Gaming machine

JP2026083557APending Publication Date: 2026-05-20SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2024-11-01
Publication Date
2026-05-20

AI Technical Summary

Benefits of technology

【0009】 遊技興趣の向上を図ることが可能となる。

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Abstract

To provide gaming machines that can enhance the enjoyment of gaming. [Solution] When the start lever 41 is operated after a medal has been bet, a draw for a winning combination is performed internally, and the reels 32L, 32M, and 32R, which can be seen through the display windows 26L, 26M, and 26R, begin to rotate. If the stopping result of the reels 32L, 32M, and 32R corresponds to a winning combination, the player is awarded medals or the opportunity to play again. To the right of the right selection switch 68a, there is an earphone jack 382 for connecting wired earphones owned by the player, and the game panel 25 has an earphone lamp 380 to the left of the credit display unit 60 that indicates whether wired earphones are connected or not.
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Claims

1. In a gaming machine in which gameplay becomes possible by using game value, and game value is awarded when the game result meets the awarding conditions, A means of outputting auxiliary sounds that can output auxiliary sounds in accordance with auxiliary effects, A connector for connecting earphones and Equipped with, The configuration is such that if the earphones are not connected, the auxiliary sound is output from the auxiliary sound output means, and if the earphones are connected, the auxiliary sound is output from the earphones. An output volume storage means for storing volume information related to the volume at which the auxiliary sound is output from the auxiliary sound output means, Earphone volume storage means for storing volume information related to the volume at which the auxiliary sound is output from the earphone, A modification operation means that is operated to change the volume information stored in the output volume storage means or the volume information stored in the earphone volume storage means. We have established A gaming machine characterized by having a configuration that allows the volume of the auxiliary sound output from the auxiliary sound output means and the volume of the auxiliary sound output from the earphones to be set individually.

2. The gaming machine according to claim 1, characterized in that when the aforementioned earphones are connected, the auxiliary sound output means does not output the auxiliary sound.

3. The gaming machine according to claim 2, characterized in that, when the change operation means is operated after the first predetermined operation is performed, the volume information stored in the output volume storage means can be changed even when the earphones are connected.

4. The gaming machine according to claim 3, characterized in that, if the change operation means is operated after the second predetermined operation, the volume information stored in the earphone volume storage means can be changed even if the earphone is not connected.

5. The gaming machine according to claim 4, characterized in that, if the change operation means is operated without performing the first predetermined operation and the second predetermined operation, the volume information stored in the output volume storage means can be changed if the earphone is not connected, and the volume information stored in the earphone volume storage means can be changed if the earphone is connected.