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19 results about "Live action" patented technology

Providing live dealers to remotely located table games

Game information for a wagering game is received from a remote gaming table. Live actions by a live dealer for the wagering game are captured by an image capture device. Image information based on the captured live actions are transmitted to the remote gaming table to provide a live holographic image of the dealer at the remote gaming table. An input device receives game input from the live dealer and game instructions based on the game input are transmitted to the remote gaming table to execute game actions at the remote gaming table to generate a game result for the wagering game.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Specialized slot machine for conducting a wagering game using a card system for real time or live action event content

A virtual card deck gaming system implemented on a specialized slot machine comprises a virtual card deck gaming structure configured to provide a virtual deck of cards, wherein a plurality of virtual cards in the deck have been selected from a virtual pool of cards, wherein each of the plurality of virtual cards comprise identifying information and real-life statistics related to an athlete's actions in real-life sporting events; randomly present at least three virtual cards in a bloc face up from the virtual deck of cards to a plurality of players; prompt the plurality of players to bid on the presented bloc of virtual cards or fold and exit a current round; accept bids from the plurality of players; and award the presented bloc of virtual cards to a winning player of the plurality of players with a best bid.
Owner:GIVANT PHILIP PAUL

Information processing device, control method for information processing device, and program

To provide an information processing device capable of reducing a sense of discontinuity in a boundary of a first clip part and a second clip part while giving an atmosphere of real imaging to the second clip part in a coupled clip which is obtained by coupling a second clip composed of images having no lens aberration to a first clip composed of motion pictures obtained by imaging.SOLUTION: An information processing device 100 acquires a frame image to which a lens aberration is not applied from a coupled clip 205, acquires a frame number of the frame image, and acquires a value of a focal distance which is preset correspondingly to the frame number from virtual camera information 501. The information processing device 100 acquires lens meta data corresponding to a value of a focal distance which is closest to the value of the focal distance from lens aberration meta data 300 of a camera material clip 202 and uses the lens meta data to apply the lens aberration to the frame image.SELECTED DRAWING: Figure 1
Owner:CANON KK

Tracking and trajectory prediction for in-person live action gaming

Systems and methods for tracking and trajectory prediction for in-person live action gaming are provided. In one example, video data is captured from multiple cameras monitoring a field of play in which multiple players are engaged in an in-person, live action game. The players and projectiles fired from respective projectile launchers of the players are tracked by applying one or more deep learning algorithms to the video data. Projectile trajectories and potential player impacts by one or more projectiles of the projectiles are predicted. A player of the multiple players is identified as an impacted player by confirming a hit on the player by a projectile fired from a projectile launcher of the respective projectile launchers associated with a shot originator without requiring use of a physical impact sensor on an outfit worn by the player. The hit is then attributed to the shot originator for scoring purposes.
Owner:NIXO LLC

Real time action of interest notification system

A method of identifying characteristics of wagers available on individual actions of a sporting event that are highly correlated with a user's history of wagers made and wagers viewed or has preselected specific wager options to be notified about. The user interacts with a betting platform through a mobile application that displays all of the live actions available to be wagered upon, and the odds of those wagers. The user's interaction with the application is recorded, along with their wagering decision, wagering amount, and a plurality of action characteristics, such as teams involved, down and distance, weather, etc., and examined for correlations. As the betting platform receives a new live action available to be wagered on, it compares the characteristics of the new action to the user's history and will notify the user of the new action if it is highly correlated with their past interest.
Owner:ADRENALINE IP

Specialized slot machine for conducting a wagering game using a card system for real time or live action event content

A virtual card deck gaming system including a virtual card deck gaming structure configured to: provide a virtual deck of cards, wherein a plurality of virtual cards in the deck have been selected from a virtual pool of cards, wherein each of the plurality of virtual cards comprise identifying information and real-life statistics related to an athlete's actions in real-life sporting events, wherein each of the plurality of virtual cards further comprise information indicative of: 1) an athlete's identifier, 2) a value of the virtual card determined by fantasy points a corresponding athlete is worth, and 3) bonus points or multipliers corresponding to the virtual card; randomly present at least one virtual card from the virtual deck of cards to each of a plurality of players; and award a winning player of the plurality of players, the winning player having a best bid based on the presented virtual cards.
Owner:GIVANT PHILIP PAUL

Reference video quality measurement feedback

Approaches to preventing degraded video presentation use reference video quality measurement feedback from a video decoder node that is receiving live action video streams from a video encoder across a cellular network. A reference video stream is encoded along with the live action video streams, and the video decoder node compares the decoded reference video stream with a local copy to determine video quality. The video decoder node provides video encoding parameter feedback for adjusting the encoding and / or provides cellular network feedback for adjusting a transmission parameter for data traffic through the cellular network (from the video encoder node to the video decoder node). Solutions are disclosed for implementation at the video encoder, at the video decoder, and within the cellular network. For example, different compression codecs may be specified, and bit rates, frame, rates, key frame intervals, and / or bit depth may be automatically (immediately) adjusted without requiring human intervention.
Owner:T MOBILE US INC

Camera equipment for monitoring real conditions in helicopter cockpit

The utility model relates to the technical field of monitoring equipment, and discloses camera shooting equipment for monitoring the real condition in a helicopter cockpit, which comprises a camera shooting device, a fixing plate is fixedly arranged at the midpoint of the lower end face of the camera shooting device, a connecting plate is arranged on the lower end face of the fixing plate, and a threaded rod is rotatably embedded in the midpoint of one side of the connecting plate. A rubber block is arranged on one side of the threaded rod, a bottom plate is arranged on the lower end face of the connecting plate, a damping rotating shaft is embedded in the midpoint of the upper end face of the connecting plate, and an adjusting frame is movably embedded in the side, close to the outer surface of the upper end, of the camera device. According to the utility model, after the fixing plate and the connecting plate are arranged on the lower end face of the camera device, the camera device can be rotationally adjusted up and down, so that the shooting angle of the camera device can be adjusted, and after the bottom plate on which the rotating block is fixed is arranged on the lower end face of the connecting plate, the camera device can be rotationally adjusted by 360 degrees; and the camera device can better shoot.
Owner:SHAANXI HELICOPTER CO LTD

Camera tracking via dynamic fluoroscopy

To synchronize the position change of a camera for photographing the live action of an actor with a video displayed on a background digital screen in virtual production.SOLUTION: The computer system identifying a first position of the physical camera corresponding to a first time period, rendering a first virtual scene for the first time period, projecting the first scene onto a display surface to determine a first rendered image for the first time period, and receiving a first camera image of the display surface from the camera during the first time period; Determining a first corrected position of the camera by comparing the first rendered image and the first camera image, predicting a second position of the camera corresponding to a second time period, rendering a second virtual scene for the second time period, and projecting the second virtual scene onto the display surface to determine a second rendered image for the second time period.SELECTED DRAWING: Figure 9
Owner:NANTSTUDIOS LLC

Information processing device and information processing method

The present disclosure relates to an information processing device and an information processing method enabling creation of an environment map from a hemispherical panoramic image by a wide-angle camera. This information processing device comprises: an upper room layout estimation unit that estimates upper room layout information including coordinate information indicating a boundary line between a ceiling and a wall of a room and coordinate information indicating a corner point between the ceiling and the wall on the basis of an upper hemispherical panoramic image that is an image of an upper part of the room; and a lower room layout estimation unit that estimates lower room layout information including coordinate information indicating a boundary line between a floor and the wall of the room and coordinate information indicating a corner point between the floor and the wall by using the upper room layout information and camera position information of the camera having captured the upper hemispherical panoramic image. The technique of the present disclosure can be applied to, for example, live action-CG composing for composing a CG object with a background image from a live-action video, and the like.
Owner:SONY GROUP CORP

Providing live dealers to remotely located table games

ActiveUS12718656B2Computer graphics (images)Live action
Game information for a wagering game is received from a remote gaming table. Live actions by a live dealer for the wagering game are captured by an image capture device. Image information based on the captured live actions are transmitted to the remote gaming table to provide a live holographic image of the dealer at the remote gaming table. An input device receives game input from the live dealer and game instructions based on the game input are transmitted to the remote gaming table to execute game actions at the remote gaming table to generate a game result for the wagering game.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Reference video quality measurement feedback

Approaches to preventing degraded video presentation use reference video quality measurement feedback from a video decoder node that is receiving live action video streams from a video encoder across a cellular network. A reference video stream is encoded along with the live action video streams, and the video decoder node compares the decoded reference video stream with a local copy to determine video quality. The video decoder node provides video encoding parameter feedback for adjusting the encoding and / or provides cellular network feedback for adjusting a transmission parameter for data traffic through the cellular network (from the video encoder node to the video decoder node). Solutions are disclosed for implementation at the video encoder, at the video decoder, and within the cellular network. For example, different compression codecs may be specified, and bit rates, frame, rates, key frame intervals, and / or bit depth may be automatically (immediately) adjusted without requiring human intervention.
Owner:T MOBILE US INC

Live action craps table with optical hand and dice tracking

A craps gaming system comprising a craps table having a layout and configured to enable a player to physically be the shooter of dice at the craps table. The system includes one or more ambient light cameras positioned to observe action above the layout and output optical data including the observed action and at least the layout on a display, and a computing device receiving and analyzing the optical data, determining a result of the dice, and generating an overlay for the display including computing device-generated images of the dice and the observed action.
Owner:INTERBLOCK DOO

Virtual card deck gaming system for conducting a wagering game with real time or live action event content

A virtual card deck gaming system for conducting a wagering tournament game using real time or live action event content includes: a gaming system configured to: provide a virtual deck of cards, wherein each of the virtual cards comprise non-static identifying information and real-life statistics related to an athlete's or performer's past, current, or future actions in real-life events, the information on each virtual card being dynamically updated by the gaming system based on past, current, or future activity at a real-life event; the gaming system randomly presents virtual cards to each of a plurality of players; prompts the plurality of players to bid on the presented virtual cards or fold and exit a current round; accepts bids from the plurality of players; and awards the presented virtual card to a winning player with a best bid.
Owner:GIVANT PHILIP PAUL

Collaborative immersive live action 360-degree video and virtual reality

This disclosure relates to collaborative immersive live-action 360-degree video and virtual reality. A design for a collaborative live-action virtual reality experience is described. A client utilizes a 360-degree display unit to play a 360-degree video file, a corresponding audio file, and request user selections for annotations indicating the progress of the virtual reality experience. A script tree processes user input to determine subsequent 360-degree video, audio, and annotations to send to the client. In some embodiments, the progress of the virtual reality experience is indicated by annotation selections made by a second user, or by two users collaboratively participating in the virtual reality experience.
Owner:GOOGLE LLC

Graphical user interface for store environment live action for electronic devices

ActiveCN309990299SGraphical user interfaceLive action
1. The name of the design product: graphical user interface for store environment live shooting of electronic device. 2. The use of the design product: for an electronic device. 3. The design points of the design product: in the graphical user interface. 4. The picture or photo that best shows the design points: design 1 front view. 5. Design 1 is designated as the basic design. 6. The use of the graphical user interface: for the operation interface of the store environment live shooting by the merchant. 7. The human-computer interaction mode of the graphical user interface: design 1 front view is the store environment live shooting preparation interface, and the "shoot video" button at the lower part of the interface is clicked to perform the environment live shooting; design 2 front view is the store environment live shooting preparation interface, the "click to shoot" button at the lower part of the interface video box is clicked to enter design 2 change state diagram 1, and the "submit for review" button at the lower part of the interface is clicked to enter design 2 change state diagram 2; design 3 front view is the store environment live shooting preparation interface, the "click to shoot" button at the lower part of the interface video box is clicked to enter design 3 change state diagram 1, and the "submit for review" button at the lower part of the interface is clicked to enter the review state, as shown in design 3 change state diagram 2, if not passed and rejected, the "re-upload" at the lower part of the interface video box is clicked to re-shoot the video, and enter design 3 change state diagram 4. 8. Other circumstances that need to be explained: other views are omitted. The part covered by the gray block in the view belongs to the replaceable or changeable content picture, which does not belong to the content of the design itself; and "X" in each view represents replaceable or changeable text, numbers or punctuation marks.
Owner:BEIJING WODONG TIANJUN INFORMATION TECH CO LTD +1

Live action replication method, system, device and medium based on exoskeleton device

ActiveCN115946098BProgramme-controlled manipulatorHuman bodyLive action
The embodiment of the application discloses a live action reproduction method, system, device and medium based on an exoskeleton device. The technical scheme provided by the embodiment of the application receives the angular velocity and angular acceleration of each specified human body key point of an action capture target and the first position transformation information of a specified root node; then generates the second position transformation information of a driving target based on the first position transformation information; thereafter, drives the exoskeleton device to drive the driving target to transform the core position based on the second position transformation information, and drives the exoskeleton device to drive the driving target to rotate the corresponding joint node based on the angular velocity and angular acceleration, so as to reproduce the action of the action capture target. By using the above technical means, the action of the action capture target can be accurately reproduced through the exoskeleton device, so as to enhance the interaction effect between the action capture target and the driving target, improve the authenticity and flexibility of the interaction, and further improve the interaction experience of the user.
Owner:PENINSULA INFORMATION TECH INC

Using portrait images in augmented reality components

The technical problem of creating an augmented reality (AR) experience that, on one hand, is accessible from a camera view user interface provided with a messaging client and that, also, can perform a modification based on a previously captured image of a user, is addressed by providing an AR component. When a user, while accessing the messaging client, engages a user selectable element representing the AR component in the camera view user interface, the messaging system loads the AR component in the messaging client. The AR component comprises a target media content object, which can be animation or live action video. The loaded AR component accesses a portrait image associated with a user and modifies the target media content using the portrait image. The resulting target media content object is displayed in the camera view user interface.
Owner:SNAP INC