An item delivery method and system based on a two-dimensional code

By providing a QR code-based item delivery method and system, offering multiple interaction templates and an asynchronous payment mechanism, the problem of gift givers obtaining the recipient's address is solved, logistics costs and the risk of financial loss are reduced, and transaction efficiency and user experience are improved.

CN122335289APending Publication Date: 2026-07-03ZHONGSHAN YIBIAO GIFTS CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
ZHONGSHAN YIBIAO GIFTS CO LTD
Filing Date
2026-04-03
Publication Date
2026-07-03

AI Technical Summary

Technical Problem

Existing technologies have several drawbacks in personal gifting, offline consumption, and corporate gift distribution scenarios, including difficulty for the giver to obtain the recipient's address, gifts that do not meet the recipient's preferences, cumbersome procedures, high logistics costs, and the risk of financial loss.

Method used

The system adopts a QR code-based item delivery method and system, provides multiple interaction templates, generates a gift right data object and a unique QR code certificate. After the recipient scans the code, they confirm the item and submit the performance information. The system generates a performance instruction based on the item's origin and supports an asynchronous payment mechanism.

Benefits of technology

It solves the privacy problem of gift givers obtaining the recipient's address, reduces gift mismatch and waste, lowers logistics costs and the risk of financial loss, improves transaction efficiency and success rate, and provides a convenient gift selection and fulfillment process.

✦ Generated by Eureka AI based on patent content.

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Abstract

This application discloses a QR code-based item delivery method and system, comprising: responding to an initiator's operation by providing multiple preset item interaction templates; receiving the initiator's selection of a preset item interaction template and rule configuration operation, generating a gift right data object; the rule configuration parameters include at least configuration of the range of redeemable items, configuration of item source, whether to allow replacement, and configuration of fulfillment method; the fulfillment method configuration includes at least adding delivery address information; generating a QR code voucher based on the gift right data object; responding to the recipient's scanning operation of the QR code voucher; obtaining the final interactive item information and fulfillment information confirmed by the recipient, generating a confirmation interaction result; and executing a fulfillment operation based on the source of the final interactive item information. This method solves the problems of difficulty or awkwardness in obtaining gift delivery address information and the inability to know whether the recipient likes the gift.
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Description

Technical Field

[0001] This application relates to the fields of mobile internet and e-commerce technology, and in particular to a method and system for delivering goods. Background Technology

[0002] With the rapid development of mobile internet and e-commerce, the scenarios for product interaction based on the network are becoming increasingly diverse, and people are placing higher demands on the flexibility and convenience of gift-giving methods and product sales outreach.

[0003] Currently, in personal social gift-giving scenarios, users typically send gifts by mailing physical items, sending e-red envelopes, or fixed-denomination gift cards. In offline consumption scenarios such as tourism and exhibitions, consumers usually choose to have local specialties or large items mailed on-site or take them home themselves after purchasing them. In corporate gift distribution scenarios, companies mostly adopt the traditional model of advance procurement, warehousing, and distribution. In the sales of specialty agricultural products, merchants often use on-site one-on-one sales methods.

[0004] However, the aforementioned existing technologies have the following shortcomings in practical applications:

[0005] (1) In the context of personal gifting, it is difficult for the giver to know or is inconvenient to ask the recipient for the exact delivery address. Giving physical items or cash in person can also create social pressure. Electronic red envelopes or fixed gift cards lack emotional support and flexibility. Secondly, the items selected unilaterally by the giver often do not meet the recipient's preferences, resulting in the gifts being left idle and wasted.

[0006] (2) In temporary consumption scenarios such as exhibitions and tourist areas, merchants lack the technical means to quickly convert physical goods into digital vouchers, resulting in consumers having no choice but to either carry the goods themselves or mail them on-site after purchasing local specialties or large items. Carrying them themselves is inconvenient, while mailing them on-site requires manually filling out express delivery forms, which is a cumbersome process. If the goods need to be given to multiple people, it is necessary to inquire about and fill in multiple mailing addresses, making the operation even more complicated. Existing technology cannot support the convenient experience of consumers "purchasing once and giving it to multiple people after leaving the venue".

[0007] (3) In the corporate gift distribution scenario, companies need to purchase a large number of physical items in advance and bear the warehousing and express delivery costs. They also cannot effectively track employee satisfaction or customer feedback, which often results in the selected products not meeting the employees' preferences, leading to idle and wasteful gifts.

[0008] (4) The initiator often makes payment before knowing whether the recipient accepts the goods or confirms the receipt information. If the recipient refuses to accept the goods or does not exchange them, it will result in the loss of funds or goods. Summary of the Invention

[0009] Based on this, in response to the aforementioned technical problems, a QR code-based item delivery method and system are provided to solve the problems of difficulty or embarrassment in obtaining personal gift delivery address information, inability to clearly know whether the recipient likes the gift, and inconvenience in carrying items during offline shopping.

[0010] Firstly, a QR code-based method for delivering goods, the method comprising:

[0011] In response to the initiator's operation, a variety of preset item interaction templates are provided; the item interaction templates are used by the receiver to obtain the item through interaction.

[0012] The system receives the initiator's selection of the preset item interaction template and the rule configuration settings set by the initiator, and generates a gift right data object. The rule configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow changes, and the configuration of the fulfillment method. The fulfillment method configuration includes at least the addition of delivery address information.

[0013] A unique QR code certificate is generated based on the gift right data object;

[0014] In response to the recipient's scanning operation of the QR code certificate, the corresponding gift right data object is obtained and parsed; based on the item interaction mode template and rule configuration operation contained in the gift right data object, the corresponding interactive interface is presented to the recipient;

[0015] Obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information;

[0016] The fulfillment operation is performed based on the source of the final interactive item information: if the source is a first type of source, a delivery instruction is generated and sent to the initiator; if the source is a second type of source, a payment instruction is generated and sent to the initiator, and after obtaining the initiator's response to complete the payment, a delivery instruction is generated and sent to the corresponding source of the final interactive item information.

[0017] In the above scheme, optionally, the preset item interaction mode template corresponds to different interaction logic identifiers, and the interaction logic identifier is used to trigger the system to call the corresponding interaction control program from the preset interaction program library;

[0018] The interaction logic identifier includes at least one of the following:

[0019] The first identifier corresponds to the blind box drawing template and is used to trigger the random matching process;

[0020] The second identifier corresponds to the lottery drawing template and is used to trigger the probability selection process;

[0021] The third identifier corresponds to a specified item template and is used to trigger a single item retrieval procedure;

[0022] The fourth identifier corresponds to the free selection template and is used to trigger the item list display program.

[0023] Optionally, the rule configuration in the above scheme may also include: a limit on the number of times a change can be made and a configuration for the validity period of the exchange.

[0024] Optionally, in the above scheme, the first type of source includes: personal belongings;

[0025] The second category of sources includes at least one of the following: platform products, offline products from registered merchants, and products from temporary merchants.

[0026] In the above scheme, optionally, performing the fulfillment operation based on the source of the final interactive item information specifically includes:

[0027] When the source of the final interactive item information is a personal item, a first delivery instruction is generated and sent to the initiator.

[0028] When the source of the final interactive item information is a platform product, a pending payment order and a first payment instruction are generated and sent to the initiator; in response to the initiator completing the payment of the pending payment order, a second delivery instruction is generated and sent to the platform operator;

[0029] When the source of the final interactive item information is a product of a registered merchant or a temporary offline merchant, a pending payment order and a second payment instruction are generated and sent to the initiator; in response to the initiator completing the payment, a third delivery instruction is generated and sent to the corresponding registered merchant or temporary offline merchant.

[0030] Optionally, the performance information in the above scheme may also include a contact person and a contact number.

[0031] Optionally, in the above scheme, the QR code certificate is an electronic QR code or a physical QR code printed on a physical carrier.

[0032] Optionally, in the above scheme, the method further includes: storing lifecycle status data associated with the physical carrier;

[0033] The lifecycle states include:

[0034] When the product leaves the factory, the physical carrier is set to be inactive.

[0035] When a unique corresponding QR code certificate is generated based on the gift right data object, the physical carrier is set to an activated and ready-to-be-gifted state.

[0036] In response to the recipient's scanning operation of the QR code voucher, the physical carrier is set to an activated and ready-to-redeem state;

[0037] Once the corresponding performance instruction is generated and sent to the corresponding party, and the performance is completed, the physical carrier is set to the redeemed status.

[0038] Secondly, a QR code-based item delivery system, the system comprising:

[0039] Interaction method selection module: used to respond to the initiator's operation and provide a variety of preset item interaction templates; the item interaction templates are used by the receiver to obtain the item through interaction.

[0040] The rules configuration module is used to receive the initiator's selection of the preset item interaction template and the rules configuration settings set by the initiator, and to generate a gift right data object. The rules configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow the change operation, and the configuration of the fulfillment method. The fulfillment method configuration includes at least the addition of delivery address information.

[0041] QR code voucher generation module: used to generate a unique corresponding QR code voucher based on the gift right data object;

[0042] Parsing module: In response to the recipient's scanning operation of the QR code certificate, it obtains and parses the corresponding gift right data object; and presents the corresponding interactive interface to the recipient according to the item interaction mode template and rule configuration operation contained in the gift right data object.

[0043] Confirmation interaction result generation module: used to obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information;

[0044] Fulfillment Instruction Generation Module: Used to perform fulfillment operations based on the source of the final interactive item information: if the source is a first type of source, a delivery instruction is generated and sent to the initiator; if the source is a second type of source, a payment instruction is generated and sent to the initiator, and after obtaining the initiator's response to complete the payment, a delivery instruction is generated and sent to the corresponding source of the final interactive item information.

[0045] Thirdly, a computer-readable storage medium having a computer program stored thereon, which, when executed by a processor, implements the steps of the first QR code-based item delivery method described above.

[0046] This application has at least the following beneficial effects:

[0047] Compared with the prior art, this application has the following beneficial effects:

[0048] This application provides multiple preset item interaction templates, allowing the initiator to configure rules and parameters such as the range of redeemable items, item source, redemption validity period, whether replacement is allowed, and fulfillment method. This generates a gift right data object and a corresponding QR code voucher. The recipient scans the code and submits item confirmation and fulfillment information according to preset rules. Finally, the system generates a fulfillment instruction based on the item's source and sends it to the corresponding fulfilling party. In personal gifting scenarios, this mechanism solves the privacy problem of the giver not being able to obtain the recipient's address by placing the collection of the delivery address after the recipient's confirmation, avoiding the social awkwardness of giving gifts in person or requesting addresses. By allowing the recipient to change items within a preset range, it solves the problem of waste caused by mismatched gifts. In offline consumption scenarios, by binding physical cards to gift right data objects, physical goods are transformed into transferable digital vouchers, solving the pain points of inconvenience for consumers after purchasing local specialties or large items, and the cumbersome on-site mailing process. It also supports the convenient experience of "one-time purchase, distributed to multiple people after leaving." In corporate gift distribution and specialty agricultural product sales scenarios, lightweight voucher issuance and traceable QR code interaction effectively reduce logistics costs for sample delivery and gift distribution. Furthermore, this application employs a unified gift rights data model and a configurable rule engine, adapting various item interaction templates to diverse scenarios such as personal gift-giving, corporate marketing, offline consumption, and agricultural product sales. This resolves the contradiction of fragmented needs across multiple scenarios and the lack of a unified technology platform, achieving unified support for the core "intention transmission - delayed fulfillment" model.

[0049] By placing the payment process after the recipient confirms the fulfillment information, an asynchronous payment mechanism of "recipient confirmation → initiator payment → fulfiller shipment" is constructed. Specifically, when the goods originate from the platform or merchants, the system generates a pending payment order and notifies the initiator to pay only after the recipient confirms the goods and submits the delivery address. The initiator completes the payment only after knowing the recipient's explicit acceptance and accurate delivery address, effectively solving the risk of financial and goods loss caused by initiators paying in advance due to concerns about recipient refusal or non-redeemability in the traditional model. When the goods originate from personal belongings, the shipment instruction is triggered directly without a payment step, further lowering the transaction threshold. This mechanism significantly reduces the initiator's payment concerns and trust costs in scenarios with information asymmetry, such as online gifting and social distribution, improving transaction efficiency and success rate. Attached Figure Description

[0050] Figure 1 A flowchart illustrating a QR code-based item delivery method provided in one embodiment of this application;

[0051] Figure 2A structural diagram of a QR code-based item delivery system provided in one embodiment of this application;

[0052] Figure 3 A flowchart illustrating the creation of a gift right data object by a user, as provided in one embodiment of this application;

[0053] Figure 4 This is a schematic diagram of the interaction of an item redemption system provided in one embodiment of this application;

[0054] Figure 5 A state flowchart of a physical carrier provided in one embodiment of this application. Detailed Implementation

[0055] To make the objectives, technical solutions, and advantages of this application clearer, the following detailed description is provided in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative and not intended to limit the scope of this application.

[0056] In the description of this application: unless otherwise stated, "a plurality of" means two or more. The terms "first," "second," "third," etc., in this application are intended to distinguish the objects referred to and do not have any special meaning in terms of technical connotation (e.g., they should not be construed as an emphasis on importance or order). Expressions such as "including," "comprising," and "having" also mean "not limited to" (certain units, components, materials, steps, etc.).

[0057] In one embodiment, such as Figure 1 As shown, a QR code-based item delivery method is provided, the method comprising:

[0058] Step S1: In response to the initiator's operation, provide a variety of preset item interaction templates; the item interaction templates are used by the receiver to obtain the item through interaction.

[0059] Step S2: Receive the initiator's selection of the preset item interaction template and the rule configuration operation set by the initiator, and generate a gift right data object; the rule configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow the change operation, and the configuration of the fulfillment method; the fulfillment method configuration includes at least adding delivery address information.

[0060] Step S3: Generate a unique corresponding QR code certificate based on the gift right data object.

[0061] Step S4: In response to the recipient's scanning operation of the QR code certificate, obtain and parse the corresponding gift right data object; based on the item interaction mode template and rule configuration operation contained in the gift right data object, present the corresponding interactive interface to the recipient.

[0062] Step S5: Obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information;

[0063] Step S6: Perform fulfillment operation according to the source of the final interactive item information: if the source is a first type of source, generate a delivery instruction and send it to the initiator; if the source is a second type of source, generate a payment instruction and send it to the initiator, and after obtaining the initiator's response to complete the payment, generate a delivery instruction and send it to the corresponding source of the final interactive item information.

[0064] In this embodiment, the specific components include:

[0065] (1) Creation of the right to rites and selection of its carrier: such as Figure 3 The image shows the creation of gift rights data. The initiator (user or merchant) selects a scenario template, configures rules, and selects a carrier: generate an electronic QR code, or associate it with a physical blank card (which is activated by scanning its initial QR code to bind to the ID).

[0066] (2) Transfer of rights: Transfer an electronic image or physical card containing a QR code to the recipient.

[0067] (3) Scan code verification and interaction: the recipient scans the code, and the system verifies and guides the interaction: if it is a lottery, the lottery action is completed; if it is allowed to change, the exclusive redemption area is displayed.

[0068] (4) Receipt and Trigger: The recipient confirms receipt (or completes the lottery) and submits key performance information (mainly the delivery address). This action triggers a system status change.

[0069] (5) Asynchronous fulfillment: The system pushes tasks to be executed (payment reminder, delivery reminder) to the corresponding fulfillment party (gift-giving user, platform supply chain, and on-site merchant) according to the gift right type.

[0070] In this application, "performing party" refers to the entity responsible for completing the delivery of the goods or related operations, including but not limited to:

[0071] Initiator: When the item originates from an individual's own possession, the initiator shall ship the item themselves;

[0072] Platform operator: When the goods originate from the platform, the platform operator or its partner supply chain shall complete the delivery;

[0073] Merchants: When the source of the goods is a merchant's product, that merchant shall complete the shipment.

[0074] Offline temporary merchants: When the goods come from offline temporary merchants, the merchant is responsible for shipping.

[0075] (6) Logistics execution and closed loop: The responsible party completes the payment or delivery operation, the logistics information is synchronized to the system for all parties to query, and the process ends.

[0076] like Figure 4 The diagram illustrates the process of the recipient scanning a QR code to redeem the gift and triggering fulfillment. The recipient scans the QR code, the system sends a verification request to the gift rights verification service, retrieves the gift rights data, and displays the corresponding interface (item interaction method, redemption area, etc.). The recipient interacts with the interface, submits their selection, and confirms by filling in their address. The system receives the address, generates an order request, and performs subsequent fulfillment operations, such as requesting payment. After payment is processed, the system displays a message to the recipient indicating successful receipt and pending shipment.

[0077] In the aforementioned QR code-based item delivery method, this application provides multiple preset item interaction templates. The initiator configures rules and parameters such as the range of redeemable items, item source, redemption validity period, whether replacement is allowed, and fulfillment method to generate a gift right data object and a corresponding QR code voucher. After scanning the code, the recipient completes item confirmation and submits fulfillment information according to preset rules. Finally, the system generates a fulfillment instruction based on the item source and sends it to the corresponding fulfilling party. In personal gifting scenarios, this mechanism solves the privacy problem of the giver not being able to obtain the recipient's address by placing the collection of the delivery address after the recipient's confirmation, avoiding the social awkwardness of giving gifts in person or asking for addresses. By allowing the recipient to change items within a preset range, it solves the problem of idle waste caused by mismatched gifts. In offline consumption scenarios, by binding physical cards with gift right data objects, physical goods are transformed into transferable digital vouchers, solving the pain points of consumers finding it inconvenient to carry local specialties or large items and the cumbersome on-site mailing process, and supporting the convenient experience of "one-time purchase, distributed to multiple people after leaving the store". In corporate gift distribution and specialty agricultural product sales scenarios, lightweight voucher issuance and traceable QR code interaction effectively reduce logistics costs for sample delivery and gift distribution. Furthermore, this application employs a unified gift rights data model and a configurable rule engine, adapting various item interaction templates to diverse scenarios such as personal gift-giving, corporate marketing, offline consumption, and agricultural product sales. This resolves the contradiction of fragmented needs across multiple scenarios and the lack of a unified technology platform, achieving unified support for the core "intention transmission - delayed fulfillment" model.

[0078] In one embodiment, the preset item interaction mode template corresponds to different interaction logic identifiers, and the interaction logic identifiers are used to trigger the system to call the corresponding interaction control program from the preset interaction program library.

[0079] The interaction logic identifier includes at least one of the following:

[0080] The first identifier corresponds to the blind box drawing template and is used to trigger the random matching process;

[0081] The second identifier corresponds to the lottery drawing template and is used to trigger the probability selection process;

[0082] The third identifier corresponds to a specified item template and is used to trigger a single item retrieval procedure;

[0083] The fourth identifier corresponds to the free selection template and is used to trigger the item list display program.

[0084] In one embodiment, the rule configuration further includes: a limit on the number of replacements and a configuration for the redemption validity period.

[0085] In one embodiment, the first type of source includes: personal belongings;

[0086] The second category of sources includes at least one of the following: platform products, offline products from registered merchants, and products from temporary merchants.

[0087] In this embodiment, when the initiator selects "personal belongings" as the source of the items, the initiator needs to upload physical photos of the items through the system (including at least one group photo with a handwritten user ID and date), and fill in information such as the item name, category, and condition description. After an individual uploads their own items to the platform, the uploaded items are displayed in "My Gift Vault," which is only visible to the individual. These items can only be used for gifting and cannot be sold. Only after registering as a merchant can the products listed by the merchant be sold and selected as gifts by the giver. Therefore, when the giver chooses items they have uploaded themselves to send as gifts, no fee is required. After the recipient receives the gift, the platform notifies the giver to send the item back.

[0088] In one embodiment, performing the fulfillment operation based on the source of the final interactive item information specifically includes:

[0089] When the source of the final interactive item information is a personal item, a first delivery instruction is generated and sent to the initiator.

[0090] When the source of the final interactive item information is a platform product, a pending payment order and a first payment instruction are generated and sent to the initiator; in response to the initiator completing the payment of the pending payment order, a second delivery instruction is generated and sent to the platform operator;

[0091] When the source of the final interactive item information is a product of a registered merchant or a temporary offline merchant, a pending payment order and a second payment instruction are generated and sent to the initiator; in response to the initiator completing the payment, a third delivery instruction is generated and sent to the corresponding registered merchant or temporary offline merchant.

[0092] In one embodiment, the performance information also includes a contact person and a contact number;

[0093] In one embodiment, the QR code credential is an electronic QR code or a physical QR code printed on a physical carrier.

[0094] In one embodiment, the method further includes: storing lifecycle status data associated with the physical carrier;

[0095] The lifecycle states include:

[0096] When the product leaves the factory, the physical carrier is set to be inactive.

[0097] When a unique corresponding QR code certificate is generated based on the gift right data object, the physical carrier is set to an activated and ready-to-be-gifted state.

[0098] In response to the recipient's scanning operation of the QR code voucher, the physical carrier is set to an activated and ready-to-redeem state;

[0099] Once the corresponding performance instruction is generated and sent to the corresponding party, and the performance is completed, the physical carrier is set to the redeemed status.

[0100] like Figure 5 As shown, in more detail, the card can be set to more states, such as: initially in an inactive state, becoming activated and ready to be given after the merchant and the gift giver scan the QR code on the card; after the gifting action occurs and the gift rights data and rules are configured, it becomes given and ready to be claimed; after the gift recipient scans the code, it becomes scanned and ready to be redeemed; after the gift recipient confirms the redemption and fills in the address, it becomes redeemed and ready to be shipped.

[0101] In one embodiment, a QR code-based item delivery system includes:

[0102] Interaction method selection module: used to respond to the initiator's operation and provide a variety of preset item interaction templates; the item interaction templates are used by the receiver to obtain the item through interaction.

[0103] The rules configuration module is used to receive the initiator's selection of the preset item interaction template and the rules configuration settings set by the initiator, and to generate a gift right data object. The rules configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow the change operation, and the configuration of the fulfillment method. The fulfillment method configuration includes at least the addition of delivery address information.

[0104] QR code voucher generation module: used to generate a unique corresponding QR code voucher based on the gift right data object;

[0105] Parsing module: In response to the recipient's scanning operation of the QR code certificate, it obtains and parses the corresponding gift right data object; and presents the corresponding interactive interface to the recipient according to the item interaction mode template and rule configuration operation contained in the gift right data object.

[0106] Confirmation interaction result generation module: used to obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information;

[0107] Fulfillment Instruction Generation Module: Used to perform fulfillment operations based on the source of the final interactive item information: if the source is a first type of source, a delivery instruction is generated and sent to the initiator; if the source is a second type of source, a payment instruction is generated and sent to the initiator, and after obtaining the initiator's response to complete the payment, a delivery instruction is generated and sent to the corresponding source of the final interactive item information.

[0108] In this embodiment, such as Figure 2 As shown, the method implemented in this application includes multiple modules, specifically: A multi-role backend management module: Personal User Backend: Manages the "Personal Gift Library," gift-giving records, and gift-receiving records. Merchant / Enterprise Backend: Provides independent space for product listing, order management, and physical card procurement and activation. It particularly supports tourism specialty product merchants in quickly binding their products to physical cards. Platform Operation Backend: Manages the platform's product library, user system, card printing supply chain, and global orders.

[0109] This invention employs a layered design. Users interact with the platform through front-end applications such as WeChat mini-programs, and requests are processed by core back-end services such as the gift right creation and rule engine module and the QR code voucher management module. These services collaborate with external services such as payment and logistics to ultimately complete the gift-giving loop. All business data, such as gift right rules, product information, and card binding relationships, are structured and stored in the corresponding databases.

[0110] The following are specific implementation methods for multiple application scenarios of the system in this application:

[0111] (1) Scenario 1: Personal cross-city gift giving (solving the issues of address privacy and surprise);

[0112] User A wants to surprise their friend B, who lives in another city, with a birthday. They open the mini-program and enter the gift creation process, such as... Figure 3 As shown, he first selected the "Surprise Blind Box" template, set a budget of 200 yuan, and checked "Allow Changes". Next, he added several snacks from the platform's product library to his designated "Redeem Area". Finally, he selected to generate an "Electronic Voucher", and the system immediately generated a unique electronic QR code.

[0113] User A sends a QR code image to friend B via WeChat. After friend B scans the code, as follows... Figure 4 As shown in the sequence diagram, the mobile app initiates a verification request to the platform. After successful verification, the platform displays an interactive page to user B according to the gift-giving rules: "A is sending you a mystery blind box!" with options to "accept directly" and "redeem one." User B selects "redeem one," and the interface redirects to a pre-set snack redemption area. User B ultimately chooses a box of chocolates priced at 188 yuan and fills in their home address.

[0114] At the moment B confirms submission, such as Figure 4 As shown, the system triggers the fulfillment process: generating an order and initiating a deduction from A's payment (using a "deliver first, pay later" model). After A successfully pays, the platform automatically calls the logistics interface to arrange delivery. Throughout the entire process, A does not need to ask B's address beforehand; the sentiment has been successfully conveyed, and B receives a gift that perfectly suits their wishes.

[0115] (2) Scenario 2: Enterprises distribute annual meeting gifts in bulk (solving logistics and personalization issues);

[0116] Company C purchased custom-made blank business cards for its 500 employees. Administrative staff log into the company's backend system, such as... Figure 3 As shown in the process, enter batch operation mode: scan the initial QR code on the back of the card, and the system backend will automatically bind each card to a preset gift right. This gift right is set so that employees can choose any item from the platform's health product category, valued at 300 yuan, to redeem.

[0117] At the annual meeting, employees received physical cards. After returning home, employees can scan the code at any time to freely select products from the health category section and fill in their personal shipping address. Once the employee confirms the redemption, such as... Figure 4 As shown, the system generates an independent order for each employee and notifies the company's finance department to make a unified payment. Subsequently, the goods are shipped directly from the platform's partner suppliers to the address designated by each employee. This solution utilizes... Figure 5 The status flow of the cards shown, from "Activated and Pending Gift" to "Completed," perfectly replaces the traditional, tedious work of purchasing, transporting, distributing, and compiling address statistics for gifts.

[0118] (3) Scenario 3: Sales of tourist souvenirs (solving the problems of inconvenience in carrying and immediate transfer).

[0119] Tourist D wanted to buy some tea after tasting it at a West Lake Longjing tea shop, but it was inconvenient to carry. The shop assistant took out a blank card, and the tourist scanned the QR code on the card using the shop's terminal. Figure 3 Following the path indicated by "Physical Voucher," quickly select the "250g Premium Longjing Tea" product in the backend interface and complete the binding and activation process. After payment, Tourist D leaves carrying only a lightweight card.

[0120] The following day, D scanned the card's QR code, and the page displayed that the status of his exclusive gift right was "gifted and awaiting collection" (corresponding to...). Figure 5 Status). D. Enter the company address and confirm receipt. The tea shop's backend system is as follows: Figure 3 As shown, I immediately received a notification for an order that was pending shipment, and then the order was packaged and shipped.

[0121] Meanwhile, D wants to give a box of tea to customer E. He could ask the shop assistant to activate a new card on the spot. This time, D chooses the "gift" mode, generates the gift certificate, and sends the activated card (or electronic code image) to E via WeChat. Only after E scans the code, receives the gift, and fills in their address will the system notify D to pay, and the tea shop will then ship the tea to E. This process perfectly solves a series of pain points for tourists, such as carrying large quantities, fear of rejection for multiple purchases, and the need for immediate gifting.

[0122] (4) Scenario 4: Merchant onboarding and socialized distribution;

[0123] Agricultural product brand F has joined the platform and opened an independent merchant backend. F has listed its honey in the platform's product database. When user G browses the page, they can either purchase directly or choose the "gift" option. If G chooses to gift, the following applies: Figure 3 The creation process involves adding honey to the gift certificate and using a "send now, pay later" setting. A QR code is generated and then sent to friend H.

[0124] After H receives it, as Figure 4 As shown, orders appear directly in F's merchant backend, with F responsible for packaging and shipping to H, while the system simultaneously deducts payment from G. This model provides F with a new, low-risk distribution channel based on social relationships. Physical cards, such as... Figure 5 As shown in the lifecycle, as a digital touchpoint for offline traffic, it can be purchased in bulk by F for use in scenarios such as exhibitions and on-the-ground promotions, seamlessly guiding offline customers to online for continuous service and repeat purchases.

[0125] The beneficial effects of this invention are:

[0126] 1. Social benefits: It has reshaped a healthy and relaxed culture of social gift-giving, reducing resource waste and social pressure.

[0127] 2. User experience: It provides the recipient with unprecedented privacy protection and freedom of choice; and provides the giver with a convenient, dignified and creative way to express their feelings.

[0128] 3. Commercial Value:

[0129] For the platform: It has built a multilateral market connecting individuals, businesses, and merchants, creating new e-commerce transaction scenarios.

[0130] For brick-and-mortar businesses: It provides a powerful tool for "digitalizing products" and "socializing sales," which is especially beneficial to distinctive industries such as tourism, cultural and creative industries, and agricultural products, breaking through geographical and carrying limitations.

[0131] For enterprises and institutions: It provides an efficient, digitalized gift and welfare distribution solution with high employee satisfaction.

[0132] Technical benefits: Through an ingenious system design, a unified "gift and power" model elegantly solves several seemingly unrelated market pain points, demonstrating a high degree of technological integration and innovation.

[0133] Key points of this application:

[0134] 1. Privacy protection process design of "address post-processing": The collection of delivery address is creatively placed after the recipient "confirms receipt", which fundamentally solves the social problem of asking for address in gift-giving scenarios.

[0135] 2. "One code, three states" physical card technology: The QR code on the same physical card has three states: "not activated (blank)," "activated (bound to specific gift rights)," and "redeemed (completed)." Its meaning and direction are controlled by cloud data, realizing the digital rebirth of physical media.

[0136] 3. The flexible gifting model of "configurable redemption zone": It allows the gift giver to define a closed and personalized selection pool of goods (which can include their own items and platform products) as the range that the recipient can change, thus achieving a balance between "control" and "freedom".

[0137] 4. Unified architecture of "scenario-based templates": The system uses the same data model and process engine at the bottom layer to support multiple differentiated scenarios such as personal surprise gifts, corporate bulk gifts, and sales of tourist specialties, demonstrating high technical scalability and business adaptability.

[0138] This application is applicable to multiple scenarios:

[0139] Scenario 1: Personal cross-city gifting: The sender does not need to obtain the address in advance, and the recipient fills in the delivery address by themselves, avoiding social embarrassment, and also supports changing the gift.

[0140] Scenario 2: Corporate Annual Meeting Gift Distribution: The company sets up a unified gift pool, and employees scan the code to select gifts themselves, reducing warehousing, distribution and logistics costs, while also tracking redemption rates and satisfaction levels.

[0141] Scenario 3: Offline sales of tourist souvenirs in physical stores: Merchants take photos of the products in temporary environments such as scenic spots and exhibitions and quickly put them on the shelves. Users can scan the code to select and fill in their address, without having to carry them on-site.

[0142] Scenario 4: Socialized Distribution for Merchants: Users can share redemption links to social platforms, creating social viral growth and improving product dissemination efficiency and sales.

[0143] Scenario 5: Rapid Bulk Sales of Seasonal and Regional Agricultural Products. For agricultural products that are highly seasonal, have low circulation, and are distinctly regional, merchants distribute physical containers with pre-linked benefits on-site. After leaving, users can share these containers with multiple people, achieving viral bulk sales. Recipients scan a QR code to confirm their intention and fill in their address; after the initiator completes payment, the merchant fulfills the order and ships the goods.

[0144] For specific limitations regarding a QR code-based item delivery system, please refer to the limitations of a QR code-based item delivery method described above, which will not be repeated here. The modules in the aforementioned QR code-based item delivery system can be implemented entirely or partially through software, hardware, or a combination thereof. These modules can be embedded in or independent of the processor in a computer device, or stored in the memory of a computer device as software, so that the processor can call and execute the corresponding operations of each module.

[0145] In one embodiment, a computer-readable storage medium is also provided, on which a computer program is stored relating to all or part of the processes in the methods of the above embodiments.

[0146] The technical features of the above embodiments can be combined in any way. For the sake of brevity, not all possible combinations of the technical features in the above embodiments are described. However, as long as there is no contradiction in the combination of these technical features, they should be considered to be within the scope of this specification.

[0147] The embodiments described above are merely illustrative of several implementation methods of this application, and while the descriptions are relatively specific and detailed, they should not be construed as limiting the scope of the invention patent. It should be noted that those skilled in the art can make various modifications and improvements without departing from the concept of this application, and these all fall within the protection scope of this application. Therefore, the protection scope of this patent application should be determined by the appended claims.

Claims

1. A method for delivering goods based on QR codes, characterized in that, The method includes: In response to the initiator's operation, a variety of preset item interaction templates are provided; the item interaction templates are used by the receiver to obtain the item through interaction. The system receives the initiator's selection of the preset item interaction template and the rule configuration settings set by the initiator, and generates a gift right data object. The rule configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow changes, and the configuration of the fulfillment method. The fulfillment method configuration includes at least the addition of delivery address information. A unique QR code certificate is generated based on the gift right data object; In response to the recipient's scanning operation of the QR code certificate, the corresponding gift right data object is obtained and parsed; based on the item interaction mode template and rule configuration operation contained in the gift right data object, the corresponding interactive interface is presented to the recipient; Obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information; The fulfillment operation is performed based on the source of the final interactive item information: if the source is a first type of source, a delivery instruction is generated and sent to the initiator; if the source is a second type of source, a payment instruction is generated and sent to the initiator, and after obtaining the initiator's response to complete the payment, a delivery instruction is generated and sent to the corresponding source of the final interactive item information.

2. The QR code-based item delivery method according to claim 1, characterized in that, The preset item interaction mode templates correspond to different interaction logic identifiers, and the interaction logic identifiers are used to trigger the system to call the corresponding interaction control program from the preset interaction program library. The interaction logic identifier includes at least one of the following: The first identifier corresponds to the blind box drawing template and is used to trigger the random matching process; The second identifier corresponds to the lottery drawing template and is used to trigger the probability selection process; The third identifier corresponds to a specified item template and is used to trigger a single item retrieval procedure; The fourth identifier corresponds to the free selection template and is used to trigger the item list display program.

3. The QR code-based item delivery method according to claim 1, characterized in that, The rule configuration also includes: the limit on the number of times a change can be made, and the configuration of the redemption validity period.

4. The QR code-based item delivery method according to claim 1, characterized in that, The first category of sources includes: personal belongings; The second category of sources includes at least one of the following: platform products, offline products from registered merchants, and products from temporary merchants.

5. The QR code-based item delivery method according to claim 1 or 4, characterized in that, The specific steps for performing the fulfillment operation based on the source of the final interactive item information include: When the source of the final interactive item information is a personal item, a first delivery instruction is generated and sent to the initiator. When the source of the final interactive item information is a platform product, a pending payment order and a first payment instruction are generated and sent to the initiator; in response to the initiator completing the payment of the pending payment order, a second delivery instruction is generated and sent to the platform operator; When the source of the final interactive item information is a product of a registered merchant or a temporary offline merchant, a pending payment order and a second payment instruction are generated and sent to the initiator; in response to the initiator completing the payment, a third delivery instruction is generated and sent to the corresponding registered merchant or temporary offline merchant.

6. The QR code-based item delivery method according to claim 1, characterized in that, The performance information also includes contact person and contact number.

7. The QR code-based item delivery method according to claim 1, characterized in that, The QR code certificate is an electronic QR code or a physical QR code printed on a physical carrier.

8. The QR code-based item delivery method according to claim 7, characterized in that, The method further includes: storing lifecycle status data associated with the physical carrier; The lifecycle states include: When the product leaves the factory, the physical carrier is set to be inactive. When a unique corresponding QR code certificate is generated based on the gift right data object, the physical carrier is set to an activated and ready-to-be-gifted state. In response to the recipient's scanning operation of the QR code voucher, the physical carrier is set to an activated and ready-to-redeem state; Once the corresponding performance instruction is generated and sent to the corresponding party, and the performance is completed, the physical carrier is set to the redeemed status.

9. A QR code-based item delivery system, characterized in that, The system includes: Interaction method selection module: used to respond to the initiator's operation and provide a variety of preset item interaction templates; the item interaction templates are used by the receiver to obtain the item through interaction. The rules configuration module is used to receive the initiator's selection of the preset item interaction template and the rules configuration settings set by the initiator, and to generate a gift right data object. The rules configuration parameters include at least the configuration of the range of redeemable items, the configuration of the source of items, whether to allow the change operation, and the configuration of the fulfillment method. The fulfillment method configuration includes at least the addition of delivery address information. QR code voucher generation module: used to generate a unique corresponding QR code voucher based on the gift right data object; Parsing module: In response to the recipient's scanning operation of the QR code certificate, it obtains and parses the corresponding gift right data object; and presents the corresponding interactive interface to the recipient according to the item interaction mode template and rule configuration operation contained in the gift right data object. Confirmation interaction result generation module: used to obtain the final interactive item information and performance information confirmed by the recipient, and generate a confirmation interaction result; the performance information includes at least the delivery address information; Fulfillment Instruction Generation Module: Used to perform fulfillment operations based on the source of the final interactive item information: if the source is a first type of source, a delivery instruction is generated and sent to the initiator; if the source is a second type of source, a payment instruction is generated and sent to the initiator, and after obtaining the initiator's response to complete the payment, a delivery instruction is generated and sent to the corresponding source of the final interactive item information.

10. A computer-readable storage medium having a computer program stored thereon, characterized in that, When the computer program is executed by a processor, it implements the steps of the method according to any one of claims 1 to 7.