Dynamic rendering optimization method and device, electronic equipment and storage medium
Patent Information
- Application Number
- CN202610692457.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2026-05-19
- Publication Date
- 2026-10-16
AI Technical Summary
[0004]本申请提供了一种动态渲染优化方法及装置、电子设备和存储介质,以至少解决相关技术中在前端渲染时没有根据设备性能进行动态调整,由此可能会导致资源利用率失衡的问题
[0010]This application addresses the challenges of real-time acquisition of user device hardware performance and network status parameters, generating a comprehensive computing power score. Based on this score, a target performance level for the user device is determined, and a target rendering optimization strategy is generated from a preset strategy template library. This strategy includes frame rate control, rendering mechanism, model compression, and lighting simplification strategies. Simultaneously, the target rendering optimization strategy is executed to dynamically adjust the frame rate cap, rendering trigger mechanism, model loading accuracy, and lighting computation complexity during the rendering process. Furthermore, performance indicators are monitored in real-time during rendering, and the monitoring results are fed back to the strategy generation step, forming a closed-loop control. Therefore, this solution resolves the problems of resource utilization imbalance, insufficient frame rate stability, and cross-device adaptation failures caused by the use of fixed rendering parameters, lack of dynamic adaptation to device hardware performance and network status, and absence of a closed-loop adjustment mechanism for performance monitoring and feedback in existing technologies. This achieves precise matching between the 3D rendering strategy and the user device performance, reducing device resource consumption while ensuring rendering quality, improving resource utilization and frame rate stability, and providing a consistent and smooth 3D rendering experience across different devices.