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31 results about "Virtual team" patented technology

A virtual team (also known as a geographically dispersed team, distributed team, or remote team) usually refers to a group of individuals who work together from different geographic locations and rely on communication technology such as email, FAX, and video or voice conferencing services in order to collaborate. The term can also refer to groups or teams that work together asynchronously or across organizational levels. Powell, Piccoli and Ives (2004) define virtual teams as "groups of geographically, organizationally and/or time dispersed workers brought together by information and telecommunication technologies to accomplish one or more organizational tasks." According to Ale Ebrahim et. al. (2009), virtual teams can also be defined as "small temporary groups of geographically, organizationally and/or time dispersed knowledge workers who coordinate their work predominantly with electronic information and communication technologies in order to accomplish one or more organization tasks."

Method of team member profile selection within a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

System and method for multiple virtual teams

A system and method for assigning virtual machines to network interfaces. A first virtual machine is assigned to a network interface according to a first rule and a second virtual machine is assigned to a network interface according to a second rule. The assignment rules are dependent on network conditions as determined through at least one of the network interfaces. The first rule and the second rule may specify assignments differently, such that the same network conditions may result in different assignments for the first and second virtual machines.
Owner:VMWARE INC

Ad hoc data sharing in virtual team rooms

A method of ad hoc data sharing for virtual teams rooms, including creating at least one user record representing a user granted access to digital assets, wherein each user has a client device, at least two of the client devices are wirelessly coupled for data communications to at least one computer, and each user record comprises a user access privilege field identifying for each user that user's user access privilege for access to digital assets. Embodiments also include receiving from client devices digital asset records representing digital assets, retrieving digital assets in dependence upon the location fields in the digital asset records, displaying the retrieved digital assets, and editing one or more of the retrieved digital assets, wherein the editing is carried out in dependence upon user access privilege and in dependence upon asset access permission.
Owner:ACTIVISION PUBLISHING

Graphical user interface for a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Method and system for automatic handling of invitations to join communications sessions in a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Ad hoc data sharing in virtual team rooms

A method of ad hoc data sharing for virtual teams rooms, including creating at least one user record representing a user granted access to digital assets, wherein each user has a client device, at least two of the client devices are wirelessly coupled for data communications to at least one computer, and each user record comprises a user access privilege field identifying for each user that user's user access privilege for access to digital assets. Embodiments also include receiving from client devices digital asset records representing digital assets, retrieving digital assets in dependence upon the location fields in the digital asset records, displaying the retrieved digital assets, and editing one or more of the retrieved digital assets, wherein the editing is carried out in dependence upon user access privilege and in dependence upon asset access permission.
Owner:ACTIVISION PUBLISHING

Graphical user interface for a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Distributive processing simulation method and system for training healthcare teams

A simulation method and system based on a distributive processing model is used for training and educating healthcare teams. The system allows team members to be at the training facility or located remotely and connected via data communication links. The system allows multiple participants for individual team member roles at various connected simulation workstations. If simulation participants cannot man all the team roles, the system can provide virtual team members in their stead. The simulation server computer delivers to each workstation the particular programs and outputs required for any given simulation exercise.
Owner:MENTICE

Method and system for automatic handling of invitations to join communications sessions in a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Method and system for supporting communications within a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Distributive processing simulation method and system for training healthcare teams

A simulation method and system based on a distributive processing model is used for training and educating healthcare teams. The system allows team members to be at the training facility or located remotely and connected via data communication links. The system allows multiple participants for individual team member roles at various connected simulation workstations. If simulation participants cannot man all the team roles, the system can provide virtual team members in their stead. The simulation server computer delivers to each workstation the particular programs and outputs required for any given simulation exercise.
Owner:MENTICE

System and process for providing an interactive, computer network-based, virtual team worksite

A system and process for providing an interactive computer network-based virtual team worksite that combines data storage, team members' presence information, interaction tools and a past history log into one virtual complex is presented. Generally, this is accomplished by integrating a shared data module, a unique presence module and various conferencing tools such as a collaborative presentation module and chat module into a single worksite assessable over a distributed computer network. Thus, everything a team would need related to a project is available in this integrated place. A team member who logs onto the worksite can input data and commands using the worksite window sectors to interface with other team members also logged on to the worksite and to interact with the displayed data in the collaborative presentation sector.
Owner:MICROSOFT TECH LICENSING LLC

Method and system for supporting communications within a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Method and system for creating a virtual team environment

A collaboration services suite is adapted to support a plurality of integrated telecommunications services accessed by geographically dispersed team members using a virtual team environment (VTE) client that generates a graphical user interface (GUI) for each of the respective team members. Communications sessions are automatically set up by the collaboration services suite in response to request messages generated by the VTE client when a team member initiates a communications session request using the GUI. Team members require no knowledge of another team member's communications device address in order to initiate a communications session. The collaboration services suite includes a VTE server that communicates with the VTE clients, a presence engine that collects and maintains a status of communications devices specified in a current profile of the team member; and, a call server for handling setup and control of a voice component of each communications session completed.
Owner:NORTEL NETWORKS LTD +1

Method and apparatus for managing virtual team collaboration meetings

The present invention is directed to a method and apparatus for managing virtual team collaboration meetings. Team members enter answers to scrum questions into a virtual scrum tool, subject to user-defined answer length restrictions, at the beginning of their work day. The virtual scrum tool sends reminders to team members if scrum answers are not submitted a within user-defined time frame. The virtual scrum tool sends brief notifications to registered team members when a team member updates scrum answers. The virtual scrum tool stores scrum answers and provides browsing access to the stored scrum answers and RSS feeds of team member's latest scrum answers.
Owner:AVAGO TECH WIRELESS IP SINGAPORE PTE

Method and system for virtual interactive multiplayer learning

A virtual interactive multiplayer platform and method of use is provided. In a preferred embodiment, the general steps of the method herein are: downloading scenario software, determining, a scenario and activating it, generating a quest scenario, entry of the system by a number of players, selecting a team for each entered player, entry of each player into the quest scenario itself, running the virtual interactive quest scenario, collecting data regarding player and team interaction and performance, and assessing team and player performance. The interactive multiplayer platform places each player in the role of a team member working with other virtual team members to manage and solve simulated situations. The virtual interactive multiplayer platform can be used for a number of training and educational purposes such as, e.g., for the medical car health professions, corporate members, the military or diplomatic corps or other arms of government, and K-12 teachers or students.
Owner:NEMIRE RUTH +2

Virtual team sport trainer

A team sport training system is configured to provide an immersive simulation of at least a portion of an opponent team play responsive to real actions of a player.
Owner:SPORTS VIRTUAL TRAINING SYST INC

Method and system for live action sports game

InactiveUS20160023118A1Improvements in the team's prospectsControl its fortuneVideo gamesSpecial data processing applicationsLive actionRanking
A system and method for administering a live action sports game in which a live sports game is displayed and a virtual game associated with the live sports game is established including players of the live sports game based on defined game scoring rules and strategies. A virtual team of players from two or more of the live action sports games is selected. A virtual team score from received statistics of the live action sports game as a sum of points actually scored by the virtual team of players and bonus points for team play that directly contributes to scoring and / or the prevention of scoring. Optionally a player bonus points based on popularity of a player is determined. The live action sports game can optionally include substituting one or more player of the virtual team of players, calling one or more plays used in the live action sports, calling one or more play risks taken in the live action sports games, and calling one or more substitute players to participate in a play call in the live action sports games. A ranking of the virtual team score in comparison to a ranking of one or more competitor virtual team scores can be determined and displayed.
Owner:MINDES BARRY

Knowledge management for recursively virtualized teams

InactiveUS20050131827A1Facilitates inquiry about reputationFacilitates trustComputer security arrangementsSecret communicationThird partyVirtualization
A method, system, and computer program for interacting with team members of a virtual team. Persistent storage is configured to store collective qualifications of the virtual team based on the individual qualifications of the team members, while a team broker is configured to present the collective qualifications to third parties. Thus, the broker provides a dynamic representation of the collective knowledge, skills and experience of a virtual team. The broker further enables an entity, such as a team employer or teacher, to interact with the virtual team as if that team were a single entity, rather than a collection of individual members.
Owner:SERVICENOW INC

Knowledge management for recursively virtualized teams

InactiveUS8137107B2Facilitates inquiry about reputation and trustAccurate assessmentComputer security arrangementsSecret communicationThird partyVirtualization
A method, system, and computer program for interacting with team members of a virtual team. Persistent storage is configured to store collective qualifications of the virtual team based on the individual qualifications of the team members, while a team broker is configured to present the collective qualifications to third parties. Thus, the broker provides a dynamic representation of the collective knowledge, skills and experience of a virtual team. The broker further enables an entity, such as a team employer or teacher, to interact with the virtual team as if that team were a single entity, rather than a collection of individual members.
Owner:SERVICENOW INC

Service processing method and system based on virtual team

The embodiment of the invention discloses a service processing method and system based on a virtual team, relates to the technical field of Internet, and can improve the contact efficiency among multiple enterprises. The method comprises the steps that a server receives a creation request sent by a first-class user side, the creation request comprises applicant information and applicant information, and the user side of an applicant and the user side of the applicant are located in different enterprise intranets; a second type of user terminals are determined according to the creation request, and notification information is sent to the second type of user terminals; and after a confirmation message is received, a virtual team is established in an appointed application program according to the applicant information and the applicant information, and group joining information is sent to members in the established virtual team. The method and system are suitable for cross-enterprise contact.
Owner:SUNING COM CO LTD

Position based chatting system

The invention discloses a position based chatting system. The system mainly comprises 1) a system server, 2) a leader mobile-phone client and 3) member mobile-phone clients. A virtual team is established in advance, convenience is provided for communication among team members, it is not required to search for telephone numbers tediously during communication, and via a chatting management client based on position information a team manager can obtain position information of members in real time, and the members are prevented from getting lost.
Owner:ZHENGZHOU YUNHAI INFORMATION TECH CO LTD

Group buying method and apparatus

The inventive system and method provides a project for reducing the charge of purchasing the articles and service for a purchaser, and provides a project for distributing the articles and service for a provider. The system and method checks up the user request having one or more purchasing terms, and forms a virtual team group according to the request terms. The team group information is informed to a provider and an indication is received from the provider which will satisfy the purchasing terms. The information, such as a user request, the team group information, and an indication of the provider, can be obtained and issued via any information exchange network. For example, the team group information can be informed to a provider via e-mail, a facsimile or a news broadcasting system. Each aggregate management technique is provided to an intermediate agent to produce the income. A treating cost visible or invisible for a user can be added. The system and method can be enable to form a beam group or rearrange any other beam group by providing concessions or stimulating.
Owner:SABRE

User interface display method, device and equipment and storage medium

ActiveCN111589147AInterfere with the progress of the battleVideo gamesSoftware engineeringApplication procedure
The invention discloses a user interface display method, device and equipment and a storage medium, and relates to an application program. The method comprises the steps of displaying a first user interface of an application program, wherein the first user interface comprises a virtual environment picture in a group battle scene, and a first user account is logged in the application program, in response to the fact that the operation data of the first user account in the group battle time period do not conform to the operation specification, displaying a guarantee certificate signing interfaceof the application program, wherein the guarantee certificate signing interface comprises a guarantee certificate and a signing control, and in response to a signing operation received on the signingcontrol, displaying a second user interface of the application. According to the method, the operator corresponding to the first user account is required to perform group battle according to the operation specification through the certificate, so that the operator corresponding to the first user account is warned to perform group battle according to the operation specification, and the fighting process of the virtual team where the operator is located is prevented from being interfered due to the fact that the operator controls the virtual character by mistake.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Virtual team building method and device, electronic equipment and storage medium

The invention relates to a virtual team building method and device, electronic equipment and a storage medium. The method comprises the following steps: receiving a team forming request sent by a target account; the team forming request comprises to-be-verified content and an identifier of a to-be-added team; the team forming request is used for requesting to add the target account to the to-be-added team; obtaining a current verification requirement corresponding to the to-be-added team according to the identifier of the to-be-added team; under the condition that it is determined that the to-be-verified content meets the current verification requirement, it is determined that the target account is invited by an authority account in the to-be-added team in a near field communication mode, and the target account is directly added into the to-be-added team; the permission account has the permission of inviting other accounts to join the to-be-added team. According to the method, for the target account invited by the permission account in a near field communication mode, the target account is directly and rapidly added to the team to be added, and tedious operation is reduced.
Owner:BEIJING DAJIA INTERNET INFORMATION TECH CO LTD

Teaming method and device for virtual objects and storage medium

ActiveCN111803958BImprove team efficiencySolve the technical problems of low team efficiencyVideo gamesEngineeringHuman–computer interaction
The invention discloses a virtual object grouping method, device and storage medium. Wherein, the method includes: acquiring a request to quit the team triggered in the client of the target game application logged in with the target account; responding to the request to quit the team, displaying a list of reasons for quitting; acquiring the target virtual object from the list of reasons for quitting to request to quit the first virtual Information on the reason for the team’s target withdrawal; when the target virtual object has already withdrawn from the first virtual team, and the target team request triggered in the client of the target game application is obtained, it is determined according to the current team formation requirements of the target virtual object that the target virtual object will The second virtual team joined: responding to the target team formation request, adding the target virtual object to the second virtual team. The invention solves the technical problem of low team formation efficiency of virtual objects.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Display method, device, equipment and storage medium of user interface

ActiveCN111589147BInterfere with the progress of the battleVideo gamesSoftware engineeringApplication procedure
The application discloses a user interface display method, device, equipment and storage medium, relating to application programs. The above method includes: displaying the first user interface of the application program, the first user interface includes the virtual environment screen in the team battle scene, and the first user account is registered in the application program; The operation data does not conform to the operation specification, displaying the guarantee signing interface of the application program; the guarantee signing interface includes the guarantee and signing controls; in response to the signing operation received on the signing control, displaying the second user interface of the application. In this method, the guarantee letter is used to require the operator corresponding to the first user account to conduct team battles in accordance with the operating specifications, so as to warn the operator corresponding to the first user account to conduct team battles in accordance with the operating specifications, and to avoid operational errors due to the operator controlling the virtual character. Thus interfering with the battle progress of the virtual team.
Owner:TENCENT TECH (SHENZHEN) CO LTD

Cross-enterprise flow management method and system

InactiveCN110310081AWork together efficientlyUnderstand the approval progressNatural language data processingOffice automationProcess configurationHigh effectiveness
The invention relates to a cross-enterprise flow management method and system. The cross-enterprise flow management method comprises the steps: building a virtual team, and enabling the members of thevirtual team to comprise the related personnel of at least two enterprises; carrying out process configuration on the virtual team to enable members of the virtual team to get up or approve an electronic process; and after the electronic process is drafted, circulating the electronic process among the members of the virtual team according to a specified circulation sequence. According to the scheme provided by the invention, specific business processes are taken as guidance, and personnel of different enterprises related to the same business process are brought into a virtual team, so that all personnel related to one business process can work cooperatively on line with high efficiency; and processing of the electronic flow is carried out in the virtual team, so that related personnel canknow the approval progress of the flow at first time and control the flow process.
Owner:SUNING CLOUD COMPUTING CO LTD

Systems and methods for fostering on-line working relationships and virtual team building

PendingUS20190319813A1Fostering on-line working relationshipFostering virtual team buildingSpecial service provision for substationMental therapiesVirtual teamMultimedia
A system and computer implemented method for fostering person-to-person engagement in a virtual team having a plurality of team members is provided. The systems and methods facilitate guided reciprocal self-disclosure that is both gradual and orderly by sharing of answers to questions that optionally progress from superficial to intimate.
Owner:ABU GHAZALEH JUMANA

A business processing method and system based on a virtual team

The embodiment of the invention discloses a business processing method and system based on a virtual team, relates to the field of Internet technology, and can improve communication efficiency among multiple enterprises. The present invention includes: the server receives the creation request sent by the first type of client, the creation request includes the information of the applicant and the respondent, and the client of the applicant and the client of the respondent are in different enterprise intranets ; Determine the second type of client according to the creation request, and send notification information to the second type of client; after receiving the confirmation message, according to the information of the applicant and the information of the respondent, in the specified Create a virtual team in the application, and send group joining information to the members of the established virtual team. The invention is suitable for cross-enterprise communication.
Owner:SUNING COM CO LTD
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