Acceleration control method for game manipulation object

A technology for acceleration control and manipulation of objects, applied in the field of acceleration control of game manipulation objects, can solve problems such as large limitations, limit player performance, and game results that do not meet expectations, and achieve the effect of improving the degree of freedom and enriching the game experience

Inactive Publication Date: 2018-09-21
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] 1) The degree of freedom of the game is low
Each player's performance in the game is different, and the requirements for the degree of freedom of operation are also different. Using the acceleration and deceleration method with fixed buttons and fixed assignments, players cannot show their differences and freedom, which limits the player's performance in the game;
[0004] 2) With the fixed button, the player must operate in the effective response area, which requires the player's finger to click the position accurately, which has relatively large limitations. It may also cause the player to be highly concentrated in the game and not click on the corresponding area in time. Cause game results not as expected

Method used

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  • Acceleration control method for game manipulation object

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Embodiment Construction

[0029] Embodiments of the present invention will be described in detail below. It should be emphasized that the following description is only exemplary and not intended to limit the scope of the invention and its application.

[0030] refer to figure 1 , in one embodiment, a method for controlling the acceleration of a game manipulation object, comprising the following steps:

[0031] S1. Detecting a sliding operation acting on a preset touch response area on the GUI;

[0032] S2. Control the acceleration of the game manipulation object according to the movement speed of the touch point of the sliding operation.

[0033] The above method can be applied to, but not limited to, mobile / portable electronic devices with touch screens such as smartphones, tablet computers, and game consoles to control game objects. Games applicable to this method include (but are not limited to) racing games, and this method is applicable to any game control object whose speed can be adjusted, in...

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Abstract

The invention discloses an acceleration control method for a game manipulation object. The method comprises the steps of detecting a sliding operation acting on a preset touch response area on a graphical user interface; controlling the magnitude of acceleration of the game manipulation object according to touch point movement speed of the sliding operation. The method gives a player larger operation space, the acceleration and deceleration operation in a game is simpler and more convenient, the freedom of operation of the player and the accuracy of the manipulation are improved, and the method effectively improves the game experience of the player.

Description

technical field [0001] The invention relates to an acceleration control method of a game manipulation object. Background technique [0002] In the current racing games, the acceleration operation of the control object in the game is mainly achieved by clicking a certain button. The player has a low degree of freedom of operation during the game, and can only obtain the speed defined by the system. Taking the racing game "QQ Speed" as an example, the game interface of the mobile phone displays the "Nitrogen" button and the "Brake" button. Its disadvantages are: [0003] 1) The degree of freedom of the game is low. Each player's performance in the game is different, and the requirements for the degree of freedom of operation are also different. Using the acceleration and deceleration method with fixed buttons and fixed assignments, players cannot show their differences and freedom, which limits the player's performance in the game; [0004] 2) With the fixed button, the pla...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/42A63F13/55A63F13/803
CPCA63F13/42A63F13/55A63F13/803A63F2300/8017
Inventor 刘峥
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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