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781 results about "Slot machine" patented technology

Gaming system having a reel assembly with winning symbol combination indicating reel dividers

A gaming system having a gaming system including a housing and a reel assembly positioned in and supported by the housing, the reel assembly including a frame, a plurality of individually rotatable reels supported by the frame, a plurality of reel dividers positioned adjacent to the respective sides of the reels, and a plurality of selectively and individually illuminable outcome indicators respectively connected to and supported by the respective reel dividers and configured to indicate symbols of winning symbol combinations that occur on the reels during plays of a slot game.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

New product material design method and system based on AI

The invention discloses an AI-based new product material design method and system, particularly relates to the technical field of image material design, and is used for solving the problem of low matching degree between material design and target audiences. According to the method, user behavior data are collected and cleaned, user emotional states are recognized in combination with emotion analysis, accurate user portraits are constructed, interests and preferences are extracted, personalized design versions are generated by using a generative adversarial network based on the user portraits, and design elements are optimized in combination with real-time user feedback and a reinforcement learning algorithm. A design version is evaluated through an A / B test and a dobby machine algorithm, an optimal version is selected for adjustment and optimization, a marketing copywriting is generated by using a natural language generation technology in combination with a user portrait and design elements, a design drawing is optimized through image processing and generative adversarial network, the size, hue and layout are automatically adjusted, the display effect of marketing materials is improved, and the marketing efficiency is improved. Design version evaluation and optimization are carried out based on real-time market feedback, and the marketing effect is improved.
Owner:HUABAN CULTURE TECH GRP CO LTD +1

Systems and methods for issuing, tracking, and redeeming advantage spin credits across multiple electronic gaming machines, game themes, and venues for seamless cross-session player engagement and promotional incentives

Various aspects disclosed herein are directed to intelligent advantage spin techniques implemented in wager-based games conducted on electronic gaming devices. The intelligent advantage spin techniques may be incorporated into wager-based slot games for offering players various types of re-spin opportunities via the use of Advantage Spin (AVS) credits, loyalty points, or game credits. During gameplay, the system provides real-time analysis of game outcomes, identifying strategic moments such as near-miss scenarios to dynamically present customized advantage spin offers to players. Players can leverage AVS credits to selectively re-spin individual reels and / or symbols. AVS credits may also be employed as promotional incentives, redeemable across different game themes or EGMs, and can persist across gaming sessions, different EGMs, different venues, etc. Integration with systems like TITO and player loyalty accounts ensures seamless credit management, allowing casinos to issue, track, and incentivize credits based on both gaming and non-gaming activities.
Owner:TECH (MACAU) LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, and a performance corresponding to the game contents is executed on an auxiliary display part 65. Connection confirmation of main control devices for progressing games and sub-control devices for performances is performed when power of the slot machine 10 is turned on, and error notification for connection abnormality is started when connection abnormality occurs. The error notification for connection abnormality is continued even after the connection abnormality is eliminated.SELECTED DRAWING: Figure 1117
Owner:SANYO PROD CO LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is outputted from a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. The sub-control device can obtain a game progress situation executed by the main control device on the basis of order of commands received from the main control device.SELECTED DRAWING: Figure 1117
Owner:SANYO PROD CO LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is output from a main control device to a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. A remaining putout number in an AT mode is displayed on the basis of commands from the main control device, and an acquired number in the AT mode is displayed on the basis of commands from the main control device and a counter stored by the sub-control device.SELECTED DRAWING: Figure 1117
Owner:SANYO BUSSAN KK

Network advertisement putting path optimization method based on causal inference

The invention discloses a network advertisement putting path optimization method based on causal inference, and the method comprises the steps: S1, collecting historical advertisement putting data, and constructing an advertisement putting data set; s2, constructing a causal inference model based on the improved structure equation, and obtaining a causal relationship between the advertisement form and the advertisement effect; s3, designing an advertisement path selection strategy in combination with a causal relationship and a dobby machine algorithm, and obtaining an optimal advertisement form; s4, exploring a new advertisement putting path by using a dobby machine algorithm, and performing advertisement putting; s5, monitoring an advertisement putting process in real time, and dynamically adjusting an advertisement putting path according to a monitoring result; and S6, regularly updating the causal inference model according to the advertisement form, the user behavior and the change of the market environment. According to the method, an efficient and scientific optimization scheme can be provided in network advertisement putting path optimization, and remarkable technical values and economic benefits are brought to practical application.
Owner:JIANGSU KUNQI NETWORK TECHNOLOGY CO LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is outputted from a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. The sub-control device can execute first notification corresponding to a first process by a command based on the first process executed by the main control device, and can execute second notification corresponding to a second process by a command based on the first process.SELECTED DRAWING: Figure 1117
Owner:SANYO BUSSAN KK

System and method for dynamically adjusting rigidity of grooving machine based on material image recognition

The invention discloses a grooving machine rigidity dynamic adjusting system and method based on material image recognition, and relates to the technical field of grooving machine rigidity dynamic adjusting, and the method comprises the following steps: obtaining a material surface and subsurface image sequence of a grooving machine processing area; inputting the image sequence into a pre-trained depth vision analysis model, and outputting a material characteristic parameter set in real time; converting the material characteristic parameter set into a target rigidity value based on a rigidity demand mapping model; within a preset regulation and control window period before the cutter makes contact with the target machining area, the initial rigidity adjustment amount is obtained according to the target rigidity value, and a rigidity adjustment instruction is generated and sent to a rigidity adjustment execution mechanism for dynamic adjustment; in the cutting process, fusion of feedback data and an image analysis result is obtained, and the initial rigidity adjustment amount is corrected; dynamic, accurate and predictive active adjustment of the rigidity of the grooving machine is achieved, and therefore the machining adaptability, intelligence and stability of the grooving machine are effectively improved.
Owner:ZHEJIANG TIANBO IND CO LTD

Systems and methods for slot machine game development utilizing artificial intelligence game performance data analytics systems

Systems and methods for developing a game of chance. The game of chance being at least partially developed using specialized artificial intelligence (AI) game design systems or specialized artificial intelligence game design system modules or components which may include different types of machine learning or training techniques, including supervised, unsupervised, reinforced, deep learning and artificial neural networks and / or similar and may include analyzing past game performance utilizing full, partial or estimated prior game performance data for developing slot machine game math models, slot machine game mechanics and associated game programming, slot machine game art and graphics, slot machine animations, slot machine game sound effects, partial or full slot machine game development, slot machine computer code, slot machine game quality assurance diagnosis and editing, slot machine game analytics, slot machine compliance, slot machine help screens, and slot game predictive models, etc.
Owner:SIERRA ARTIFICIAL NEURAL NETWORKS

Gaming machine and method with numerical basis for prizes in wheel

The present invention includes methods, gaming machines, program products, and networked gaming systems that provide improvements to games played on slot machines or other gaming machines. A gaming machine and method for operating a gaming machine game are provided in which virtual or mechanical concentric wheel segments include numbers from which a prize amount is produced by concatenation. In response to an activation by a player, the wheel segments display conduct of a game including spinning a plurality of concentric wheel segments, each having a plurality of symbol locations including game symbols located on the wheel segments while spinning and after stopping to display a game result. A prize amount associated with the outcome is identified by concatenating the single and double digit numbers along a designated payline.
Owner:EVERI GAMES INC

Slot game tokenization

Methods, systems, and devices are provided herein. A method includes providing, by a processor circuit, a primary wagering game at a physical gaming asset to a first player, dividing, by the processor circuit, a value of the physical gaming asset, into multiple cryptographic tokens that each correspond to an ownership share of the physical gaming asset, and transferring one of the cryptographic tokens to the first player via a blockchain. Methods further include determining gaming revenue that is generated by the physical gaming asset, determining a share portion of the gaming revenue based on a quantity of cryptographic tokens and the shared portion of the gaming revenue, and automatically transferring the share portion of the gaming revenue to the first user.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Federal learning client scheduling method, device and system with contribution perception

PendingCN120675988ABiological modelsTransmissionClient participationEngineering
The invention discloses a federated learning client scheduling method, device and system with contribution perception, and the method comprises the steps: quantizing the marginal contribution of a client into an information entropy change amount caused after a model parameter is updated and added into a client alliance based on an information entropy theory and a Shapley Value contribution evaluation method; according to the client selection method based on the dobby machine theory, under the constraint of availability and fairness, the utilization of known high-contribution clients and the exploration of unknown clients are balanced. The system comprises a server unit responsible for contribution evaluation, client selection and model aggregation; and the client unit is responsible for local model training. The method, the device and the system can be used for federal learning scenes with heterogeneous clients, and performance of a final global model is improved while participation fairness of the clients is guaranteed.
Owner:WUHAN UNIV

Grooving machine for aluminum alloy doors and windows

The utility model discloses an aluminum alloy door and window grooving machine which comprises a workbench, a conveying belt is assembled at the top end of the workbench, first air cylinders are installed on the left side and the right side of the top end of the workbench from front to back, second air cylinders are installed at the output ends of the upper surfaces of the first air cylinders, and limiting plates are installed at the output ends of the inner sides of the second air cylinders. Guide wheels are arranged on the two sides of the outer wall of the limiting plate, a third air cylinder is connected to the top end of the workbench through screws, and the output end of the lower surface of the third air cylinder penetrates through the workbench and is provided with a base. The device can adsorb and collect dust and chippings generated by grooving machining, the dust and chippings are prevented from flying in the air, the working environment is protected, guarantee is provided for the body health of workers, safety is high, use is convenient, practicability is high, and the use requirements on the existing market are met.
Owner:LIAONING MUPAI ALUMINUM CO LTD

Intelligent advantage spin techniques implemented in wager-based games conducted on electronic gaming devices

Various aspects disclosed herein are directed to intelligent advantage spin techniques implemented in wager-based games conducted on electronic gaming devices. The intelligent advantage spin techniques may be incorporated into wager-based slot games for offering players various types of re-spin opportunities via the use of Advantage Spin (AVS) credits, loyalty points, or game credits. During gameplay, the system provides real-time analysis of game outcomes, identifying strategic moments such as near-miss scenarios to dynamically present customized advantage spin offers to players. Players can leverage AVS credits to selectively re-spin individual reels and / or symbols. AVS credits may also be employed as promotional incentives, redeemable across different game themes or EGMs, and can persist across gaming sessions, different EGMs, different venues, etc. Integration with systems like TITO and player loyalty accounts ensures seamless credit management, allowing casinos to issue, track, and incentivize credits based on both gaming and non-gaming activities.
Owner:TECH (MACAU) LTD

Protocol fuzz testing method and system based on potential relationship between states

The invention belongs to the technical field of network security protocol vulnerability mining, and discloses a protocol fuzz testing method and system based on a potential relationship between states, the method comprises the following steps: in a state modeling stage, tracking directed edges in a tested program state machine to generate a state bitmap, the state bitmap comprising state transition information; in the state selection stage, a state selection problem is modeled as a multi-arm machine optimization problem, and the optimization problem is solved by using an Epsilone-Greedy algorithm and a Thompson sampling algorithm in combination with state transition information. According to the method, the state bitmap is designed to represent the condition of inter-state migration, basic state information is reserved, meanwhile, representation of the state machine is simplified, the mapping relation between the tested protocol state machine and the state bitmap is established, inter-state migration is abstracted into state points in the state bitmap, and therefore the process of constructing and analyzing the tested protocol state machine is simplified.
Owner:Chinese People's Liberation Army Cyberspace Force Information Engineering University

Trust-based crowd sensing distributed privacy protection method and system

The invention belongs to the technical field of crowd sensing, and discloses a trust-based crowd sensing distributed privacy protection method and system, and the method comprises the steps: constructing a detailed reputation evaluation system, covering the calculation of a reputation value and the setting of a reputation threshold value of a participating user, and integrating a game model in an evaluation stage, the user is guided to avoid malicious behaviors through an income incentive mechanism so as to obtain higher income; a dobby machine model is introduced to dynamically balance the decision-making process of'exploring 'new users and'utilizing' high-reputation users, so that the cold start problem of insufficient reputation of the new users is effectively solved; and finally, verifying the security of the scheme through theoretical derivation of the security attribute of the scheme, verifying the validity of the scheme in the aspects of data credibility, privacy protection effect and the like in combination with experimental analysis, and providing support for credible operation and privacy protection of the crowd sensing system.
Owner:GUIZHOU UNIVERSITY OF FINANCE AND ECONOMICS +1

Slot machine implementing a mirror operation

The present disclosure relates generally to computational devices and, in particular, toward a computational device, system, and method of operating a computational device. The method may include determining that a mirror symbol has landed within a predetermined symbol area and then implementing a bonus spin and mirror operation in response thereto.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Multi-armed bandit improvement

In one embodiment, a system includes a processor to control a resource according to policies selected by a multi-armed bandit machine learning agent in exploration phases and in exploitation phases, and execute the multi-armed bandit machine learning agent to select from the policies to control the resource in the exploration phases according to probabilities to explore corresponding one of the policies, wherein the probabilities include different probabilities, perform measurements on the system during execution of the multi-armed bandit machine learning agent, and execute the multi-armed bandit machine learning agent to select from the policies to maximize potential rewards from controlling the resource in exploitation phases based on the performed measurements, and a memory to store data used by the processor.
Owner:MELLANOX TECHNOLOGIES LTD(IL)

Latency management in an event driven gaming network

One exemplary aspect relates to normalizing latency in a networking environment to reduce the chances of creating an unfair advantage. While an exemplary aspect will be discussed in relation to a gaming environment, it is to be appreciated that the techniques disclosed herein can be applied to other environments where latency normalization or the ability to maintain latency between various endpoints is desired. For example, other environments include eSporting, on-line betting, fantasy esports, streaming services, etc. Some more specific examples include World of Warcraft®, Overwatch®, H1Z1®, PUBG®, Fortnite®, Realm Royale®, Planet Side 2®, real-time strategy games, slot machines, electronic poker tournaments, etc.
Owner:NANT HOLDINGS IP LLC

Method and system for digital webpage testing

A system and method for digitally testing a webpage are disclosed herein. The system receives, via one or more application programming interface (API) endpoints, user data. The user data includes one or more indications of one or more users interacting with the one or more variants of the webpage. The system inputs the one or more indications into a machine learning model. The machine learning model includes a Bayesian multi-arm bandit algorithm. The system generates, using the machine learning model, one or more results comprising causal performance estimates and a set of decision rules to adaptively design further testing experiments based on the causal performance estimates. The system generates a portal accessible to one or more end users. The portal includes the one or more results.
Owner:CAPITAL ONE SERVICES LLC

Automobile cover panel shaping inspection apparatus

An automobile cover panel shaping inspection apparatus. An activated carbon plate (9) is slidably connected to a sliding slot machined on a box body (8). An air discharge pipe (10) is fixedly in communication with a surface of the box body (8). A telescopic end of a second hydraulic cylinder (202) moves to drive a protruding portion of a rack (203) to slide along a sliding groove machined on an inner wall of a first housing (201), thereby driving a first gear (204) and a second gear (205) to rotate. The rotation of the second gear (205) drives a rotating rod (206) to rotate, so that manual adjustment by an operator does not need to be performed, thereby saving manual labor. An output shaft of a motor (402) rotates to drive a first bevel gear (403) to rotate so as to drive a second bevel gear (404) to rotate. The rotation of the second bevel gear (404) drives a third gear (405) to rotate so as to drive a wedge-shaped cylinder (406) to rotate, so that harmful gas can be absorbed, and the operator does not inhale a large amount of harmful gas, thereby not causing harm to the body of the operator and reducing working hazards.
Owner:ZHEJIANG JINAO AUTO EQUIP

Reinforcement learning dynamic pricing method based on game feedback

The invention provides a reinforcement learning dynamic pricing method based on game feedback, and relates to the technical field of online data market dynamic pricing. Through combination of leader-follower strategy interaction of the Stackelberg game and the exploration-utilization balance principle of the dobby machine, the problems of price adjustment lag, large income fluctuation and insufficient strategy stability in a non-stable environment are solved. By introducing a data freshness evaluation mechanism, data weight is dynamically adjusted by integrating data timeliness attenuation and market correlation analysis, it is ensured that data input into a model always has high real-time performance and strong correlation, and the problem of decision lag caused by static data input in a comparison scheme is avoided; the exploration-utilization balance principle and the reinforcement learning model of the dobby machine are fused, the exploration rate is dynamically adjusted, a historical optimal strategy can be fully utilized in a non-stationary environment, a potential better scheme can be explored, and the static optimization bottleneck that a game model is limited to a preset objective function in a comparison scheme is broken through.
Owner:NORTHEASTERN UNIV CHINA

Waste cleaning device for carton grooving machine

The utility model discloses a waste cleaning device for a carton grooving machine, which relates to the technical field of carton grooving machines and comprises a base. The bottom of the grooving table is fixedly connected with the top of the base; the outer side of the material pushing assembly is fixedly connected with the top of the grooving table, and the material pushing assembly is used for pushing the waste materials out of the grooving table; the outer side of the collecting assembly is fixedly connected with the outer side of the base, and the collecting assembly is used for collecting waste materials; the bottom of the mounting seat is fixedly connected with the two sides of the base; and the outer side of the grooving cutter is in sliding connection with the outer side of the mounting seat. According to the device, the material pushing assembly is arranged, the grooving table is cleaned, the material pushing assembly pushes out all residual waste materials on the grooving table, the waste materials are prevented from being accumulated on the grooving table, the collecting assembly is arranged, the waste materials generated during grooving are collected, and workers can conveniently treat the waste materials.
Owner:ZHONGSHAN JIAXIN PRINTING TECH CO LTD

Systems and methods for slot machine game development utilizing programming related artificial intelligence game design systems

Systems and methods for developing a game of chance. The game of chance being at least partially developed using specialized artificial intelligence (AI) game design systems or specialized artificial intelligence game design system modules or components which may include different types of machine learning or training techniques, including supervised, unsupervised, reinforced, deep learning and artificial neural networks and / or similar and may include analyzing past game performance utilizing full, partial or estimated prior game performance data for developing slot machine game math models, slot machine game mechanics and associated game programming, slot machine game art and graphics, slot machine animations, slot machine game sound effects, partial or full slot machine game development, slot machine computer code, slot machine game quality assurance diagnosis and editing, slot machine game analytics, slot machine compliance, slot machine help screens, and slot game predictive models, etc.
Owner:SIERRA ARTIFICIAL NEURAL NETWORKS

Federal learning dynamic client selection method based on dobby machine and fuzzy calculation

The invention provides a federal learning dynamic client selection and privacy protection method based on a dobby machine and fuzzy calculation, and aims to improve the client selection efficiency and the privacy protection effect. According to the method, clients are dynamically selected through a UCB strategy in a dobby machine algorithm, rewards are calculated according to real-time performance (such as accuracy, training loss and the like) of each client, and updating is carried out in the training process. In combination with a fuzzy calculation technology, a Gaussian membership function is adopted to carry out fuzzy processing on uploaded model parameters, so that privacy is effectively protected, and the risk of data leakage is reduced. By introducing a dynamic adjustment factor, the method can balance the proportion of noise to original data, and further enhance privacy protection. Experimental results show that the client selection strategy based on the UCB shows relatively high training efficiency and model performance on MNIST and CIFAR-10 data sets, and is obviously superior to a traditional federated learning method. The method not only optimizes the client selection strategy, but also reduces the calculation and communication overhead, improves the practicability and adaptability of federal learning, and especially can effectively improve the training efficiency and privacy protection capability in a large-scale system.
Owner:CHINA UNIV OF PETROLEUM (EAST CHINA)

Specialized slot machine for conducting a wagering game using a card system for real time or live action event content

A virtual card deck gaming system implemented on a specialized slot machine comprises a virtual card deck gaming structure configured to provide a virtual deck of cards, wherein a plurality of virtual cards in the deck have been selected from a virtual pool of cards, wherein each of the plurality of virtual cards comprise identifying information and real-life statistics related to an athlete's actions in real-life sporting events; randomly present at least three virtual cards in a bloc face up from the virtual deck of cards to a plurality of players; prompt the plurality of players to bid on the presented bloc of virtual cards or fold and exit a current round; accept bids from the plurality of players; and award the presented bloc of virtual cards to a winning player of the plurality of players with a best bid.
Owner:GIVANT PHILIP PAUL

Gaming device having advance game information analyzer

This concept is directed to methods of operating a gaming device to analyze game information that is part of a gaming event having a player interaction in advance of the player interaction to make a determination about the game play. These methods may be used for a variety of gaming devices such as slot machines, video keno devices, video poker machines, electronic table games, internet gaming terminals, etc. In each type of gaming device, these operation methods evaluate future game information during game play to determine one of multiple manners by which the game play will continue. These continuation manners may include changing the speed of game play, determining display characteristics of the game and outcome, providing tips or information to the player about the future game information, automatically initiating a subsequent game, or otherwise altering an aspect of the game play parameters in response to the evaluated game information.
Owner:ACRES TECH

Game machine

To provide a game machine which can implement at least one of making a game progress favorable or improving the amusement of a game.SOLUTION: In a slot machine 10, when a start lever 41 is operated, a lottery of a game is performed, and when a drawing corresponding to a game lottery result is stopped at each of reels 32L, 32M, 32R, a game value corresponding to the result is granted, and a performance according to its game contents is performed on an auxiliary display part 65 or the like. Moreover, in the slot machine 10, a CZ state and a successive winning state are provided as states in which a transition condition for a normal bonus state is more likely to occur. In the successive winning state, a value larger than that in the successive winning state is input into a CZ couter for satisfying a transition condition for the CZ state.SELECTED DRAWING: Figure 228
Owner:SANYO BUSSAN KK