Patents
Literature
Patsnap Copilot is an intelligent assistant for R&D personnel, combined with Patent DNA, to facilitate innovative research.
Patsnap Copilot

9730 results about "Computer control" patented technology

Method and apparatus for remote interactive exercise and health equipment

InactiveUS6921351B1Convenient and affordable and effectiveEffective exercise and dietary and health programPhysical therapies and activitiesWireless architecture usageRemote systemThe Internet
An exercise system includes a local system having an exercise apparatus and an associated local computer, where the local computer controls and monitors the operation and use, respectively, of the exercise apparatus. The system further includes a remote system having a remote computer, and a transmission medium preferably including the Internet that couples the local system to the remote system for data communication between the local system and the remote system. The remote system may receive local system data from the local system concerning the use of the exercise apparatus, and the local system may receive remote system data from the remote system concerning the operation of the exercise apparatus. The local computer preferably controls the operation of the exercise apparatus based upon a modifiable script stored in a read/write memory of the local computer, which can be updated by the remote system. A method for controlling an exercise apparatus includes running a modifiable script on a local computer to control the use and to monitor the operation of an exercise apparatus, and communicating with a remote system, preferably via the Internet, to provide the remote system with data concerning the use of the exercise apparatus. The script is stored in read/write memory of the local computer and remote system data received from the remote system may include at least a portion of a new script to be stored in the read/write memory of the local computer.
Owner:ICON HEALTH & FITNESS INC

Computer mouse with enhance control button (s)

A desktop operated computer control mouse including a housing, electronic circuitry within the housing, a user manipulable rotatable ball for pointing control, a plurality of finger depressible buttons exposed on the housing and interfacing with sensors electrically connected with the circuitry. At least some of the finger depressible buttons are for user selection of signals to be sent to the computer for window or screen scroll control, and are associated with sensor(s) which are pressure-sensitive analog sensors structured for varying electrical conductance through at least three readable states or values. The readable states are dependant upon depressive pressure applied to the sensor(s) through the finger depressible button(s). The circuitry is structured to read the at least three readable states of the pressure-sensitive analog sensor(s) and to produce signals representing the state or value of the sensor(s). In one embodiment, the analog sensor(s) are elastomeric dome-cap sensor(s) including pressure-sensitive variable-conductance material positioned over proximal circuit elements of the circuitry. In another embodiment the sensors are packaged sensors including button depressible concavo-convexed conductive disks positioned to compress pressure-sensitive variable-conductance material forming at least a portion of an electrical flow path through the packaged sensor. The analog sensors are associated with window or screen scroll control, and provide user determinable scroll rates dependant upon pressure applied by the user through ergonomically correct finger depressible buttons. Methods of use and manufacture are also disclosed.
Owner:ANASCAPE +1

Transaction automation and archival system using electronic contract and disclosure units

A transaction automation and archival system is provided for controlling, real-time logging, and archiving complex commercial transactions such as the purchase and financing of an automobile. The heart of the system is an electronic contract disclosure unit, or ECDU. The ECDU includes a digitizing display that includes a video display for imaging to participants the various documents involved in the transaction and a digitizer for allowing participants to sign, indicate choices, and otherwise interact directly on documents and images presented on the display. A computer controls the entire progress of the transaction, and thus controls the collaborative space occupied by the participants to the transaction. The computer, for instance, controls the order of presentation of documents to a vehicle purchaser, receives the purchaser's signature on the displayed documents when required, offers choices of various packages that can be accepted or declined by the purchaser, and insures that the entire transaction is carried out properly. The ECDU further logs the transaction for future review and preferably includes a video camera and microphone for logging images and sounds of the participants during the transaction. One or more fingerprint readers are associated with the digitizing display for allowing participants to select between options by pressing their thumb or finger on the reader, which simultaneously verifies the identity of the individual making the selection through the fingerprint.
Owner:REYNOLDS AND REYNOLDS

Virtual world avatar control, interactivity and communication interactive messaging

Methods and systems for rendering an interactive virtual environment for communication is provided. The interactive virtual environment is depicted from images to be displayed on a display and the interactive virtual environment is generated by a computer program that is executed on at least one computer of a computer network system. The interactive virtual environment includes one or more virtual user avatars controlled by real-world users. The method further includes controlling a virtual user avatar to move about a virtual space and generating an interface for composing a message to be displayed as a virtual message within the virtual space. The virtual message is posted to an interactive space within the virtual space. The method further includes associating permissions to the virtual message, such that the permissions define which of the one more virtual user avatars are able to view the virtual message that is posted to the interactive space. The virtual message is one of a plurality of virtual message posted to the interactive space, and the permissions prevent viewing of the virtual message by virtual user avatars that do not have permission to view the virtual message. The permissions may be based on one of buddy lists, game familiarity relative to other real-world users, skill level of other real-world users, and combinations thereof. In some embodiments, the avatars can be computer controlled bots, thus not requiring a real-world user to dictate control.
Owner:SONY INTERACTIVE ENTERTAINMENT AMERICA LLC +1
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products