Game machine
Patent Information
- Application Number
- JP2023211729
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-15
- Publication Date
- 2025-10-15
- Estimated Expiration
- 2043-12-15
AI Technical Summary
【0008】 上記構成の遊技機によれば、例えば、入力ポートから入力される情報を参照して所定の処理を行う際に、新たな処理を追加することなく、所定の処理を実行することができ、メインROM(第1記憶手段)の容量を効率良く使用することができる。
Smart Images

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Abstract
Claims
[Claim 1] A game control means for controlling the progress of a game; a game value control means connected to the game control means and performing control relating to management of game values; a performance control means connected to the game control means and controlling the performance based on information transmitted from the game control means; the game value control means is connectable to an external device, and outputs connection information indicating a connection state with the external device to the game control means; When the game value control means is connected to the external device, it outputs connection information of an ON state to the game control means, and when the game value control means is not connected to the external device, it outputs connection information of an OFF state to the game control means; If the connection information is in an on state, the unit game can be started, the game control means transmits the connection information input from the game value control means to the performance control means; When the power is turned on, even if the game value control means is connected to the external device, the connection information is in an off state for a predetermined period according to the external device, The performance control means a predetermined period of time equal to or longer than the predetermined period, the device waits until the connection information is in an ON state, and if the connection information is in an OFF state after the specific period has elapsed, the device performs a notification process of a connection abnormality; If the connection information is set to an ON state within the specific period when the power is turned on, the standby state is cancelled, and the specific period when the power is turned on next time is determined based on the standby time until the connection information is set to an ON state; If the connection information is turned on within the specific period when the power is turned on, a predetermined allowable time is added to the waiting time until the connection information is turned on, and if the result of this addition is equal to or greater than the currently set specific period, the currently set specific period is determined as the specific period when the power is turned on next time, and if the result of this addition is less than the currently set specific period, the result of this addition is determined as the specific period when the power is turned on next time. A gaming machine characterized by: