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Physiological signal control device of computer game

A physiological signal and control device technology, applied in indoor games, video games, electronic digital data processing, etc., can solve the negative impact on personal health, reduce entertainment enjoyment, lose freshness and other problems, and achieve the effect of improving playability

Inactive Publication Date: 2006-01-11
高春平
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

When the player uses these computer game devices for entertainment, the mental tension increases, the secretion of adrenaline increases, the sympathetic nerve is excited, and the human body is in a state of emergency. The above-mentioned entertainment activities for a long time usually increase the player's stress and tension, which may cause Negative impact on personal health
Manual game devices usually lose their freshness and get bored after playing several times, reducing entertainment enjoyment

Method used

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  • Physiological signal control device of computer game
  • Physiological signal control device of computer game

Examples

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Embodiment 1

[0018] exist figure 1 Among them, the present invention is composed of a physiological signal acquisition module, a physiological signal amplification conditioning conversion module, a control and output module, a game device and other modules. The physiological signals collected from the players are amplified, adjusted, and A / D converted into digital signals, and the digital signals are transmitted to the computer to control the computer game.

[0019] figure 2 It is a structural diagram of the control system of the invention. Various control methods based on the user's physiological data of the game and entertainment device 304 (hereinafter referred to as the device) are clear at a glance in this diagram.

[0020]The control unit (303) affects the control of the device. In a first example, the control unit 303 functions to receive the user's physiological data 300 measured outside the body through the wire 400 . In the second example, the function of the control unit 30...

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PUM

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Abstract

The present invention relates to a control device of computer game, in particular, it relates to a physiological signal control device of computer game, in more concrete, said invention relates to a device for controlling computer game by using physiological signal of player self. Said device is formed from physiological signal acquisition, regulation and conversion module and data communication module. Said invention also provides its working principle and application method.

Description

technical field [0001] The invention relates to a computer game control device, in particular to a computer game physiological signal control device. More specifically, the present invention relates to a device for controlling a computer game using physiological signals of the player himself. This device is composed of a physiological signal collection, conditioning, conversion module and data communication module. The sensor collects the player's physiological signal. After the signal is amplified and conditioned, it is converted into a digital signal by A / D and directly transmitted to the computer to control the computer game, or After the signal is processed and analyzed, it is converted into a control instruction to control the computer game. When the player's physiological signal changes, various physical forms such as sound, light, electricity, and heat are used to feed back. technical background [0002] Most of the current computer games are manually controlled, whi...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/00A61B5/00A63F13/00A63F13/212
Inventor 高春平
Owner 高春平
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