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6 results about "Live action" patented technology

Tracking and trajectory prediction for in-person live action gaming

PendingUS20260051068A1Image enhancementImage analysisTrajectory of a projectileComputer graphics (images)
Systems and methods for tracking and trajectory prediction for in-person live action gaming are provided. In one example, video data is captured from multiple cameras monitoring a field of play in which multiple players are engaged in an in-person, live action game. The players and projectiles fired from respective projectile launchers of the players are tracked by applying one or more deep learning algorithms to the video data. Projectile trajectories and potential player impacts by one or more projectiles of the projectiles are predicted. A player of the multiple players is identified as an impacted player by confirming a hit on the player by a projectile fired from a projectile launcher of the respective projectile launchers associated with a shot originator without requiring use of a physical impact sensor on an outfit worn by the player. The hit is then attributed to the shot originator for scoring purposes.
Owner:NIXO LLC

Camera equipment for monitoring real conditions in helicopter cockpit

The utility model relates to the technical field of monitoring equipment, and discloses camera shooting equipment for monitoring the real condition in a helicopter cockpit, which comprises a camera shooting device, a fixing plate is fixedly arranged at the midpoint of the lower end face of the camera shooting device, a connecting plate is arranged on the lower end face of the fixing plate, and a threaded rod is rotatably embedded in the midpoint of one side of the connecting plate. A rubber block is arranged on one side of the threaded rod, a bottom plate is arranged on the lower end face of the connecting plate, a damping rotating shaft is embedded in the midpoint of the upper end face of the connecting plate, and an adjusting frame is movably embedded in the side, close to the outer surface of the upper end, of the camera device. According to the utility model, after the fixing plate and the connecting plate are arranged on the lower end face of the camera device, the camera device can be rotationally adjusted up and down, so that the shooting angle of the camera device can be adjusted, and after the bottom plate on which the rotating block is fixed is arranged on the lower end face of the connecting plate, the camera device can be rotationally adjusted by 360 degrees; and the camera device can better shoot.
Owner:SHAANXI HELICOPTER CO LTD

Camera tracking via dynamic fluoroscopy

To synchronize the position change of a camera for photographing the live action of an actor with a video displayed on a background digital screen in virtual production.SOLUTION: The computer system identifying a first position of the physical camera corresponding to a first time period, rendering a first virtual scene for the first time period, projecting the first scene onto a display surface to determine a first rendered image for the first time period, and receiving a first camera image of the display surface from the camera during the first time period; Determining a first corrected position of the camera by comparing the first rendered image and the first camera image, predicting a second position of the camera corresponding to a second time period, rendering a second virtual scene for the second time period, and projecting the second virtual scene onto the display surface to determine a second rendered image for the second time period.SELECTED DRAWING: Figure 9
Owner:NANTSTUDIOS LLC

Live action craps table with optical hand and dice tracking

A craps gaming system comprising a craps table having a layout and configured to enable a player to physically be the shooter of dice at the craps table. The system includes one or more ambient light cameras positioned to observe action above the layout and output optical data including the observed action and at least the layout on a display, and a computing device receiving and analyzing the optical data, determining a result of the dice, and generating an overlay for the display including computing device-generated images of the dice and the observed action.
Owner:INTERBLOCK DOO

Graphical user interface for store environment live action for electronic devices

ActiveCN309990299SGraphical user interfaceLive action
1. The name of the design product: graphical user interface for store environment live shooting of electronic device. 2. The use of the design product: for an electronic device. 3. The design points of the design product: in the graphical user interface. 4. The picture or photo that best shows the design points: design 1 front view. 5. Design 1 is designated as the basic design. 6. The use of the graphical user interface: for the operation interface of the store environment live shooting by the merchant. 7. The human-computer interaction mode of the graphical user interface: design 1 front view is the store environment live shooting preparation interface, and the "shoot video" button at the lower part of the interface is clicked to perform the environment live shooting; design 2 front view is the store environment live shooting preparation interface, the "click to shoot" button at the lower part of the interface video box is clicked to enter design 2 change state diagram 1, and the "submit for review" button at the lower part of the interface is clicked to enter design 2 change state diagram 2; design 3 front view is the store environment live shooting preparation interface, the "click to shoot" button at the lower part of the interface video box is clicked to enter design 3 change state diagram 1, and the "submit for review" button at the lower part of the interface is clicked to enter the review state, as shown in design 3 change state diagram 2, if not passed and rejected, the "re-upload" at the lower part of the interface video box is clicked to re-shoot the video, and enter design 3 change state diagram 4. 8. Other circumstances that need to be explained: other views are omitted. The part covered by the gray block in the view belongs to the replaceable or changeable content picture, which does not belong to the content of the design itself; and "X" in each view represents replaceable or changeable text, numbers or punctuation marks.
Owner:BEIJING WODONG TIANJUN INFORMATION TECH CO LTD +1