable of using the modification pattern. The reproducing method and apparatus reproduce the registered modification pattern.
Owner:META PLATFORMS INC

Method of using music metadata to save music listening preferences

To improve the consumer experience with electronic devices, an improved system and method is provided for selecting and applying optimal settings for listening to digital music. In exemplary embodiments, optimal equalizer settings for a given song or music category may be stored in the metadata of the music file. When the song is played by an electronic device, the optimal equalizer settings are extracted from the music metadata. The equalizer of the electronic device then may adjust automatically to the optimal settings as extracted from the metadata. The optimal settings may be defined by a content provider or selected by a user as a series of personal preferences. By adjusting the equalizer settings automatically to the optimal settings, enjoyment of the music may be enhanced.
Owner:SONY ERICSSON MOBILE COMM AB

Method and apparatus for interactive participation at a live entertainment event

A method and apparatus provide interactive participation at live entertainment events. Enjoyment for a plurality of participants is enhanced. Participants employ wireless interactive devices that present a promotional message and include user input and output interfaces. Participants are queried, and enter wagers via the user input interface. The wagers are transmitted to a central processor, stored as participant data, and processed into results. A visual display or the user output interface announces the results to the participants.
Owner:INTERACTIVE AUDIENCE PARTICIPATION LLC

System and method for automatically editing captured images for inclusion into 3D video game play

A video / computer game machine maps external images onto animated game players in a game program. An image of a person's face may be mapped onto the head of an animated game player. The person may then play the game using the animated game player having a face that appears to be that of the person. Similarly, images of other persons can be mapped on other animated game players that appear in the video game program. Improved realism of video games is obtained by enabling individuals to create animated game players that have features, e.g., a facial image, of the individual or that were selected and imported by the individual.
Owner:NINTENDO CO LTD +1

Method and apparatus for interactive audience participation at a live spectator event

A method and apparatus provide interactive audience participation at live spectator events. Enjoyment for a plurality of spectators is enhanced. Participating spectators employ wireless interactive devices that present a promotional message and include user input and output interfaces. Spectators are queried, and enter answers via the user input interface. The answers are transmitted to a central processor, stored as spectator data, and processed into results. A visual display or the user output interface announces the results to the spectators.
Owner:INTERACTIVE AUDIENCE PARTICIPATION LLC

Game machine

A game machine is provided with first, second and third reel rows, and each of the reel rows executes slot game independent from each other. The number of reel rows to be actuated is increased in proportion to the number of bet coins. When less than three coins are betted, a first privilege providing section is operated to judge whether the first winning is generated. The first and a second privilege providing sections are operated to judge whether the first winning and a second winning are generated when four coins are betted. Dividend coins are provided in the first winning and a free game in the second winning. A player may play slot game without betting a coin in the free game.
Owner:DRAGON

Method and apparatus for interactive audience participation at a live entertainment event

A method and apparatus provide interactive audience participation at live entertainment events. Enjoyment for a plurality of participants is enhanced. Participants employ wireless interactive devices that present a promotional message and include user input and output interfaces. Participants are queried, and enter answers via the user input interface. The answers are transmitted to a central processor, stored as participant data, and processed into results. A visual display or the user output interface announces the results to the participants.
Owner:INTERACTIVE AUDIENCE PARTICIPATION LLC

Digital downloading jukebox with revenue-enhancing features

Certain exemplary embodiments described herein relate to digital downloading jukebox systems of the type that typically include a central server and remote jukebox devices that communicate with the central server for royalty accounting and / or content updates. More particularly, certain exemplary embodiments relate to jukebox systems that have revenue-enhancing features such as for example, music recommendation engines and bartender loyalty programs. Such innovative techniques help to both increase per jukebox revenue as well as keep jukebox patrons engaged with the jukebox.
Owner:TOUCHTUNES MUSIC CO LLC

Atomizing Head

The present invention discloses an atomizer head assembly, comprising: an outer tube; an inner tube disposed in the outer tube, having a outer supporter openings formed on a lateral side of wall of the inner tube; a liquid storage chamber formed between the inner tube and the outer tube; a liquid inlet opening formed on a lateral side of wall of the outer tube; and an atomizing member having an end arranged in the one or more outer supporter openings. Moreover, the atomizing head assembly of the present invention comprises a plurality of atomizing members for atomizing liquid electrically connected in parallel and spatially arrange in various configurations, such that the atomizer head assembly can operated with an elevated voltage such that the heat generated per unit time by the atomizer head assembly is increased and the volume of atomized cigarette liquid in the atomizing chamber is increased accordingly.
Owner:JOYETECH CHANGZHOU ELECTRONICS

Apparatus and method for controller accessory

An electronic smart device controller comprising a right side panel, a left side panel, and optionally a chassis and a detachable cradle. The right side panel and the left side panel can receive the chassis or the detachable cradle.
Owner:VINCI BRANDS LLC

Game system and game server

The present invention concerns a gaming system and a gaming server, and provides a gaming system and a gaming server by which enjoyment can be sustained. A gaming server 21 comprises: game result storage means, storing game results concerning the game for each of a plurality of game players; ranking determining means, determining a plurality of types of rankings concerning the game based on the game results stored by the game result storage means; ranking information setting means, setting, from among the plurality of types of ranking information determined by the ranking determining means, plurality of types of desired ranking information, which are desired by a game player, in accordance with the player operation of the operating part of a gaming terminal among the plurality of gaming terminals; and transmitting means, transmitting a signal, for making the plurality of desired ranking information, set by means of the ranking information setting means, be displayed on the gaming terminal of the game player, to the gaming terminal of the game player.
Owner:UNIVERSAL ENTERTAINMENT CORP

Network teaching method and system

The invention provides a network teaching method and a system. The system comprises multiple user terminals and a server. The user terminals communicate with the server via the network. The method comprises a data acquisition step, a synchronous display step, a real-time recording step and a broadcasting and replaying step. In the data acquisition step, image data, application data and / or audio data in the network teaching processes are acquired and are used for synchronous display and real-time recording. In the synchronous display step, the acquired data are automatically synchronously displayed or transmitted on student user terminals. In the real-time recording step, the acquired data are separately stored into a database, so users can download the data. In the broadcasting and replaying step, according to the users' requests, the recorded and stored data are transmitted to the users and are combined and redisplay the teaching processes on the user terminals.
Owner:SHENZHEN EAGLESOUL TECH CO LTD

Intelligent running machine

The invention relates to the field of exercise equipment, in particular to an intelligent running machine. The intelligent running machine comprises a running machine body, a tablet personal computer which is arranged on the running machine body, a flexible array pressure sensor which is arranged on the running machine body, a control module which is arranged on the tablet personal computer, a data acquisition module and a motor drive module. An internet function is integrated in the control module of the running machine, and each running machine uploads a relationship model and a training program which are established according to individual characteristics through network to a server for storage so as to realize identity authentication. Multiple kinds of training modes and virtual scenes are integrated in the control module; the training program which meets an exerciser is customized in a personalized way; foot pressure distribution information of the exerciser, which is detected bythe flexible array pressure sensor, and the real-time heart rate which is sent by a heart rate monitoring module are received in real time; running speed, gradient and the like can be adjusted automatically; safety of the exerciser can be guaranteed; and training modes can be enriched and training efficiency can be improved.
Owner:HEFEI INSTITUTES OF PHYSICAL SCIENCE - CHINESE ACAD OF SCI

Network teaching method and system with voice recognition function

The invention provides a network teaching method and system. Double identity verification of face recognition and voice recognition is realized, the voice signal collection accuracy in a teaching process, an oral training process, a test process and an examination process are scored and assessed by a plurality of models, so that the assessment accuracy is improved, the network teaching is more autonomous and effective, and particularly in reading and listening and recitation teaching, the authenticity and effectiveness of learning can be improved by these functions of the system. By adopting the method provided by the invention, the face recognition is combined with the voice recognition, the user identity is checked before an oral test or system login of the user, and the user can be better encouraged to carry out a human voice test in a use process.
Owner:SHENZHEN EAGLESOUL EDUCATION SERVICE CO LTD

Electromechanical Control System of Electric Bicycle Integrating Smart Mobile Device and Cloud Services

An electromechanical control system of an electric bike integrating a smart mobile device and cloud services therewith enables a controller of the electric bike to independently monitor and control operation of an electric motor, is integrated with an external smart mobile device with a communication interface thereof, configures cycling control parameters of the controller with the externally available cycling control parameters through an user interface provided by the smart mobile device to adapt to cyclists' physical strength. Cycling information and bike information can be displayed on the smart mobile device or make them openly available through the online function of the smart mobile device for cyclists to easily record or manage related information during bike cycling.
Owner:YAO LI HO

Integrated multimedia signal processing system using centralized processing of signals

Integrated processing of multimedia signals can eliminate unnecessary signal processors and converters without losing the functionality of typical home entertainment system components. The integrated multimedia system includes a main player that captures and processes signals digitally. The main player may adjust the audio signal to provide audio output of equal loudness across all frequencies by accounting for sensitivity of the human ear for sounds of varying frequencies. The main player can also account for perceived differences in loudness based on the angle of a listener to a speaker by detecting the position of a user and making an adjustment accordingly. The invention further provides a speaker that has embedded performance characteristics or an identifier that allows the system to provide an optimal speaker driving current for a particular system or determine how that speaker would be best implemented in the integrated system.
Owner:MONDO SYST

A Method and Apparatus For Providing A Simulated Band Experience Including Online Interaction and Downloaded Content

A method for facilitating real-time interaction between a first and second player of a music-based video game via a network having unpredictable delivery latency includes displaying to a first player target musical data associated with a musical composition downloaded from an online venue, receiving music performance input from the first player via a controller resembling a first musical instrument, displaying to a second player, the second player located remotely from the first player, target musical data associated with the musical composition, and receiving music performance input from the second player.
Owner:HARMONIX MUSIC SYSTEMS

Online-live-broadcast-based information display method, device and system

The embodiment of the invention discloses an online-live-broadcast-based information display method. The method includes the steps that a first gift presentation command input by a first audience client based on an online-live-broadcast channel; whether a continuous-presentation special effect targeted to a first gift is enabled or not is judged according to the first gift presentation command; if yes, a second gift presentation command input by a second audience client based on the current online-live-broadcast channel is received within the preset time quantum of the continuous-presentation special effect targeted to the first gift; continuous-presentation special effect information is generated according to the second gift presentation command; the continuous-presentation special effect information is sent to audience clients in the current online-live-broadcast channel, so that the audience clients display the continuous-presentation special effect targeted to the first gift in a first preset display region of the current online-live-broadcast channel according to the continuous-presentation special effect information. The invention further discloses an online-live-broadcast-based information display device and system. By means of the online-live-broadcast-based information display method, device and system, the display effect of gift presentation is improved, and the interactive requirement for presenting gifts among the clients in the online-live-broadcast channel is met.
Owner:广州方硅信息技术有限公司

Method and system for enhancing virtual stage experience

The present invention is a system and method for increasing the value of the audio-visual entertainment systems, such as karaoke, by simulating a virtual stage environment and enhancing the user's facial image in a continuous video input, automatically, dynamically and in real-time. The present invention is named Enhanced Virtual Karaoke (EVIKA). The EVIKA system consists of two major modules, the facial image enhancement module and the virtual stage simulation module. The facial image enhancement module augments the user's image using the embedded Facial Enhancement Technology (F.E.T.) in real-time. The virtual stage simulation module constructs a virtual stage in the display by augmenting the environmental image. The EVIKA puts the user's enhanced body image into the dynamic background, which changes according to the user's arbitrary motion. During the entire process, the user can interact with the system and select and interact with the virtual objects on the screen. The capability of real-time execution of the EVIKA system even with complex backgrounds enables the user to experience a whole new live virtual entertainment environment experience, which was not possible before.
Owner:S AQUA SEMICONDUCTOR LLC

Audience response determination

An audience response determination apparatus detects the state of an audience and the individual states of the members of the audience to determine the response of the audience to the content of entertainment and the like. Based on the thus determined audience response, a playback operation of the content such as a movie is controlled, so that the level of satisfaction felt by the audience to the content can be increased.
Owner:SONY CORP
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