Gaming machines

JP2026093447AActive Publication Date: 2026-06-09DAITO GIKEN CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
DAITO GIKEN CO LTD
Filing Date
2024-11-28
Publication Date
2026-06-09

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、モータ周りの回路について電気的に正常に接続されているかを確認しやすくした遊技台を提供することができる。

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Abstract

To provide gaming machines that make it easier to check if the electrical connections are working correctly. [Solution] A gaming machine equipped with a movable body that can be operated by a motor electrically connected to a predetermined circuit board via a harness having multiple wires and a second connector at one end connected to a first connector disposed on a predetermined circuit board, wherein the first state is a connected state in which the first connector and the second connector are connected and functioning normally, and the first state is a connected state in which the first connector and the second connector are connected but partially disconnected, and the second state is a connected state in which the first connector and the second connector are connected but partially disconnected, and the third state is a disconnected state in which the first connector and the second connector are not connected, and the load on the manual operation of the movable body may differ between the first state and the second state, and the load on the manual operation of the movable body may differ between the first state and the third state.
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Claims

1. A gaming machine equipped with a movable body that can be operated by the drive of a motor, The aforementioned gaming machine includes a predetermined circuit board on which a first connector is provided, The motor is electrically connected to the predetermined circuit board via a harness having multiple wires. The harness has a second connector on one end that is connected to the first connector, The first connection state is defined as the state in which the first connector and the second connector are connected, and in which there are no breaks in the multiple wires and the state functions normally. The second connection state is defined as the state in which the first connector and the second connector are connected, and at least one of the multiple wires is disconnected. The state in which the first connector and the second connector are not connected is defined as the disconnected state. The first connection state and the power outage state in which the power supply to the gaming machine is cut off are defined as the first state. The second connection state and the power outage state in which the power supply to the gaming machine is cut off are defined as the second state. The aforementioned disconnected state and the power supply to the gaming machine being cut off are defined as the third state. The load on the manual operation of the movable body may differ between the first state and the second state. In the first state and the third state, the load on the manual operation of the movable body is different. A gaming machine characterized by the following features.

2. A gaming machine according to claim 1, In the first state, the load on the manual operation of the movable body may be greater than in the second state. The first state presents a greater load on the manual operation of the movable body than the third state presents. A gaming machine characterized by the following features.

3. A gaming machine according to claim 1 or 2, The aforementioned predetermined substrate is a substrate on which the first component is arranged, The motor has multiple coils, In the first state described above, a circuit configuration is established that allows each of the plurality of coils to be accessed via the first component, In the second state described above, the circuit configuration corresponding to any of the plurality of coils is not established. In the third state described above, none of the circuit configurations are met. A gaming machine characterized by the following features.