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1018 results about "Slot machine" patented technology

Game machine

To provide a game machine, represented by a pinball game machine, a rotary reel game machine, an enclosed type game machine, or a medal-less slot machine, having characteristics in a light emission performance.SOLUTION: Light from first light emission means α14L is directed by a first cover part α142 at least toward a player and a first reflection part α110 (upward and transverse arrows of dotted lines indicated in a left side). At least a part of a first lens cut portion αRC1 that the first cover part α142 has is reflected on the first reflection part α110. Light from second light emission means α15L is directed by a second cover part α152 at least toward the player and a second reflection part α120 (upward and transverse arrows of dotted lines indicated in a right side). At least a part of a second lens cut portion αRC2 that the second cover part α152 has is reflected on the second reflection part α120. The first light emission means α14L and the second light emission means α15L are mounted on one substrate α160.SELECTED DRAWING: Figure 68-4
Owner:DAITO GIKEN CO LTD

Gaming system having a reel assembly with winning symbol combination indicating reel dividers

A gaming system having a gaming system including a housing and a reel assembly positioned in and supported by the housing, the reel assembly including a frame, a plurality of individually rotatable reels supported by the frame, a plurality of reel dividers positioned adjacent to the respective sides of the reels, and a plurality of selectively and individually illuminable outcome indicators respectively connected to and supported by the respective reel dividers and configured to indicate symbols of winning symbol combinations that occur on the reels during plays of a slot game.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is outputted from a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. The sub-control device can obtain a game progress situation executed by the main control device on the basis of a performance command received from the main control device.SELECTED DRAWING: Figure 1117
Owner:SANYO BUSSAN KK

New product material design method and system based on AI

The invention discloses an AI-based new product material design method and system, particularly relates to the technical field of image material design, and is used for solving the problem of low matching degree between material design and target audiences. According to the method, user behavior data are collected and cleaned, user emotional states are recognized in combination with emotion analysis, accurate user portraits are constructed, interests and preferences are extracted, personalized design versions are generated by using a generative adversarial network based on the user portraits, and design elements are optimized in combination with real-time user feedback and a reinforcement learning algorithm. A design version is evaluated through an A / B test and a dobby machine algorithm, an optimal version is selected for adjustment and optimization, a marketing copywriting is generated by using a natural language generation technology in combination with a user portrait and design elements, a design drawing is optimized through image processing and generative adversarial network, the size, hue and layout are automatically adjusted, the display effect of marketing materials is improved, and the marketing efficiency is improved. Design version evaluation and optimization are carried out based on real-time market feedback, and the marketing effect is improved.
Owner:HUABAN CULTURE TECH GRP CO LTD +1

GUI for slot machine game with upgradeable frenzy modes

A graphical user interface for providing a game of chance with upgradeable feature symbols and meters reflecting progress towards satisfaction of goals that cause such a feature symbol upgrade.
Owner:ARISTOCRAT TECHNOLOGIES INC

Slot machine

To provide a slot machine that is improved in control when shifting to an advantageous section.SOLUTION: A standby performance is executed when shifting to a normal section when performing control to a CZ4 state after completion of an AT state, and control is performed to the CZ4 state when shifting to an advantageous section again in first control, control is performed to the CZ4 state through a preparation state in which a standby performance is executed while continuing an advantageous section after completion of the AT state when control is performed to the CZ4 state after completion of the AT state in second control, and control is performed to a CZ3 state without going through a preparation state after completion of the AT state when control is performed to the CZ3 state after completion of the AT state in third control.SELECTED DRAWING: Figure 23
Owner:SANKYO CO LTD

Systems and methods for issuing, tracking, and redeeming advantage spin credits across multiple electronic gaming machines, game themes, and venues for seamless cross-session player engagement and promotional incentives

Various aspects disclosed herein are directed to intelligent advantage spin techniques implemented in wager-based games conducted on electronic gaming devices. The intelligent advantage spin techniques may be incorporated into wager-based slot games for offering players various types of re-spin opportunities via the use of Advantage Spin (AVS) credits, loyalty points, or game credits. During gameplay, the system provides real-time analysis of game outcomes, identifying strategic moments such as near-miss scenarios to dynamically present customized advantage spin offers to players. Players can leverage AVS credits to selectively re-spin individual reels and / or symbols. AVS credits may also be employed as promotional incentives, redeemable across different game themes or EGMs, and can persist across gaming sessions, different EGMs, different venues, etc. Integration with systems like TITO and player loyalty accounts ensures seamless credit management, allowing casinos to issue, track, and incentivize credits based on both gaming and non-gaming activities.
Owner:TECH (MACAU) LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, and a performance corresponding to the game contents is executed on an auxiliary display part 65. Connection confirmation of main control devices for progressing games and sub-control devices for performances is performed when power of the slot machine 10 is turned on, and error notification for connection abnormality is started when connection abnormality occurs. The error notification for connection abnormality is continued even after the connection abnormality is eliminated.SELECTED DRAWING: Figure 1117
Owner:SANYO PROD CO LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is outputted from a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. The sub-control device can obtain a game progress situation executed by the main control device on the basis of order of commands received from the main control device.SELECTED DRAWING: Figure 1117
Owner:SANYO PROD CO LTD

Wireless federal learning scheduling method based on multi-arm long machine optimization

The invention relates to a wireless federated learning scheduling method based on multi-arm long machine optimization, a wireless federated learning model and a multi-arm long machine model, a wireless federated learning algorithm based on a multi-arm long machine can be given, and a super pull rod combination (or each action) is selected in each turn as an integral feedback. The algorithm describes the process of carrying out efficient wireless federal learning training under the assistance of the dobby machine provided by the invention.
Owner:NORTHWEST UNIV

Gaming device, machine lamp, gaming information notification method, and gaming system

The objective of the present invention is to enable employees and players to quickly and efficiently grasp whether a gaming machine is in a predetermined state or not. [Solution] A managed slot machine 20 wins a bonus (S1), and after this bonus winning state ends, it transitions to a bonus trigger state where two medals are bet, or to a normal state where three medals are bet. After the bonus ends, if a bonus trigger occurs (S2), the managed medal unit 10 and machine lamp 40 display the fact that it is in the bonus trigger state (S3). Specifically, it displays "bonus trigger occurring."
Owner:GLORY LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is output from a main control device to a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. A remaining putout number in an AT mode is displayed on the basis of commands from the main control device, and an acquired number in the AT mode is displayed on the basis of commands from the main control device and a counter stored by the sub-control device.SELECTED DRAWING: Figure 1117
Owner:SANYO BUSSAN KK

Network advertisement putting path optimization method based on causal inference

The invention discloses a network advertisement putting path optimization method based on causal inference, and the method comprises the steps: S1, collecting historical advertisement putting data, and constructing an advertisement putting data set; s2, constructing a causal inference model based on the improved structure equation, and obtaining a causal relationship between the advertisement form and the advertisement effect; s3, designing an advertisement path selection strategy in combination with a causal relationship and a dobby machine algorithm, and obtaining an optimal advertisement form; s4, exploring a new advertisement putting path by using a dobby machine algorithm, and performing advertisement putting; s5, monitoring an advertisement putting process in real time, and dynamically adjusting an advertisement putting path according to a monitoring result; and S6, regularly updating the causal inference model according to the advertisement form, the user behavior and the change of the market environment. According to the method, an efficient and scientific optimization scheme can be provided in network advertisement putting path optimization, and remarkable technical values and economic benefits are brought to practical application.
Owner:JIANGSU KUNQI NETWORK TECHNOLOGY CO LTD

Game machine

To provide a game machine capable of making progress of a game suitable.SOLUTION: In a slot machine 10, a game lottery is held and respective reels 32L, 32M, 32R start to be rotated when a start lever 41 is operated, the respective reels 32L, 32M, 32R stop rotating when stop switches 42 to 44 are operated, and tokens corresponding to a lottery result of a game are put out when patterns corresponding to the lottery result are stopped in an effective line, a command corresponding to the game contents is outputted from a sub-control device, and a performance is executed on an auxiliary display part 65 by the sub-control device. The sub-control device can execute first notification corresponding to a first process by a command based on the first process executed by the main control device, and can execute second notification corresponding to a second process by a command based on the first process.SELECTED DRAWING: Figure 1117
Owner:SANYO BUSSAN KK

System and method for dynamically adjusting rigidity of grooving machine based on material image recognition

The invention discloses a grooving machine rigidity dynamic adjusting system and method based on material image recognition, and relates to the technical field of grooving machine rigidity dynamic adjusting, and the method comprises the following steps: obtaining a material surface and subsurface image sequence of a grooving machine processing area; inputting the image sequence into a pre-trained depth vision analysis model, and outputting a material characteristic parameter set in real time; converting the material characteristic parameter set into a target rigidity value based on a rigidity demand mapping model; within a preset regulation and control window period before the cutter makes contact with the target machining area, the initial rigidity adjustment amount is obtained according to the target rigidity value, and a rigidity adjustment instruction is generated and sent to a rigidity adjustment execution mechanism for dynamic adjustment; in the cutting process, fusion of feedback data and an image analysis result is obtained, and the initial rigidity adjustment amount is corrected; dynamic, accurate and predictive active adjustment of the rigidity of the grooving machine is achieved, and therefore the machining adaptability, intelligence and stability of the grooving machine are effectively improved.
Owner:ZHEJIANG TIANBO IND CO LTD

Method and Apparatus for Sidelink Transmission

Various embodiments of the present disclosure provide a method for sidelink (SL) transmission. The method which may be performed by a user equipment (UE) comprises: performing a listen-before-talk (LBT) operation prior to a slot group comprising multiple slots. In accordance with an exemplary embodiment, the method further comprises: determining whether to select one or more slots from the multiple slots for one or more SL transmissions towards one or more other UEs, according to a result of the LBT operation.
Owner:TELEFONAKTIEBOLAGET LM ERICSSON (PUBL)

Manual interaction intelligent accompanying system based on large model and equipment of manual interaction intelligent accompanying system

The invention discloses a man-machine interaction intelligent accompanying system and device based on a large model. The man-machine interaction intelligent accompanying system comprises the following steps: S1, identifying a user identity and initializing user preference and historical data; s2, receiving text and voice input of a user, and performing deep language understanding by using the large model; s3, performing fusion processing on the voice, the text and the visual data; s4, analyzing user behavior data and environment information by using a generative adversarial network and a sparse adaptive evolutionary algorithm; s6, providing a real-time navigation service in combination with a geographic information system, and dynamically adjusting a path through a quantum heuristic optimization algorithm; s7, collecting user interaction data and feedback information, and dynamically optimizing system parameters and balancing exploration and utilization by adopting a self-adaptive multi-arm machine algorithm; and S8, adopting a differential privacy technology in all data processing processes to ensure the security and privacy of user data.
Owner:HAINAN TIANBIAO ELECTRONICS TECH

Device for games and system

To provide a device for games that can preferably manage information and the like of game machines and devices for games.SOLUTION: Many medalless machines 15014 are slot machines exclusive for 3-medal-bet only. If stored medals become equal to or fewer than 2 medals, the medals cannot be used up but remain stored in the medalless machine 15014. Further, even though such a small number of medals is moved to held medals of a lending unit 15024 by pushing a counting button of the medalless machine 15014, if the number of held medals is equal to or fewer than a predetermined number, it is so controlled that movement to a visitor card is not possible. Accordingly, it is impossible to play in another medalless machine 15014. Therefore, the lending unit 15024 of the present application is so configured that such a small number of medals can be donated by the operation of a player.SELECTED DRAWING: Figure 286
Owner:UNIVERSAL ENTERTAINMENT CORP

Systems and methods for slot machine game development utilizing artificial intelligence game performance data analytics systems

Systems and methods for developing a game of chance. The game of chance being at least partially developed using specialized artificial intelligence (AI) game design systems or specialized artificial intelligence game design system modules or components which may include different types of machine learning or training techniques, including supervised, unsupervised, reinforced, deep learning and artificial neural networks and / or similar and may include analyzing past game performance utilizing full, partial or estimated prior game performance data for developing slot machine game math models, slot machine game mechanics and associated game programming, slot machine game art and graphics, slot machine animations, slot machine game sound effects, partial or full slot machine game development, slot machine computer code, slot machine game quality assurance diagnosis and editing, slot machine game analytics, slot machine compliance, slot machine help screens, and slot game predictive models, etc.
Owner:SIERRA ARTIFICIAL NEURAL NETWORKS

Fuzzy testing method and system for code generation and automatic program repair based on large model

The invention discloses a fuzz testing method and system for code generation and automatic program repair based on a large model, which are used for solving the problems of high code generation error rate and high testing cost in the running process of an existing large model fuzzer. The method comprises four stages of cue word screening, fuzzy circulation, program repairing and vulnerability detection. A large language model is used as a main generator, an operator selection problem in a fuzzy loop stage is modeled as a multi-arm tiger machine problem, and a Thompson sampling algorithm is used to improve the diversity and effectiveness of program generation. The generated program is cyclically repaired, so that program errors caused by lack of API (Application Program Interface) combination constraints are reduced. According to the method, the effectiveness of the program generated by the fuzz test based on the large model is obviously improved, the problem that the error rate of the program generated by an existing fuzzer based on the large model is high is solved, and the code coverage rate is higher.
Owner:HANGZHOU DIANZI UNIV

Gaming machine and method with numerical basis for prizes in wheel

The present invention includes methods, gaming machines, program products, and networked gaming systems that provide improvements to games played on slot machines or other gaming machines. A gaming machine and method for operating a gaming machine game are provided in which virtual or mechanical concentric wheel segments include numbers from which a prize amount is produced by concatenation. In response to an activation by a player, the wheel segments display conduct of a game including spinning a plurality of concentric wheel segments, each having a plurality of symbol locations including game symbols located on the wheel segments while spinning and after stopping to display a game result. A prize amount associated with the outcome is identified by concatenating the single and double digit numbers along a designated payline.
Owner:EVERI GAMES INC

Slot game tokenization

Methods, systems, and devices are provided herein. A method includes providing, by a processor circuit, a primary wagering game at a physical gaming asset to a first player, dividing, by the processor circuit, a value of the physical gaming asset, into multiple cryptographic tokens that each correspond to an ownership share of the physical gaming asset, and transferring one of the cryptographic tokens to the first player via a blockchain. Methods further include determining gaming revenue that is generated by the physical gaming asset, determining a share portion of the gaming revenue based on a quantity of cryptographic tokens and the shared portion of the gaming revenue, and automatically transferring the share portion of the gaming revenue to the first user.
Owner:INTERNATIONAL GAME TECHNOLOGY INC

Game machine

To provide a game machine characterized by the notification of operation contents advantageous to a player regarding a game machine represented by a rotary drum game machine (slot machine) or the like.SOLUTION: A game machine is equipped with performance means 157 for executing a performance (navigation performance) corresponding to notification information (instruction monitor information). When a certain operation mode winning result (e.g., bell CLR2) is determined as a winning result, division processing (S476) is executed for dividing a value (5) indicated by numerical value information by a predetermined number (4 which is a division number), and processing (S478-S479) is executed for determining notification information by a quotient value (1) of the result of the division processing. Specification processing (S473) is executed for specifying the numerical value information both in the case of notifying type 1 notification information (instruction numbers 1-4), and in the case of notifying type 2 notification information (instruction number 5).SELECTED DRAWING: Figure 41
Owner:DAITO GIKEN CO LTD

Slot machine

To provide a slot machine that is improved in control when shifting to an advantageous section.SOLUTION: A standby performance is executed when shifting to a normal section when performing control to a CZ4 state after completion of an AT state, and control is performed to the CZ4 state when shifting to an advantageous section again in first control, control is performed to the CZ4 state through a preparation state in which a standby performance is executed while continuing an advantageous section after completion of the AT state when control is performed to the CZ4 state after completion of the AT state in second control, and control is performed to a CZ3 state without going through a preparation state after completion of the AT state when control is performed to the CZ3 state after completion of the AT state in third control.SELECTED DRAWING: Figure 23
Owner:SANKYO CO LTD

Organizational system

The organization system utilizes a base panel with vertical slots that engage supports to hold storage accessories. The base panel has a front, rear, and edges, and can be wall-mounted or free-standing. The slots feature alternating through-portions and blocked-portions. Spacers on the rear provide a predetermined distance from the mounting surface for wall-mounted versions. The supports have opposing sides, top and bottom ends, and front and rear terminations with upper and lower hooks. These hooks cooperate to traverse slot through-portions and hook around blocked-portions to firmly seat supports. Various loads like shelves, racks, bars, and hooks mount onto support top ends. The base panel and supports can be made from materials such as metal, plastic, or wood. A metallic strip may be added for additional support with heavy loads. The system allows easy rearrangement to suit changing storage needs.
Owner:MEEHAN JAMES

Wire placement groove grooving machine for constructional engineering

The grooving machine comprises a movable trolley and a grooving mechanism, an auxiliary push frame is fixedly connected to the upper top end of the movable trolley, stand columns are symmetrically and fixedly connected to the upper top end of the movable trolley, and a first motor is fixedly connected to the position, located at the interval of the two stand columns, of the upper top end of the movable trolley; the first motor is used as a main power source to drive equipment to work, the rotating assembly is arranged to adjust the working angle of the equipment so as to achieve the purpose of grooving according to use requirements, the reciprocating stroke assembly is driven to continuously work, the purpose of compressing gas is achieved, and after gas compression is completed, the rotating assembly can rotate to drive the reciprocating stroke assembly to rotate. According to the grooving machine, compressed air enters the air storage assembly, the air storage assembly is connected with the exhaust assembly, the compressed air enters the exhaust assembly when the compressed air is released by the air storage assembly, dust generated in the grooving process can be sucked in due to the change of the air pressure, and therefore the dust in the using process is reduced.
Owner:ZHONGKE ZHENGDA CONSTRUCTION GROUP CO LTD

GUI for slot machine game with trigger symbols that can potentially trigger feature game or provide multiplier effect in base game

A graphical user interface for providing a game of chance with metamorphic indicators is provided. The metamorphic indicators may each be associated with a different benefit. Whenever a trigger symbol corresponding to one of the metamorphic indicators is displayed in a base game outcome, the GUI may be caused to transition to one of several possible states—a state in which a first feature is enabled and a second feature is not enabled, a state in which the first feature is not enabled and the second feature is enabled, and a state in which neither the first feature nor the second feature is enabled.
Owner:ARISTOCRAT TECHNOLOGIES INC

Work area charger

A charging box has a housing with first and second ends, charging bays, a cover, and a lock assembly. The charging bays are between the first end and the second end. Each of the charging bays removably receives a battery pack in an insertion direction. The cover pivots on the housing nearer to the second end than to the first end. The cover moves between an open position and a closed position. The lock assembly includes a staple, a slot in the cover, a protrusion coupled to the housing adjacent the staple, and a tether coupled to the housing. The staple is nearer to the first end than to the second end. The staple receives a padlock. The slot receives the staple therethrough. The tether has a distal end with a loop. The loop is receivable about the protrusion.
Owner:MILWAUKEE ELECTRIC TOOL CORP

Federal learning client scheduling method, device and system with contribution perception

PendingCN120675988ABiological modelsTransmissionClient participationEngineering
The invention discloses a federated learning client scheduling method, device and system with contribution perception, and the method comprises the steps: quantizing the marginal contribution of a client into an information entropy change amount caused after a model parameter is updated and added into a client alliance based on an information entropy theory and a Shapley Value contribution evaluation method; according to the client selection method based on the dobby machine theory, under the constraint of availability and fairness, the utilization of known high-contribution clients and the exploration of unknown clients are balanced. The system comprises a server unit responsible for contribution evaluation, client selection and model aggregation; and the client unit is responsible for local model training. The method, the device and the system can be used for federal learning scenes with heterogeneous clients, and performance of a final global model is improved while participation fairness of the clients is guaranteed.
Owner:WUHAN UNIV

Novel method for machining tail blade lock notch groove through planing and slotting machine

The invention discloses a novel method for machining a last blade lock notch groove through a planing and slotting machine, relates to the technical field of machining of rhombic lock notch grooves of steam turbine rotors, and aims to solve the problems that according to an existing last blade lock notch groove method, when an acute angle is machined, a tool is prone to breakage, so that the lock notch groove is punctured, and the perpendicularity of the lock notch groove is poor. The method comprises the following steps that firstly, a to-be-machined lock notch rhombus and quadrilateral CAD drawing is drawn and comprises to-be-machined parts at the left end and the right end of a lock notch and a feed space, and each to-be-machined part is divided into an acute triangle part, a rectangular part and an obtuse triangle part; 2, a tool is selected, and a rough slotting tool is selected as the tool; the machining method is used for machining the locking groove of the tail blade of the steam turbine rotor, the machining allowance is sequentially reduced through rough machining, semi-finish machining and finish machining, the machining efficiency is ensured, and the possibility that the cutter is broken when the acute angle is machined is also prevented.
Owner:HARBIN TURBINE +1