Magic cube exploration amusement park

By designing a Rubik's Cube adventure amusement park, it provides a diverse adventure experience, solves the problem of the single existing amusement park facilities, stimulates tourists' desire to explore, increases the diversity and stimulation of the experience, and enhances the appeal and competitiveness of the amusement park.

CN222641215UActive Publication Date: 2025-03-21GUANGZHOU TONGXIN IND CO LTD
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Patent Information

Application Number
CN202421050686.0
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-05-15
Publication Date
2025-03-21
Estimated Expiration
2034-05-15

AI Technical Summary

Technical Problem

The existing playground facilities are single, unable to meet the needs of people of different ages and preferences at the same time, and lack of sufficient stimulating and challenging projects, resulting in a single and boring visitor experience, limiting the appeal and sustainable development of the playground.

Method used

A Rubik's Cube Adventure Amusement Park was designed, including the main room of Rubik's Cube Adventure, a peculiar adventure room, an electric induction push door, a cross wall, a submarine simulation adventure room, a starry sky tunnel simulation adventure room, a mirror maze adventure room, a rainforest simulation adventure room, an outdoor castle waiting pavilion, a spiral slide, a mesh rope adventure room and an outskirt slide. Through the combination of these facilities, a diverse adventure experience is provided.

Benefits of technology

Through diverse adventure experiences, tourists' desire to explore, provide interesting opportunities for breakthroughs and scenario simulation, and increase the diversity and stimulation of tourists' experiences, thereby enhancing the attractiveness and competitiveness of the playground and promoting sustainable development.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to the technical field of building design, in particular to a magic cube adventure amusement ground which comprises a magic cube adventure main room, a peculiar adventure room is arranged on one side of the magic cube adventure main room, an electric induction push door is installed on one side of the peculiar adventure room in a sliding mode, and a cross partition wall is fixedly installed in the peculiar adventure room. The peculiar exploration room is divided into four rooms by the cross partition wall, a seabed simulation exploration room and a starry sky tunnel simulation exploration room are fixedly installed on one side of the electric induction push door, and a mirror image labyrinth exploration room and a rainforest simulation exploration room are fixedly installed on the side, away from the seabed simulation exploration room and the starry sky tunnel simulation exploration room, of the electric induction push door; the device can selectively enter from the seabed simulation exploration room or enter from the seabed simulation exploration room so as to circularly experience the mirror image labyrinth exploration room and the rainforest simulation exploration room, and interesting breakthrough and scene simulation are carried out in different controllable indoor environments, so that the exploration desire for unknown things is stimulated.
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Description

Technical Field

[0001] The utility model relates to the technical field of architectural design, in particular to a magic cube adventure amusement park. Background Art

[0002] In indoor amusement venues, building structure technology is usually involved to ensure the stability and safety of the venue. To ensure the reliability, fun and safety of the facilities, there are a variety of amusement equipment, such as roller coasters that bring extreme excitement, carousels full of romance and fantasy, and swings, slides and other simple but interesting facilities. These facilities can meet the needs of people of different ages and preferences, allowing people to enjoy the fun of playing. In terms of atmosphere creation, they are usually colorful, cheerful and bright, and the coordination of music and lights adds a lively atmosphere, making people feel full of vitality and joy as soon as they enter.

[0003] The existing amusement park combination venues have relatively simple play facilities, which makes players not want to experience them again after one experience. They cannot adapt to multiple groups of people at the same time. For children, it may not be able to fully meet their interests and development needs at different stages, limiting the diversity of their experience. For teenagers and adults, there may not be enough stimulating or challenging projects, making them feel boring. Moreover, this simplicity also makes the attraction of the amusement park relatively limited, making it difficult to retain different types of tourists for a long time, and is not conducive to the sustainable development and competitiveness of the amusement park itself. Utility Model Content

[0004] In view of this, the purpose of the utility model is to provide a magic cube adventure amusement park to solve the problem that the amusement facilities are not novel.

[0005] Based on the above purpose, the utility model provides a Rubik's Cube adventure amusement park, including: a Rubik's Cube adventure main room, a strange adventure room is arranged on one side of the Rubik's Cube adventure main room, an electric induction push door is slidably installed on one side of the strange adventure room, a cross partition wall is fixedly installed inside the strange adventure room, the cross partition wall divides the strange adventure room into four rooms, an underwater simulation adventure room and a starry sky tunnel simulation adventure room are fixedly installed on one side of the electric induction push door, and a mirror maze adventure room and a rainforest simulation adventure room are fixedly installed on the side of the electric induction push door away from the underwater simulation adventure room and the starry sky tunnel simulation adventure room.

[0006] As an optional implementation, an outdoor castle observation pavilion is fixedly installed above the unique adventure room, a plurality of high-strength acrylic transparent panels are fixedly installed on the outdoor castle observation pavilion, and one end of the outdoor castle observation pavilion is fixedly connected to an observation pavilion passage.

[0007] As an optional implementation, the end of the viewing pavilion passage away from the outdoor castle viewing pavilion is fixedly connected to the Rubik's Cube Adventure Main Room, a simulated waterfall blackout curtain is fixedly installed on one side of the Rubik's Cube Adventure Main Room, and a three-dimensional Rubik's Cube projection is fixedly installed on the top of the Rubik's Cube Adventure Main Room.

[0008] As an optional implementation, a spiral slide is fixedly installed inside the Rubik's Cube Adventure main room, and one end of the spiral slide is fixedly connected to the observation pavilion passage.

[0009] As an optional implementation, one end of the spiral slide away from the observation pavilion passage is fixedly connected to a net rope exploration room, and the net rope exploration room is fixedly installed on one side of the Rubik's Cube exploration main room.

[0010] As an optional implementation, an outer slide is fixedly installed on the side of the rope exploration room away from the Rubik's Cube exploration main room, and the outer slide is fixed on the ground.

[0011] As an optional implementation, an obstacle climbing room is fixedly installed at the lower end of the rope net adventure room, and a suspended suspension bridge room is fixedly installed at one end of the obstacle climbing room away from the rope net adventure room.

[0012] Beneficial effects of the utility model:

[0013] 1. The utility model is entered through an electric induction push door, and the first thing you see is the underwater simulation exploration room and the starry sky tunnel simulation exploration room. You can choose to enter from the underwater simulation exploration room or the underwater simulation exploration room, and then experience the mirror maze exploration room and the rainforest simulation exploration room in a cycle. Players can experience the explorations one by one, and can choose to return from the electric induction push door, or enter the main Rubik's Cube exploration room from the exploration room. In a controllable indoor environment, you can conduct interesting levels and scenario simulations to stimulate your desire to explore the unknown.

[0014] 2. The utility model can climb to the outdoor castle viewing pavilion through the spiral slide to view the overall scenery of the amusement park, and slide down from the outdoor castle viewing pavilion to the ground through the spiral slide, which can bring a strong sense of speed and excitement to tourists and make people excited. Its unique spiral shape is attractive in appearance and gives people a novel visual experience. BRIEF DESCRIPTION OF THE DRAWINGS

[0015] In order to more clearly illustrate the technical solutions in the present invention or the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings in the following description are only for the present invention. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.

[0016] Figure 1This is a schematic diagram of the overall appearance of the Rubik's Cube Adventure of the embodiment of the utility model;

[0017] Figure 2 This is a schematic cross-sectional view of the internal structure of the Rubik's Cube Adventure of the embodiment of the utility model;

[0018] Figure 3 This is a front view cutaway schematic diagram of a unique exploration room according to an embodiment of the utility model;

[0019] Figure 4 This is a top view cutaway diagram of the unique exploration room of the utility model embodiment.

[0020] The markings in the figure are:

[0021] 100. Rubik's Cube Adventure Main Room; 101. 3D Rubik's Cube Projection; 102. Rope Adventure Room; 103. External Slide; 104. Obstacle Climbing Room; 105. Suspended Bridge Room; 106. Outdoor Castle Observation Pavilion; 107. Unique Adventure Room; 108. Electric Induction Sliding Door; 109. Simulated Waterfall Blackout Curtain; 110. Spiral Slide; 111. High-Strength Acrylic Transparent Board; 112. Observation Pavilion Passage; 113. Mirror Maze Adventure Room; 114. Rainforest Simulation Adventure Room; 115. Undersea Simulation Adventure Room; 116. Star Tunnel Simulation Adventure Room; 117. Cross Partition Wall. DETAILED DESCRIPTION

[0022] In order to make the purpose, technical solutions and advantages of the present invention more clearly understood, the present invention is further described in detail below in conjunction with specific embodiments.

[0023] It should be noted that, unless otherwise defined, the technical terms or scientific terms used in the present invention should be understood by people with ordinary skills in the field to which the present invention belongs. The words "first", "second" and similar words used in the present invention do not indicate any order, quantity or importance, but are only used to distinguish different components. "Include" or "comprise" and similar words mean that the elements or objects appearing before the word include the elements or objects listed after the word and their equivalents, without excluding other elements or objects. "Connect" or "connected" and similar words are not limited to physical or mechanical connections, but may include electrical connections, whether direct or indirect. "Up", "down", "left", "right" and the like are only used to indicate relative positional relationships. When the absolute position of the described object changes, the relative positional relationship may also change accordingly.

[0024] like Figure 1-Figure 4As shown, a Rubik's Cube adventure amusement park includes: a Rubik's Cube adventure main room 100, characterized in that a strange adventure room 107 is arranged on one side of the Rubik's Cube adventure main room 100, an electric induction push door 108 is slidably installed on one side of the strange adventure room 107, a cross partition wall 117 is fixedly installed inside the strange adventure room 107, the cross partition wall 117 divides the strange adventure room 107 into four rooms, an underwater simulation adventure room 115 and a starry sky tunnel simulation adventure room 116 are fixedly installed on one side of the electric induction push door 108, and a mirror maze adventure room 113 and a rainforest simulation adventure room 114 are fixedly installed on the side of the electric induction push door 108 away from the underwater simulation adventure room 115 and the starry sky tunnel simulation adventure room 116.

[0025] In this way, one stands and enters through the electric induction push door 108, which automatically opens. One sees two exploration rooms, namely, the underwater simulation exploration room 115 and the starry sky tunnel simulation exploration room 116. One can choose to enter from the underwater simulation exploration room 115 or the starry sky tunnel simulation exploration room 116, and then experience the mirror maze exploration room 113 and the rainforest simulation exploration room 114 in a cycle. The player can experience the explorations one by one, and can choose to return from the electric induction push door 108, or enter the main Rubik's Cube exploration room 100 from the exploration room. In a controllable indoor environment, one can conduct interesting challenges and scenario simulations to stimulate the desire to explore the unknown.

[0026] As an optional implementation, Figure 1-Figure 4 As shown, an outdoor castle viewing pavilion 106 is fixedly installed above the unique adventure room 107, a plurality of high-strength acrylic transparent panels 111 are fixedly installed on the outdoor castle viewing pavilion 106, and one end of the outdoor castle viewing pavilion 106 is fixedly connected to a viewing pavilion passage 112.

[0027] In this way, by climbing up to the outdoor castle viewing pavilion 106, the overall scenery of the entire amusement park can be viewed under the protection of the high-strength acrylic transparent plate 111.

[0028] As an optional implementation, Figure 1-Figure 4 As shown, one end of the viewing pavilion passage 112 away from the outdoor castle viewing pavilion 106 is fixedly connected to the Rubik's Cube Adventure Main Room 100, a simulated waterfall blackout curtain 109 is fixedly installed on one side of the Rubik's Cube Adventure Main Room 100, and a three-dimensional Rubik's Cube projection 101 is fixedly installed on the top of the Rubik's Cube Adventure Main Room 100.

[0029] In this way, the players standing outside the Rubik's Cube Adventure Main Room 100 can look up at the three-dimensional experience brought by the three-dimensional Rubik's Cube Projection 101. At the same time, the three-dimensional Rubik's Cube Projection 101 can also be used as a billboard to project the indoor playground, increasing the desire of tourists to experience.

[0030] As an optional implementation, Figure 1-Figure 4As shown, a spiral slide 110 is fixedly installed inside the main room 100 of the Rubik's Cube Adventure, and one end of the spiral slide 110 is fixedly connected to the viewing pavilion passage 112.

[0031] In this way, tourists can climb up to the outdoor castle viewing pavilion 106 through the spiral slide 110 to view the overall scenery of the amusement park, and slide down from the outdoor castle viewing pavilion 106 to the ground through the spiral slide 110, which can bring tourists a strong sense of speed and excitement, making people excited. Its unique spiral shape is attractive in appearance and gives people a novel visual experience.

[0032] As an optional implementation, Figure 1-Figure 4 As shown, the spiral slide 110 is fixedly connected to the net rope exploration room 102 at one end away from the observation pavilion passage 112, and the net rope exploration room 102 is fixedly installed on one side of the Rubik's Cube exploration main room 100. The net rope exploration room 102 is fixedly installed with an outer slide 103 on the side away from the Rubik's Cube exploration main room 100. The outer slide 103 is fixed on the ground, and an obstacle climbing room 104 is fixedly installed at the lower end of the net rope exploration room 102. The obstacle climbing room 104 is fixedly installed with a suspended suspension bridge room 105 at one end away from the net rope exploration room 102.

[0033] In this way, tourists can go up from the suspended bridge room 105 through the obstacle climbing room 104, and then explore the rope exploration room 102 through the obstacle climbing room 104. They can choose to slide out from the outer slide 103 outside the rope exploration room 102 to the outside, or slide from the spiral slide 110 to the indoor. Different choices bring tourists different interesting experiences.

[0034] In this embodiment, the player standing outside the Rubik's Cube Adventure Main Room 100 can look up at the three-dimensional experience brought by the three-dimensional Rubik's Cube Projection 101. At the same time, the three-dimensional Rubik's Cube Projection 101 can also be used as a billboard to project the indoor playground, increasing the desire of tourists to experience. Entering from the electric induction push door 108, the players can see the two exploration rooms, the underwater simulation exploration room 115 and the starry sky tunnel simulation exploration room 116. They can choose to enter from the underwater simulation exploration room 115 or the starry sky tunnel simulation exploration room 116, and then experience the mirror maze exploration room 113 and the rainforest simulation exploration room 114 in a circular manner. Players can experience the exploration one by one, and can choose to return from the electric induction push door 108, or enter the interior of the Rubik's Cube Adventure Main Room 100 from the exploration room. The different controllable In the indoor environment, interesting challenges and situation simulations are carried out to stimulate the desire to explore the unknown. Through the spiral slide 110, tourists can climb to the outdoor castle viewing pavilion 106 to view the overall scenery of the amusement park, and slide down from the outdoor castle viewing pavilion 106 to the ground through the spiral slide 110, which can bring tourists a strong sense of speed and excitement, making people excited. Its unique spiral shape is attractive in appearance and gives people a novel visual experience. Tourists can go up from the suspended suspension bridge room 105 through the obstacle climbing room 104, and then explore to the net rope exploration room 102 through the obstacle climbing room 104. They can choose to slide out to the outdoors from the outer slide 103 outside the net rope exploration room 102, or slide from the spiral slide 110 to the indoor. Different choices bring tourists different interesting experiences.

[0035] A person skilled in the art should understand that the discussion of any of the above embodiments is merely exemplary and is not intended to imply that the scope of the present invention is limited to these examples; under the concept of the present invention, the technical features in the above embodiments or different embodiments may also be combined, the steps may be implemented in any order, and there are many other variations of the different aspects of the present invention as described above, which are not provided in detail for the sake of simplicity. Any omissions, modifications, equivalent substitutions, improvements, etc. made within the spirit and principles of the present invention shall be included in the scope of protection of the present invention.

Claims

1. A Rubik's Cube Adventure Playground, comprising: A magic cube exploration main room (100); characterized in that a unique exploration room (107) is arranged on one side of the magic cube exploration main room (100); an electric induction sliding door (108) is slidably installed on one side of the unique exploration room (107); a cross partition wall (117) is fixedly installed inside the unique exploration room (107); the cross partition wall (117) divides the unique exploration room (107) into four rooms; an underwater simulation exploration room (115) and a starry sky tunnel simulation exploration room (116) are fixedly installed on one side of the electric induction sliding door (108); a mirror maze exploration room (113) and a rainforest simulation exploration room (114) are fixedly installed on one side of the electric induction sliding door (108) away from the underwater simulation exploration room (115) and the starry sky tunnel simulation exploration room (116).

2. A magic cube adventure playground according to claim 1, characterized in that: An outdoor castle viewing pavilion (106) is fixedly installed above the unique exploration room (107), a plurality of high-strength acrylic transparent panels (111) are fixedly installed on the outdoor castle viewing pavilion (106), and one end of the outdoor castle viewing pavilion (106) is fixedly connected to a viewing pavilion passage (112).

3. A magic cube adventure playground according to claim 2, characterized in that: The end of the viewing pavilion passage (112) away from the outdoor castle viewing pavilion (106) is fixedly connected to the Rubik's Cube Adventure Main Room (100), a simulated waterfall shading curtain (109) is fixedly installed on one side of the Rubik's Cube Adventure Main Room (100), and a three-dimensional Rubik's Cube projection (101) is fixedly installed on the top of the Rubik's Cube Adventure Main Room (100).

4. A magic cube adventure playground according to claim 3, characterized in that: A spiral slide (110) is fixedly installed inside the Rubik's Cube Adventure main room (100), and one end of the spiral slide (110) is fixedly connected to the viewing pavilion passage (112).

5. A magic cube adventure playground according to claim 4, characterized in that: One end of the spiral slide (110) away from the viewing pavilion passage (112) is fixedly connected to a rope net exploration room (102), and the rope net exploration room (102) is fixedly installed on one side of the Rubik's Cube exploration main room (100).

6. A magic cube adventure playground according to claim 5, characterized in that: An outer slide (103) is fixedly installed on one side of the net rope exploration room (102) away from the magic cube exploration main room (100), and the outer slide (103) is fixed on the ground.

7. A magic cube adventure playground according to claim 6, characterized in that: An obstacle climbing room (104) is fixedly installed at the lower end of the rope net exploration room (102), and a suspended bridge room (105) is fixedly installed at one end of the obstacle climbing room (104) away from the rope net exploration room (102).