Methods and systems for synthesising an HRTF
By processing HRTFs to isolate and tune timbre components independently of localization features, the method enhances the realism and personalization of binaural audio in VR, AR, and gaming applications.
Patent Information
- Application Number
- GB2023014716
- Authority / Receiving Office
- GB · GB
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-09-26
- Publication Date
- 2025-04-02
AI Technical Summary
Existing methods for HRTF synthesis and personalization in VR, AR, and gaming focus solely on localization features, such as ITD, ILD, and pinnae notches, limiting the level of personalization and quality of the audio experience.
A method to process HRTFs to remove localization perception features, extract the timbre component by subtracting a baseline HRTF, and use a machine learning model to learn a latent vector space encoding timbre information independently of measurement angle, allowing for separate tuning of timbre without affecting localization.
Enables more realistic and immersive binaural audio experiences by accurately simulating user-specific timbre components, improving spatial audio fidelity in virtual environments.