Method for achieving online game operation based on cloud computing

A technology of online games and implementation methods, which is applied in the field of cloud-based game execution and implementation, can solve problems such as waste of user time and consumption of PC resources, and achieve the effect of saving bandwidth and traffic and good business effects
CN103685355AActive Publication Date: 2014-03-26北京千禧光年信息技术有限公司

Patent Information

Authority / Receiving Office
CN · China
Current Assignee / Owner
北京千禧光年信息技术有限公司
Publication Date
2014-03-26

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Abstract

The invention provides a method for achieving online game operation based on cloud computing. The method comprises the following steps: a built-in client of a browser is started on a user terminal to build a request for WEB of a cloud service system to request a list of currently opened zones, and the list is shown for a user; speed measurement is conducted on a selected zone, and temporary identity of the current user is requested; when a speed measurement result meets the requirements, the built-in client carries the speed measurement result to request for the start of a server of a currently available game to the WEB, game image and sound and other information are sent to the built-in client, the built-in client loads the game interface sound and shows the game interface sound for the user, and the user starts the game operation; when the game is played to a pre-set level, a game application program conveys a game-off message to the WEB; a dialog box is popped up to prompt the user to download a game client, and the built-in client of the browser is disconnected with the server at the moment. Through the adoption of the method, the user can be guaranteed to smoothly enter a free-to-try game, so that the user can enter the game once.
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Description

technical field

[0001] The present invention relates to the field of network communication and cloud computing, in particular to a cloud-based game running implementation method. Background technique

[0002] Online games are sustainable individual games that use the Internet as the transmission medium, game operator servers and user computers as processing terminals, and game client software as information interaction windows to achieve entertainment, leisure, communication and virtual achievements. Multiplayer online game. Instead, users must connect to the Internet and download the client to play multiplayer games. Generally, the game is provided by the server set up by the company, and the user is connected to the company server by the client provided by the company to play the game. A collection of game products that operate according to the rules for entertainment and interactive purposes.

[0003] In addition, at present, in the initial stage of the promotion of o...

Claims

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