The invention discloses a game regulation and
control system and method based on multi-physiological-parameter emotion
estimation, and belongs to the technical field of game regulation and control, aiming at solving the problems in the prior art that a method for identifying emotions and regulating game difficulty only according to
brain waves is not timely and has high errors and the like. The regulation and
control system disclosed by the invention comprises a physiological
information acquisition module, an emotion comprehensive
estimation module, a game difficulty dynamic regulation module, a game module and a
virtual reality module, wherein the physiological
information acquisition module comprises a brain wave acquisition module, a
heart rate monitoring module and a
skin conductivity acquisition module; the emotion comprehensive
estimation module comprises a data communication sub-module and an analysis sub-module; the emotion comprehensive estimation module is used for responding to emotion changes in time; the game difficulty dynamic regulation module is used for regulating and controlling game difficulty in real time, so that the
emotion identification precision is improved and identification errors are reduced; a condition that players lose interests on games, caused by the fact that the game difficulty is too great or too small, is avoided, so that the playability of the games is increased; meanwhile, the game sense is improved by adopting
virtual reality equipment.