AR venue interface interaction method and system based on multiple clients
An interface interaction, multi-client technology, applied in the field of AR venue interface interaction, can solve the problems of inability to meet the multi-player interaction, poor experience, low interest, etc., to enrich the game experience, ensure interactivity, and increase interest. Effect
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[0029] The principles and features of the present invention are described below in conjunction with the accompanying drawings, and the examples given are only used to explain the present invention, and are not intended to limit the scope of the present invention.
[0030] Such as figure 1 As shown, a multi-client-based AR venue interface interaction method includes the following steps,
[0031] S1, establishing virtual three-dimensional scenes corresponding to the venues based on the venues in multiple clients;
[0032] S2, each client scans one or more recognition maps to generate multiple scene elements;
[0033] S3, loading multiple scene elements into the virtual 3D scene in each client, and generating an AR venue interface in each client;
[0034] S4, multiple scene elements interact in the AR venue interface according to preset interaction rules under the control of the corresponding client.
[0035] Specifically: S1 uses Unity3d to build a virtual three-dimensional s...
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