An interactive game card set
By designing an interactive game card set that combines static and dynamic usage modes, the problem of insufficient interactivity in traditional game tools has been solved, improving the teaching effect of color recognition for children and enhancing the collaborative experience of parent-child interaction.
Patent Information
- Application Number
- CN202522022157.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-09-19
- Publication Date
- 2026-08-25
- Estimated Expiration
- 2035-09-19
AI Technical Summary
Traditional color recognition games and tools are limited in function and interactivity, lack parental guidance in their instructional design, and fail to develop children's sensory response abilities, resulting in poor color recognition teaching outcomes.
Design an interactive game card set, including a base, a turntable, a support shaft, a baffle, game color cards, and basic color cards. It has two usage modes: static and dynamic. In static mode, children match and insert the game color cards and basic color cards of the corresponding colors, and parents provide teaching guidance. In dynamic mode, the turntable rotates, and children complete the color matching and card insertion while rotating, which can exercise dynamic vision and sensitivity.
Through interactive static and dynamic modes, it helps children establish a correspondence between colors and their names, improves their color recognition ability, trains their dynamic vision and sensitivity, and enhances collaborative scenarios for parent-child interaction.
Smart Images

Figure CN224682718U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of game card technology, and in particular to an interactive game card set. Background Technology
[0002] In early childhood education and parent-child interaction scenarios, traditional color recognition games suffer from limitations in functionality, interactivity, and adaptability. On one hand, most tools only provide static color displays, relying on passive memorization by children and lacking guided instructional design involving parents, making it difficult to effectively help children establish a correspondence between colors and their names. On the other hand, existing games are often static and unchanging, failing to develop children's sensory responses through dynamic scenarios, thus failing to consistently attract children's attention and resulting in poor color recognition teaching effects. Furthermore, they do not provide rich collaborative scenarios for parent-child interaction. Therefore, there is an urgent need to develop an interactive game card set that allows children to match and insert corresponding color cards and basic color cards in a static mode, aiding in color recognition with parental guidance; and in a dynamic mode, a rotating wheel requires children to complete color matching and card insertion while rotating, thus developing dynamic vision and sensitivity. This would overcome the shortcomings of current applications and meet current needs. Utility Model Content
[0003] The purpose of this invention is to provide an interactive game card set to solve the problems mentioned in the background art.
[0004] To achieve the above objectives, the present invention adopts the following technical solution:
[0005] An interactive game card set includes a base, a turntable, a support shaft, a baffle, game color cards, and basic color cards. The bottom of the support shaft is rotatably connected to the base, and the top of the support shaft is fixed to the turntable. A first storage slot and a second storage slot are provided in the middle of the turntable. The first storage slot stores multiple game color cards, each with a different color. The second storage slot stores multiple basic color cards, each with a different color. The turntable has multiple positioning slots for placing basic color cards, and each positioning slot has a slot for inserting game color cards. The basic color cards have through slots for the game color cards to pass through. A pin is fixed to the tail end of the baffle, and the pin is rotatably connected to the base. The baffle is inserted into the support shaft.
[0006] Preferably, the support shaft has multiple slots evenly distributed for inserting the baffle.
[0007] Preferably, both the game color chart and the basic color chart are made of plastic.
[0008] Preferably, the color types of the multiple game color cards correspond one-to-one with the color types of the multiple basic color cards.
[0009] The beneficial effects of this utility model are as follows: This interactive game card set has two usage methods: First, static use. In this case, the baffle is inserted into the card slot, and the support shaft and turntable cannot rotate. Then, the child places multiple basic color cards into multiple positioning slots one by one. Then, the child picks up the game color card and inserts it into the slot below the basic color card of the same color. At the same time, the parent can teach the child the name of the color to help the child distinguish different colors. Second, dynamic use. In this case, the baffle is unscrewed from the card slot, and the support shaft and turntable can rotate. Similarly, the child places multiple basic color cards into multiple positioning slots one by one. Then, the child picks up the game color card. At this time, the parent slowly rotates the turntable, causing multiple basic color cards to rotate. The child must find the basic color card of the same color as the game color card in their hand while it is rotating. This can exercise the child's dynamic vision. After finding it, the child also needs to insert the game color card while it is rotating, which can exercise the child's sensitivity. In summary, in the static mode of this invention, children can match and insert game color cards and basic color cards of the corresponding colors, which can help with color recognition when combined with parental instruction; in the dynamic mode, the turntable can rotate, and children need to complete color matching and card insertion while rotating, which can exercise dynamic vision and sensitivity. Attached Figure Description
[0010] Figure 1 This is a schematic diagram of the three-dimensional structure of the present invention. Figure 1 .
[0011] Figure 2 This is a schematic diagram of the three-dimensional structure of the present invention. Figure 2 .
[0012] Figure 3 This is a schematic diagram of the usage state of this utility model.
[0013] Figure 4 This is a partial structural diagram of the present invention. Figure 1 .
[0014] Figure 5 This is a partial structural diagram of the present invention. Figure 2 .
[0015] Legend:
[0016] 1. Base; 2. Turntable; 201. Positioning slot; 202. Slot; 203. First storage slot; 204. Second storage slot; 3. Support shaft; 301. Card slot; 4. Baffle; 401. Pin; 5. Game color card; 6. Basic color card; 601. Through slot. Detailed Implementation
[0017] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the scope of protection of the present utility model.
[0018] Specific implementation examples are given below.
[0019] See Figures 1-5 In this embodiment of the invention, an interactive game card set includes a base 1, a turntable 2, a support shaft 3, a baffle 4, game color cards 5, and basic color cards 6. The bottom of the support shaft 3 is rotatably connected to the base 1, and the top of the support shaft 3 is fixed to the turntable 2. A first storage slot 203 and a second storage slot 204 are provided in the middle of the turntable 2. The first storage slot 203 stores multiple game color cards 5, each with a different color. The second storage slot 204 stores multiple basic color cards 6, each with a different color. The color types of the multiple game color cards 5 correspond one-to-one with the color types of the multiple basic color cards 6 (e.g., one red game color card 5 corresponds to one basic color card 6). A red basic color swatch 6; a yellow game color swatch 5 and a yellow basic color swatch 6), the game color swatch 5 and the basic color swatch 6 are used to help children identify different colors. The turntable 2 is provided with multiple positioning slots 201, the positioning slots 201 are used to place the basic color swatch 6, and each positioning slot 201 is provided with a slot 202, the slot 202 is used to insert the game color swatch 5. The basic color swatch 6 is provided with a through groove 601 for the game color swatch 5 to pass through. The tail end of the baffle 4 is fixed with a pin 401, the pin 401 is rotatably connected to the base 1, the baffle 4 is inserted into the support shaft 3, the support shaft 3 is evenly distributed with multiple slots 301 for the baffle 4 to be inserted, when the baffle 4 is inserted into the slot 301, the support shaft 3 and the turntable 2 cannot rotate.
[0020] Both the game color chart 5 and the basic color chart 6 are made of plastic to prevent children from bending them.
[0021] The game color chart 5 and the basic color chart 6 both have the names of their colors written on them.
[0022] Working principle: This interactive game card set has two usage methods: First, static use. In this case, the baffle 4 is inserted into the card slot 301, preventing the support shaft 3 and turntable 2 from rotating. The child first places multiple basic color cards 6 into the multiple positioning slots 201. Then, the child picks up the game color card 5 and inserts it into the slot 202 below the basic color card 6 of the same color. Parents can teach the child the name of the color to help them distinguish different colors. Second, dynamic use. Unscrew the baffle 4 from the slot 301, allowing the support shaft 3 and turntable 2 to rotate. Similarly, the child first places multiple basic color cards 6 into multiple positioning slots 201 one by one. Then, the child picks up the game color card 5. At this time, the parent slowly rotates the turntable 2, causing the multiple basic color cards 6 to rotate accordingly. The child must find the basic color card 6 that matches the color of the game color card 5 in their hand while the turntable is rotating. This can train the child's dynamic vision. After finding the card, the child also needs to insert the game color card 5 while the turntable is rotating. This can train the child's sensitivity.
[0023] Furthermore, it should be noted that, in the description of this utility model, unless otherwise explicitly specified and limited, the terms "installation," "connection," and "joining" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral connection; they can refer to a direct connection or an indirect connection through an intermediate medium; and they can refer to the internal connection of two components. Those skilled in the art can understand the specific meaning of the above terms in this utility model according to the specific circumstances.
[0024] The above description is only a preferred embodiment of the present utility model, but the protection scope of the present utility model is not limited thereto. Any equivalent substitutions or changes made by those skilled in the art within the technical scope disclosed in the present utility model, based on the technical solution and the inventive concept of the present utility model, should be included within the protection scope of the present utility model.
Claims
1. An interactive game card set, characterized in that, The system includes a base (1), a turntable (2), a support shaft (3), a baffle (4), game color cards (5), and basic color cards (6). The bottom of the support shaft (3) is rotatably connected to the base (1), and the top of the support shaft (3) is fixed to the turntable (2). The turntable (2) has a first storage slot (203) and a second storage slot (204) in the middle. The first storage slot (203) stores multiple game color cards (5), each with a different color. The second storage slot (204) stores multiple basic color cards (6). The basic color cards (6) each have different colors. The turntable (2) is provided with multiple positioning slots (201). The positioning slots (201) are used to place the basic color cards (6). Each positioning slot (201) is provided with a slot (202). The slot (202) is used to insert the game color card (5). The basic color card (6) is provided with a through slot (601) for the game color card (5) to pass through. The tail end of the baffle (4) is fixed with a pin (401). The pin (401) is rotatably connected to the base (1). The baffle (4) is inserted into the support shaft (3).
2. The interactive game card set according to claim 1, characterized in that, The support shaft (3) has multiple slots (301) evenly distributed for inserting the baffle (4).
3. The interactive game card set according to claim 1, characterized in that, Both the game color chart (5) and the basic color chart (6) are made of plastic.
4. The interactive game card set according to claim 1, characterized in that, The color types of the multiple game color cards (5) correspond one-to-one with the color types of the multiple basic color cards (6).