Bluetooth earphone noise reduction prompting method and Bluetooth earphone

By monitoring the user's sleep status and ambient noise level in Bluetooth headsets, and recalling and playing prompt audio, the problem that users cannot hear the audio when the Bluetooth headset is disconnected from the device in noise reduction mode, achieving a better user experience.

CN119653280AActive Publication Date: 2025-03-18深圳市奥凯睿科技有限公司
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Patent Information

Application Number
CN202411920442.8
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-25
Publication Date
2025-03-18
Estimated Expiration
2044-12-25

AI Technical Summary

Technical Problem

After the existing Bluetooth headset is disconnected from the device in noise reduction mode, the wearer cannot hear the audio of the phone, affecting the user's ability to perceive external sounds.

Method used

Provides a Bluetooth headset noise reduction prompt method, by monitoring the user's sleep state and ambient noise level, recalling the prompt target time and prompt audio, and playing the prompt audio in real time when the connection is disconnected until the user is awake.

Benefits of technology

It realizes that even when the Bluetooth headset is in noise reduction mode and is disconnected from the device, it can prompt the user on time and continue to play audio, avoiding the situation where the user cannot hear the audio and improving the user experience.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention relates to a Bluetooth headset noise reduction prompting method and a Bluetooth headset, and relates to the technical field of Bluetooth headset control, the Bluetooth headset is applied to the Bluetooth headset, the Bluetooth headset is in communication connection with a first object, and the Bluetooth headset noise reduction prompting method comprises the following steps: when a noise reduction mode is started and a user is monitored to be in a sleep state, calling prompting target time and prompting audio; or when the noise reduction mode is started, the user is monitored to be in a sleep state, and the audio is played at the same time, recording and storing the audio played in real time; and when it is detected that the connection with the first object is disconnected, playing the real-time playing audio, and when the first real-time moment meets the prompt target time, playing the prompt audio until the user is in a waking state. The technical problem that in the prior art, after the Bluetooth earphone in the noise reduction mode is disconnected with the equipment, the perception ability of a user wearing the Bluetooth earphone to external sound is affected, and consequently the audio of the disconnected equipment cannot be heard is solved.
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Description

Technical Field

[0001] The present invention relates to the field of Bluetooth headset control, and in particular to a Bluetooth headset noise reduction prompt method and a Bluetooth headset. Background Art

[0002] Many current Bluetooth headsets are equipped with noise reduction functions. The design of the noise reduction function is to allow the wearer to reduce the interference of external sounds when they need to concentrate. For example, turn on the noise reduction function when making a phone call in a noisy office, or turn it on when studying and watching video courses in the library.

[0003] However, when sleeping, the Bluetooth headset will be disconnected from the mobile phone. After the mobile phone is disconnected, it will be in the external speaker state. The Bluetooth headset in noise reduction mode will make it difficult for the user to hear the audio of the mobile phone. Summary of the invention

[0004] The present invention aims to solve the technical problem in the prior art that when a Bluetooth headset in noise reduction mode is disconnected from a device, the user's ability to perceive external sounds will be affected, resulting in the inability to hear the audio of the disconnected device. A Bluetooth headset noise reduction prompt method and a Bluetooth headset are provided to solve the problem.

[0005] The technical solution of the present invention to solve the above technical problems is as follows: In a first aspect, the present invention provides a Bluetooth headset noise reduction prompt method, which is applied to a Bluetooth headset, and the Bluetooth headset is communicatively connected to a first object, including: when the noise reduction mode is turned on and the user is monitored to be in a sleep state, retrieving the prompt target time and the prompt audio from the first object; or when the noise reduction mode is turned on, and the user is monitored to be in a sleep state, and audio is played at the same time, retrieving the prompt target time and the prompt audio from the first object, and recording the real-time playback audio for storage; when it is detected that the connection with the first object is disconnected, the real-time playback audio is played, and when the prompt target time is met at the first real-time moment, the prompt audio is played until the user is awake.

[0006] Furthermore, it also includes: obtaining the total power of the Bluetooth headset, the remaining power of the Bluetooth headset and the power consumption of the Bluetooth headset; obtaining the first interval duration between the second real-time moment and the prompt target time; subtracting a preset proportion of the total power of the Bluetooth headset from the remaining power of the Bluetooth headset to obtain the target power; calculating the product of the power consumption of the Bluetooth headset and the first interval duration, and setting it as the predicted power loss; when the target power is less than the predicted power loss, playing the real-time audio according to the power consumption of the Bluetooth headset.

[0007] Furthermore, it also includes: when the target power is greater than or equal to the predicted power loss, the noise reduction level and the real-time audio playback are adjusted with the goal of reducing the power consumption of the Bluetooth headset.

[0008] Furthermore, it also includes: monitoring the environmental noise level and the user's sleep level, wherein the environmental noise level includes a light noise level, a medium noise level, and a heavy noise level, and the user's sleep level includes a light sleep stage, a light-to-deep stage, a deep sleep level, and a deep-to-light sleep stage; when the user's sleep level belongs to the light sleep stage, maintaining the noise reduction mode at an initial noise reduction level, and maintaining the real-time playback audio at an initial audio amplitude; when the user's sleep level belongs to the light-to-deep stage, and the environmental noise level belongs to the light noise level, matching a first preset attenuation step length and a second preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and reducing the initial audio amplitude according to the second preset attenuation step length; when the user's sleep level belongs to the light-to-deep stage, and the environmental noise level belongs to the medium noise level, matching the first preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and maintaining the real-time playback audio at an initial audio amplitude; when the user's sleep level belongs to the light-to-deep stage stage, and the environmental noise level belongs to the heavy noise level, the noise reduction mode is maintained at the initial noise reduction level, and the real-time audio is maintained at the initial audio amplitude; when the user's sleep level belongs to the deep sleep level, and the environmental noise level belongs to the light noise level or the medium noise level, the noise reduction mode is maintained at the noise reduction level when entering the deep sleep level, and the real-time audio is maintained at the audio amplitude when entering the deep sleep level; when the user's sleep level belongs to the deep sleep level, and the environmental noise level belongs to the heavy noise level, the noise reduction mode is adjusted to half of the noise reduction level when entering the deep sleep level, and the real-time audio is adjusted to half of the audio amplitude when entering the deep sleep level; when the user's sleep level belongs to the deep to light stage, the noise reduction mode is adjusted to 1.5 times of the noise reduction level when entering the deep sleep level, and the real-time audio is maintained at the audio amplitude when entering the deep sleep level, wherein when 1.5 times of the noise reduction level at the deep sleep level is greater than the rated noise reduction level, it is adjusted to the rated noise reduction level.

[0009] Furthermore, when the user's sleep level belongs to the deep to light stage, the noise reduction mode is adjusted to 1.5 times the noise reduction level when entering the deep sleep level, and the audio amplitude of the real-time playback audio is maintained at the deep sleep level. It also includes: after adjusting the noise reduction mode to 1.5 times the noise reduction level when entering the deep sleep level, and maintaining the audio amplitude of the real-time playback audio at the deep sleep level, the user's sleep level still belongs to the deep to light stage, adjusting the noise reduction mode to the rated noise reduction level, and adjusting the real-time playback audio to the initial audio amplitude.

[0010] Furthermore, when it is detected that the connection with the first object is disconnected and the first real-time moment meets the prompt target time, the prompt audio is played until the user is awake, including: when it is detected that the connection with the first object is disconnected and the first real-time moment meets the prompt target time, separating the minimum loop audio unit of the prompt audio; playing the minimum loop audio unit until the user is awake.

[0011] Furthermore, when it is detected that the connection with the first object is disconnected and the first real-time moment meets the prompt target time, the minimum loop audio unit of the prompt audio is separated, which also includes: detecting whether there is a similar ringtone around; if there is a similar ringtone, separating the similar ringtone to obtain the minimum loop audio unit; otherwise, separating the prompt audio to obtain the minimum loop audio unit.

[0012] Further, when it is detected that the connection with the first object is disconnected, the real-time playback audio is played, including: when it is detected that the connection with the first object is disconnected, the real-time playback audio minimum audio unit of the real-time playback audio is played.

[0013] Furthermore, it also includes: requesting in real time to establish a communication connection with the first object; when the communication connection is successfully established, stopping the process; when the communication connection fails to be established, continuing the process.

[0014] In a second aspect, the present invention provides a Bluetooth headset for implementing a Bluetooth headset noise reduction prompt method as described in any one of the first aspects. The beneficial effects of the present invention are: A Bluetooth headset noise reduction prompt method is provided, which is applied to a Bluetooth headset, and the Bluetooth headset is connected to a first object in communication, including: when the noise reduction mode is turned on and the user is detected to be in a sleeping state, the prompt target time and prompt audio are retrieved from the first object; when the connection with the first object is detected to be disconnected, and the first real-time moment meets the prompt target time, the prompt audio is played until the user is awake. The prompt time, prompt audio and playback audio set by the connection object are stored in real time, and the user can be prompted on time and the audio can continue to be played even if the connection is disconnected, achieving the technical effect of avoiding the situation where the user cannot hear the audio after the Bluetooth headset in the noise reduction mode is disconnected from the connection object. BRIEF DESCRIPTION OF THE DRAWINGS

[0015] Figure 1 A schematic diagram of a flow chart of a Bluetooth headset noise reduction prompt method in the prior art; Figure 2 A schematic diagram of the real-time audio playback process of a Bluetooth headset noise reduction prompt method provided by the present invention. DETAILED DESCRIPTION

[0016] The following will be combined with the drawings in the embodiments of the present invention to clearly and completely describe the technical solutions in the embodiments of the present invention. Obviously, the described embodiments are only part of the embodiments of the present invention, not all of the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by those skilled in the art without creative work are within the scope of protection of the present invention.

[0017] In the description of the present invention, the terms "first" and "second" are used for descriptive purposes only and should not be understood as indicating or implying relative importance or implicitly indicating the number of the indicated technical features. Thus, the features defined as "first" and "second" may explicitly or implicitly include one or more of the features. In the description of the present invention, the meaning of "plurality" is two or more, unless otherwise clearly and specifically defined.

[0018] In the description of the present invention, the term "for example" is used to mean "used as an example, illustration or explanation". Any embodiment described as "for example" in the present invention is not necessarily to be construed as being more preferred or advantageous than other embodiments. The following description is given to enable any technician in the field to implement and use the present invention. In the following description, details are listed for the purpose of explanation. It should be understood that a person of ordinary skill in the art can recognize that the present invention can be implemented without using these specific details. In other examples, well-known structures and processes will not be elaborated in detail to avoid obscuring the description of the present invention with unnecessary details. Therefore, the present invention is not intended to be limited to the embodiments shown, but is consistent with the widest scope consistent with the principles and features disclosed in the present invention.

[0019] Embodiment 1: like Figure 1 As shown, an embodiment of the present invention provides a Bluetooth headset noise reduction prompt method, which is applied to a Bluetooth headset, wherein the Bluetooth headset is communicatively connected with a first object, and includes the steps of: S10: when the noise reduction mode is turned on and it is detected that the user is in a sleeping state, the prompt target time and the prompt audio are retrieved from the first object; S20: or when the noise reduction mode is turned on, and it is detected that the user is in a sleeping state, and audio is played at the same time, the prompt target time and the prompt audio are retrieved from the first object, and the real-time playing audio is recorded and stored; S30: When it is detected that the connection with the first object is disconnected, the real-time audio is played, and when the prompt target time is met at the first real-time moment, the prompt audio is played until the user is awake.

[0020] Specifically, the first object refers to a device that is connected to the Bluetooth headset and transmits audio to the Bluetooth headset. The communication connection method includes Bluetooth connection, wireless connection methods such as wireless LAN shared connection, and wired connection. The first object can be a mobile phone, tablet, computer, MP4 and other devices. When the Bluetooth headset turns on the noise reduction mode and detects that the user is in a sleeping state, the user's preset prompt target time and the user's preset prompt audio are retrieved from the first object when in a connected state.

[0021] When it is detected that the connection with the first object is disconnected and the real time recorded by the clock, that is, the first real time, is equal to the prompt target time, the prompt audio is played until the user is awake.

[0022] In another implementation, the first object continuously sends the real-time moment to the Bluetooth headset. If the real-time moment is not sent at a certain time, it is deemed to be disconnected. When the connection is disconnected, the time difference between the prompt target time and the real-time moment when the connection is last received is calculated. At the same time, the timer of the Bluetooth headset starts counting from zero. When the time difference is met, the first real-time moment is deemed to be equal to the prompt target time.

[0023] Specifically, the detailed method of determining whether the user is in a sleeping state is as follows: By detecting the blood oxygen, heart rate, and respiratory rate data of the user wearing the Bluetooth headset, it is analyzed whether the user's blood oxygen, heart rate, and respiratory rate belong to the pre-set blood oxygen interval, heart rate interval, and respiratory rate interval. If so, the user is in a sleeping state, otherwise, the user is in an awake state. In detail, the blood oxygen, heart rate, and respiratory rate data of the user wearing the Bluetooth headset can be detected by a detection unit integrated in the Bluetooth headset, or by other devices and then communicated with the Bluetooth headset for transmission.

[0024] Specifically, when the noise reduction mode is turned on, and it is monitored that the user is in a sleeping state, and the Bluetooth headset is still playing audio in real time, the real-time audio is stored and named real-time audio; when it is detected that the connection with the first object is disconnected, the recorded real-time audio continues to be played.

[0025] For example, a mobile phone is connected to a Bluetooth headset, and the audio played is sleep-inducing sounds such as the sound of firewood, thunder and rain, and waves in the forest; the mobile phone continuously transmits real-time time to the Bluetooth headset, and the Bluetooth headset can determine that the Bluetooth communication with the mobile phone is disconnected if it cannot receive the real-time time; after determining that the connection with the mobile phone is disconnected, it immediately connects to play the recorded audio, so as to avoid waking the wearer due to the sudden disappearance of the sleep-inducing sound, and the amplitude of the audio played at this time is consistent with the audio played before.

[0026] Further, such as Figure 2 As shown, S30 also includes the steps of: S31: Obtain the total power of the Bluetooth headset, the remaining power of the Bluetooth headset, and the power consumption of the Bluetooth headset; S32: Obtaining a first interval between the second real time and the prompt target time; S33: subtracting a preset proportion of the total power of the Bluetooth headset from the remaining power of the Bluetooth headset to obtain a target power; S34: Calculate the product of the power consumption of the Bluetooth headset and the first interval duration, and set it as the predicted power consumption; S35: When the target power is less than the predicted power consumption, the real-time audio is played according to the power consumption of the Bluetooth headset.

[0027] Specifically, after the Bluetooth headset is disconnected, if the battery of the Bluetooth headset is not enough to support the time node when the prompt audio sounds, then when the prompt target time is reached, the noise reduction mode will be turned off, and the user can hear the external prompt audio of the first object, and then continue to play according to the current power consumption mode.

[0028] The process of judging whether the power of the Bluetooth headset is sufficient to last until the prompt audio sounds is as follows: Obtain the total power of the Bluetooth headset, the remaining power of the Bluetooth headset and the power consumption of the Bluetooth headset, obtain the real-time moment recorded by the clock, store it as the second real-time moment, calculate the time difference between the second real-time moment and the prompt target time, and store it as the first interval duration; subtract the preset proportion of the total power of the Bluetooth headset from the remaining power of the Bluetooth headset to obtain the target power, calculate the product of the power consumption of the Bluetooth headset and the first interval duration to obtain the predicted power loss; when the target power is less than the predicted power loss, play the real-time audio according to the power consumption of the Bluetooth headset. Preferably, the preset proportion defaults to one tenth, and the preset proportion of the total power of the Bluetooth headset represents the power margin. Setting a 10% margin is reserved for subsequent playback of ringtones and execution of subsequent steps.

[0029] Furthermore, it also includes: when the target power is greater than or equal to the predicted power loss, the noise reduction level and the real-time audio playback are adjusted with the goal of reducing the power consumption of the Bluetooth headset.

[0030] Specifically, the adjustment methods to reduce the power consumption of Bluetooth headsets include conventional methods such as reducing the degree of noise reduction and reducing the amplitude of real-time audio playback.

[0031] Furthermore, the noise reduction level and the real-time audio playback adjustment are performed with the goal of reducing the power consumption of the Bluetooth headset, including: Monitor the environmental noise level and the user's sleep level, wherein the environmental noise level includes light noise level, medium noise level, and heavy noise level, and the user's sleep level includes a light sleep stage, a light-to-deep sleep stage, a deep sleep level, and a deep-to-light sleep stage; When the user's sleep level belongs to the light sleep stage, maintaining the noise reduction mode at an initial noise reduction level, and maintaining the real-time played audio at an initial audio amplitude; When the user's sleep level belongs to the light-to-deep stage, and the ambient noise level belongs to the light noise level, matching a first preset attenuation step length and a second preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and reducing the initial audio amplitude according to the second preset attenuation step length; When the user's sleep level is in the light-to-deep stage, and the ambient noise level is in the medium noise level, matching the first preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and maintaining the real-time playback audio at the initial audio amplitude; When the user's sleep level is in the light-to-deep stage, and the ambient noise level is in the heavy noise level, the noise reduction mode is maintained at the initial noise reduction level, and the real-time audio playback is maintained at the initial audio amplitude; When the user's sleep level is at the deep sleep level, and the ambient noise level is at the light noise level or the medium noise level, the noise reduction mode is maintained at the noise reduction level when entering the deep sleep level, and the audio amplitude of the real-time played audio is maintained at the audio amplitude when entering the deep sleep level; When the user's sleep level is at the deep sleep level and the ambient noise level is at the heavy noise level, the noise reduction mode is adjusted to half of the noise reduction level when entering the deep sleep level, and the real-time audio playback is adjusted to half of the audio amplitude when entering the deep sleep level; When the user's sleep level belongs to the deep to light sleep stage, the noise reduction mode is adjusted to 1.5 times the noise reduction level when entering the deep sleep level, and the audio amplitude of the real-time played audio is maintained at the deep sleep level, wherein when 1.5 times the noise reduction level at the deep sleep level is greater than the rated noise reduction level, it is adjusted to the rated noise reduction level.

[0032] Specifically, the ambient noise level is determined as follows: Light noise level: The actual volume is low or the noise is extremely low, but it can be completely filtered out by the Bluetooth headset itself. Medium noise level: The actual volume is medium to low to medium to high. It cannot be completely filtered out by the Bluetooth headset itself, but it is weak or the volume is transmitted to the wearer's eardrum. Noise severity: Loud or very low noise, which is still loud even after being filtered by Bluetooth headphones.

[0033] In detail, according to the interval to which the volume belongs, an environmental noise level calibration table corresponding to the volume level is constructed to achieve quantitative calibration of the environmental noise level.

[0034] The user's sleep level is determined as follows: Light sleep stage: A stage with a relatively light sleep level, which is characterized by a half-asleep and half-awake state. Users are more sensitive to external sounds, but in fact, users will consciously ignore the noise in this stage to ensure that they fall asleep.

[0035] Light to deep sleep stage: the transition stage from light sleep stage to deep sleep stage.

[0036] Deep sleep level: In the deep sleep stage, it is more difficult to wake up.

[0037] Deep to light sleep stage: The wearer is in the transition stage from deep sleep to light sleep after starting to perceive noise.

[0038] In detail, according to the intervals of the user's blood oxygen, heart rate, respiratory rate and other indicators, a calibration table of the user's sleep level corresponding to the intervals of the user's blood oxygen, heart rate, respiratory rate and other indicators is pre-built, which can quickly determine the user's sleep level.

[0039] Further, when the user's sleep level belongs to the deep to light stage, adjusting the noise reduction mode to 1.5 times the noise reduction level when entering the deep sleep level, and maintaining the audio amplitude of the real-time played audio at the deep sleep level, further comprising: When the noise reduction mode is adjusted to 1.5 times the noise reduction level when entering the deep sleep level, and the real-time audio is maintained at the audio amplitude when entering the deep sleep level, the user's sleep level still belongs to the deep to light sleep stage, the noise reduction mode is adjusted to the rated noise reduction level, and the real-time audio is adjusted to the initial audio amplitude.

[0040] Further, when it is detected that the connection with the first object is disconnected and the first real time meets the prompt target time, the prompt audio is played until the user is awake, including: When it is detected that the connection with the first object is disconnected and the first real time moment meets the prompt target time, separating the minimum loop audio unit of the prompt audio; The minimum loop audio unit is played until the user is awake.

[0041] Specifically, when the Bluetooth headset is disconnected from the first object, the time of the disconnection and the interval duration of the prompt target time are recorded, and a timer is started from the time of the disconnection. When the timer is equal to the interval duration, it is considered that the first real time meets the prompt target time.

[0042] Furthermore, in order to ensure the prompt effect, the minimum loop audio unit of the prompt audio is selected, and the minimum loop audio unit is set to be played continuously in a loop by the user wearing the Bluetooth headset until the user is awake.

[0043] Further, when it is detected that the connection with the first object is disconnected and the first real time meets the prompt target time, separating the minimum loop audio unit of the prompt audio also includes: Detect whether there is a ringing sound around; If the ringtone of the type is present, separating the ringtone of the type to obtain the minimum cyclic audio unit; Otherwise, separate the prompt audio to obtain the minimum loop audio unit.

[0044] Specifically, quasi-ringtones include alarm ringtones and telephone ringtones. These ringtones have the characteristic of looping playback. This characteristic can be used to distinguish quasi-ringtones. When the prompt target time is met, the first object will play the prompt audio externally. There are two situations here: the first is that the first object is not covered by anything, and the alarm ringtone is relatively loud, which can be better collected and identified by the microphone of the Bluetooth headset. At this time, the collected minimum loop audio unit of the quasi-ringtone is directly played as a prompt; the second is that the first object is covered, the ringtone is relatively small, and it cannot be collected by the microphone of the Bluetooth headset. At this time, the prompt audio is separated and the minimum loop audio unit is obtained to ensure the prompt effect.

[0045] Further, when it is detected that the connection with the first object is disconnected, the real-time playback audio is played, including: when it is detected that the connection with the first object is disconnected, the real-time playback audio minimum audio unit of the real-time playback audio is played.

[0046] Furthermore, it also includes: requesting in real time to establish a communication connection with the first object; when the communication connection is successfully established, stopping the process; when the communication connection fails to be established, continuing the process.

[0047] During the entire program running process, the Bluetooth headset is always trying to re-establish communication with the first formation. Once the communication is re-established, the steps of the embodiment of the present invention are terminated.

[0048] A Bluetooth headset noise reduction prompt method provided by an embodiment of the present invention has at least the following technical effects: 1. A Bluetooth headset noise reduction prompt method is provided, which is applied to a Bluetooth headset, and the Bluetooth headset is connected to a first object in communication, including: when the noise reduction mode is turned on and the user is detected to be in a sleeping state, the prompt target time and prompt audio are retrieved from the first object; when the connection with the first object is detected to be disconnected, and the first real-time moment meets the prompt target time, the prompt audio is played until the user is awake. The prompt time, prompt audio and playback audio set by the connection object are stored in real time, and the user can be prompted on time and the audio can continue to be played even if the connection is disconnected, achieving the technical effect of avoiding the situation where the user cannot hear the audio after the Bluetooth headset in the noise reduction mode is disconnected from the connection object.

[0049] 2. When the battery is low, the power consumption of the noise reduction function and the playback function is allocated to ensure that the power for playing the ringtone is adequately supplied.

[0050] 3. The noise reduction mode and the sleep-aiding sounds played are kept on during the wearer's entire sleep time. Compared with the solution of turning off / reducing the noise reduction level after disconnection to allow the user to hear the external alarm clock, this solution can better ensure the wearer's sleep experience.

[0051] Embodiment 2: Based on the same inventive concept of a Bluetooth headset noise reduction prompt method provided in Example 1, an embodiment of the present invention further provides a Bluetooth headset for implementing the Bluetooth headset noise reduction prompt method provided in Example 1.

[0052] The present invention may take the form of a complete hardware embodiment, a complete software embodiment, or an embodiment combining software and hardware. Moreover, the present invention may take the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) containing computer-usable program codes.

[0053] The present invention is described with reference to flowcharts and / or block diagrams of methods, devices (systems), and computer program products according to embodiments of the present invention. It should be understood that each process and / or block in the flowchart and / or block diagram, as well as the combination of processes and / or blocks in the flowchart and / or block diagram, can be implemented by computer program instructions. These computer program instructions can be provided to a processor of a general-purpose computer, a special-purpose computer, an embedded computer, or other programmable data processing device to produce a machine, so that the instructions executed by the processor of the computer or other programmable data processing device generate instructions for implementing the processes in the flowchart and / or block diagram. Figure 1 A process or multiple processes and / or boxes Figure 1 A system that specifies the functions of a box or boxes.

[0054] These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing device to work in a specific manner, so that the instructions stored in the computer-readable memory produce a product including an instruction system, which is implemented in the process Figure 1 A process or multiple processes and / or boxes Figure 1 A function specified in one or more boxes.

[0055] These computer program instructions can also be loaded onto a computer or other programmable data processing device so that a series of operating steps are executed on the computer or other programmable device to produce a computer-implemented process, thereby providing instructions for implementing the process in the computer or other programmable device. Figure 1 A process or multiple processes and / or boxes Figure 1 The steps for the functions specified in one or more boxes.

[0056] Although preferred embodiments of the present invention have been described, additional changes and modifications may occur to these embodiments once those skilled in the art understand the basic inventive concepts.

[0057] Obviously, those skilled in the art can make various changes and modifications to the present invention without departing from the spirit and scope of the present invention. Thus, if these modifications and variations of the present invention belong to the scope of the present invention and its equivalent technology, the present invention is also intended to include these changes and variations.

Claims

1. A Bluetooth headset noise reduction prompt method, characterized in that: Applied to a Bluetooth headset, the Bluetooth headset is communicatively connected with a first object, comprising: When the noise reduction mode is turned on and the user is detected to be in a sleeping state, the prompt target time and the prompt audio are retrieved from the first object; or when the noise reduction mode is turned on, and the user is detected to be in a sleeping state, and audio is played at the same time, the prompt target time and the prompt audio are retrieved from the first object, and the real-time playing audio is recorded and stored; When it is detected that the connection with the first object is disconnected, the real-time playback audio is played, and when the prompt target time is met at the first real-time moment, the prompt audio is played until the user is in a wakeful state.

2. The method according to claim 1, characterized in that Also includes: Get the total power of the Bluetooth headset, the remaining power of the Bluetooth headset, and the power consumption of the Bluetooth headset; Obtaining a first interval length between the second real time and the prompt target time; The target power is obtained by subtracting a preset proportion of the total power of the Bluetooth headset from the remaining power of the Bluetooth headset; Calculate the product of the power consumption of the Bluetooth headset and the first interval duration, and set it as the predicted power consumption; When the target power is less than the predicted power consumption, the real-time audio is played according to the power consumption of the Bluetooth headset.

3. The method according to claim 2, characterized in that Also includes: When the target power is greater than or equal to the predicted power consumption, the noise reduction level and the real-time audio playback are adjusted with the goal of reducing the power consumption of the Bluetooth headset.

4. The method according to claim 3, characterized in that The noise reduction level and the real-time audio playback adjustment are performed with the goal of reducing the power consumption of the Bluetooth headset, including: Monitor the environmental noise level and the user's sleep level, wherein the environmental noise level includes light noise level, medium noise level, and heavy noise level, and the user's sleep level includes a light sleep stage, a light-to-deep sleep stage, a deep sleep level, and a deep-to-light sleep stage; When the user's sleep level belongs to the light sleep stage, maintaining the noise reduction mode at an initial noise reduction level, and maintaining the real-time played audio at an initial audio amplitude; When the user's sleep level belongs to the light-to-deep stage, and the ambient noise level belongs to the light noise level, matching a first preset attenuation step length and a second preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and reducing the initial audio amplitude according to the second preset attenuation step length; When the user's sleep level is in the light-to-deep stage, and the ambient noise level is in the medium noise level, matching the first preset attenuation step length according to the user's sleep level, reducing the initial noise reduction level according to the first preset attenuation step length, and maintaining the real-time playback audio at the initial audio amplitude; When the user's sleep level is in the light-to-deep stage, and the ambient noise level is in the heavy noise level, the noise reduction mode is maintained at the initial noise reduction level, and the real-time audio playback is maintained at the initial audio amplitude; When the user's sleep level is at the deep sleep level, and the ambient noise level is at the light noise level or the medium noise level, the noise reduction mode is maintained at the noise reduction level when entering the deep sleep level, and the audio amplitude of the real-time played audio is maintained at the audio amplitude when entering the deep sleep level; When the user's sleep level is at the deep sleep level and the ambient noise level is at the heavy noise level, the noise reduction mode is adjusted to half of the noise reduction level when entering the deep sleep level, and the real-time audio playback is adjusted to half of the audio amplitude when entering the deep sleep level; When the user's sleep level belongs to the deep to light sleep stage, the noise reduction mode is adjusted to 1.5 times the noise reduction level when entering the deep sleep level, and the audio amplitude of the real-time played audio is maintained at the deep sleep level, wherein when 1.5 times the noise reduction level at the deep sleep level is greater than the rated noise reduction level, it is adjusted to the rated noise reduction level.

5. The method according to claim 4, characterized in that When the user's sleep level is in the deep-to-light sleep stage, adjusting the noise reduction mode to 1.5 times the noise reduction level when entering the deep sleep level, and maintaining the audio amplitude of the real-time played audio at the level when entering the deep sleep level, further comprising: When the noise reduction mode is adjusted to 1.5 times the noise reduction level when entering the deep sleep level, and the real-time audio is maintained at the audio amplitude when entering the deep sleep level, the user's sleep level still belongs to the deep to light sleep stage, the noise reduction mode is adjusted to the rated noise reduction level, and the real-time audio is adjusted to the initial audio amplitude.

6. The method according to claim 1, characterized in that When it is detected that the connection with the first object is disconnected and the first real-time moment meets the prompt target time, the prompt audio is played until the user is awake, including: when it is detected that the connection with the first object is disconnected and the first real-time moment meets the prompt target time, the minimum loop audio unit of the prompt audio is separated, and the minimum loop audio unit is played until the user is awake.

7. The method according to claim 6, characterized in that When it is detected that the connection with the first object is disconnected and the first real time meets the prompt target time, separating the minimum loop audio unit of the prompt audio also includes: Detect whether there is a ringing sound around; If there is the type of ringtone, separate the type of ringtone to obtain the minimum loop audio unit; otherwise, separate the prompt audio to obtain the minimum loop audio unit.

8. The method according to claim 1, characterized in that When it is detected that the connection with the first object is disconnected, the real-time playback audio is played, including: when it is detected that the connection with the first object is disconnected, the real-time playback audio minimum audio unit of the real-time playback audio is played.

9. The method according to any one of claims 1 to 8, characterized in that Also includes: A real-time request is made to establish a communication connection with the first object; when the communication connection is successfully established, the process is stopped; when the communication connection fails to be established, the process is continued.

10. A Bluetooth headset, characterized in that: Used to implement a Bluetooth headset noise reduction prompt method as described in any one of claims 1 to 9.

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