Programs, systems, and methods
The system enhances gacha appeal in online games by using a pre-trained model to adjust item probabilities based on user behavior, ensuring users receive desired items more frequently, thereby increasing engagement.
JP7864672B2Active Publication Date: 2026-05-25COLOPL
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Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- COLOPL
- Filing Date
- 2023-09-29
- Publication Date
- 2026-05-25
AI Technical Summary
Technical Problem
Conventional gacha systems in online games have fixed selectable characters and selection probabilities, leading to a lack of appeal enhancement as users may not necessarily obtain desired characters or items.
Method used
A system that utilizes a pre-trained model to generate a population of game media for lottery based on user behavior history, adjusting probabilities and replacing less frequently used items with others, enhancing the appeal by increasing the likelihood of desired items being obtained.
Benefits of technology
Improves user interest by making it easier to acquire desired game items, increasing engagement through personalized and dynamic lottery outcomes.
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Abstract
To provide a program, a system and a method that enable improvement of amusement.SOLUTION: A program allows a processor to function as: information acquisition means for acquiring action history information of a user in a game; population generation means for inputting the action history information to a learned model that has been learned in advance, and generating a population in a game medium subject to lottery; and lottery execution means for executing a lottery that discharges the game medium from the population generated by the population generation means.SELECTED DRAWING: Figure 8
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