Gaming machine

JP7874007B2Active Publication Date: 2026-06-15SANKYO CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2022-07-21
Publication Date
2026-06-15

AI Technical Summary

🎯Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Patent Text Reader

Abstract

To provide a game machine allowing a player to recognize execution of a movable body performance while preventing disturbance of operation confirmation of a movable body by performance operation.SOLUTION: A game machine includes control means for performing operation confirmation of a movable body corresponding to a situation when power is turned on for preventing disturbance of a performance or the like to be executed after power is turned on.SELECTED DRAWING: Figure 12
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Claims

[Claim 1] A gaming machine that displays specific identification information in a variable manner and can be controlled to create a favorable state for the player, Game control means, Means of execution of the performance, A transmission means for transmitting start information corresponding to a variable display pattern that includes a specific variable display pattern, Receiving means for receiving the start information, An initialization means that can initialize the information stored in the gaming machine when the power is turned on, A means of holding memory, Multiple light-emitting means, Movable body and, It comprises a movable body control means, The aforementioned movable body control means is capable of performing confirmation operation control to operate the movable body by performing an operation to confirm that the movable body is functioning normally when the power is turned on. The aforementioned performance execution means is capable of performing action-promoting performances that encourage the player to take action during variable displays based on a specific variable display pattern. The aforementioned specific variable display pattern is The first part is until the aforementioned action acceleration effect is executed, A second part is performed after the first part, and the results of the action acceleration performance are reported, It consists of, The aforementioned movable body control means is The confirmation operation control can be performed using a first operation control pattern that operates the movable body for a first period of time, and a second operation control pattern that operates the movable body for a second period shorter than the first period. A first movable body control pattern performs the confirmation operation control using the first operation control pattern when a power outage occurs immediately before the end of a predetermined variable display, and thereafter power is turned on without initialization by the initialization means, and the receiving means does not receive start information corresponding to the specific variable display pattern, A second movable body control pattern controls the movable body such that, when a power outage occurs immediately before the end of a predetermined variable display, and thereafter power is turned on without initialization by the initialization means, and the receiving means receives start information corresponding to the specific variable display pattern, the confirmation operation control is completed before the confirmation operation control is performed by the second operation control pattern in the variable display based on the specific variable display pattern and the second part is started, It is possible to perform the confirmation operation control using multiple types of patterns, including The aforementioned reserved storage means is capable of storing information related to the variable display as reserved storage, up to a predetermined number, based on the occurrence of a starting prize. The game control means can execute the next variable display when a variable display has finished, provided that there is a reserved memory corresponding to the next variable display. The aforementioned performance execution means is When a hold memory is stored, it is possible to display one of several types of hold displays, including a first hold display and a second hold display that is different in form from the first hold display. As a timing at which a starting prize may occur, there is a predetermined timing when fewer than the predetermined number of reserved memories are stored. The predetermined timings include a predetermined first timing where the period until the next variable display starts is greater than or equal to a predetermined period, a predetermined second timing where the period until the next variable display starts is less than the predetermined period and is not immediately before the next variable display starts, and a predetermined third timing where the period until the next variable display starts is less than the predetermined period and is immediately before the next variable display starts. The aforementioned performance execution means is If a starting prize is awarded at the predetermined first timing, the first reserve display can be displayed in the first starting mode, and after the change to the first intermediate mode is completed, it can be changed to the first completed mode and displayed. If a starting prize is awarded at the predetermined first timing, the second hold display can be displayed in the second start mode, and after the change to the second intermediate mode is completed, it can be changed to the second completed mode and displayed. If a starting prize is awarded at the predetermined second timing, the first hold display is started to be displayed in the first starting mode, and based on the start of the next variable display, it is possible to change to the first completed mode without completing the change to the first intermediate mode. If a starting prize is awarded at the predetermined second timing, the second hold display is started to be displayed in the second start mode, and based on the start of the next variable display, it is possible to change to the second completed mode without completing the change to the second intermediate mode. If a start-up win occurs at the predetermined third timing, the first hold display can be displayed in the first completion mode without being displayed in the first start mode and the first intermediate mode. If a start-up win occurs at the predetermined third timing, the second hold display can be displayed in the second completion mode without being displayed in the second start mode and the second intermediate mode. If a winning combination occurs, a different winning animation can be performed than the aforementioned hold display. In either case, whether the start-up win occurs at the predetermined first timing or at the predetermined third timing, the win-at-time performance can be executed over a specified period. A gaming machine characterized by the following features.