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892results about How to "High playability" patented technology

Golf club head with alignment system

A golf club head is disclosed. The golf club head includes a first body member and a second body member. The first body member includes a strike face and a top portion. The second body member is coupled to the first body member and extends away from the first body member in a direction opposite the strike face. At least a top portion of the second body member is camouflaged. A preferred method of camouflage is color differentiation, wherein the second body member is darker than the first body member. Specific color values and club head geometries are also disclosed and claimed. The club head may include a body member and a weight member such as a bar that extends rearward from the body member. A cover may be included to camouflage the weight member. A separate core member and high visibility sight lines may also be provided. The club head may include a color alignment system wherein a top portion of the second body member comprises a transparent colored panel, and a bottom portion of the second body member comprises another transparent colored panel. The viewing of a third combination color to the golfer at address indicates proper alignment of the club head.
Owner:COBRA GOLF

Golf ball with improved intermediate layer

InactiveUS6012991AMaintains distanceMaintain speedGolf ballsSolid ballsElastomerIonomer
A golf ball including an improved mantle composition which results in improved performance characteristics. The composition includes a soft, flexible resin, such as an elastomer, and a quantity of at least one hardness-enhancing material, such as a quantity of fibers or fiber segments, such as glass, carbon, aramid, and / or metallic fibers, and, optionally, at least one ionomer. The hardness-enhancing material can constitute about 1 to about 30 wt % of the intermediate layer. The composition of the intermediate layer enables the golf ball to maintain initial speed and distance of known golf balls, while improving upon spin rate and playability. Alternatively, spin rate and playability can be maintained, while improving upon the initial speed and distance.
Owner:TAYLOR MADE GOLF

Four-piece golf ball

ActiveUS20060172823A1Low driver spin rateMaximize distanceGolf ballsSolid ballsHardnessEngineering
A four-piece solid golf ball construction is disclosed, including one or more core layers, an inner mantle layer, an outer mantle layer, and one or more cover layers. The inner mantle layer has a Shore D hardness in the range of 20 to 60, and the outer mantle layer has a Shore D hardness in the range of 40 to 80 and exceeding that of the inner mantle layer by at least 3. The solid golf ball provides a high spin rate when struck not only by a full 8-iron, but also by a soft pitching wedge, for short shots near a putting green.
Owner:TAYLOR MADE GOLF

Golf club head with progressive face stiffness

A metal wood golf club head adapted for attachment to a shaft, with a body comprising of a first body portion and a second body portion, each portion constructed of a different density material. Combining a high density material in the first body portion with a low density material in the second body portion, creates an ultra-low center of gravity relative to the geometric face center, resulting in higher launch angles and spin rate ratios. Thickening the lower area of the front face lowers the center of gravity and upwardly shifts the coefficient of restitution to the geometric center of the face.
Owner:ACUSHNET CO

Special effect implementation method in video communication and video user terminal

A special effect implementation method in video communication and a video user terminal are provided. The method is applied to the video user terminal and comprises the steps of choosing source video to be sent and collected by a user camera or source video provided by an opposite side user terminal, acquiring source video frame data, accepting user-defined special effects applied to the source video by a user, overlapping special effect data on the source video frame data, outputting the overlapped and combined special effect video in real time and displaying the special effect video through a display device. The special effect implementation method enables the user to change people appearance displayed in a display screen at random in a video communication process, can send changed video to the opposite side user and enhances playability and entertainment. Video data are overlapped and recombined in real time to be sent so as to reduce network load and prevent video communication data transmission to be unsmooth.
Owner:GUANGDONG OPPO MOBILE TELECOMM CORP LTD

Method and device for processing images in videophone

The invention discloses a method and a device for processing images in a videophone. The method comprises the following steps of: acquiring a video image of a near-end user; adding graphs and / or characters to the video image to obtain the processed video image; and transmitting the processed video image to a far-end user. The device comprises an image acquisition module, an image entertainment enhancement module and a transmission module, wherein the image acquisition module is used for acquiring the video image of the near-end user; the image entertainment enhancement module is used for adding graphs and / or characters to the video image to obtain the processed video image, and transmitting the processed video image to the transmission module; and the transmission module is used for transmitting the processed video image to the far-end user. On the basis of video call, the video image processing function is increased, and the interest and playability of the video call are improved; and compared with the prior art, the invention can attract more videophone users and improves profit growth points of operators.
Owner:ZTE CORP

Recording medium storing video game program and video game device

The player gives a change in the input through a touch operation to a character pattern P2 displayed on a second display screen 12a covered by a touch panel. The character pattern P2 is associated with a player character P1 displayed on a first display screen 11a, and is displayed on a larger scale than the player character P1. The player character P1 is moved according to the change in the input. Thus, the present invention provides a video game played on a dual-screen video game device with a novel operation in which the player can accurately specify an intended position.
Owner:NINTENDO CO LTD

Virtual reality glasses

The invention discloses a pair of virtual reality glasses comprising a glasses body and a head band. The glasses body comprises an eyeshade, an optical amplification eyepiece system connected with the eyeshade, a foldable connecting sleeve, a terminal placing box used for accommodating a terminal, and a rear cover connected with the terminal placing box. The foldable connecting sleeve is made of flexible and elastic plastic cement. The optical amplification eyepiece system is provided with an eye disease eyeglass installation part. The terminal placing box is provided with a gesture sensing window which corresponds to a gesture sensor of a display terminal in position. The head band includes a right side band arranged at the right end of the glasses body, a left side band arranged at the left end of the glasses body, and an upper top band arranged at the upper end of the glasses body. The pair of virtual reality glasses is easy to store and carry and convenient to wear and adjust. The pressure of the virtual reality glasses on the head is reduced, operation control on the display terminal of the virtual reality glasses can be performed with gestures and buttons, and patients with eye diseases can view a full and clear virtual reality picture with eyes just like normal people.
Owner:FOSHAN U TEK ELECTRONICS SCI & TECH CO LTD

Video game system, video game program, and video game device

A video game device 10 is capable of receiving both a first storage medium and a second storage medium at the same time. The video game device 10 performs a first game process using first save data. The video game device 10 performs a second game process using second save data. The video game device 10 overwrites the first save data based on the status of the second video game. The video game device 10 overwrites the second save data based on the status of the first video game.
Owner:NINTENDO CO LTD +2

Live broadcast method, device and system

ActiveCN105357542ASolve the problem of not being stable enough and the quality of the live broadcast picture is not highStable Live ScreenTransmissionSelective content distributionTelecommunicationsEngineering
The invention discloses a live broadcast method, device and system and belongs to the field of network live broadcast. The method comprises the following steps: receiving live broadcast synthesis parameters sent by an anchor client; receiving at least two live broadcast video streams sent by the anchor client, wherein the at least two live broadcast video streams are corresponding to respective visual angles; synthesizing the at least two live broadcast video streams into a target live broadcast video stream according to the live broadcast synthesis parameters; and sending the target live broadcast video stream to at least one audience client corresponding to the anchor client. The at least two live broadcast video streams are synthesized into the same live broadcast frame by utilizing the live broadcast synthesis parameters, so that the problems of not high live broadcast quality and not stable frame in the live broadcast video stream due to repeated rotation of a camera in the live broadcast process are solved, and the effects that one live broadcast frame has different live broadcast visual angles, the live broadcast frame is more stable, and playability of outdoor live broadcast is improved are achieved.
Owner:广州方硅信息技术有限公司

Game controlling method for use in touch panel medium and game medium

The present invention provides a game controlling method for use in a touch panel medium. The medium includes a touch panel device and a processor device. The game includes a controlled virtual object displayed on the touch panel device, and the processor device is loaded with different programs specifically corresponding to different numbers of the initial points of touch. Upon receiving a touch signal indicative of the number of the initial points of touch from the touch panel device, one of the programs specifically corresponding to the number of the initial points of touch is executed to make the controlled virtual object demonstrate a specific activity. At least one of the programs should make the controlled virtual object continue to demonstrate the activity for a predetermined period of time after the touch is released.
Owner:FOURIER INFORMATION

Physiological signal control device of computer game

The present invention relates to a control device of computer game, in particular, it relates to a physiological signal control device of computer game, in more concrete, said invention relates to a device for controlling computer game by using physiological signal of player self. Said device is formed from physiological signal acquisition, regulation and conversion module and data communication module. Said invention also provides its working principle and application method.
Owner:高春平

Golf ball with translucent cover

ActiveUS20090137343A1Pleasing aesthetic effectHigh playabilityGolf ballsSolid ballsInter layerEngineering
The present invention is directed a golf ball having at least a transparent or translucent cover and a core. The golf ball may also comprise an intermediate layer disposed between the core and the cover. The transparent or translucent cover may comprise a plurality of dimples on its surface as well as depressions other than dimples, such as stripes, text, or logos. Both the cover and the core may comprise an amount of dye or dyes. The cover may additionally comprise an amount of reflective particulates. The core may include a plurality of projections and / or depressions on its surface to provide more surface area for the adhesion of the cover to the core.
Owner:ACUSHNET CO

Golf club head with alignment system

A golf club head is disclosed. The golf club head includes a first body member and a second body member. The first body member includes a strike face and a top portion. The second body member is coupled to the first body member and extends away from the first body member in a direction opposite the strike face. At least a top portion of the second body member is camouflaged. A preferred method of camouflage is color differentiation, wherein the second body member is darker than the first body member. Specific color values and club head geometries are also disclosed and claimed. The club head may include a body member and a weight member such as a bar that extends rearward from the body member. A cover may be included to camouflage the weight member. A separate core member and high visibility sight lines may also be provided.
Owner:COBRA GOLF

Golf club head

ActiveUS20130053171A1Improve spin productionIncrease player confidenceGolf clubsLaser beam welding apparatusGolf clubGolf Ball
A golf club head has a striking face with a plurality of scorelines including a first scoreline and a second scoreline adjacent thereto. The striking face also has a plurality of auxiliary grooves each spaced from the scorelines. In a first imaginary vertical plane, a first path is formed by a first intersection between the first imaginary vertical plane and the striking face, and the auxiliary grooves have a first concentration no less than 0.17 measured between the first and second scorelines. A second imaginary vertical plane is horizontally spaced from the first imaginary plane. A second path is formed in the second imaginary vertical plane by a second intersection between the second imaginary vertical plane and the striking face. The auxiliary grooves in the second imaginary vertical plane have a second concentration that is different from the first concentration measured between the first and second scorelines.
Owner:SUMITOMO RUBBER IND LTD

Method for allowing protective film or protective glass to be in communication with mobile phone

The invention discloses a method for allowing a protective film or protective glass to be in communication with a mobile phone. The method comprises the steps that a user downloads and installs a mobile phone APP according to mobile phone model network recognition; one or more APP hidden icons are planted into the edge of a display window or a region without operation icons of a mobile phone touch screen by the mobile phone APP; the protective film or the protective glass is attached to the mobile phone touch screen; touch keys are manufactured on the non-touch-response part at the upper end or the lower end of the mobile phone touch screen or the protective film or the protective glass; a certain touch key is operated, so that the changes of capacitive sensing at the APP hidden icons of the touch screen are caused; due to CPU data input and output, the mobile phone APP can be quickly and conveniently waken up or exit. According to the method, besides increasing the traditional use such as scraping resistance and fouling prevention of the mobile phone for the user, through smart phone system development, the user can conveniently download APP settings as needed by himself / herself and operate the region, which originally does not have a touch response, outside the display window of the mobile phone to quickly achieve wake-up or exit of the commonly used and required APP. In this way, the application region of the mobile phone is enlarged, and experience and playability are improved.
Owner:赵跃

Sportsball and method of manufacturing same

ActiveUS20050153803A1Variable gripVariable feel propertyHollow inflatable ballsHollow non-inflatable ballsEngineeringBuilding construction
The present development is directed to sportsballs or gameballs and to methods for producing the same. More particularly, the disclosure is directed to inflatable sportsballs or gameballs, such as basketballs, having a laminated construction, and to process for fabricating the same.
Owner:RUSSELL BRANDS +1

Video synthesis method and device

The invention discloses a video method, and belongs to the technical field of video processing. The method comprises the following steps of: obtaining audio data and corresponding dotting data, wherein the dotting data comprises beat time points and corresponding beat values in the audio data; acquiring locally a plurality of material images, synthesizing the plurality of material images and the audio data based on the dotting data to obtain a synthesized video, wherein the switching time point of each material image in the synthesized video is the beat time point of the audio data. The invention provides a method for effectively combining audio data with a material image to synthesize a video.
Owner:GUANGZHOU KUGOU COMP TECH CO LTD

Method and apparatus for providing or enhancing copy protection by adding selected negative-going and positive-going pulses in a video signal HBI

The horizontal blanking interval (HBI) of a normal video signal is modified to enhance the playability of the applied copy protected video signal while maintaining the copy protection effectiveness. As generally known, a copy protected video signal with positive-going pulses in a back porch region causes possible black level depression. The addition of a negative-going pulse and / or negative-going and positive-going pulse pair immediately prior to the H sync signal in the front porch region causes a reduction in such black level depression while resulting in enhanced playability. In other embodiments, an amplitude extending pulse is added to a latter portion of the H sync pulse or to a latter portion of a pseudo sync pulse, to increase the negative-going amplitude of the respective pulse. Various combinations of the added pulses also are possible.
Owner:MACROVISION CORP

Artificial intelligence system and state shifting method thereof, server and communication system

The invention discloses an artificial intelligence system and state shifting method thereof, a server and a communication system. The state shifting method includes determining executing expectation of strategies corresponding to the current state of the artificial intelligence system according to an evaluation model, selecting a strategy among strategies corresponding to the current state of the artificial intelligence system according to the determined executing expectation or the determined executing expectation and preset calculating means, and realizing the state shifting by executing the selected strategy, wherein single state of the artificial intelligence system corresponds to at least one strategy, and the evaluation model shows the executing expectation of the corresponding strategies of all states in the artificial intelligence system. The intelligence, fault tolerance and maintainability are improved. When artificial intelligence system, the state shifting method thereof, the server and the communication system are applied to the game field, the playability of a game is improved.
Owner:BAIDU ONLINE NETWORK TECH (BEIJIBG) CO LTD
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