Pachinko gaming machine

JP7872505B2Active Publication Date: 2026-06-10SAMMY CORPORATION

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2023-06-23
Publication Date
2026-06-10

AI Technical Summary

Benefits of technology

【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。

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Patent Text Reader

Abstract

To provide a game machine in which a game can be played smoothly.SOLUTION: A game machine has a normal game state and a specific game state that is more advantageous to a player than the normal game state. In the specific game state, the specific game state ends when a counter value of a predetermined counter satisfies a specific condition. In the specific game state, if a ball entry easiness state of a variable member ends, update processing of the counter value of the specific counter is executed when the game state is the specific game state when variation display of auxiliary game identification information related to the ball entry easiness state of the variable member starts. In the specific game state, if the ball entry easiness state of the variable member ends, the update processing of the counter value of the predetermined counter is not executed when the game state is not the specific game state when variation display of auxiliary game identification information related to the ball entry easiness state of the variable member starts.SELECTED DRAWING: Figure 554
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Claims

[Claim 1] An identification information display unit capable of displaying identification information, A main control means for controlling the progress of the game, A display unit capable of displaying effects, A light-emitting means capable of emitting light, Sub-control means for controlling the performance and Equipped with, The sub-control means is, A performance display content control means for controlling the performance display content displayed in the performance display unit, A control means for displaying performance symbols that controls the display of performance symbols to stop after they have been displayed in a variable state on the performance display unit. It has, It is possible to store information regarding the difference between the number of game values ​​assigned and the number of game values ​​used. The system is configured to enter a suppressed state where the game does not proceed if the information regarding the difference reaches a predetermined number. It is configured to be able to perform a suppression notification to indicate that a suppression state is in effect. The system is configured to be able to perform a suppression state indication notification at a predetermined timing before the information regarding the difference reaches the predetermined number, which indicates that a suppression state will be entered. It has state information indicating multiple states related to the suppression state, and residual information relating to the number of residuals up to the suppression state. The main control means can transmit status information and remaining quantity information to the sub-control means. The sub-control means is capable of performing suppression notification based on state information. The sub-control means is capable of providing notification of suppression status based on remaining information. The sub-control means is configured to perform suppression notification based on the received state information, even when it receives remaining number information indicating that the difference information has not reached the predetermined number, if it receives state information. When a suppression state is entered, the light-emitting means is controlled in a suppression light-emitting mode corresponding to the suppression state as a suppression notification, and a suppression indicator corresponding to the suppression state is displayed on the display unit as a suppression notification. When a suppression state is entered while identification information is displayed in the identification information display unit and performance symbols are displayed in the performance display unit, at the first timing after the suppression state is entered, the identification information is not displayed in the identification information display unit, and performance symbols are displayed in the performance display unit. If a power outage occurs while the system is in a suppressed state, and power is restored without a predetermined RAM clear, the system is configured to control the light emission means in a suppressed light emission mode before the suppressed indicator is displayed on the display unit. A gaming machine characterized by the following features.