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13 results about "Team sport" patented technology

A team sport includes any sport where individuals are organized into opposing teams which compete to win. Team members act together towards a shared objective. This can be done in a number of ways such as outscoring the opposing team. Team members set goals, make decisions, communicate, manage conflict, and solve problems in a supportive, trusting atmosphere in order to accomplish their objectives. Examples are basketball, volleyball, rugby, water polo, handball, lacrosse, cricket, baseball, and the various forms of football and hockey.

System and method for monitoring core body temperature of group sports

The invention discloses a monitoring system and monitoring method for group exercise core body temperature, and belongs to the technical field of exercise health monitoring, the system mainly comprises a plurality of core body temperature monitoring devices with unique identifiers, a data receiver, a data analysis and early warning device with an artificial intelligence real-time early warning model, and a database; the monitoring method comprises the following steps: establishing a one-to-one correspondence relationship between equipment and a monitored person, collecting and calibrating body temperature data, identifying and screening effective data, comparing individual early warning parameters to generate a low / medium / high three-level early warning scheme, and performing two-way early warning of data analysis and early warning equipment and core body temperature monitoring equipment, so that accurate data association and graded intelligent early warning are realized; a complete monitoring closed loop of collection-calibration-screening-analysis-early warning-feedback is formed, it is ensured that core body temperature abnormal risks in group sports are recognized in time and transmitted to monitored persons, group sports body temperature monitoring accuracy and risk prevention and control efficiency are improved, and the system is suitable for group sports scenes such as track and field, football and physical fitness.
Owner:SHANGHAI GELANDI HEALTH TECHNOLOGY CO LTD

Collision warning device, collision warning system, item of clothing or equipment, article and use

PCT designated stageWO2025181175A1HelmetsHelmet coversTeam sportSimulation
The invention relates to a collision warning device (10) for persons, in particular athletes of a team sport, to a collision warning system (20), to an item of clothing or equipment, to an article, and to a use of a collision warning system (20). The collision warning device (10) has a warning unit (12) which is designed to output an optical and / or acoustic warning signal in the event of a risk of collision detected by a detection unit (15).
Owner:GRAUWILER LUKAS

Team sports analysis system, team sports analysis method, and team sports analysis program

Regardless of location, we provide a team sports analysis system, team sports analysis method, and team sports analysis program that are suitable for analyzing team sports formations and other aspects by capturing the precise position and movement of each player over time. [Solution] A team sports analysis system S that identifies and analyzes the positions of all players P using a plurality of first devices 1 arranged at and around the venue of a team sport and capable of identifying their own position information, and a second device 2 carried by all players P of the team sport, comprises distance calculation means that calculates the distance between each of the plurality of first devices 1 and the second device 2 based on the bidirectional transmission and reception times of information or signals between each of the plurality of first devices 1 and the second device 2, and position identification means that identifies the position of the second device 2 based on the distance between each of the plurality of first devices 1 and the second device 2 calculated by the distance calculation means, and the position information of each of the first devices 1.
Owner:THE CHUGOKU ELECTRIC POWER CO INC

Intercom information processing method and system based on voice control function

The application discloses a talkback information processing method and system based on a voice control function, belongs to the technical field of voice or sound processing of the Internet industry, or belongs to the technical field of mobile voice services of the next-generation information network industry, and the method comprises the following steps: acquiring first state data of a first user; identifying a talkback demand mode of the first user according to the first state data and a target sports scene, wherein the talkback demand mode comprises a cross-domain talkback demand mode, a public-domain talkback demand mode and a private-domain talkback demand mode; determining a talkback network to be used and talkback information to be transmitted according to the talkback demand mode; and transmitting the talkback information through the talkback network. The application scheme is favorable for improving the functional expansibility and scene applicability of the talkback machine in the team sports scene, and improving the intelligence, comprehensiveness, accuracy and success rate of the talkback machine in processing talkback information.
Owner:SHENZHEN HONGKETE ELECTRONIC TECH CO LTD

Team Sports Interactive Tactical Analysis Method Based on Large Language Model

This invention discloses an interactive tactical analysis method for team sports based on a large language model, comprising: multimodal alignment of a visually edited tactical board and tactical description text, and extraction of tactical knowledge from the aligned tactical image-text pair; customization of scenarios based on provided visual elements and extraction of scenario knowledge from the scenarios, and fusion of scenario knowledge and tactical knowledge to form domain knowledge; construction of a prompting engineering template for tactical analysis using the large language model; input of natural language based on provided structured tags, forming input prompts based on domain knowledge and the input natural language, combined with the prompting engineering template; tactical analysis and reasoning based on the input prompts by the large language model, and visualization of the tactical analysis results. This method allows users to fully express their tactical intentions to the large language model through visualization, including complex spatiotemporal context information, and enables iterative reasoning through thought chains, outputting easily understandable tactical analysis results.
Owner:ZHEJIANG UNIV

Interactive sports passing game apparatus

PendingUS20260115570A1Ball sportsRacket sportsTeam sportRechargeable cell
An interactive sports passing game apparatus designed to improve a user's passing skills in team sports, such as soccer and hockey. The device includes a housing with an array of lights on both faces, a display table for scores, and sensors that detect the motion of objects passing underneath. The game apparatus allows both single and multiplayer modes with varying levels of difficulty, including moving target areas controlled by an internal controller. The controller also synchronizes the lights and generates audio outputs for feedback. The apparatus may be powered by a rechargeable battery or an external power source, and it features modular components for easy reconfiguration and expansion. The device enhances the user's experience through its interactive features, creating an engaging environment for skill development.
Owner:WEBER MARKHAM

Body of a headphone

ActiveCN309652246STeam sportProcess engineering
1. Name of the designed product: main body of headphone. 2. Use of the designed product: the overall use of the product is that the designed product is a headphone with microphone, which is used for the coach to give orders to the athletes or for the coaches to communicate with each other in team sports. The partial use of the product is to be used as the main body of the headphone. 3. Design points of the designed product: the shape of the product, especially the part shown by solid line in each view. 4. Picture or photo best indicating the design points: perspective view 1.
Owner:SONY GROUP CORP

Collision warning device for athletes in a team sport

The present invention relates to a collision warning device for athletes in a team sport, comprising an elastic band that can be detachably attached to an athlete's helmet in such a way that it extends from a rear helmet section covering the back of the head to a front helmet section covering the front of the head, wherein the band has a rear-head lighting device on a rear band section arranged on the rear helmet section, and wherein the band has a front-head lighting device on a front band section arranged on the front helmet section. Such a collision warning device can increase safety in team sports.
Owner:GRAUWILER LUKAS

headphone

ActiveJP1812312STeam sportEngineering
The headphones are equipped with a microphone and can be used, for example, in team sports by coaches wearing the headphones to communicate with other coaches or to give instructions to athletes.
Owner:SONY GROUP CORP

Body of a headphone

ActiveCN309652248STeam sportProcess engineering
1. Name of the designed product: main body of headphone. 2. Use of the designed product: the overall use of the product is that the designed product is a headphone with microphone, which is used for the coach to give orders to the athletes or for the coaches to communicate with each other in team sports. The partial use of the product is to be used as the main body of the headphone. 3. Design points of the designed product: the shape of the product, especially the part shown by solid line in each view. 4. Picture or photo best indicating the design points: perspective view 1.
Owner:SONY GROUP CORP

headphone

ActiveJP1812313STeam sportMechanical engineering
This product is a single-ear headphone with a microphone. For example, in team sports, a coach wearing this product can use it to communicate with other coaches or give instructions to athletes. This product is available in both left-ear and right-ear versions to suit the user's dominant ear. These types are shown in the "Reference Diagram."
Owner:SONY GROUP CORP

Group project dynamics energy efficiency evaluation system and method based on multi-sensor fusion

The invention relates to a team project dynamics energy efficiency evaluation system and method based on multi-sensor fusion, and belongs to the technical field of sports aerodynamics and biomechanics. Comprising a multi-sensor synchronous acquisition and data transmission terminal, a high-precision power metering module, a high-precision laser ranging module, a micro differential pressure wind speed sensing module and a display module. According to the method, non-intrusive and high-sampling-rate data acquisition and multi-physical-field synchronous measurement are realized, a distance-energy-saving-pneumatic environment quantitative model is constructed, a riding state aerodynamic mathematical model is further established, and the law that the energy-saving effect is attenuated along with the distance is accurately described; therefore, a solid scientific foundation is provided for formulating an optimal car following strategy, and global dynamic monitoring and accurate on-site guidance are realized.
Owner:HANGZHOU INTERNATIONAL INNOVATION INSTITUTE OF BEIHANG UNIVERSITY

Machine learning based video analysis, detection and prediction

A method comprises obtaining video data from one or more data sources, and processing the obtained video data in a machine learning system comprising an inference stage and an anticipation stage. The inference stage is configured to assign one or more labels to at least one of a group activity and an individual activity detected in the obtained video data. The anticipation stage is configured to predict one or more future actions relating to at least one of the group activity and the individual activity based at least in part on the one or more labels assigned in the inference stage. The method further comprises generating at least one control signal based at least in part on the predicted one or more future actions. The method is illustratively configured to implement role inference and action anticipation in team sports, although it is applicable to a wide variety of other contexts.
Owner:CORNELL UNIVERSITY