Patents
Literature
Patsnap Eureka AI that helps you search prior art, draft patents, and assess FTO risks, powered by patent and scientific literature data.

430 results about "Game console" patented technology

A video game console is a computer device that outputs a video signal or visual image to display a video game that one or more people can play. The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers.

Game controller with boxing grip (for NS2)

1. The name of the design product: game split handle boxing grip (for NS2). 2. The use of the design product: accessories for game consoles. 3. The design points of the design product: in shape. 4. The picture or photo that best shows the design points: perspective view 1.
Owner:DONGGUAN IINE TECH CO LTD

Game console cover (strawberry)

1. The name of the design product: protective cover for game machine (strawberry). 2. The use of the design product: to protect the game machine clean and wear-resistant and anti-skid. 3. The design points of the design product: the combination of shape and pattern. 4. The picture or photo that best indicates the design points: front view.
Owner:曾华骏

Game console power bank shell (PB2, Q24C)

1. The name of the design product: game console power bank shell (PB2, Q24C). 2. The use of the design product: used for game console power bank shell. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view 1.
Owner:GUANGDONG YIJIE TECHNOLOGY CO LTD

Mobile power supply (game console XH005)

1. The name of the design product: mobile power supply (game machine XH005). 2. The use of the design product: the design product is used for a portable mobile power supply, which can charge digital products. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view.
Owner:SHENZHEN CHANGXINGHUI TECHNOLOGY CO LTD

Folding box (game console)

1. The name of the design product: folding box (game machine). 2. The use of the design product: for storing articles. 3. The design points of the design product: in shape. 4. The picture or photo that best shows the design points: perspective view 1.
Owner:ZHEJIANG JINMAO PLASTIC IND CO LTD

Handheld game console (GC77)

1. The name of the design product: palm game machine (GC77). 2. The use of the design product: for game entertainment toys. 3. The design points of the design product: in shape. 4. The picture or photo that can best show the design points: perspective view 1.
Owner:SICHUAN KELISHEN ELECTRONIC TECHNOLOGY CO LTD

Six-port docking station (game console stand F1229)

ActiveCN309993264SDocking stationSimulation
1. The name of the design product: six-port docking station (game console stand F1229). 2. The use of the design product: used for connecting computers with U disks, hard disks, mobile phones, keyboards, mice and other devices through docking stations to realize data transmission or charging and support multiple interfaces for simultaneous plugging. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view.
Owner:GUANGDONG WEILIAN ELECTRONIC TECH CO LTD

Toy (game console 1)

1. Name of the product subject to this design: Toy (Game Console 1). 2. Purpose of this design: This design is intended for children to play with. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: a 3D model.
Owner:金树颖

Game console protective case (NS2013)

1. The name of the design product: protective case for game machine (NS2013). 2. The use of the design product: protective case for game machine. 3. The design points of the design product: in shape. 4. The picture or photo that best shows the design points: perspective view 1.
Owner:亚利韦(深圳)科技实业有限公司

Game console charging base (GS-C203)

1. The name of the design product: game console charging base (GS-C203). 2. The use of the design product: for charging game console. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view 1.
Owner:SHENZHEN CHT TECH CO LTD

Luminous conical charging seat structure for charging gamepad

The utility model relates to the technical field of game handle charging seats, in particular to a luminous conical charging seat structure for charging a game handle. Comprising a bottom shell, a surface shell at the top of the bottom shell, an upper shell at the top of the surface shell, a light-emitting LED lamp panel in the bottom shell, a power supply input port on the light-emitting LED lamp panel, four clamping grooves around the surface shell, a charging connection port around the surface shell, and a charging connection port in the corresponding clamping groove. A light-emitting atmosphere lamp connected with the light-emitting LED lamp panel is arranged on the face shell, an upper shell support is arranged on the top of the face shell, four charging indicator lamp light guide columns connected with the charging connector are arranged on the top of the upper shell, and a touch key is arranged on the top of the upper shell. The utility model provides a luminous conical charging seat structure which is used for charging handles of new and old game hosts. The charging seat not only supports the function of charging for four at the same time, but also has a light-emitting function, can be used as a small night lamp, and greatly improves the use experience of a user.
Owner:SHENZHEN IPM BIOTECH CO LTD

Gamepad slide kit (KF836)

1. The name of the design product: game handle sliding kit (KF836). 2. The use of the design product: used in combination with game handle to play shooting games that need mouse or cursor in mobile game console. 3. The design points of the design product: in shape. 4. The picture or photo that best shows the design points: perspective view 1.
Owner:東莞市酷帆電子有限公司

Handheld game console (ANS18)

1. The name of the design product: palm game machine (ANS18). 2. The use of the design product: for game entertainment toys. 3. The design points of the design product: in shape. 4. The picture or photo that can best show the design points: perspective view 1.
Owner:亚利韦(深圳)科技实业有限公司

Protective cover (protective cover for gameboy)

1. Name of the product in this design: Protective Cover (Beetle Game Console Protective Cover). 2. Purpose of this design: For use as a protective cover for game consoles. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: 3D view 1.
Owner:SHENZHEN WEIHONG TECHNOLOGY CO LTD

Handheld game console (GC87)

1. Name of the product in this design: Handheld Game Console (GC87). 2. Purpose of this design: for use in games and entertainment toys. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: 3D view 1.
Owner:SICHUAN KELISHEN ELECTRONIC TECHNOLOGY CO LTD

Housing (game console)

1. Name of the designed product: storage cylinder (game machine) 2. Use of the designed product: storage cylinder for storing articles 3. Design points of the designed product: in shape 4. Picture or photo best indicating the design points: perspective view
Owner:ZHEJIANG SONGTAI TECH CO LTD

Host hand rest (Switch2)

1. The name of the design product: host hand bracket (Switch2). 2. The use of the design product: host hand bracket for Switch2-joycon game console. 3. The design points of the design product: in the shape of the product. 4. The picture or photo that best indicates the design points: design 1 perspective view 1. 5. Design 1 is designated as the basic design.
Owner:SHENZHEN AOMIOU TECH CO LTD

Game console storage case

1. The name of the design product: game console storage box. 2. The use of the design product: box for placing game console. 3. The design points of the design product: the overall shape design of the product. 4. The picture or photo that best shows the design points: perspective view 1.
Owner:DONGGUAN TARRY ELECTRONICS

Home smart television game console

The utility model relates to the field of electronic entertainment equipment discloses domestic intelligent television game machine, including the organism, the organism surface fixedly connected with pilot lamp, the organism front side is provided with the storage box, the storage box inner wall bottom four corner position department all are fixedly connected with first air cylinder, four first air cylinder top fixedly connected with the charging base, the charging base top is provided with two handles, the storage box bottom fixedly connected with two slide rails, two between slide rails are provided with rack, rack bottom is provided with motor. In the utility model, when handle is not used, handle prevents on the charging base in the storage box, and is stored in the storage box after charging, and when using, through the first air cylinder and slide rail that set up in the storage box, make the storage box remove the organism, handle removes the storage box, and the convenient access solves the problem that wireless handle prevents easily damaged and lost.
Owner:GUANGDONG XIAOBAWANG IND CO LTD

Game console steering wheel

ActiveCN309838985SSteering wheelSimulation
1. Name of the designed product: game machine steering wheel. 2. Use of the designed product: for game control. 3. Design points of the designed product: in shape. 4. Picture or photo best showing the design points: perspective view 1.
Owner:SHENZHEN LIDACHENG TECH CO LTD

Handheld game console (K9)

1. Name of the product in this design: Handheld Game Console (K9). 2. Purpose of this design: As a handheld game console. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: 3D rendering 1.
Owner:吴宝民

Handheld game machine

The utility model provides a handheld game machine. The handheld game machine comprises a main machine part, a left operating handle, a right operating handle, a joint mechanism and a locking mechanism. After the disassembly state is switched to the assembly state, the sliding pieces of the joint mechanism are installed together in a mutually aligned mode along a preset path defined by the guide rail piece; a buckling piece of the locking mechanism can be controlled to freely switch between a locking position and an unlocking position, and when the buckling piece is in the locking position, the buckling piece and the butt joint piece are mutually buckled and connected, so that the main machine piece and the operation handle which the main machine piece belongs to are switched to an assembling state; at the unlocking position, the buckling piece and the butt joint piece are separated from each other, so that the main machine piece and the operation handle which the main machine piece belongs to are switched to a split state; in an assembling state, the main machine part is electrically connected with the left operating handle and the right operating handle; in the split state, the main machine part is separated from the left operating handle and the right operating handle, so that the main machine part can be independently carried with the left operating handle and the right operating handle; the game machine can be disassembled or assembled according to needs, and the portability of the game machine is greatly improved.
Owner:NANJING WEIZHI NEW TECH CO LTD

Motion structure of basketball game machine

The utility model relates to the technical field of game machines, and discloses a motion structure of a basketball game machine, which comprises a game table and a support plate fixedly connected to the top end of the game table, a plurality of movable grooves are arranged on one side of the top end of the game table, and return components for collecting basketballs are arranged at the top ends of the plurality of movable grooves. A guide assembly is fixedly connected to one end of the game table, a plurality of ball return holes are formed in the other side of the top end of the game table, a return assembly comprises a guide plate fixedly connected to one side of the top end of the game table, equipment frames are fixedly connected to the two sides of the top end of the game table, and a connecting rod is arranged between the two equipment frames. The surface of the connecting rod is fixedly connected with a plurality of return plates, balls rolling on the game table are overturned backwards through the rotating return plates, the balls can accurately enter ball return holes to be collected, the accuracy of the ball launching direction is guaranteed through the launching track, and the balls can accurately enter an inner cavity of a ball basket.
Owner:GUANGZHOU LECAI ANIMATION CO LTD

Force plate and information processing system

A technique to facilitate continuing the operation through a load applied by a user who proceeds with a picture program is provided. A force plate functions as a controller controlling a game console. The foot pressure includes a transmitting section configured to transmit, when the COP of a user enters a peripheral part of the force plate, an alert signal to an HM display configured to output a picture from the game console.
Owner:SINTOKOGIO LTD

Visual programming portable game machine based on matrix type LED display and knob encoder

The invention particularly relates to a visual programming portable game machine based on a matrix type LED display and a knob encoder, and relates to the technical field of electronic game development. A server module; and a hardware setting module. According to the system and the method, the visual programming module takes an OpenBlock graphical language as a core, game logic can be constructed through the dragging module, a user does not need to master professional code knowledge, and grammar obstacles of traditional programming are eliminated; a device-based simulator at the Web end supports real-time debugging, logic validity can be quickly checked, and later-stage problems of development are avoided; according to the method, non-programming basic groups such as children and educators can also perform creation conveniently, the feasibility and efficiency of users participating in game creation are remarkably improved, the development trial and error cost is reduced, and finally construction of national game development ecology is promoted.
Owner:NINGBO XIAOMA HOME TECHNOLOGY CO LTD

handheld game console

This game console offers a fun way to train players' sense of time, reflexes, and memory through intuitive and easy-to-use controls. [Solution] The system is equipped with a selection switch for selecting one of several game programs, a common operation button for inputting a game program activation signal, a game start signal, and a play signal, a display unit capable of displaying multi-digit numbers, and a speaker. Each game program displays a target number that is randomly set upon input of an activation signal, starts a time count or a cyclical display of numbers upon input of a start signal, ends the time count or stops the cyclical display upon input of a play signal, and outputs a predetermined sound effect according to the relationship between the number at the end of the time or when the cyclical display stops and the target number.
Owner:ホットライン