The invention relates to the technical field of chess and card game
cheating prevention, in particular to a chess and card game
cheating prevention method and a chess and card game
cheating prevention
system capable of preventing tampering and verifying
shuffling and grabbing. The technical defects existing in existing chess and card game anti-cheating
processing are overcome. The method comprises the steps that S1, a
server generates a data packet of initial card wall fingerprints; s2, the
server distributes the data packet of the initial
license wall
fingerprint to all participating clients; s3, the
client participates in card
cutting in a sliding block
interaction mode; after the player clicks the stop button, the first sliding block stops, and the corresponding card wall position when the first sliding block stops is recorded as the segmentation position of the current player; s4, reporting by the
client and recombining with the
server; s5, the position, corresponding to the stop position of the second sliding block, of the tile wall is determined as the initial tile grabbing position; and S6, starting the game. And finally, the determination right of the game state is jointly completed in a player
interaction mode, the integrity of the initial state is ensured through a
cryptographic hash function, and the tampering prevention and the fundamental
cheating prevention are realized in a verifiable manner.