30 20945335_1 (GHMatters) P100591.AU.5 30 / 06 / 24 Abstract A method of dynamically providing reel strips in an electronic gaming
system, the gaming
system including a display configured to display a wagering game, a player 5 input interface, a credit input mechanism including at least one of a
card reader, a
ticket reader, a bill
acceptor, and a
coin input mechanism configured to establish a credit balance that is increasable and decreasable based on wagering activity, and a game 10 controller. The method comprises storing in a memory of the gaming
system a plurality of reel strip sets, each reel strip set of the plurality of reel strip sets including a unique characteristic including a reel weighting associated with a
relative probability of each 15 reel strip set being selected and a
relative volatility of a reel strip, receiving at least one input including a wager amount and a volatility selection, initiating a play of the wagering game, adjusting a
relative probability of each reel strip set being selected based at least on the 20 volatility selection and the reel weighting of each reel strip set, selecting, via the game controller, a reel strip set from the plurality of reel strip sets, the reel strip set selected dependent on the reel weighting associated with the reel strip set, selecting, via the 25 game controller, symbols from the selected reel strip set, displaying the symbols in symbol display positions on the display of the gaming system, evaluating, via the game controller, the symbols for a winning outcome, updating, via the game controller, a meter stored in the memory in 30 accordance with the evaluating, and presenting the winning outcome. 30 Abstract A method of dynamically providing reel strips in an electronic gaming system, the gaming system including a 5 display configured to display a wagering game, a player input interface, a credit input mechanism including at least one of a
card reader, a
ticket reader, a bill
acceptor, and a
coin input mechanism configured to establish a credit balance that is increasable and 10 decreasable based on wagering activity, and a game controller. The method comprises storing in a memory of the gaming system a plurality of reel strip sets, each reel strip set of the plurality of reel strip sets including a unique characteristic including a reel 15 weighting associated with a
relative probability of each reel strip set being selected and a
relative volatility of a reel strip, receiving at least one input including a wager amount and a volatility selection, initiating a play of the wagering game, adjusting a relative probability of 20 each reel strip set being selected based at least on the volatility selection and the reel weighting of each reel strip set, selecting, via the game controller, a reel strip set from the plurality of reel strip sets, the reel strip set selected dependent on the reel weighting 25 associated with the reel strip set, selecting, via the game controller, symbols from the selected reel strip set, displaying the symbols in symbol display positions on the display of the gaming system, evaluating, via the game controller, the symbols for a winning outcome, updating, 30 via the game controller, a meter stored in the memory in accordance with the evaluating, and presenting the winning outcome. 20945335_1 (GHMatters) P100591.AU.5 30 / 06 / 24 20 24 20 45 41 30 J un 2 02 4 3 0 3 0 J u n 2 0 2 4 A b s t r a c t 5 2 0 2 4 2 0 4 5 4 1 1 5 o u t c o m e .