Gaming machine

JP2026093488APending Publication Date: 2026-06-09OLYMPIA KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
OLYMPIA KK
Filing Date
2024-11-28
Publication Date
2026-06-09

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技性を向上することが可能となる。

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Abstract

To improve gameplay. [Solution] The gaming machine comprises a main control means for controlling the progress of the game, and an effect control means for controlling the effects in accordance with the progress of the game. The effect control means executes the first effect (second ending effect) when the first counter (net increase in coins counter) reaches a first threshold (10,000 coins) and the second counter (MY counter) reaches a second threshold (2,200 coins). In a specific situation where the first counter reaches the first threshold but the second counter has not reached the second threshold, the effect does not execute the first effect, but the second effect (over notification) is executed. After a specific situation, when the first counter is less than the first threshold but the second counter reaches the second threshold, the effect is executed.
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Claims

[Claim 1] A main control means for controlling the progress of the game, An effect control means that controls the effects in accordance with the progress of the game, Equipped with, The aforementioned performance control means is When the first counter reaches the first threshold and the second counter reaches the second threshold, the first performance is executed. In a specific situation where the first counter has reached the first threshold, but the second counter has not reached the second threshold, the first performance is not performed, but the second performance is performed. A gaming machine that, after the aforementioned specific circumstances, executes the first performance when the first counter is below the first threshold, but the second counter reaches the second threshold.