Ocean flow field simulation visualization method based on pre-baking and multi-phase dynamic sampling
Through the Gerstner wave model and Jacobian matrix analysis, combined with multi-phase dynamic sampling, high-precision wave textures are generated and weighted blending is performed, which solves the problems of insufficient three-dimensional sea surface details and high computational overhead in traditional ocean flow field visualization methods, and achieves a smooth interactive experience and realistic performance at a high frame rate.
Patent Information
- Application Number
- CN202511329391.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-09-17
- Publication Date
- 2025-10-21
- Estimated Expiration
- 2045-09-17
AI Technical Summary
Traditional ocean flow field visualization methods lack the ability to express three-dimensional details of the sea surface, have a single visual effect, discontinuous texture, and high computational overhead. They are unable to meet real-time requirements and have difficulty capturing the dynamic characteristics of multiple wave components.
The Gerstner wave model is used to calculate the superposition textures of multiple groups of waves offline. The local deformation is analyzed by the Jacobian matrix. Combined with the multi-phase dynamic sampling strategy, high-precision wave textures are generated and weighted mixing is performed to achieve the continuity and realism of the flow field data.
It improves the realism and continuity of ocean flow field visualization, reduces computational overhead, achieves a smooth interactive experience at high frame rates, and enhances the details and dynamic performance of sea surface morphology.