Virtual prop processing method and apparatus, electronic device and storage medium

A processing method and technology for props, applied in the field of games, can solve the problems of low efficiency in the screening and sorting of items and props, incoherent interactive operation of props screening, and lack of precise control of quantity, etc., so as to enrich the game experience, improve the sense of game strategy, and guarantee The effect of fluency

Active Publication Date: 2018-08-28
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Abstract
  • Description
  • Claims
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AI Technical Summary

Problems solved by technology

[0003] There are still some deficiencies in the display of screening items in existing mobile game applications: on the one hand, there are only three basic functions for virtual items: discarding, picking up, and using, either discarding all or picking up all, and lacking precise control of quantity. The screening and sorting of props is inefficient; on the other hand, the interactive operation of prop screening is incoherent, and the interactive operation efficiency is low, which affects the game experience

Method used

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  • Virtual prop processing method and apparatus, electronic device and storage medium
  • Virtual prop processing method and apparatus, electronic device and storage medium
  • Virtual prop processing method and apparatus, electronic device and storage medium

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Embodiment Construction

[0061]In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts shall fall within the protection scope of the present invention.

[0062] It should be noted that the terms "first" and "second" in the description and claims of the present invention and the above drawings are used to distinguish similar objects, but not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used are interchangeable under appropriate c...

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Abstract

The invention discloses a virtual prop processing method and apparatus, an electronic device and a storage medium. The method comprises the steps of providing a virtual prop interface in a graphic user interface, wherein the virtual prop interface comprises virtual props displayed in a preset display mode; detecting sliding operation on the virtual props in the virtual prop interface; judging whether the sliding operation meets a first preset condition or not; when it is detected that the sliding operation meets the first preset condition, providing a parameter control, wherein the parameter control is used for adjusting the quantity of the virtual props; and after the quantity of the virtual props is adjusted, executing virtual operation on the virtual props. The technical problem of lowvirtual prop screening and arrangement efficiency in an interactive mode of a mobile terminal is solved.

Description

technical field [0001] The present invention relates to the technical field of games, in particular to a processing method, device, electronic equipment and storage medium for virtual props. Background technique [0002] With the development of mobile smart terminals and the game industry, a large number of mobile games with different themes have emerged to meet the needs of players. In some games, for example, in various shooting competitive game applications, props such as combat weapons may be screened during the game. [0003] There are still some deficiencies in the display of screening items in existing mobile game applications: on the one hand, there are only three basic functions for virtual items: discarding, picking up, and using. The screening and sorting of props is inefficient; on the other hand, the interactive operation of prop screening is incoherent, and the interactive operation efficiency is low, which affects the game experience. Contents of the invent...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/0488G06F3/0484A63F13/52A63F13/533
CPCA63F2300/303A63F13/52A63F13/533G06F3/0484G06F3/04883
Inventor 黄亚魏一明
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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