Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2024-11-01
- Publication Date
- 2026-05-20
AI Technical Summary
【0009】 遊技興趣の向上を図ることが可能となる。
Smart Images

Figure 2026083557000001_ABST
Abstract
Claims
1. In a gaming machine in which gameplay becomes possible by using game value, and game value is awarded when the game result meets the awarding conditions, A means of outputting auxiliary sounds that can output auxiliary sounds in accordance with auxiliary effects, A connector for connecting earphones and Equipped with, The configuration is such that if the earphones are not connected, the auxiliary sound is output from the auxiliary sound output means, and if the earphones are connected, the auxiliary sound is output from the earphones. An output volume storage means for storing volume information related to the volume at which the auxiliary sound is output from the auxiliary sound output means, Earphone volume storage means for storing volume information related to the volume at which the auxiliary sound is output from the earphone, A modification operation means that is operated to change the volume information stored in the output volume storage means or the volume information stored in the earphone volume storage means. We have established A gaming machine characterized by having a configuration that allows the volume of the auxiliary sound output from the auxiliary sound output means and the volume of the auxiliary sound output from the earphones to be set individually.
2. The gaming machine according to claim 1, characterized in that when the aforementioned earphones are connected, the auxiliary sound output means does not output the auxiliary sound.
3. The gaming machine according to claim 2, characterized in that, when the change operation means is operated after the first predetermined operation is performed, the volume information stored in the output volume storage means can be changed even when the earphones are connected.
4. The gaming machine according to claim 3, characterized in that, if the change operation means is operated after the second predetermined operation, the volume information stored in the earphone volume storage means can be changed even if the earphone is not connected.
5. The gaming machine according to claim 4, characterized in that, if the change operation means is operated without performing the first predetermined operation and the second predetermined operation, the volume information stored in the output volume storage means can be changed if the earphone is not connected, and the volume information stored in the earphone volume storage means can be changed if the earphone is connected.