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Method and apparatus for integrating manual input

Apparatus and methods are disclosed for simultaneously tracking multiple finger and palm contacts as hands approach, touch, and slide across a proximity-sensing. compliant, and flexible multi-touch surface. The surface consists of compressible cushion, dielectric, electrode, and circuitry layers. A simple proximity transduction circuit is placed under each electrode to maximize signal-to-noise ratio and to reduce wiring complexity. Such distributed transduction circuitry is economical for large surfaces when implemented with thin-film transistor techniques. Scanning and signal offset removal on an electrode array produces low-noise proximity images. Segmentation processing of each proximity image constructs a group of electrodes corresponding to each distinguishable contact and extracts shape, position and surface proximity features for each group. Groups in successive images which correspond to the same hand contact are linked by a persistent path tracker which also detects individual contact touchdown and liftoff. Combinatorial optimization modules associate each contact's path with a particular fingertip, thumb, or palm of either hand on the basis of biomechanical constraints and contact features. Classification of intuitive hand configurations and motions enables unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device.
Owner:APPLE INC

Method and apparatus for integrating manual input

Apparatus and methods are disclosed for simultaneously tracking multiple finger and palm contacts as hands approach, touch, and slide across a proximity-sensing, compliant, and flexible multi-touch surface. The surface consists of compressible cushion dielectric, electrode, and circuitry layers. A simple proximity transduction circuit is placed under each electrode to maximize signal-to-noise ratio and to reduce wiring complexity. Such distributed transduction circuitry is economical for large surfaces when implemented with thin-film transistor techniques. Scanning and signal offset removal on an electrode array produces low-noise proximity images. Segmentation processing of each proximity image constructs a group of electrodes corresponding to each distinguishable contact and extracts shape, position and surface proximity features for each group. Groups in successive images which correspond to the same hand contact are linked by a persistent path tracker which also detects individual contact touchdown and liftoff. Combinatorial optimization modules associate each contact's path with a particular fingertip, thumb, or palm of either hand on the basis of biomechanical constraints and contact features. Classification of intuitive hand configurations and motions enables unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device.
Owner:APPLE INC

Semantic user interface

A system and method that allows a user to use their everyday language or user defined words to operate a computer in a highly efficient way. In short, every word, letter, control character and symbol is potentially actionable. A computer user's productivity is dramatically increased by making available those functions that enable a user to produce most of his work through simple, language-based commands. The present invention provides an intuitive interface, referred to as a semantic user interface (SUI), that enhances the operation of the current standard window-based interface in a manner that is simple, richer and natural. By leveraging all of the richness and power inherent in a user's language, the present invention provides an important tool that allows the personal computer to operate in a manner that is much closer to our natural way of interacting. A user is allowed to enter "commands" in his everyday natural language in order to control the operations of the computer. All commands are language-based and user-defined. These commands can be entered from any context of the user's computer (e.g., any application or operating system workspace). The commands allows a user to launch applications and navigate within applications by using language rather than clicks from a pointing device such as a mouse. It also allows the replacement of keystrokes with stored words or keystrokes. The system also keeps a complete archive record of all the text content the user provides as input, regardless of which application program or operating system window the user is operating in at the time. The combined set of all user defined commands and the memory of all the input text that is stored in the archive constitutes the personality profile and is transportable from one computer to another.
Owner:ACTIVEWORD SYST

System and method for developing software applications using an extended XML-based framework

InactiveUS6845499B2Developing software applications have been substantially reduced or eliminatedShort development cycleSoftware designSpecific program execution arrangementsRequest - actionSoftware engineering
An XML-based framework (30) for developing software applications (12) includes a document manager (32) to manage activities relating to one or more XML-based data documents (34) associated with an application (12), each data document (34) modeling data associated with the application (12) and representing relationships between the data document (34) and one or more other data documents (34). The framework (30) includes a rules manager (36) to manage rules (38) specifying logic for handling notifications associated with XML-based action documents (34) received at the application (12), the notifications requesting actions involving data documents (34). The framework (30) also includes an operations manager (40) to manage the execution of transactions involving data documents (34) based on operations (42) defined for the application (12) during its development. The framework (30) provides a generic XML-based transaction engine, the application (12) being one of a plurality of distributed applications (12) each being an instance of the generic transaction engine. An electronic marketplace with a distributed transaction layer may include such a plurality of distributed applications (12), where the applications (12) interact with one another using the distributed transaction layer (14) to conduct electronic commerce within the marketplace.
Owner:JDA SOFTWARE GROUP

System and method for providing learning material

A system and method provides content or material such as educational, informational, or learning content from existing and/or third party content on a network such as the Internet and disseminates the content via the network to a user by correlating the culled content to a user's learning profile. The system preferably pushes the content to the user after correlation of content to the user's learning profile. The user's learning profile includes data regarding a user's learning proclivities and/or preferences of a user's learning profile. The system scans and/or searches the Internet for the existing content. The system stores data about the scanned content particularly with respect to the content itself and relative to the classifications, categories, and/or categorization of learning proclivities and/or preferences. Particularly, the system stores data regarding the elements and/or characteristics of the content with respect to the learning proclivities and/or preferences. Subject matter content is then provided as per a curriculum and/or learning chain. The learning profile also maintains data regarding learning chain progression with regard to a curriculum. Preferably, but not necessarily, the content data and learning profile are in the form of an object model and, particularly, as metadata.
Owner:OPEN INVENTION NEWTORK LLC
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