Gaming machine

JP7864384B2Active Publication Date: 2026-05-25KYORAKU IND CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
KYORAKU IND CO LTD
Filing Date
2025-04-21
Publication Date
2026-05-25

AI Technical Summary

Benefits of technology

【0008】 本発明よれば、遊技機の遊技の興趣をより一層高めることができる。

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Abstract

To provide a game machine improved in management of displaying a game medium number according to a game state.SOLUTION: A game machine includes, as game states, a first normal state, a second normal state, and an auxiliary game advantageous state having a higher advantageous degree related to an auxiliary game. A notification mode of notification means can be changed according to a virtual game medium number displayed on a game medium number display device. When a complete error occurs in which a maximum acquisition game medium number exceeds a predetermined upper limit, resulting in a game impossible state, a notification of the complete error is enabled on an image display device. The game medium number display device does not display an error code and maintains displaying the virtual game medium number.SELECTED DRAWING: Figure 73
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Claims

[Claim 1] A main control means that controls the transition between a first game state, a second game state, and a specific game state in which the control of auxiliary games is more advantageous than the first game state and the second game state. A virtual game medium count control means that performs subtraction and addition of the number of playable virtual game mediums and displays the number of virtual game mediums on a game medium count display, The system comprises a performance control means that controls the image display of an image display device based on performance control commands transmitted from the main control means and the virtual game medium count control means, The notification mode of a predetermined notification means can be changed according to the number of virtual game media displayed on the game media count indicator. The main control means can generate a complete error that causes the game state to become unplayable when the maximum number of acquired game media, which is different from the number of virtual game media displayed on the game media display, exceeds a predetermined upper limit, and can transmit a performance control command corresponding to the complete error to the performance control means to notify the complete error on the image display device. The virtual game medium count control means is characterized in that, when the complete error occurs and the game state becomes unplayable, it does not display information indicating the complete error, including an error code, on the game medium count display, but maintains the display of the game medium count, and when a predetermined error different from the complete error occurs, it transmits a performance control command corresponding to the predetermined error to the performance control means so that the predetermined error can be notified on the image display device.