Client/server-based animation software, systems and methods
a client/server-based, animation-based technology, applied in the field of animation and filmmaking, can solve the problems of system limitations, long delays for users, and traditional server-based animation systems failing to take maximum advantage of available computing resources
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[0066] Various embodiments of the invention provide novel software, systems and methods for animation and / or filmmaking (the term “filmmaking” is used broadly herein to connote creating and / or producing any type of film-based and / or digital still and / or video image production, including without limitation feature-length films, short films, television programs, etc.). In a set of embodiments, for example, a client-server system provides the ability to control various aspects of a live-action and / or an animated scene, including cameras and / or light sources (either real and / or virtual), animated characters, and other objects. This can include, merely by way of example, moving cameras, lights and / or the like, as well as rendering animated objects (e.g., based on movements of the objects themselves and / or based on movements of cameras, lights, etc.).
[0067] Merely by way of example, in a set of embodiments, a client animation computer accepts input (e.g., via one or more input devices) a...
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