Patents
Literature
Patsnap Eureka AI that helps you search prior art, draft patents, and assess FTO risks, powered by patent and scientific literature data.

534 results about "Game interface" patented technology

A 'game interface' is simply a interface between the game and something else (typically, a player). In an electronic game, people typically think of the interface as the visual components on a screen that we read (HUDs, avatars, text, etc) and the visual areas we interact with (characters we move, buttons we press, etc).

Multifunctional station for nintendo switch game console

The present utility model discloses a multifunctional station for Nintendo Switch game console, comprising a base. The described base is equipped with a control circuit. The base is equipped with a console interface, a TV connection interface and a power interface. The console interface, the TV connection interface and the power interface are electrically connected to the control circuit respectively. The base is also equipped with Joy-Con controller charging slots and game card storage slots. The Joy-Con controller charging slots are provided with charging contacts. The control circuit is also electrically connected to the charging contacts inside the Joy-Con controller charging slots. The present utility model can simultaneously charge game controllers, store game cards, and display the game interface on a TV screen.
Owner:GUANGZHOU ZHONGTIANXIN ELECTRONIC TECH CO LTD

Gaming systems and methods with persistent multi-state game features

There is provided a gaming system that utilizes game-logic circuitry and a presentation assembly for presenting a multi-state bonus game. The bonus game is conducted with a first bonus game feature for a first duration by the presentation assembly presenting a bonus game interface including one or more modifiable game elements associated with the first bonus game feature, presenting first bonus game outcomes, and, in response to detecting a modifier event, updating at least one of the modifiable game elements based on the modifier event. In response to the first duration concluding, the bonus game is conducted with a second bonus game feature for a second duration, wherein the updated modifiable game elements persist between the bonus game features. The bonus game within the second duration includes the presentation assembly presenting second bonus game outcomes based on the second bonus game feature and the updated modifiable game elements.
Owner:LNW GAMING INC

Hybrid gameplay with card station and dealer assistance

The present disclosure relates to live, hybrid card gaming systems, methods, and computing devices. Embodiments include a card gaming table having a playing surface defining at least one gaming area, at least one camera capturing a live feed of the at least one gaming area, a dealer console with an interactive user interface to enable a dealer to manage aspects of gaming events at the card table, and a gaming interface provided at a player display, such as a player display on a local or remote player station. Card gaming events include physical cards drawn in real-time at the card gaming table and reflected on the player display. Bets for the card gaming events may be received, in real-time, during a betting window defined at the dealer console.
Owner:INTERBLOCK DOO

Tournament play for live gaming events

The present disclosure relates to systems and methods for roulette gaming systems including an automated roulette wheel and a plurality of player stations having a display providing a gaming interface to wager on roulette gaming events at the automated roulette wheel. Embodiments may include a computing device to provide the gaming interface, set a betting window, receive at least one bet from a player station, determine a type of roulette ball (e.g., normal or multiplier) to be launched into the roulette wheel for the gaming event, a random set of symbols and a separate multiplier value for each symbol in the set of symbols. Payouts are based on the result of the roulette event, and when the result is a symbol in the set of symbols, the multiplier value associated with the symbol.
Owner:INTERBLOCK DOO

Game picture display method and device, storage medium and electronic equipment

The invention discloses a game picture display method and device, a storage medium and electronic equipment. The method comprises the steps that a virtual game interface is displayed on a client interface, a first picture is displayed in the virtual game interface, the virtual game interface is a display interface of a virtual game, and the first picture is a game picture of the virtual game; in response to a window display request triggered for the virtual game interface, a game floating window is displayed on the client interface, a second picture is displayed in the game floating window, the display area of the game floating window is smaller than the display area of the virtual game interface, and the second picture is composed of the first picture and key information of the virtual game. The key information is used for prompting the game process of the virtual game. The technical problem that effectiveness and timeliness cannot be considered in display of the game picture is solved.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Game interface error detection platform based on image recognition technology

The invention discloses a game interface error detection platform based on an image recognition technology, and relates to the technical field of game detection, and the platform comprises the following steps: aiming at a game dynamic frame frequency, integrating training samples based on error discrimination elements; generating an error detection module based on an adversarial training principle in combination with the training sample; receiving a frame frequency image of a game interface, assisting an image recognition module, executing the error judgment elements for element extraction and element reconstruction, and determining a judgment element matrix; and the judgment element matrix is transmitted to the error detection module for judgment, error detection data of the frame frequency image is generated, and popup warning is carried out. The technical problems that in the prior art, multiple types of error judgment elements in the game interface cannot be effectively processed, and the error detection efficiency and accuracy are low are solved, and the technical effects that the frame frequency image errors of the game interface are accurately detected, effective pop-up window warning is achieved, and the error detection efficiency and accuracy are improved are achieved.
Owner:SHENZHEN DREAM WORKSHOP TECH CO LTD

Card-based electronic gaming system for playing wheel games

Disclosed herein is an electronic gaming system using common playing cards including player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets, based on a request to play a game of roulette from at least one player computing device, identify a first set of playing cards, receive, from at least one player computing device, a bet on an outcome of the game of roulette, identify, among the first set of playing cards, a first card, determine a roulette value for the first card using mapping data, the mapping data indicating a mapping of card values to roulette values, transmit, to the at least one player computing device, data representative of the first card and the respective roulette value, and determine the game outcome.
Owner:GENERATION Z LLC

Electronic gaming system for playing card games with multiple card-hands

Described herein is electronic gaming system using common playing cards that may include player computing devices that provide individualized gaming interfaces for players and a gaming computing device that can: based on sets of playing cards with one set being dealt successive to another set, continuously identify the sets of cards, based on a request from at least one of the player computing devices, identify a first set of playing cards among the sets being continuously identified, identify, among the first set, first and second subsets of cards, transmit, to each of the at least one player device, data representative of the first and second subsets, determine a first count for the first subset and (ii) a second count for the second subset, and determine whether at least one of the first or second count satisfies a gaming rule.
Owner:GENERATION Z LLC

Game processing method and device, equipment and storage medium

The embodiment of the invention relates to a game processing method and device, equipment and a storage medium. The method comprises the following steps: in response to a game starting operation of a target game, sending a cloud game starting request to a cloud game server so as to trigger the cloud game server to run the target game and generate a cloud game running result; displaying a cloud game operation result; downloading the resource packet of the target game to a local storage space, and loading the resource packet from the local storage space for off-screen rendering; if the first switching condition is detected, determining target game progress data of the target game, and continuing to perform off-screen rendering based on the target game progress data to generate a local game operation result; and displaying the local game operation result to locally operate the target game, and sending a cloud game ending request to the cloud game server to trigger the cloud game server to end the target game. Therefore, the speed of entering the game interface by the user is accelerated while the game effect is basically undifferentiated, and the waiting time of the user is shortened.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Game interface display method and apparatus, computer device, and storage medium

A game interface display method and apparatus, a computer device, and a storage medium, relating to the technical field of computers. The method comprises: displaying a game interface of a turn-based chess-like game, a virtual gameboard and a virtual game player being displayed in the game interface, and a first virtual game piece of the virtual game player being displayed on the virtual gameboard (1601); in response to a drag operation on the first virtual game piece, displaying in the game interface the first virtual game player dragging the first virtual game piece by means of a target prop (1602); and, in response to the drag operation ending, displaying that the first virtual game piece is placed at a first position, the first position being the position at which the drag operation ended (1603). According to the present application, the sense of participation of a virtual game player in the process of adjusting the layout of game pieces is enhanced, so that a player can adjust the positions of virtual game pieces on the virtual gameboard by means of acting as the virtual game player, the effect of interaction between the virtual game player and the player is improved, the sense of immersion of the player is improved, and the player experience is further improved.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Game adaptation method and apparatus, electronic device and computer-readable storage medium

PCT designated stage expiredWO2025123888A1Video gamesThird partySwitching signal
The present application is suitable for the technical field of terminals. Provided are a game adaptation method and apparatus, an electronic device, and a computer-readable storage medium. The game adaptation method of the present application comprises: an electronic device acquiring a switching signal of a screen display state; in response to the switching signal, displaying a game interface in a first display region of an inner screen, the game interface comprising a game view region and game control regions which display in an overlapping manner; in response to a game mapping starting signal acquired in a second display region of the inner screen, displaying an actual control interface in the second display region, the actual control interface comprising operation controls having touch mapping with the game control regions. The present application displays the game interface and the actual control interface by means of split-screen, such that third-party games that have not been resolution-adapted to large screens can be adapted to large screens, thereby avoiding hand obstruction of the game view by means of the touch mapping between the operation controls and the game control regions while not reducing the game interface content, and improving the game experience.
Owner:HONOR DEVICE CO LTD

HUD element display adjusting method in game and model training method and device

The invention discloses an HUD element display adjusting method and device in a game, a model training method and device and electronic equipment. The method comprises the steps that a scene description text of a game scene where a virtual character is located currently and an HUD element description text of HUD elements on a current game interface are obtained; according to the scene description text and the HUD element description text, a first prompt template is instantiated, a target prompt is obtained after instantiation, and the first prompt template is used for setting the format of input data of a target prediction model; inputting the target prompt into the target prediction model to obtain display priority information of the HUD elements output by the target prediction model; and performing display adjustment on the HUD elements on the game interface according to the display priority information. According to the method and the device, the display priority of the HUD elements is predicted for the scene description text of the current game scene, and the HUD elements on the game interface are subjected to display adjustment according to the display priority information, so that the dynamic change of attention of players to the HUD elements can be met.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game interface display method and device, computer equipment and storage medium

The embodiment of the invention discloses a game interface display method and device, computer equipment and a storage medium, and belongs to the technical field of computers. The method comprises the steps that a game interface of the turn chess game is displayed, a virtual chessboard and a virtual chess player are displayed in the game interface, and a first chess piece of the virtual chess player is displayed in the virtual chessboard; in response to a dragging operation on the first chess piece, displaying that the virtual chess player drags the first chess piece through the target prop in the game playing interface; and in response to the ending of the dragging operation, displaying that the first chess piece is placed at a first position which is the position where the dragging operation is ended. According to the scheme that the virtual chess player adjusts the layout of the chess pieces in the virtual chessboard through the target prop, the sense of participation of the virtual chess player in the process of adjusting the layout of the chess pieces is enhanced, a player can adjust the positions of the virtual chess pieces in the virtual chessboard by playing the virtual chess player, the interaction effect between the virtual chess player and the player is improved, and the user experience is improved. The substitution feeling of the player is improved, and the experience of the player is further improved.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Basketball game graphical user interface for a cell phone

1. The name of the design product: basketball game interface of mobile phone. 2. The use of the design product: for running programs. 3. The design points of the design product: the interface content and layout of the graphical user interface in the screen. 4. The picture or photo that best indicates the design points: front view. 5. The mobile phone is a conventional design, and other views are omitted. 6. The use of the graphical user interface: the interface of the present design is mainly used for the graphical user interface of basketball game activities. 7. The human-computer interaction mode of the graphical user interface: in the "main view" interface, by clicking the "latest game" button at the top of the interface, enter the "change state diagram 1" interface; in the "change state diagram 1" interface, by clicking the "bullfight" button at the bottom of the interface, enter the "change state diagram 2" interface; in the "change state diagram 2" interface, by clicking the "user avatar" in the already reserved basketball court (such as No. 1 court) in the interface, enter the "change state diagram 3" interface; after waiting for the bullfight time to end, the system automatically jumps to the "change state diagram 4" interface.
Owner:YUNNAN COLLEGE OF BUSINESS MANAGEMENT

Information display method and device, electronic equipment and storage medium

The invention discloses an information display method and device, electronic equipment and a storage medium, and relates to the technical field of games. The method comprises the steps that a game interface of a game application is displayed, the game application comprises the own role of a battle party and the role of the opposite party, if the own role disappears, a first floating window is displayed on the game interface, the first floating window comprises the associated information of the own role, and the associated information of the first floating window is displayed on the game interface; the associated information comprises one or a combination of more of skill description, use skills and battle modes for the roles of the opposite side. According to the method, when the own role disappears, the skill description, the use skill and / or the battle mode for the role of the opposite side are displayed on the game interface, so that a player can know useful information related to the game during the period of waiting for revival, and the game winning rate and the game experience of the player are improved.
Owner:REALME MOBILE TELECOMM SHENZHEN CO LTD

Electronic Game Systems and Methods with Multilevel Metamorphic Features

An electronic gaming machine includes one or more processors and memory storing instructions that, when executed, cause the processors to perform operations. The operations include presenting a feature game comprising metamorphic feature game interface elements, each corresponding to a different feature game value. During the feature game, a feature game value is adjusted based on an output of a random number generator, and an appearance of a corresponding metamorphic interface element is adjusted. An outcome of the feature game is determined based on an additional output of the random number generator and the feature game values. A state of a base game is adjusted based on the outcome of the feature game. The feature game values may be incremented according to a sequence of levels, each corresponding to a different enhancement multiplier. The outcome may be determined using a Hold and Spin matrix with activated metamorphic enhancements applied to positions.
Owner:ARISTOCRAT TECHNOLOGIES INC

Interactive roulette interface and gameplay with multipliers

The present disclosure relates to systems and methods for roulette gaming systems including an automated roulette wheel and a plurality of player stations having a display providing a gaming interface to wager on roulette gaming events at the automated roulette wheel. Embodiments may include a computing device to provide the gaming interface, set a betting window, receive at least one bet from a player station, determine a type of roulette ball (e.g., normal or multiplier) to be launched into the roulette wheel for the gaming event, a random set of symbols and a separate multiplier value for each symbol in the set of symbols. Payouts are based on the result of the roulette event, and when the result is a symbol in the set of symbols, the multiplier value associated with the symbol.
Owner:INTERBLOCK DOO

A game card control method and device, computer equipment and storage medium

Embodiments of the present application disclose a game card control method and device, computer equipment and a storage medium. The present application is designed to trigger a preset operation of recommending a card combination in a card game. When a preset operation of a game player on a target game card in a card area is detected, game cards associated with the target game card are selected from a plurality of game cards in the card area, combined with the target game card, and a card combination is obtained. The complete content of each game card in the card combination is displayed on the game interface, so that the game player can quickly play cards according to the card combination, thereby improving the game experience of the game player.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Display control method, device, terminal equipment and storage medium in game

The present disclosure provides a display control method, apparatus, terminal device and medium in a game, wherein a game interface is provided through a terminal device, wherein the game interface includes at least a portion of a game terrain scene, wherein the game terrain scene includes multiple virtual plots, and the method includes: displaying a first game perspective screen and a tag list including one or more marking tags in the game interface, wherein the marking tag is generated in response to a marking operation on a target virtual plot among the multiple virtual plots; in response to a first operation on a target marking tag in the tag list, generating a display window in the first game perspective screen, and displaying a second game perspective screen determined based on a target virtual plot corresponding to the target marking tag in the display window, wherein the second game perspective screen includes the target virtual plot, and a display area corresponding to the display window is smaller than a display area corresponding to the game interface.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game interface generation method, device, equipment and storage medium

The present application provides a method, apparatus, device, and storage medium for generating a game interface, belonging to the field of image processing technology. The method comprises: obtaining a first graphical user interface, the first graphical user interface being an interface having multiple layers; performing image slicing processing on the first graphical user interface to obtain at least one result image, the result image including identification information, the identification information being used to characterize the content information and splicing attribute information of the result image; and splicing processing on the at least one result image based on the interface display mode pre-configured in the target game application and the identification information of each result image to generate a target game interface. The present application can improve the efficiency of generating graphical user interfaces in games.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game object control method and device, equipment, storage medium and product

The invention discloses a game object control method and device, equipment, a storage medium and a product. The method comprises the steps that operation track information of a user on a game interface is acquired; generating movement track information of each part in the game object according to the operation track information on the basis of an association relationship among the parts in the game object controlled by the user; and according to the motion track information, generating a recruitment control instruction of the game object. By adopting the embodiment of the invention, not only can the operation modes of game object control be enriched, but also the enthusiasm executed by the game object is not limited to fixed enthusiasm.
Owner:MIGU INTERACTIVE ENTERTAINMENT CO LTD +2

A method for obtaining game edition numbers and approval numbers by using a crawler and OCR technology

The application discloses a method for obtaining game edition numbers and examination and approval numbers by using a crawler and an OCR technology, and comprises the following steps: extracting a record game URL, establishing a game website crawler model, crawling a webpage to obtain game documents and new game URLs, updating a game crawling queue, determining game URLs to be crawled next time, repeatedly performing a crawling task to obtain more game documents, detecting whether the game documents contain game versions and examination and approval numbers, if not, logging into a game interface and taking a screenshot, extracting game information text by using an OCR technology, detecting whether the game information text contains game edition numbers and examination and approval numbers, and if not, directly inserting the game URL into an alarm list. By using the application, data can be obtained from a general protocol and data can also be obtained from a private protocol, so that the technical problem of a game supervision department in supervision is solved, the supervision range is expanded, and the supervision effect is improved.
Owner:HUNAN AOYUN DIGITAL TECH CO LTD

In-game interface interaction method and device, storage medium, and computer equipment

The present application discloses an in-game interface interaction method and device, storage medium, and computer equipment, the method comprising: receiving interactive interface configuration data; generating an interactive interface based on the interactive interface configuration data and an interactive interface template; and displaying the interactive interface in the form of a floating window on the game screen when the interactive interface display conditions are met, wherein the interactive interface includes a content explanation area and a content selection area, and the optional content in the content selection area includes the explanation content in the content explanation area. The present application displays the interactive interface in the form of a floating window on top of the original game screen, avoiding obstruction of important information on the game screen and not affecting the player's normal game experience. At the same time, the interactive interface can provide content explanations, reducing the player's reading cost and the cost of popularizing game content.
Owner:BEIJING PERFECT ZEALKING TECH CO LTD

Game opening camera interaction method and device, equipment and storage medium

Embodiments of the present application provide a game opening lens interaction method, device, equipment and storage medium, the method comprises: in response to the eye movement instruction of the player, the opening lens mode in the game is interactively controlled; the opening lens mode is used to indicate the field of view mode presented to the player on the game interface. By relying on the eye movement of the player to open the lens, adjust the magnifying glass and other operations of the game deployed on the head-mounted device such as Vision Pro, the actual design operation of the head-mounted device is made more suitable without the need for the player to perform gesture operation, and the interaction control mode of the corresponding opening lens mode can be responded to by eye movement, reducing the operation complexity of the player in the game, and achieving the purpose of improving the control efficiency.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

Game content sharing method and device, equipment, medium and product

The invention relates to the technical field of computers, and discloses a game content sharing method and device, equipment, a medium and a product, and the game content sharing method comprises the following steps: firstly, aiming at a selected area on a game interface, the area comprises a main sharing object and first target information needing to be processed; then, shielding operation is carried out on the first target information, and the first target information is converted into visually processed second target information; meanwhile, extracting interaction data associated with the main sharing object, and packaging the interaction data into a data packet containing an interaction instruction according to a preset protocol; and finally, combining the data packet with the second target information to generate a composite game content, and sending the composite game content to the target equipment. According to the technical scheme, the technical problems that in the prior art, when game content is shared, part of information needs to be manually processed, and interaction data cannot be attached can be solved.
Owner:NETEASE (HANGZHOU) NETWORK CO LTD

A method, apparatus, electronic device, and storage medium for interacting with virtual objects.

This invention discloses an interaction method, apparatus, electronic device, and storage medium for virtual objects. In response to a target virtual character moving into the defense preparation area of ​​a virtual defense object, a virtual summoned object of the virtual defense object is displayed in the defense area formed by the defense layer of the virtual defense object. The defense layer is used to prevent attacks reaching the defense layer from penetrating it. The virtual summoned object is configured to attack the virtual character to protect the virtual defense object and cannot move outside the defense area. If the object state of the virtual summoned object meets the object replenishment condition, its weak defense area is highlighted on the virtual defense object before the summoning time ends, and the newly summoned virtual summoned object is displayed in the game interface. After the summoning time ends, the highlighting of the weak defense area stops. The defensive capability of the weak defense area is weaker when highlighted than when not highlighted. This adds virtual defense objects to the user's game scene exploration process, improving the game experience.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD