Engine for large-scale multiplayer online role playing 3D game

A role-playing and 3D game technology, applied in the direction of program control devices, etc., can solve the problems of expensive authorization fees, high learning costs, code changes, etc., and achieve the effect of easy maintenance and development expansion, good scalability, and lower industry threshold

Inactive Publication Date: 2013-10-09
绵阳市武道数码科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] At present, relatively mature engines, such as Unreal 3, CryEngine3, and Frostbite 2 engines, have several shortcomings in the development of massively multiplayer online role-playing games: First, they are basically develo

Method used

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  • Engine for large-scale multiplayer online role playing 3D game

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Embodiment Construction

[0024] In order to make the technical means, creative features, goals and effects achieved by the present invention easy to understand, the present invention will be further described below in conjunction with specific illustrations.

[0025] Core system: As shown in Figure 7, every game engine, even large-scale C++ software, requires a large number of commonly used common libraries. We put these common libraries in the core system, and using these common libraries can reduce a lot of coding Work:

[0026] Assertions, the assertion library, is an advanced form of exception handling. Assertions are expressed as Boolean expressions that the programmer believes to be true at a particular point in the program. Assertion validation can be enabled and disabled at any time, so assertions can be enabled for testing and disabled for deployment. Also, after the program is running, the end user can re-enable assertions if they encounter problems.

[0027] The memory management librar...

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Abstract

The invention discloses an engine for a large-scale multiplayer online role playing 3D game. The engine overcomes the defects in developing the large-scale multiplayer online role playing game with an existing game engine. The engine for the large-scale multiplayer online role playing 3D game is characterized in that the engine is specialized for large-scale multiplayer online role playing games and achieves a system architecture which is composed of seven modules, namely a core system, resource management, a rendering system, a physical system, a voice system, a game application, and game tools. The engine for the large-scale multiplayer online role playing 3D game saves game development cost, improves game development efficiency and independently designs and packages all the design modules of a system at the same time, and is good in expansibility and easy to maintain.

Description

technical field [0001] The invention relates to the technical field of game development, in particular to a 3D game engine for massively multiplayer online role-playing. Background technique [0002] With the development of computer hardware, 3D graphics technology, and virtual reality technology, the realistic 3D visual world is gradually entering people's lives. The dreamlike realm it presents to people is attracting widespread attention. Promotion and development has become a hot field of current technology, and 3D games are a typical representative of 3D technology. [0003] With the progress of the times, from the picture made of simple color blocks to the fine characters composed of millions of polygons, the game is showing us an increasingly real and vast world. For players who have only been exposed to games in recent years For example, playing games such as "World of Warcraft" and "Resident Evil 5", you may not be able to imagine how crude 3D games were more than t...

Claims

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Application Information

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IPC IPC(8): G06F9/44
Inventor 刘涛黄利
Owner 绵阳市武道数码科技有限公司
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