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Information processing method and device, electronic device and storage medium

An information processing method and processor technology, applied in the field of games, can solve the problems such as the shackles of special game play technology, and achieve the effect of enriching the game experience and increasing the operation space.

Active Publication Date: 2018-06-15
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

As an important part of the game scene, terrain and obstacles can build the basic structure of the game scene according to the gameplay requirements, but at the same time, it may also bring shackles to the technical realization of some special gameplay

Method used

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  • Information processing method and device, electronic device and storage medium
  • Information processing method and device, electronic device and storage medium
  • Information processing method and device, electronic device and storage medium

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Embodiment Construction

[0035] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0036] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate ...

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Abstract

The invention discloses an information processing method, an information processing device, an electronic device and a storage medium. The method comprises the following steps: under the initial state, when detecting first touch operation acting to a first touch operation area, controlling a virtual character to move and / or rotate in a first area of a game scene according to the first touch operation; providing a switch control part, when detecting second touch operation acting to the switch control part, entering the switch state; and under the switch state, when detecting the first touch operation acting to the first touch operation area, controlling the virtual character to move and / or rotate in a second area of the game scene according to the first touch operation, wherein the blockinginformation content contained in the first area is contrary to the blocking information content contained in the second area. Through the method provided by the invention, the operation space of a user is increased, the different demands under different situations of the user are satisfied, and the game experience is enriched.

Description

technical field [0001] The present invention relates to the technical field of games, in particular to an information processing method, device, electronic equipment and storage medium. Background technique [0002] With the development of mobile smart terminals and the game industry, a large number of mobile games with different themes have emerged to meet the needs of users. Teaming up multiple users for game battles is the core gameplay of many mobile games. For example, the core gameplay of MOBA (English full name is Multiplayer Online Battle Arena, Chinese translation is Multiplayer Online Battle Arena) mobile games is 5V5 teamwork. team fight. [0003] In the prior art, the developer determines the area where the virtual character can walk by setting the terrain of the game scene or setting obstacles in the scene, and the player can control the virtual character to move in the walking area. As an important part of the game scene, terrain and obstacles can build the b...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/42A63F13/56A63F13/2145A63F13/822
CPCA63F2300/1075A63F2300/6045A63F2300/65A63F2300/807A63F13/2145A63F13/42A63F13/56A63F13/822
Inventor 张哲张亮
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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