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Method and device for controlling virtual characters in game

A technology of virtual characters and control methods, applied in the field of games, can solve problems such as poor user experience, complicated skateboard operation procedures, and difficulty in counterattacking immediately.

Active Publication Date: 2019-09-06
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The operation process of this set of skateboard developed for PC is too complicated. If this set of operation process is directly transferred to the mobile game, when the player is attacked on the skateboard, it will be difficult to counterattack immediately, resulting in a bad user experience.

Method used

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  • Method and device for controlling virtual characters in game
  • Method and device for controlling virtual characters in game
  • Method and device for controlling virtual characters in game

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Embodiment Construction

[0066] In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments It is a part of the embodiments of this application, not all of them. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of this application.

[0067] The invention provides a method for controlling a virtual character in a game. The method of the invention can be applied to a terminal device with a touch screen, and the terminal device can be a smart phone, a tablet computer, a notebook computer, a game machine, a personal digital assistant Assistant, PDA) and other electronic devices with touch scr...

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PUM

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Abstract

The invention provides a method and device for controlling virtual characters in a game. A character moving control piece and one or more shooting control pieces are provided in a graphical user interface (GUI), carrier riding operation is responded, a virtual character riding preset carrier is controlled, the character moving control piece is replaced with a carrier moving control piece, and theone or more shooting control pieces are forbidden. Sliding operation acting on the carrier moving control piece is detected, a touch control point responding to sliding operation is located in a firstfunction area of the carrier moving control piece, the virtual character riding carrier is controlled to move, in the moving process of the virtual character riding carrier, the touch control point responding to sliding operation is located in a second function area of the carrier moving control piece, the virtual character riding carrier is controlled to stop moving, and the one or more shootingcontrol pieces are displayed in the GUI. The method can apply the carrier to a hand tour, and thus the gaming experience of a user is enriched.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a method and device for controlling virtual characters in games. Background technique [0002] With the popularity of smart phones, online games have developed rapidly. At present, many online games can run on mobile phones, so they are also called mobile games. [0003] At present, most of the battle royale games run on the personal computer (abbreviated) side. On the PC, if the first character controlled by the player is on the skateboard and needs to shoot, it must be done by putting away the skateboard, selecting a firearm, Three steps to aim and fire. At this time, if an enemy attacks the first character from behind, the player must go through four steps: put away the skateboard, select a firearm, use the mouse to turn the first character more than 90 degrees, aim and fire. [0004] The operation process of the skateboard developed for PC is too complicated. If the operation...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/822A63F13/2145A63F13/23
CPCA63F13/52A63F13/822A63F13/2145A63F13/23
Inventor 伍俊晓
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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