Gaming machines

The gaming table improves electric device operations by using a control mechanism to determine the timing and duration of electric mechanism actions based on game states, enhancing gameplay and player interaction.

JP7875604B2Active Publication Date: 2026-06-18DAITO GIKEN CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
DAITO GIKEN CO LTD
Filing Date
2023-11-17
Publication Date
2026-06-18

AI Technical Summary

Technical Problem

Conventional gaming tables lack improvements in the operation of ordinary electric devices, particularly in determining the timing and duration of electric mechanism operations based on game states.

Method used

The gaming table incorporates an operating gate through which game balls pass, with a control mechanism that determines the length of a first period and a second period based on the game state, adjusting the game state, determining the operation of ordinary electric devices.

🎯Benefits of technology

The solution provides a gaming machine with distinctive features in the operation of ordinary electric mechanisms, enhancing gameplay dynamics and player interaction.

✦ Generated by Eureka AI based on patent content.

Smart Images

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Patent Text Reader

Abstract

To provide a game machine represented by a pinball game machine (Pachinko game machine) and an enclosed-type game machine or the like, having a characteristic in operation of an electric accessory.SOLUTION: When a game ball enters an operation gate 228g, an ordinary electric accessory (electric tulip) operates for a second period (opening time) after a first period (start time (OP time)) has elapsed. Control means 300, among multiple types of game states, determines the length of the first period (determines it using a determination table shown in Fig. 41-1(a)) by referring to the game state when the game ball passes through the operation gate 228g (game state after receiving a detection signal output from a ball detection sensor of the ordinary electric operation gate 228g: (a) time-shortening game state), and determines the length of the second period (determines it using the determination table shown in Fig. 41-1(b)) by referring to the game state when the ordinary electric accessory starts the operation (game state immediately before the operation of the ordinary electric accessory: short game state).SELECTED DRAWING: Figure 41-2
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Description

【Technical Field】 【0001】 The present invention relates to a gaming table represented by a pinball game machine (pachinko machine), a spinning reel game machine (slot machine), an enclosed game machine, or a medal-less slot machine. 【Background Art】 【0002】 In gaming tables such as pachinko machines, it is common to provide obstacles in the game area of the game board that change the direction of the fall of the game balls, as well as winning holes, starting holes, variable winning holes, etc. where the game balls can win. When the game balls win in these, the player is given benefits such as paying out bonus balls (see, for example, Patent Document 1, etc.). 【0003】 Among such gaming tables, there are gaming tables equipped with ordinary electric devices. 【Prior Art Documents】 【Patent Documents】 【0004】 【Patent Document 1】 Japanese Patent Application Laid-Open No. 2008-200302 【Summary of the Invention】 【Problems to be Solved by the Invention】 【0005】 However, in conventional gaming tables, there is room for improvement regarding the operation of ordinary electric devices. 【0006】 In view of the above circumstances, an object of the present invention is to provide a gaming table having characteristics regarding the operation of ordinary electric devices. 【Means for Solving the Problems】 【0007】 The gaming table of the present invention for solving the above object is an operating gate through which game balls can pass, an ordinary electric device, control means, and is a gaming table provided with The aforementioned conventional electric mechanism operates for a second period after a first period has elapsed following the passage of a game ball through the operating gate. The control means determines the length of the first period by referring to the game state when the game ball passes through the operating gate, among several types of game states. The control means is Once the aforementioned first period has elapsed, The length of the second period is determined by referring to the game state in which the ordinary electric mechanism begins to operate, among the various game states mentioned above. It is characterized by the following: [Effects of the Invention] 【0008】 The present invention provides a gaming machine that has distinctive features regarding the operation of ordinary electric mechanisms. [Brief explanation of the drawing] 【0009】 [Figure 1] This is a perspective view of slot machine 100 from the front (player side). [Figure 2] This is a front view showing the slot machine 100 with the front door 102 open. [Figure 3] This shows the circuit block diagram of the control unit. [Figure 4] (a) A diagram showing the arrangement of symbols on each reel (left reel 110, middle reel 111, right reel 112) laid out in a two-dimensional manner. (b) A diagram showing the types of winning combinations (including activated combinations), the symbol combinations corresponding to each winning combination, and the activation or payout of each winning combination. [Figure 5] This is a flowchart showing the main processing flow of the main control unit. [Figure 6] This is a flowchart showing the initial setup process. [Figure 7] This is a flowchart showing the flow of the settings change process. [Figure 8] This is a flowchart showing the flow of the main control unit timer interrupt processing. [Figure 9]The device monitoring process has concluded. [Figure 10] (a) A diagram showing the control state of each button when the power is turned on. (b) A diagram showing the control state of each button when the power is turned on (error detection state). (c) A diagram showing the control state of each button when the power is turned on after a setting change. [Figure 11] (a) This figure shows an example of control when the enable button (second operating means) is operated simultaneously when the power is turned on. (b) This figure shows an example of control when the enable button (second operating means) is operated simultaneously when the power is turned on (error detection state). [Figure 12] This diagram shows an example of the control state of other buttons while each button is being operated. [Figure 13] (a) This diagram shows the sequence of events from when the power is lost until the power is restored with the MAX bet button 132 pressed. (b) This diagram shows the sequence of events from when the power is lost until the power is restored with the start lever 135 pressed. [Figure 14] (a) This diagram shows the sequence of events from when a power outage occurs while reel 112 is rotating until power is restored with the stop button 139 pressed. (b) This diagram shows the sequence of events from when a power outage occurs while reels 110-112 are stopped in the first stopping mode until power is restored with the stop button 139 pressed. [Figure 15] (a) This diagram shows the sequence of events from when a power outage occurs while an error is detected until power is restored while the reset button 243 is pressed. (b) This diagram shows the sequence of events from when the reset button 243 is pressed until power is turned on, which also transitions to a state where settings can be changed. [Figure 16] (a) A diagram showing the control state of each button when the power is turned on (modified version), corresponding to Figure 10(a). (b) A diagram showing the control state of each button when the power is turned on (error detection state) (modified version), corresponding to Figure 10(b). (c) A diagram showing the control state of each button when the power is turned on with a setting change (modified version), corresponding to Figure 10(c). [Figure 17]It is a diagram showing a modification example of the control state of each other button in the operation state of each button. [Figure 18] It is an external perspective view of the slot machine 1100 and the lending machine 1700 according to the modification example as viewed from the front side (player side). [Figure 19] It is a circuit block diagram of the control unit of the slot machine 1100 according to the modification example. [Figure 20] (a) It is a diagram showing the control states of the count button and the game medal count clear button when the power is turned on. (b) It is a diagram showing an example of control when the count button and the game medal count clear button are operated simultaneously. (c) It is a diagram showing an example of the control state of the game medal count clear button in the operation state of the count button. (d) It is a diagram showing an example of the control state of the count button in the operation state of the game medal count clear button. [Figure 21] (a) It is a diagram showing the maximum protrusion height of the operation surface of each button by extracting each button from the front view of the slot machine 100. (b) It is a diagram showing the area of the operation surface of each button by extracting each button from the front view of the slot machine 100. [Figure 22] (a) It is a diagram showing the flow of the normal setting change mode in time series. (b) It is a diagram showing the flow of the normal setting confirmation mode in time series. [Figure 23] (a) It is a diagram showing an example of becoming a playable state in time series when the front door 102 is closed in the setting confirmation mode. (b) It is a diagram showing an example of maintaining the setting confirmation mode in time series when the front door 102 is closed in the setting confirmation mode. (c) It is a diagram showing an example of the control state of the game medal count clear button in the operation state of the count button. (d) It is a diagram showing an example of the control state of the count button in the operation state of the game medal count clear button. [Figure 24] It is a diagram showing an example of control in time series when a setting change operation (Example 1) is performed in the door closed state. [Figure 25] It is a diagram showing an example of control in time series when a setting change operation (Example 2) is performed in the door closed state. [Figure 26]This diagram shows a time-series example of control when a setting change operation (Example 3) is performed while the door is closed. [Figure 27] This diagram shows a time-series example of control when a setting change operation (Example 4) is performed while the door is closed. [Figure 28] This diagram shows a time-series example of control when a setting change operation (Example 5) is performed while the door is closed. [Figure 29] This diagram shows a time-series example of control when a setting change operation (Example 6) is performed while the door is closed. [Figure 30] This is a perspective view of the pachinko machine according to this embodiment, as seen from the front (player side). [Figure 31] This is a rear view of a pachinko machine, seen from the back. [Figure 32] This is a simplified front view of the game board as seen from the front (player's side). [Figure 33] Figure 32 is an enlarged view of a part of the attacker unit 23, where (a) shows the internal state of the unit body 23a, and (b) shows the state of the back side of the unit cover body 23b that covers the unit body 23a. [Figure 34] This is a functional block diagram of a pachinko machine. [Figure 35] This diagram shows an example of a display pattern for a pachinko machine, where (a) shows an example of a stop display pattern for Special Feature 1, (b) shows an example of a stop display pattern for Special Feature 2, (c) shows an example of a decorative pattern, and (d) shows an example of a stop display pattern for the regular pattern. [Figure 36] This is a flowchart showing the main processing flow of the main control unit. [Figure 37] This is a flowchart showing the flow of the main control unit timer interrupt processing. [Figure 38](a) is a diagram showing an example of the contents of the special symbol win / loss determination table, (b) is a diagram showing an example of the contents of the special symbol determination table for big wins and sudden time-saving wins in non-time-saving game state, (c) is a diagram showing an example of the contents of the special symbol determination table for big wins and sudden time-saving wins in time-saving game state (a), and (d) is a diagram showing an example of the contents of the special symbol determination table for big wins and sudden time-saving wins in time-saving state (c). [Figure 39] (a) is a diagram showing an example of the contents of the special symbol judgment table for when a minor win is achieved in a non-time-saving state, (b) is a diagram showing an example of the contents of the special symbol judgment table for when a minor win is achieved in a time-saving game state, and (c) is a diagram showing an example of the contents of the special symbol judgment table for when a minor win is achieved in c time-saving game state. [Figure 40-1] This is a timing chart showing the sequence of operations for a standard electric mechanism. [Figure 40-2] (a) is a diagram showing the win / failure determination table for the regular diagram in the regular diagram lottery, (b) is a diagram showing the variable pattern determination table for the regular diagram used in the non-time-saving game state, (c) is a diagram showing the variable pattern determination table for the regular diagram used in the time-saving game state, and (d) is a diagram showing the determination table for the fixed stop time of the regular diagram. [Figure 40-3] (a-1) is a diagram showing the determination table for the start time (OP time) of a win triggered by a normal symbol in a non-time-saving game state, (a-2) is a diagram showing the determination table for the start time (OP time) of a win triggered by a normal symbol in a time-saving game state, (b-1) is a diagram showing the determination table for the opening time of a win triggered by a normal symbol in a non-time-saving game state, (b-2) is a diagram showing the determination table for the opening time of a win triggered by a normal symbol in a1 time-saving game state and c time-saving game state, (b-3) is a diagram showing the determination table for the opening time of a win triggered by a normal symbol in a2 time-saving game state, (c) is a diagram showing the determination table for the closing time of a win triggered by a normal symbol, (d-1) is a diagram showing the determination table for the end time of a win triggered by a normal symbol in a non-time-saving game state, and (d-2) is a diagram showing the determination table for the end time of a win triggered by a normal symbol in a time-saving game state. [Figure 41-1](a) is a diagram showing the determination table for the start time (OP time) of the normal operation gate trigger; (b) is a diagram showing the determination table for the operation time of the normal operation gate trigger in various game states; (c) is a diagram showing the handling when a game ball passes through the normal operation gate 228g; (d) is a diagram showing the handling of special figure 1 and special figure 2 when special figure 1 and special figure 2 are fluctuating simultaneously; and (e) is a diagram showing the handling when a game ball passes through the normal operation gate 228g while the normal figure is fluctuating. [Figure 41-2] This is a timing chart explaining the timing for determining the opening time of the standard electric mechanism (electric chute) triggered by the standard electric gate. [Figure 41-3] This timing chart explains the measures taken to ensure sufficient stopping time for the regular symbols shown in Figure 40-2(d). [Figure 42] This flowchart shows the processing flow in the first sub-control unit of a pachinko machine. (a) is the flowchart for the main processing of the first sub-control unit, (b) is the flowchart for the command reception interrupt processing of the first sub-control unit, and (c) is the flowchart for the timer interrupt processing of the first sub-control unit. [Figure 43] This flowchart shows the processing flow in the second sub-control unit of a pachinko machine. (a) is the flowchart for the main processing of the second sub-control unit, (b) is the flowchart for the command reception interrupt processing of the second sub-control unit, (c) is the flowchart for the timer interrupt processing of the second sub-control unit, and (d) is the flowchart for the image control processing of the second sub-control unit. [Figure 44] This diagram illustrates the transitions between game states. [Figure 45] This diagram shows, step by step, an example of a performance related to the display of changing decorative symbols, centered on the decorative symbol display device of the pachinko machine of this embodiment. [Figure 46] This diagram shows a step-by-step continuation of an example of the staging shown in Figure 45. [Figure 47] This figure shows another example of the staging that follows Figure 45(q), illustrating it step by step. [Figure 48] This diagram shows a step-by-step example of a jackpot game presentation centered around a decorative pattern display device. [Figure 49] This diagram shows, step by step, another example of the presentation in a jackpot game, centered around a decorative pattern display device. [Figure 50] This diagram illustrates, step by step, an example of how, when different symbols are being displayed simultaneously, the animation of the symbol that stops first is prioritized. [Figure 51] This is an example where, in a normal gameplay state, when both the regular symbol display indicating a win and the special symbol 2 display indicating a big win are being executed, the animation of the symbol that stops first is given priority. [Figure 52] This diagram shows a step-by-step example, different from the example shown in Figure 50, where both the regular display of the regular figure and the special figure 2 display indicating a jackpot are being executed during normal gameplay. [Figure 53] This diagram shows a step-by-step example of the transition from the final spin in the time-saving game state (RUSH state) to the normal game state (non-time-saving game state). [Figure 54] This figure shows a variation of the standby display. [Figure 55] This is a diagram to explain the performance modes. [Figure 56] This diagram shows a step-by-step example of how the game progresses while changing the presentation mode during the shortened play state (RUSH state). [Figure 57] This diagram shows a step-by-step example of what happens when the winning command is missed while performance mode A is selected. [Figure 58] This diagram shows a step-by-step example of what happens when the winning command is missed while performance mode C is selected. [Figure 59] This diagram shows a step-by-step example of what happens when a power outage occurs for a moment in each performance mode, followed immediately by a power restoration. [Figure 60] This diagram shows a step-by-step example of what happens when the winning command is missed while the modified version of the presentation mode C is selected. [Figure 61] This is a diagram illustrating variations in the performance mode. [Figure 62] This diagram shows two examples step-by-step of the execution of the hold change effect and the pre-notification effect. [Figure 63] This is a front view of a sealed-type pachinko machine to which the present invention can be applied. [Figure 64] This is a perspective view of a slot machine applicable to the present invention, as seen from the front (player side). [Figure 65] The figures show game machines according to modified versions of the present invention, where (a) shows a casino machine 2000, (b) shows a mobile phone 3000 equipped with a storage unit for storing electronic data that realizes the present invention, (d) shows a portable game machine 4000 equipped with a storage unit for storing electronic data that realizes the present invention, (d) shows a home video game machine 5000 equipped with a storage unit for storing electronic data that realizes the present invention, and (e) shows a data server 6000 that stores electronic data that realizes the present invention. [Modes for carrying out the invention] 【0010】 First, an embodiment of the present invention, a gaming machine (slot machine), will be described using Figures 1 to 29. 【0011】 <Overall Structure> First, the overall configuration of the slot machine 100 will be explained using Figure 1. Figure 1 is an external perspective view of the slot machine 100 as seen from the front (player side). 【0012】 The slot machine 100 shown in Figure 1 is an example of a gaming machine of the present invention, and comprises a main body 101 and a front door 102 (door body) attached to the front of the main body 101 and which can be opened and closed relative to the main body 101. The front door 102 (door body) will be described later with reference to Figure 2. 【0013】 Inside the central part of the main body 101 (not shown), there are three reels (left reel 110, middle reel 111, right reel 112) with multiple types of patterns arranged on their outer surfaces, configured to rotate inside the slot machine 100. These reels 110-112 are driven to rotate by a drive device such as a stepping motor. 【0014】 In this embodiment, each design is printed at equal intervals in appropriate numbers on a strip-shaped member, and this strip-shaped member is attached to a predetermined circular cylindrical frame material to constitute each reel 110 to 112 (see Figure 4(a)). From the player's perspective, approximately three designs on the reels 110 to 112 are displayed vertically through a design display window 113 provided in front of each reel 110 to 112, so that a total of nine designs are visible. 【0015】 By rotating each of the reels 110 to 112, the combination of symbols visible to the player changes. In other words, each of the reels 110 to 112 functions as a display device that can display multiple combinations of symbols in a variable manner. In addition to reels, other electronic image display devices such as liquid crystal displays can also be used as such display devices. Furthermore, in this embodiment, three reels are provided inside the center of the slot machine 100, but the number of reels and their installation positions are not limited to this. 【0016】 A backlight (not shown) is positioned on the back of each reel 110 to 112 to illuminate the individual symbols displayed in the symbol display window 113. It is desirable that the backlight be shielded for each symbol so that each symbol is illuminated evenly. Inside the slot machine 100, an optical sensor (also called an index sensor; not shown), consisting of a light-emitting part and a light-receiving part, is provided near each reel 110 to 112, and a light-shielding piece of a certain length provided on the reel passes between the light-emitting part and the light-receiving part of this optical sensor. Based on the detection result of this sensor, the rotational position of the symbols on the reels is determined, and the reels 110 to 112 are stopped so that the target symbol is displayed on the winning line. 【0017】 The notification lamp 123 is a lamp that informs the player, for example, that they have internally won a specific winning combination (specifically, a special combination) in the internal lottery described later, or that they are in bonus game mode (special game mode). The coin insertion lamp 124 is a lamp that informs the player that they can insert coins. The replay lamp 122 is a lamp that informs the player that they can replay the current game (no coin insertion is required) if they won a replay combination, which is one of the winning combinations, in the previous game. The reel panel lamp 128 is a lamp for visual effects. 【0018】 The bet buttons 130 to 132 are buttons for inserting a predetermined number of tokens (called credits) electronically stored in the slot machine 100. In this embodiment, each time the bet button (hereinafter sometimes referred to as the "single bet button") 130 is pressed, one token is inserted up to a maximum of three tokens. When the bet button (hereinafter sometimes referred to as the "double bet button") 131 is pressed, two tokens are inserted. When the bet button (hereinafter sometimes referred to as the "maximum bet button") 132 is pressed, three tokens are inserted. Hereinafter, the bet button 132 will also be referred to as the maximum bet button. The game token insertion lamp 129 lights up a number of lamps corresponding to the number of tokens inserted, and when the prescribed number of tokens have been inserted, the game start lamp 121 lights up to indicate that the game can be started. 【0019】 The medal slot 141 is where the player inserts medals to start playing. That is, medals can be inserted electronically using the bet buttons 130 to 132, or by actually inserting medals into the medal slot 141 (insertion operation). Insertion includes both methods. 【0020】 To the left of the medal slot 141 are the directional pad 193a (first operating means; consisting of four buttons: up, down, right, and left; hereinafter sometimes referred to as the "volume buttons") and OK button 193b (hereinafter sometimes collectively referred to as the "directional pad 193"), which are operating means for selecting menus, adjusting the volume, etc. on the administrator screen SD described later, and the effect buttons (first operating means) 156 that accept player input during various effects. 【0021】 The stored tokens indicator 125 is a display for showing the number of tokens electronically stored in the slot machine 100. The game information indicator 126 is a display for showing various internal information (for example, the number of tokens dispensed during bonus gameplay) numerically. The payout tokens indicator 127 is a display for showing the number of tokens dispensed to the player as a result of winning a prize, and is also used as an instruction monitor for performing button-press sequence effects. In this example, the stored tokens indicator 125, the game information indicator 126, and the payout tokens indicator 127 are all composed of 7-segment (SEG) displays. 【0022】 The start lever 135 is a lever-type switch used to start the rotation of reels 110 to 112. That is, by inserting the desired number of tokens into the token slot 141 or by operating the bet buttons 130 to 132 and then operating the start lever 135, the reels 110 to 112 will start to rotate. The operation of the start lever 135 is called the game start operation. 【0023】 The stop button unit 136 is provided with stop buttons 137 to 139. The stop buttons 137 to 139 are button-type switches for individually stopping the reels 110 to 112 that have started rotating due to the operation of the start lever 135, and each button is associated with a specific reel. In addition, a light-emitting element may be provided inside each stop button 137 to 139, and if the stop buttons 137 to 139 can be operated, the light-emitting element can be illuminated to inform the player. 【0024】 Hereinafter, operations performed on stop buttons 137 to 139 will be referred to as stop operations, with the first stop operation being the first stop operation (hereinafter also referred to as "1st stop" or "1st stop"), the next stop operation being the second stop operation (hereinafter also referred to as "2nd stop" or "2nd stop"), and the final stop operation being the third stop operation (hereinafter also referred to as "3rd stop" or "3rd stop"). 【0025】 Furthermore, the reels that are stopped in response to these stopping operations are referred to as the first stop reel, the second stop reel, and the third stop reel, respectively. In addition, the order in which the stop buttons 137 to 139 are pressed to stop all of the rotating reels 110 to 112 is called the operation order (or pressing order). 【0026】 The order of operation (pressing order) for stop buttons 137 to 139 is as follows, assuming the left stop button 137 is "left or R", the middle stop button 138 is "middle or C", and the right stop button 139 is "right or R": (1) Left → Middle → Right operation order (Left-Middle-Right or LCR), (2) Left → Right → Middle operation order (Left-Right-Middle or LRC), (3) Middle → Left → Right operation order (Middle-Left-Right or CLR), (4) Middle → Right → Left operation order (Middle-Right-Left or CRL), (5) Right → Left → Middle operation order (Right-Left-Middle or RLC), and (6) Right → Middle → Left operation order (Right-Middle-Left or RCL). 【0027】 The medal return button 133 is a button to be pressed to remove medals if they become jammed. The settlement button 134 is a button to settle the medals electronically stored in the slot machine 100 and the medals that have been bet, and to dispense them from the medal payout opening 155. The door keyhole 140 is a hole for inserting a key to unlock the front door 102 of the slot machine 100. 【0028】 In this example, the settlement button 134 is positioned to protrude forward (towards the player; in the direction of opening the front door 102) from the vertical surface 102b of the front door 102 (which is approximately perpendicular to the player in the slot machine 100 and is the outer surface facing the player; see Figure 21(a)). However, it may also be positioned to protrude upward (in a direction perpendicular to the direction of opening the front door 102) from the horizontal surface 102a of the front door 102, such as the effect button 156. 【0029】 A title panel 162 is provided below the stop button unit 136 for displaying the model name and attaching various certification labels. Below the title panel 162 are a medal payout port 155 and a medal tray 161. The sound hole 181 is a hole for outputting sound from a speaker located inside the slot machine 100 to the outside. The side lamps 144 provided on the left and right sides of the front door 102 are decorative lamps to enhance the gaming experience. A performance device 160 is located above the front door 102, and a sound hole 143 is provided above the performance device 160. 【0030】 This display device 160 is equipped with a shutter (shielding device) 163 consisting of two horizontally opening and closing shutters, a right shutter 163a and a left shutter 163b, and a liquid crystal display device 157 (display means; hereinafter also referred to as the "display image display device") located behind the shutter 163. When the right shutter 163a and the left shutter 163b are opened horizontally outward in front of the liquid crystal display device 157, the display screen of the liquid crystal display device 157 appears on the front of the slot machine 100 (the player's side). 【0031】 The display means does not have to be a liquid crystal display device; any display device capable of displaying various performance images and various game information is acceptable. For example, it may be a multi-segment display (7-segment display), a dot matrix display, an organic EL display, a plasma display, a reel (drum), or a display device consisting of a projector and a screen. The display screen is rectangular, and its entirety is configured to be visible to the player. In this embodiment, the display screen is rectangular, but it may also be square. Furthermore, decorative elements (not shown) may be placed around the periphery of the display screen, so that a part of the periphery of the display screen is hidden by the decorative elements, resulting in the display screen appearing to have an irregular shape. In this embodiment, the display screen is a flat surface, but it may also be a curved surface. 【0032】 <Internal structure> Next, the internal structure of the slot machine 100 will be explained using Figure 2. Figure 2 is a front view showing the slot machine 100 with the front door 102 open. 【0033】 The main body 101 is a box-shaped structure enclosed by a top panel 261, a left side panel 260, a right side panel 260, a bottom panel 264, and a rear panel 242, with an opening at the front. Inside the main body 101, a main control board storage case 210, which houses the main control board, is positioned so as not to overlap with a ventilation opening 249 located at the top of the rear panel 242. Below this main control board storage case 210, three reels 110 to 112 are arranged. The main control board is also equipped with a main board indicator 190 consisting of multiple LEDs. The main board indicator 190 will be described later using Figure 13, etc., but the main board indicator 190 is one of the notification means that can notify information related to the game (errors, operating status of the operating means, etc.). 【0034】 On the side of the main control board housing case 210 and the reels 110 to 112, specifically on the left side panel 260, a sub-control board housing case 220 containing a sub-control board is provided. On the right side panel 260, an external centralized terminal board 248 is mounted, which is connected to the main control board and outputs information from the slot machine 100 to an external device. 【0035】 Furthermore, the main unit 101 is equipped with a setting key switch (operating means; hereinafter also referred to as "setting key SW"; not shown in the diagram) that can be switched between ON (second operating state; hereinafter sometimes referred to as "ON") and OFF (first operating state; hereinafter sometimes referred to as "OFF") by rotation. This setting key SW is an operating means for initiating setting changes and setting confirmations for the setting values ​​(settings 1 to 6 in this example), which will be described later. 【0036】 Furthermore, the main unit 101 is equipped with a reset switch (hereinafter also referred to as "reset SW" or "reset button") 243 that can be pressed to change settings (setting value change operation). This reset SW 243 also functions as an error clearing switch that can resolve various errors (error clearing operation) as described later. 【0037】 These setting key switches and reset switch 243 are operating means that are positioned so that they can only be operated when the front door 102 (door body) is in the open state. When the front door 102 (door body) is in the closed state, operation is difficult or impossible. In other words, these are operating means that can only be operated by the manager of the amusement parlor (employee, etc.), and cannot be operated by the player. 【0038】 Furthermore, the main unit 101 is equipped with a setting value display device 101a (see Figure 15(b)) capable of displaying the set value. In this example, the setting value display device 101a is configured as a 7-segment display. As will be described in detail later, when a setting change operation is performed, the setting value display device 101a displays the set value (one of settings 1 to 6), and when the set value is confirmed by operating the start lever 135, the set value is hidden. On the other hand, when a setting confirmation operation is performed, the setting value display device 101a displays a numerical value indicating the current set value. 【0039】 A medal dispensing device 180 (a device that dispenses medals accumulated in a bucket) is provided on the bottom plate 264. Above this medal dispensing device 180, that is, below the reels 110 to 112, a power supply unit (power supply means) 252 having a power supply board is provided, and a power switch (hereinafter sometimes referred to as "power SW") 244 is provided on the front of the power supply unit 252. The power supply unit (power supply means) 252 converts the AC power supplied to the slot machine 100 from an external source into DC power, converts it to a predetermined voltage, and supplies it to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, which will be described later. Furthermore, it is equipped with an energy storage circuit (e.g., a capacitor) to supply power to a predetermined component (e.g., the RAM 308 of the main control unit 300) for a predetermined period (e.g., 10 days) even after the external power supply is cut off. 【0040】 To the right of the medal dispensing device 180, there is a medal auxiliary storage compartment 240, behind which an overflow terminal is located (not shown). The power supply unit 252 is provided with a power cord connection section for connecting a power cord 264, and the power cord 264 connected here extends to the outside through a power cord hole 262 opened in the back panel 242 of the main unit 101. 【0041】 The front door 102 is hinged to the left side panel 260 of the main body 101 via a hinge device 276, and is a door that can be opened and closed relative to the main body 101. 【0042】 In this example, the front door 102, which is locked in the closed state, can be opened by inserting a key held by the manager of the amusement parlor into the door keyhole 140 (see Figure 1). Therefore, the manager can unlock the front door 102 (change it from the closed state to the open state), but no one other than the manager (for example, a player) can unlock the front door 102. 【0043】 An optical sensor (detection means; hereinafter also referred to as the "opening / closing sensor"; not shown) consisting of a light-emitting unit and a light-receiving unit is provided on the right side panel 260 of the main body 101, and a light-shielding piece of a certain length provided on the front door 102 is configured to pass between the light-emitting unit and the light-receiving unit of this opening / closing sensor. 【0044】 The main control unit 300 monitors the status of various sensors 318, including this opening / closing sensor, in the device monitoring process of the main control timer interrupt processing described later. When the front door 102 is closed and the light-shielding piece of the front door 102 moves to a position that blocks the light from the light-emitting part of the opening / closing sensor of the main unit 101, the opening / closing sensor outputs a signal (for example, a low-level signal) to the main control unit 300 indicating that it has detected a closed state. 【0045】 On the other hand, when the front door 102 is in an open state and the light-shielding piece of the front door 102 moves to a position where it does not block the light from the light-emitting part of the opening / closing sensor of the main unit 101, the opening / closing sensor outputs a signal (for example, a high-level signal) to the main control unit 300 indicating that it has detected an open state. 【0046】 In other words, the opening / closing sensor is a detection means capable of detecting the open / closed state of the front door (door body) 102. When the front door 102 is in a closed state, the detection state becomes a closed detection state, and when the front door 102 is in an open state, the detection state becomes an open detection state. 【0047】 Furthermore, the "detection means" according to the present invention is not limited to optical sensors, but may be, for example, magnetic sensors, proximity switches, microswitches, Hall elements, etc. Also, it is not limited to the case where the open detection state and the closed detection state always switch when the door is opened or closed, but it may be possible for the detection state to be the closed detection state even when the door is open, or conversely, for the detection state to be the open detection state even when the door is closed. 【0048】 In this example, the opening / closing sensor is configured such that, when a predetermined operation is performed, the detection state becomes a closed detection state even when the front door (door body) 102 is in an open state. Specifically, when the front door 102 is in an open state, a light-shielding piece of a certain length is inserted between the light-emitting and light-receiving parts of the opening / closing sensor of the main body 101 and fixed with tape or the like, thereby blocking the light from the light-emitting part of the opening / closing sensor of the main body 101. This forces the detection state of the opening / closing sensor to be set to a closed detection state even when the front door 102 is in an open state. 【0049】 It should be noted that the "predetermined operation" according to the present invention is not limited to this example. For example, a DIP switch may be provided to set the opening / closing sensor to a closed detection state, and the predetermined operation may be the operation of this DIP switch. Also, if the detection means is configured as a magnetic sensor, the detection state of the opening / closing sensor may be set to a closed detection state by bringing a magnet close to it. 【0050】 Above the pattern display window 113 are a performance device 160, a performance control board (not shown) that controls the performance device 160, and a speaker 272. Below the pattern display window 113 are a medal selector 170 for sorting inserted medals, and a passage 266 through which medals pass when the medal selector 170 drops counterfeit medals into the medal tray 161. Furthermore, a speaker 277 is provided at a position corresponding to the sound hole 181. 【0051】 <Department Head> Next, the circuit configuration of the control unit of the slot machine 100 will be explained in detail using Figure 3. Note that Figure 3 shows a circuit block diagram of the control unit. 【0052】 The control unit of the slot machine 100 is broadly composed of a main control unit (main control means) 300 that controls the progress of the game, a first sub-control unit 400 that controls the main effects in accordance with command signals (hereinafter simply referred to as "commands") transmitted by the main control unit 300, and a second sub-control unit 500 that controls various devices based on commands transmitted from the first sub-control unit 400. 【0053】 <Main Control Unit> First, let's describe the main control unit 300 of the slot machine 100. The main control unit 300 is equipped with a basic circuit 302 that controls the entire main control unit 300. This basic circuit 302 is equipped with a CPU 304, a ROM 306 for storing control program data, lottery data used when internally drawing winning combinations, reel stopping positions, etc., a RAM 308 for temporarily storing data, an I / O 310 for controlling the input and output of various devices, a counter timer 312 for measuring time, number of spins, etc., and a WDT (watchdog timer) 314. Note that other storage devices may be used instead of ROM 306 and RAM 308, and this also applies to the first sub-control unit 400 and the second sub-control unit 500, which will be described later. 【0054】 The CPU 304 of this basic circuit 302 operates by inputting a clock signal of a predetermined period output by the crystal oscillator 315b as the system clock. Furthermore, when power is turned on, the CPU 304 sends frequency division data stored in a predetermined area of ​​the ROM 306 to the counter timer 312. The counter timer 312 determines the interrupt time based on the received frequency division data and sends an interrupt request to the CPU 304 at each interrupt time. The CPU 304 then performs monitoring of various sensors and transmission of drive pulses based on this interrupt request. For example, if the clock signal output by the crystal oscillator 315b is set to 8MHz, the frequency division value of the counter timer 312 is set to 1 / 256, and the frequency division data in the ROM 306 is set to 47, the reference interrupt time will be 256 × 47 ÷ 8MHz = 1.504ms. 【0055】 The main control unit 300 includes a random value generation circuit 316 (which is assumed to have two built-in random value generation circuits) that derives a value in the range of 0 to 65535 each time it receives a clock signal output by the crystal oscillator 315a, and a start signal output circuit 338 that outputs a start signal (reset signal) when the power is turned on. The CPU 304 starts game control (starts the main processing of the main control unit, which will be described later) when it receives a start signal from the start signal output circuit 338. 【0056】 The random value generation circuit 316 generates random values ​​for use in the basic circuit 302. There are two main methods for generating random values ​​in this random value generation circuit 316: counter mode and random number mode. In counter mode, a number that counts up (down) at predetermined time intervals is acquired, and that number is derived as a random value. There are two further methods in random number mode. The first method in random number mode is to perform an operation using a predetermined function (e.g., a modulus function) with a random value seed, and derive the result of this operation as a random value. The second method is to read a number from a random number table in the range of 0 to 65535, and derive the read number as a random value. The random value generation circuit 316 acquires irregular values ​​by utilizing the white noise superimposed on the signals input to the sensor circuit 320 from various sensors 318. The random number generation circuit 316 uses the values ​​obtained in this way as the initial value of a counter that counts up (down) in counter mode, as a seed for random numbers, or to determine the starting position for reading the random number table. 【0057】 Furthermore, the main control unit 300 is equipped with a sensor circuit 320, and the CPU 304 monitors the status of various sensors 318 (bet button 130 sensor, bet button 131 sensor, bet button 132 sensor, medal reception sensor for medals inserted from medal slot 141, start lever 135 sensor, stop button 137 sensor, stop button 138 sensor, stop button 139 sensor, settlement button 134 sensor, medal dispensing sensor for medals dispensed from medal dispensing device 180, optical sensor for reel 110, optical sensor for reel 111, optical sensor for reel 112, open / close sensor, setting key SW sensor, reset SW 243 sensor, etc.) at interrupt intervals. 【0058】 Furthermore, when the sensor circuit 320 detects the H level of the start lever sensor, it outputs a signal indicating this detection to the random value generation circuit 316. Upon receiving this signal, the random value generation circuit 316 latches the value at that moment and stores it in a register that stores random values ​​to be used for the lottery. 【0059】 Two medal reception sensors are installed in the internal passage of the medal slot 141 to detect whether or not a medal has passed through. Two start lever sensors are installed inside the start lever 135 to detect the start operation by the player. Stop button sensors 137, 138, and 139 are installed on the respective stop buttons 137 to 139 to detect the operation of the stop buttons by the player. 【0060】 The bet button 130 sensor, bet button 131 sensor, and bet button 132 sensor are installed on the respective coin insertion buttons 130 to 132 and detect the insertion operation when inserting coins electronically stored in RAM 308 as coins to be used in the game. The settlement button 134 sensor is installed on the settlement button 134. When the settlement button 134 is pressed once, the electronically stored coins are settled. The coin payout sensor is a sensor for detecting the coins to be dispensed by the coin payout device 180. Note that each of the above sensors may be a non-contact type sensor or a contact type sensor. 【0061】 The optical sensors on reel 110, reel 111, and reel 112 are installed at predetermined positions on the mounting bases of each reel 110 to 112, and each time a light-shielding piece provided on the reel frame passes over them, they reach an L level. When the CPU 304 detects this signal, it determines that the reel has rotated once and resets the rotation position information of the reel to zero. 【0062】 As described above, the opening / closing sensor is a sensor capable of detecting the open / closed state of the front door (door body) 102. When the front door 102 is closed, the opening / closing sensor outputs a signal (e.g., a low-level signal) to the CPU 304 indicating that it is closed. On the other hand, when the front door 102 is open, the opening / closing sensor outputs a signal (e.g., a high-level signal) to the CPU 304 indicating that it is open. 【0063】 The setting key SW sensor and the reset 243 SW sensor are installed on each respective switch to detect operation of the switch by a game store employee or other personnel. 【0064】 The main control unit 300 includes a drive circuit 322 that drives the stepping motors provided on the reel devices 110 to 112, a drive circuit 324 that drives the solenoid provided on the medal selector 170 that sorts the inserted medals, a drive circuit 326 that drives the motor provided on the medal dispensing device 180, and a drive circuit 328 that drives various lamps 336 (winning line indicator lamp 120, notification lamp 123, game medal insertion ready lamp 124, replay lamp 122, game medal insertion lamp 129, game start lamp 121, stored number indicator 125, game information indicator 126, payout number indicator 127, main board indicator 190). 【0065】 Furthermore, the basic circuit 302 is connected to an information output circuit 334 (external centralized terminal board 248), and the main control unit 300 outputs game information (for example, game status) of the slot machine 100 to an information input circuit 652 provided by an external hall computer (not shown) via this information output circuit 334. 【0066】 Furthermore, the main control unit 300 is equipped with a voltage monitoring circuit 330 that monitors the voltage value of the power supply supplied to the main control unit 300 from the power supply device (power supply means) 252 (see Figure 2). The voltage monitoring circuit 330 outputs a low voltage signal to the basic circuit 302 indicating that the voltage has dropped when the voltage value of the power supply falls below a predetermined value (9V in this embodiment). 【0067】 Furthermore, the main control unit 300 is equipped with an output interface for sending commands to the first sub-control unit 400, enabling communication with the first sub-control unit 400. Information communication between the main control unit 300 and the first sub-control unit 400 is unidirectional; the main control unit 300 is configured to send signals such as commands to the first sub-control unit 400, but the first sub-control unit 400 is configured not to send signals such as commands to the main control unit 300. 【0068】 <Deputy Commander> Next, the first sub-control unit 400 of the slot machine 100 will be described. The first sub-control unit 400 receives control commands transmitted by the main control unit 300 via an input interface and includes a basic circuit 402 that controls the entire first sub-control unit 400 based on these control commands. This basic circuit 402 is equipped with a CPU 404, a RAM 408 for temporarily storing data, an I / O 410 for controlling the input and output of various devices, and a counter timer 412 for measuring time, number of spins, etc. The CPU 404 of the basic circuit 402 operates by receiving a clock signal of a predetermined period output by a crystal oscillator 414 as the system clock. The ROM 406 stores control programs and data for controlling the entire first sub-control unit 400, data for controlling the backlight lighting patterns and various indicators, etc. 【0069】 The CPU 404 transmits frequency division data stored in a predetermined area of ​​the ROM 406 to the counter timer 412 via the data bus at a predetermined timing. The counter timer 412 determines the interrupt time based on the received frequency division data and sends an interrupt request to the CPU 404 at each interrupt time. The CPU 404 controls each IC and circuit based on the timing of this interrupt request. 【0070】 Furthermore, the first sub-control unit 400 is equipped with a sound source IC 418, to which speakers 272 and 277 are connected via an output interface. The sound source IC 418 controls the sound output from the amplifier and speakers 272 and 277 in response to commands from the CPU 404. The sound source IC 418 is connected to an S-ROM (sound ROM) in which sound data is stored, and the sound data acquired from this ROM is amplified by the amplifier and output from speakers 272 and 277. 【0071】 Furthermore, the first sub-control unit 400 is provided with a drive circuit 422, and various lamps 420 (upper lamp, lower lamp, side lamp 144, title panel 162 lamp, etc.) are connected to the drive circuit 422 via an input / output interface. 【0072】 Furthermore, the first sub-control unit 400 is equipped with a drive circuit 424 that drives the motor of the shutter 163, and the shutter 163 is connected to the drive circuit 424 via an output interface. This drive circuit 424 outputs a drive signal to a stepping motor (not shown) provided on the shutter 163 in response to a command from the CPU 404. 【0073】 Furthermore, the first sub-control unit 400 is equipped with a sensor circuit 426, to which various sensors 428 (cross-button 193 sensor, effect button 156 sensor) capable of detecting the pressing of the cross-button 193 (cross-key (volume button) 193a, OK button 193b) and the effect button 156 are connected via an input interface. The CPU 404 monitors the status of the cross-button 193 (cross-key (volume button) 193a, OK button 193b) and the effect button 156 sensor at each interrupt time. 【0074】 Furthermore, the CPU 404 transmits and receives signals to the second sub-control unit 500 via an output interface. The second sub-control unit 500 performs various controls of the performance device 160, including display control of the liquid crystal display device 157. The second sub-control unit 500 may be composed of multiple control units, such as a control unit that controls the display of the liquid crystal display device 157 and a control unit that controls various performance drive devices (for example, a control unit that controls the motor drive of the shutter 163). 【0075】 The second sub-control unit 500 receives control commands transmitted by the first sub-control unit 400 via an input interface and includes a basic circuit 502 that controls the entire second sub-control unit 500 based on these control commands. This basic circuit 502 is equipped with a CPU 504, RAM 508 for temporarily storing data, I / O 510 for controlling the input and output of various devices, and a counter timer 512 for measuring time, counts, etc. The CPU 504 of the basic circuit 502 operates by receiving a clock signal of a predetermined period output by a crystal oscillator 514 as the system clock. The ROM 506 stores control programs and data for controlling the entire second sub-control unit 500, data for image display, etc. 【0076】 The CPU 504 transmits frequency division data stored in a predetermined area of ​​the ROM 506 to the counter timer 512 via the data bus at a predetermined timing. The counter timer 512 determines the interrupt time based on the received frequency division data and sends an interrupt request to the CPU 504 at each interrupt time. The CPU 504 controls each IC and circuit based on the timing of this interrupt request. 【0077】 Furthermore, the second sub-control unit 500 is equipped with a VDP 516 (video display processor), to which a ROM 506 and a VRAM 518 are connected via a bus. Based on signals from the CPU 504, the VDP 516 reads image data stored in the ROM 506, generates a display image using the work area of ​​the VRAM 518, and displays the image on the presentation image display device 157. 【0078】 Furthermore, the second sub-control unit 500 is equipped with a sensor circuit 532, to which a shutter sensor 538 capable of detecting the position of the shutter 163 is connected via an input interface. The CPU 404 monitors the status of the shutter sensor 538 at interrupt intervals. 【0079】 <Pattern arrangement> The symbol arrangements on each of the reels 110 to 112 described above will be explained using Figure 4(a). This figure shows the symbol arrangements on each reel (left reel 110, middle reel 111, right reel 112) in a planar view. 【0080】 Each reel 110 to 112 has a predetermined number of symbols (21 symbols numbered 0 to 20 in this embodiment) of multiple types (eight types in this embodiment) shown on the right side of the figure. The numbers 0 to 20 shown on the left end of the figure indicate the positions of the symbols on each reel 110 to 112. For example, in this embodiment, the symbol "Replay" is placed in the symbol number 1 on the left reel 110, the symbol "Bell" is placed in the symbol number 0 on the middle reel 111, and the symbol "Watermelon" is placed in the symbol number 2 on the right reel 112. 【0081】 <Types of prize winning roles> Next, Figure 4(b) will be used to explain the types of winning combinations for slot machine 100. This figure shows the types of winning combinations (including activated combinations), the symbol combinations corresponding to each winning combination, and the activation or payout for each winning combination. 【0082】 In this embodiment, among the winning combinations, the Big Bonus (BB1, BB2) and the Regular Bonus (RB) are sometimes referred to as "activating combinations" as they transition to bonus games, and the Replay combination allows for replaying without inserting new medals. However, in this embodiment, the "winning combinations" include the activating combinations: the Big Bonus, the Regular Bonus, and the Replay combination. Furthermore, in this embodiment, "winning" also includes cases where combinations of activating combinations that do not result in medal payouts (no medal distribution) are displayed on the active line, such as winning the Big Bonus, the Regular Bonus, or the Replay combination. 【0083】 The winning combinations in Slot Machine 100 include Big Bonuses (BB1, BB2), Regular Bonuses (RB), Small Wins (Cherry, Watermelon, Bell), and Replay Wins. It goes without saying that the types of winning combinations are not limited to these and can be arbitrarily selected. 【0084】 The "Big Bonus (BB1, BB2)" (hereinafter sometimes simply referred to as "BB") is a special role (activating role) that, upon winning, initiates the special game, the Big Bonus game (BB game). The corresponding symbol combinations are "White 7-White 7-White 7" for BB1 and "Blue 7-Blue 7-Blue 7" for BB2. Furthermore, the flag for BB1 and BB2 is carried over. That is, when BB1 or BB2 is internally won, a flag indicating this is set (stored in a predetermined area of ​​the RAM 308 of the main control unit 300). Even if BB1 or BB2 is not won in that game, the flag indicating internal win remains set until it is won, and in subsequent games, BB1 or BB2 remains internally won, and the symbol combination corresponding to BB1, "White 7-White 7-White 7", and the symbol combination corresponding to BB2, "Blue 7-Blue 7-Blue 7", are in a state where they can be won together. 【0085】 The "Regular Bonus (RB)" is a special role (activating role) that, upon winning, initiates a Regular Bonus game (RB game). The corresponding symbol combination is "Bonus-Bonus-Bonus". Note that, like the Big Bonus (BB) mentioned above, the flag is carried over for RBs as well. However, (as will be explained in detail later) in Big Bonus games (BB games), the Regular Bonus game may be set to start automatically after the start of the Big Bonus game, without requiring internal wins of the Regular Bonus game (RB game) or the display of the symbol combination on the winning line as starting conditions. This setting will start the Regular Bonus game immediately after the start of the Big Bonus game, and after one Regular Bonus game is completed, the next Regular Bonus game will start immediately. 【0086】 "Small winning combination (Cherry, Melon, Bell)" (hereinafter sometimes simply referred to as "Cherry", "Melon", "Bell") is a winning combination in which a predetermined number of medals are paid out upon winning. The corresponding symbol combinations are: Cherry is "Cherry-ANY-ANY", Melon is "Melon-Melon-Melon", and Bell is "Bell-Bell-Bell". Also, the corresponding payout numbers are as shown in the same figure. In the case of "Cherry-ANY-ANY", it is sufficient that the symbol on the left reel 110 is "Cherry", and the symbols on the middle reel 111 and the right reel 112 can be any symbol. 【0087】 "Replay winning combination" is a winning combination (operating combination) in which the game can be played without inserting medals (game media) in the next game upon winning, and no medals are paid out. The corresponding symbol combination is "Replay-Replay-Replay". 【0088】 <Types of RT-based game states> Next, the types and transitions of RT-based game states in the slot machine 100 will be described. 【0089】 <Replay low probability state (RT1)> The replay low probability state (RT1) is the default RT-based game state (hereinafter also referred to as the "normal game state") initially set immediately after the power-on of the slot machine 100, etc., and is a game state that is relatively disadvantageous for the player compared to other game states. 【0090】 In this example, in this replay low probability state (RT1), when winning on the replay winning combination 2 (upgraded replay 1) or the replay winning combination 3 (upgraded replay 2), it transitions to the replay high probability state (RT2) described later. Also, in this replay low probability state (RT1), when winning internally on a special winning combination, it transitions to the special winning combination internal winning state (RT3) described later. 【0091】 <Replay high probability state (RT2)> The replay high probability state is a game state in which the internal winning probability of replay is higher than that in the replay low probability state (RT1). 【0092】 In this example, if a special role is internally won during this high-probability replay state (RT2), the game transitions to the special role internal win state (RT3), which will be described later. 【0093】 <Special role internal winning status (RT3)> The special role internal win state (RT3) is a state in which the internal win flag corresponding to the special role is set to ON, and the player can stop the machine at a predetermined timing to display the symbol combination corresponding to the special role that corresponds to this flag. 【0094】 In this example, if a special role is won during this special role internal winning state (RT3), the game transitions to the special game state (RT4) described later. 【0095】 <Special game mode (RT4)> The Special Game State (RT4) is the most advantageous game state for the player among all game states. In this example, when a predetermined number of coins (for example, 200 coins) are paid out in the Special Game State (RT4), the game transitions to the Low Probability of Replay State (RT1). 【0096】 In this example, the termination conditions for the special game state (RT4) are not particularly limited and may include, for example, when a predetermined role is internally won, when a predetermined number of wins (e.g., 8 times) occur, or when a predetermined number of games (e.g., 6 times) are played. 【0097】 <Main processing of the main control unit> First, using Figure 5, we will explain the main processing performed by the CPU 304 of the main control unit 300. Note that this figure is a flowchart showing the flow of the main processing of the main control unit. 【0098】 As described above, the main control unit 300 is equipped with a startup signal output circuit (reset signal output circuit) 338 that outputs a startup signal (reset signal) when the power is turned on. The CPU 304 of the basic circuit 302, upon receiving this startup signal, resets via a reset interrupt and executes the main processing of the main control unit according to the control program pre-stored in the ROM 306. 【0099】 When the power is turned on, various initial setup processes are performed in step S101. As will be explained in detail later, this initial setup process includes processes related to initial setup, setting changes, and recovery. 【0100】 Step S102 executes the medal insertion / start operation reception process. Here, the sensor circuit 320 detects whether an electronic medal insertion operation has occurred using the bet buttons 130-132 or a direct medal insertion operation from the medal slot 141. If an insertion operation has occurred, the winning line indicator lamp 120 is lit according to the number of medals inserted. Preparations are also made to send a medal insertion command to the first sub-control unit 400 to indicate that medals have been inserted. If a re-play win occurred in the previous game, the same number of medals as those inserted in the previous game will be inserted, so the player does not need to insert any more medals. 【0101】 Furthermore, the system checks whether the start lever 135 has been operated based on the detection by the sensor circuit 320. If it is determined that the start operation has been performed, the system determines the number of medals inserted and prepares to send a start lever acceptance command to the first sub-control unit 400 indicating that the start lever 135 has been operated. 【0102】 Step S103 determines the number of medals inserted and performs a winning line confirmation process to determine the valid winning lines. 【0103】 In step S104, a random number acquisition process is performed to obtain the random number generated by the random number generation circuit 316, and in the next step S105, an internal prize draw process is performed. In this internal prize draw process, the prize draw table stored in the ROM 306 is read according to the current game state, and an internal draw is performed using this and the acquired random number, and preparations are made to send an internal draw command indicating the result of this internal draw to the first sub-control unit 400. If an internal prize (including an activated prize) is won as a result of the internal draw, the flag for that prize is turned on. 【0104】 In step S106, a reel stop data selection process is performed to select reel stop data based on the internal lottery result of the internal lottery process for winning combinations. This reel stop data is stored in the ROM 306 of the main control unit 300. Also in step S106, preparations are made to send a reel stop data command containing information about the selected reel stop data to the first sub-control unit 400. In step S107, the reel rotation start process is executed, and all reels 110 to 112 begin to rotate. 【0105】 In step S108, reel stop control processing is performed. In reel stop control processing, stop buttons 137 to 139 become available. When any of the stop buttons are pressed, the stop table of reel stop data is referenced to stop the reel corresponding to the pressed stop button, and one of the reels 110 to 112 is stopped according to the number of retracted frames set in the stop table. Once all reels 110 to 112 have stopped, the process proceeds to step S109. 【0106】 In step S108, preparations are made to send a stop button reception command (specifically, a stop button reception 1 command for the first stop operation, a stop button reception 2 command for the second stop operation, and a stop button reception 3 command for the third stop operation) to the first sub-control unit 400 for each stop operation, and preparations are made to send a reel stop command (specifically, a reel stop 1 command for the first stop reel, a reel stop 2 command for the second stop operation, and a reel stop 3 command for the third stop operation) to the first sub-control unit 400 for each stop operation. 【0107】 In step S109, a prize determination process is performed to determine if a prize has been won. In this prize determination process, if a combination of symbols corresponding to a prize is displayed on the activated prize line 114, it is determined that a prize has been won for that prize. For example, if "bell-bell-bell" is lined up on the activated prize line, it is determined that a small prize (bell) has been won. Also in this step S109, preparations are made to send a prize determination command indicating the result of the prize determination to the first sub-control unit 400. 【0108】 Step S110 performs the medal payout process. In the medal payout process, if any winning combination that is eligible for a payout has been achieved, the number of medals corresponding to that winning combination will be paid out according to the number of winning lines. 【0109】 In step S111, game state control processing is performed. This game state control processing involves processing related to the transition of each game state in the RT system, and the game state is changed when the start or end conditions for those states are met. Preparations are also made to send a game state command that includes information indicating the current game state of the RT system. 【0110】 This completes one game. From here on, the game will proceed by returning to step S102 and repeating the process described above. The various commands prepared in each of the above steps will be transmitted in the command setting transmission process (step S206) of the main control unit timer interrupt processing, which will be described later. 【0111】 <Initial setup process> Next, using Figure 6, we will explain the initial setup process (step S101) in the main processing of the main control unit, which was explained using Figure 5. Note that this figure is a flowchart showing the flow of the initial setup process. 【0112】 Step S201 performs the initial startup settings. This initial startup setting includes setting the initial stack value (temporary setting) for the CPU304's stack pointer (SP), disabling interrupts, initializing the I / O310, initializing various variables to be stored in RAM308, and enabling and setting the initial value for WDT314. 【0113】 In step S202, it is determined whether or not there is an abnormality in RAM308. If there is an abnormality, the process proceeds to step S207 to perform initialization. If there is no abnormality, the process proceeds to step S203. 【0114】 In step S203, it is determined whether the front door 102 is in an open state (door open). If the door is open, the process proceeds to step S204; otherwise, the process proceeds to step S205 to execute the reset process. Also, in step S204, it is determined whether the setting key SW is ON or OFF. If it is ON, the process proceeds to step S206 to execute the setting change process; if it is OFF, the process proceeds to step S205 to execute the reset process. 【0115】 In the recovery process of step S205, after performing a process to restore the slot machine 100 to the state it was in before the power outage (for example, restoring the recovery data saved in RAM 308 during the power outage process in step S411 of the main control unit timer interrupt processing), the initial setup process is terminated. 【0116】 In step S206, the configuration change process is performed, and then the process proceeds to step S207. As will be explained in detail later, this configuration change process involves handling operations related to the configuration change. 【0117】 Step S207 performs initialization. This initialization process involves initializing the data in RAM308 (RAM clear), and then the initial setup process is completed. 【0118】 <Configuration Change Process> Next, using Figure 7, we will explain the setting change process (step S206) in the initial setup process described using Figure 6. Note that this figure is a flowchart showing the flow of the setting change process. 【0119】 The slot machine 100 can transition to a state where setting values ​​can be changed (setting change mode) when the front door (door body) 102 is opened and the setting key SW located inside the main unit 101 is turned ON (second operating state) and the power is turned on (or when the setting key SW is turned ON before a predetermined time has elapsed after the power is turned on (before the main control unit 300 checks the ON / OFF state of the setting key SW)). 【0120】 In step S301, the system initializes the data in RAM 308 (RAM clear), and in the next step S302, it prepares to send a setting change start command to the first sub-control unit 400 to indicate that it is starting a setting change. When the first sub-control unit 400 receives this setting change start command from the main control unit 300, it executes the process of starting to display the administrator screen. 【0121】 In step S303, the interrupt status is set to "settings being changed". As a result, in step S404 of the main control timer interrupt processing described later, processing corresponding to "settings being changed" is executed. 【0122】 In step S304, the current setting value is displayed using the setting value display device 101a. For example, if the current setting value is setting 6, the number 6 is displayed to indicate setting 6. In step S305, it is determined whether or not the reset SW243 has been operated. If it has been operated, the current setting value is changed. If it has not been operated, the process in step S305 is repeated until the start lever 135 is operated in step S307. 【0123】 More specifically, in steps S305 to S307, each time the reset SW243 is detected to be operated, the currently set value of 1 to 6 is updated by adding 1, and when the set value exceeds 6, it is reset to 1. This process is repeated to change the set value. Also, in step S307, if it is determined that the start lever 135 has been operated, the setting value change operation by the reset SW243 is terminated, and the process proceeds to step S308. 【0124】 If you operate the start lever 135 without pressing the reset switch 243, or if you repeatedly press the reset switch 243 until the setting value cycles through (for example, setting 5 → setting 6 → setting 1 → ... → setting 5) and then operate the start lever 135, the setting will be the same as the previous setting. 【0125】 In step S308, the setting value displayed on the setting value display device 101a is stored in the RAM 308 as a new setting value (the setting value is confirmed), and in the next step S309, the display on the setting value display device 101a is cleared and the setting value is hidden. 【0126】 In this example, the system is configured to confirm the setting value when the start lever 135 is operated. However, it is also possible to add a process to determine whether the front door 102 is open or not, and configure the system to confirm the setting value only when the front door 102 is open. In this case, the setting value cannot be confirmed when the front door 102 is closed, but the display of the administrator screen may continue. 【0127】 In step S310, it is determined whether the setting key SW is OFF or ON. If it is ON, the process in step S310 is repeated. If it is OFF, the process proceeds to step S311 to terminate the setting change. In step S311, preparations are made to send a setting change termination command to the first sub-control unit 400, indicating that the setting change has been terminated. When the first sub-control unit 400 receives this setting change termination command from the main control unit 300, it executes a process to terminate the display of the administrator screen. 【0128】 <Main control timer interrupt processing> Next, using Figure 8, we will explain the main control unit timer interrupt processing executed by the CPU 304 of the main control unit 300. Note that this figure is a flowchart showing the flow of the main control unit timer interrupt processing. 【0129】 The main control unit 300 is equipped with a counter timer 312 that generates a timer interrupt signal at a predetermined interval (approximately once every 2ms in this embodiment), and the main control unit timer interrupt processing is started at a predetermined interval triggered by this timer interrupt signal. 【0130】 In step S401, the timer interrupt start process is performed. This timer interrupt start process includes temporarily saving the values ​​of each register of the CPU304 to the stack area. In step S402, the WDT314 is restarted periodically (in this embodiment, once every 2ms, which is the period of the main control unit timer interrupt) to prevent a WDT interrupt from occurring (to prevent detection of a processing abnormality) if the count value of the WDT314 exceeds the initial setting value (32.8ms in this embodiment). 【0131】 In step S403, input port status update processing is performed. In this input port status update processing, detection signals from the sensor circuits 320 of various sensors 318 are input via the input ports of I / O 310, the presence or absence of detection signals is monitored, and the signal status is stored in the signal status storage area provided in RAM 308, which is partitioned for each of the various sensors 318. In step S404, various game processing is performed, and processing according to the interrupt status is performed. In step S405, timer update processing is performed. More specifically, various timers are updated according to their respective time units. 【0132】 In step S406, the command setting transmission process is performed, and the various commands that were prepared for transmission are sent to the first sub-control unit 400. The first sub-control unit 400 can determine the performance control in response to the change in game control in the main control unit 300 based on the command type included in the received output schedule information, and can also determine the content of the performance control based on the command data information included in the output schedule information. 【0133】 In step S407, an external output signal setting process is performed. In this external output signal setting process, the game information stored in RAM 308 is output to an information input circuit 652, which is separate from the slot machine 100, via the information output circuit 334. 【0134】 Step S408 performs device monitoring. As will be explained in detail later, this device monitoring process includes setting value confirmation, door open monitoring, and settlement processing. 【0135】 In step S409, the system monitors whether the low-voltage signal is on or off. If the low-voltage signal is on (i.e., power interruption is detected), the system proceeds to step S411; otherwise, it proceeds to step S410. 【0136】 In step S410, various processes are performed to terminate the timer interrupt termination process. In this timer interrupt termination process, the values ​​of each register that were temporarily saved in step S401 are set back to their original values, and the system returns to the main processing of the main control unit. Meanwhile, in step S411, specific variables and the stack pointer necessary to return to the state at the time of power loss are saved as recovery data to a predetermined area of ​​RAM308, power loss processing such as initialization of input / output ports is performed, and the system returns to the main processing of the main control unit. 【0137】 <Device monitoring process> Next, using Figure 9, we will explain the device monitoring process (step S408) in the main control unit timer interrupt processing described using Figure 8. Note that this figure is a flowchart showing the flow of the device monitoring process. 【0138】 In step S501, the process proceeds to step S502 after the setting value verification process is performed. This setting value verification process performs the processing related to setting verification. 【0139】 The slot machine 100 can enter a state where the setting value can be checked (setting confirmation mode) when the setting key SW located inside the main unit 101 is turned ON (second operating state) after the front door (door body) 102 has been opened and the power has been turned on. 【0140】 Here, setting confirmation refers to checking the settings of the gaming machine. In this example, by pressing the operating means (setting switch), the initially set setting (for example, setting 1) or the setting set by changing the setting (any of settings 1 to 6) is displayed on the payout display 127, thereby allowing the setting to be confirmed. 【0141】 Furthermore, in the setting confirmation mode, when the setting key switch is turned off (first operating state) (or when the setting key switch is removed after the operation to turn off the setting key switch has been performed) and the front door 102 is closed, the state in which the setting value can be confirmed (setting confirmation mode) ends and the system transitions to a playable state in which the game can proceed (normal game state). 【0142】 In step S502, door open monitoring processing is performed. In the door open monitoring processing (determination means), the main control unit 300 monitors the state of the open / close sensor, and when it detects a signal indicating a closed state, it stores closed detection information in the RAM 308 indicating that the front door 102 has been closed (closed state), and prepares to send a door closed detection command to the first sub-control unit 400 indicating that the front door 102 has been closed. When the first sub-control unit 400 receives this door closed detection command from the main control unit 300, it stores the closed detection information (in this example, information indicating "closed" and the date and time of closing) indicating that the front door 102 has been closed as history information in the RAM 408 in chronological order. 【0143】 Meanwhile, in the door open monitoring process, the main control unit 300 monitors the state of the open / close sensor, and when it detects a signal indicating that the door is open, it stores open detection information in the RAM 308 indicating that the front door 102 has been opened (open state), and prepares to send a door open detection command to the first sub-control unit 400 indicating that the front door 102 has been opened. When the first sub-control unit 400 receives this door open detection command from the main control unit 300, it stores the open detection information (in this example, information indicating "open" and the date and time of opening) in the RAM 408 as history information in chronological order, and also issues a door open notification. 【0144】 The door opening notification will be described later, but in this example, when the front door 102 is in the open state, the light-emitting elements (various lamps 420, etc.) emit light in the open light mode, and the sound output means (speakers 272, 277) outputs an opening sound (for example, the voice saying "The door is opening"). The manner of the door opening notification is not particularly limited, and for example, the string "The door is opening" may be displayed in the display area of ​​the liquid crystal display device 157. 【0145】 In step S503, after performing the settlement process, the process proceeds to step S504. In this settlement process, the main control unit 300 monitors the state of the settlement button 134 sensor during the validity period of the settlement button 134 (for example, the period from when the game can be started until the start lever 135 is operated). When it detects a signal indicating that the settlement button 134 has been operated, it performs a process to settle the electronically stored medals and prepares to send a settlement command to the first sub-control unit 400 indicating that the process of settling the medals has been executed. 【0146】 In step S504, after performing other device monitoring processes, the device monitoring process is terminated. These other device monitoring processes include error notification start processing and error notification end processing. 【0147】 In this embodiment, possible errors in the slot machine 100 include door open error, hopper empty error, medal insertion abnormality 1 (medal selector error), medal insertion abnormalities 2-4, medal payout abnormalities 1-3, overflow abnormality, RAM failure, and winning abnormality. 【0148】 The door open error (door open error) is an error that signals the opening of the gaming machine's door. It occurs when the front door 102 is opened (resulting in an error detection state), and is resolved when the front door 102 is closed (resulting in an error non-detection state). 【0149】 As described above, in the door open monitoring process, the main control unit 300 monitors the state of the open / close sensor, and when it detects a signal indicating a closed state, it sends a door closed detection command to the first sub-control unit 400. The first sub-control unit 400 stores the closed detection information (in this example, information indicating "closed" and the date and time of closing) in RAM 408 as history information in chronological order. On the other hand, when it detects a signal indicating an open state, it sends a door open detection command to the first sub-control unit 400. The first sub-control unit 400 stores the open detection information (in this example, information indicating "open" and the date and time of opening) in RAM 408 as history information in chronological order and also provides a door open notification. 【0150】 A hopper empty error is a payout error related to the dispensing of medals. It occurs when the number of medals stored in the hopper housed inside the main unit 101 falls below a specified number (resulting in an error detection state). The error is resolved by replenishing the hopper with more than the specified number of medals (resulting in a non-error detection state). 【0151】 Coin insertion error 1 (coin selector error) occurs when inserted coins become stuck in the coin selector, etc. (error detection state is entered), and is resolved when the error clear switch (in this example, reset SW243) is operated after the cause of the error is removed (error no-detection state is entered). Coin insertion error 2 occurs when the number of inserted coins exceeds the specified number (error detection state is entered), and is resolved by changing the setting value or clearing the RAM (error no-detection state is entered). 【0152】 Coin insertion error 3 occurs when either insertion sensor 1 or insertion sensor 2 is turned on outside of the coin insertion process (resulting in an error detection state). Coin insertion error 4 occurs when the inserted coin does not pass through insertion sensor 1 and insertion sensor 2 normally (resulting in an error detection state). After the cause of the error is removed, the error is resolved when the error release switch (in this example, reset SW243) is operated (resulting in an error-free state). 【0153】 Medal dispensing error 1 occurs when no medals are dispensed for a certain period of time while the medal dispensing device is running (resulting in an error detection state). Medal dispensing error 2 occurs when medals are retained while the medal dispensing device is running (resulting in an error detection state). Medal dispensing error 3 occurs when either dispensing sensor 1 or dispensing sensor 2 is turned on outside of medal dispensing processing (resulting in an error detection state). In all cases, the error is resolved (resulting in an error-free state) after the cause of the error is removed and the error release switch (in this example, reset SW243) is operated. 【0154】 An overflow error occurs when the overflow terminal of the medal auxiliary storage unit is turned ON (resulting in an error detection state). After the cause of the error is removed, the error is resolved when the reset switch (in this example, reset SW243) is operated (resulting in an error-free state). A RAM failure occurs when an abnormality is detected during RAM inspection (resulting in an error detection state). The error is resolved when the reset switch (in this example, reset SW243) is operated (resulting in an error-free state). A prize entry error occurs when, after reels 110-112 stop, a prize symbol different from the prize determined by the internal lottery is entered (resulting in an error detection state). The error is resolved when the reset switch (in this example, reset SW243) is operated (resulting in an error-free state). 【0155】 Furthermore, the gaming machine according to the present invention is not limited to slot machines, but can also be applied to pachinko machines. Examples of errors that may occur in a pachinko machine include lower tray full error, payout device error, payout overload error, fraudulent payout error, main control unit communication error, magnetic anomaly error, magnetic field anomaly error, frame release error, RAM clear error, impact sensor error, etc. These errors can also be resolved by removing the cause of the error and then receiving an error clear switch. 【0156】 When the main control unit 300 detects any error, it sets the interrupt status to the error detection state, displays the error code corresponding to the error on the payout indicator 127, and prepares to send an error command corresponding to the detected error to the first sub-control unit 400. When the first sub-control unit 400 receives this error command from the main control unit 300, it executes the process to start error notification. 【0157】 For example, if a selector error occurs, the display area of ​​the display means (liquid crystal display device 157) will display the strings "Selector error occurred!!" and "Please call a staff member.", the light-emitting elements (various lamps 420, etc.) will illuminate in an error illumination pattern, and the sound output means (speakers 272, 277) will output an error sound (such as "An error has occurred. Please call a staff member."). The manner of error notification is not particularly limited, and for example, error notification may be performed by the movement of the movable means (reels 110-112). 【0158】 Furthermore, when the error notification termination condition is met (for example, when an operation to clear an error is received (in this example, the operation to turn on the reset SW243)), the main control unit 300 erases the error detection state stored in the interrupt status and then executes the error notification termination process. In this error notification termination process, the main control unit 300 erases the error code that was displayed on the payout display unit 127 and prepares to send an error resolution command corresponding to the resolved error to the first sub-control unit 400. When the first sub-control unit 400 receives this error resolution command from the main control unit 300, it executes a process to terminate the ongoing error notification. 【0159】 <Power restored when the button is pressed> Next, we will explain the power restoration process when the button is pressed, using Figure 10. 【0160】 Figure 10(a) shows the control state of each button when the power is turned on, Figure 10(b) shows the control state of each button when the power is turned on (error detection state), and Figure 10(c) shows the control state of each button when the power is turned on with a setting change. 【0161】 In the slot machine 100, even if a power outage occurs where the power supply to the power device is cut off while the first operating means is not being operated, and the power is restored while the first operating means is being operated, and the operation of the first operating means becomes enabled, no control is performed on the operation of the first operating means. However, if a power outage occurs where the power supply to the power device is cut off while the second operating means is not being operated, and the power is restored while the second operating means is being operated, and the operation of the second operating means becomes enabled, the system is configured to perform control on the operation of the second operating means. 【0162】 Hereinafter, "not executing control over the operation of the first operating means" may be referred to as "disabled," and "the first operating means" may be referred to as the "disable button." Also, "executing control over the operation of the second operating means" may be referred to as "enabled," and "the second operating means" may be referred to as the "enabled button." 【0163】 <Power restored when the button is pressed / MAX bet button> As shown in Figure 1, the MAX bet button 132 is one of the active buttons (second operating means) that becomes effective (control is executed for the operation) when the operation is performed when power is restored after an outage, and as shown in Figure 10(a). In this example, it is controlled by the main control unit 300. 【0164】 In this example, when the MAX bet button 132 (second operating means) is not being operated, a power outage occurs in which the power supply unit 252 is cut off. When the power is restored while the MAX bet button 132 (second operating means) is being operated, and the operation of the MAX bet button 132 (second operating means) is activated (in this example, the detection signal state of the bet button 132 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 executes control for the operation of the MAX bet button 132 (second operating means) (in this example, the process of inserting three electronically stored medals (credits). 【0165】 On the other hand, if the detection signal state of the bet button 132 sensor is ON and the interrupt status corresponds to the error detection state, the main control unit 300 determines that the operation of the MAX bet button 132 is invalid according to the control state of each button at power-on (error detection state) as shown in Figure 10(b), and does not perform any control for that operation. Furthermore, if the detection signal state of the bet button 132 sensor is ON and the interrupt status corresponds to setting change in progress (when a power-on operation accompanied by a setting change has been performed), the main control unit 300 determines that the operation of the MAX bet button 132 is invalid according to the control state of each button at power-on with a setting change as shown in Figure 10(c), and does not perform any control for that operation. 【0166】 <Power restored when the button is pressed / Single bet button> The single-bet button 130, as explained using Figure 1, is one of the active buttons (second operating means) that becomes effective (control is executed for the operation) when the operation is performed after a power outage, as shown in Figure 10(a). In this example, it is controlled by the main control unit 300. 【0167】 In this example, when the single-bet button 130 (second operating means) is not being operated, a power outage occurs in which the power supply unit 252 is cut off. When the power is restored while the single-bet button 130 (second operating means) is being operated, and the operation of the single-bet button 130 (second operating means) is activated (in this example, the detection signal state of the bet button 130 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 executes control for the operation of the single-bet button 130 (second operating means) (in this example, the process of inserting one electronically stored medal (credit). 【0168】 On the other hand, if the detection signal state of the bet button 130 sensor is ON and the interrupt status corresponds to the error detection state, the main control unit 300 determines that the operation of the single bet button 130 is invalid according to the control state of each button at power-on (error detection state) as shown in Figure 10(b), and does not perform any control for that operation. Furthermore, if the detection signal state of the bet button 130 sensor is ON and the interrupt status corresponds to setting change in progress (when power-on accompanied by a setting change has been performed), the main control unit 300 determines that the operation of the single bet button 130 is invalid according to the control state of each button at power-on accompanied by a setting change as shown in Figure 10(c), and does not perform any control for that operation. 【0169】 <Power restored when the button is pressed / 2-coin bet button> In this example, of the three types of bet buttons 130-132, the MAX bet button 132 and the 1-coin bet button 130 were designated as active buttons (second operating means), but the 2-coin bet button 131 may also be added as an active button (second operating means). 【0170】 In this case, a power outage occurs when the power supply to the power unit 252 is cut off while the double bet button 131 (second operating means) is not being operated. When the power is restored while the double bet button 131 (second operating means) is being operated and the operation of the double bet button 131 (second operating means) is activated (in this example, the detection signal state of the bet button 131 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 executes control for the operation of the double bet button 131 (second operating means) (in this example, the process of inserting two electronically stored medals (credits). 【0171】 On the other hand, the main control unit 300 determines that the operation of the two-bet button 131 is invalid and does not perform any control for that operation if the detection signal state of the bet button 131 sensor is ON and the interrupt status corresponds to the error detection state, or if the detection signal state of the bet button 131 sensor is ON and the interrupt status corresponds to setting change in progress (when a power-up accompanied by a setting change has been performed). 【0172】 Furthermore, at least one of the MAX bet button 132, the 1-coin bet button 130, and the 2-coin bet button 131 may be a disable button (first operating means). 【0173】 <Power restoration / settlement button while the button is pressed> As shown in Figure 1, the settlement button 134 is one of the active buttons (second operating means) that becomes effective (control is executed for the operation) when the operation is performed when the power is restored after an outage, and in this example it is controlled by the main control unit 300. 【0174】 In this example, when the settlement button 134 (second operating means) is not being operated, a power outage occurs in which the power to the power supply unit 252 is cut off. When the power is restored while the settlement button 134 (second operating means) is being operated, and the operation of the settlement button 134 (second operating means) is activated (in this example, the detection signal state of the settlement button 134 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 executes control for the operation of the settlement button 134 (second operating means) (in this example, the process of settling (dispensing) the electronically stored medals (credits). 【0175】 On the other hand, if the detection signal state of the settlement button 134 sensor is ON and the interrupt status corresponds to the error detection state, the main control unit 300 determines that the operation of the settlement button 134 is invalid according to the control state of each button at power-on (error detection state) as shown in Figure 10(b), and does not perform any control for that operation. Furthermore, if the detection signal state of the settlement button 134 sensor is ON and the interrupt status corresponds to setting change in progress (when power-on accompanied by a setting change has been performed), the main control unit 300 determines that the operation of the settlement button 134 is invalid according to the control state of each button at power-on accompanied by a setting change as shown in Figure 10(c), and does not perform any control for that operation. 【0176】 <Power restoration / start lever when the button is pressed> The start lever 135, as explained using Figure 1, is one of the invalid buttons (first operating means) that, as shown in Figures 10(a) to 10(c), will be invalidated (control will not be performed for the operation) if it is being operated when power is restored after an outage. In this example, it is controlled by the main control unit 300. 【0177】 In this example, even if a power outage occurs in which the power supply to the power supply unit 252 is cut off while the start lever 135 (first operating means) is not being operated, and power is restored after the power outage while the start lever 135 (first operating means) is being operated, and the operation of the start lever 135 (first operating means) becomes enabled (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is ON), the main control unit 300 does not execute any control for the operation of the start lever 135 (first operating means) (in this example, the reel rotation start process that starts the rotation of all reels 110 to 112). 【0178】 <Power restoration / stop button when the button is pressed> The stop buttons 137-139, as explained using Figure 1, are one of the enable / disable buttons (first or second operating means) that, depending on the situation as shown in Figures 10(a) and 10(b), can either be an enable button (second operating means) where the operation is enabled (control is executed for the operation) when the operation is performed when the power is restored after a power outage, or a disable button (first operating means) where the operation is disabled (no control is executed for the operation) when the operation is performed when the power is restored after a power outage. In this example, they are controlled by the main control unit 300. 【0179】 In this example, when multiple stop buttons (stopping means) 137 to 139 are operated, multiple reels 110 to 112 are stopped in a first stopping configuration. Furthermore, when the last operated stop button (stopping means) among the multiple stop buttons (stopping means) 137 to 139 is being operated, a power outage occurs, cutting off the power to the power supply unit 252. Even if the power is restored while the operation of the last operated stop button (stopping means) is still ongoing, the performance means does not execute the winning animation corresponding to the first stopping configuration. However, when the last operated stop button (stopping means) is no longer being operated, the stop buttons 137 to 139 function as active buttons (second operating means), and the performance means executes the winning animation corresponding to the first stopping configuration. 【0180】 On the other hand, if at least one of the multiple reels 110 to 112 is rotating and the multiple stop buttons (stop operation means) 137 to 139 are not being operated, a power outage occurs in which the power to the power supply unit 252 is cut off. Even if the power is restored after the power outage while the stop buttons (stop operation means) 137 to 139 are being operated and the operation of the stop operation means becomes enabled, the stop buttons (stop operation means) 137 to 139 function as invalid buttons (first operation means) and do not execute control for the operation of the stop buttons 137 to 139 (first operation means) (in this example, reel stop control processing that stops the reels 110 to 112 corresponding to the operated stop buttons 137 to 139). 【0181】 In this example, the control for the stop operation can be changed according to the status of the operation of the stop operation means. By disabling the reel stop control when power is restored, which could cause the player to suffer disadvantages due to incorrect operation, it is possible to prevent the player from suffering disadvantages due to incorrect operation. On the other hand, by enabling the hold control for the winning animation when power is restored and not executing the winning animation while the operation of the last operated stop operation means is still in progress, it is possible to prevent the player from missing the winning animation and increase player satisfaction. 【0182】 <Power restoration / reset button while the button is pressed> The reset button (reset SW) 243, as explained using Figure 2, is one of the enable / disable buttons (first or second operating means) that, depending on the situation, can either be an enable button (second operating means) where the operation becomes effective (control is executed for the operation) when the operation is performed when power is restored after a power outage, or a disable button (first operating means) where the operation becomes ineffective (no control is executed for the operation) when the operation is performed when power is restored after a power outage. In this example, it is controlled by the main control unit 300. 【0183】 In this example, even if a power outage occurs in which the power supply to the power unit 252 is cut off while the reset button 243 is not being operated, and power is restored while the reset button 243 is being operated, resulting in a state where the operation of the reset button 243 is activated (in this example, power is restored by powering on with a setting change, resulting in the detection signal state of the reset SW243 sensor being turned ON), the reset button 243 functions as a disabled button (first operating means), and the main control unit 300 does not perform any control (in this example, processing corresponding to setting value change operations or error resolution operations) in response to the operation of the reset button 243 (first operating means). 【0184】 On the other hand, if a power outage occurs in which the power supply to the power supply unit 252 is cut off while the reset button 243 is not being operated, and power is restored while the reset button 243 is being operated, the operation of the reset button 243 becomes enabled (in this example, power is restored in an error detection state and the detection signal state of the reset SW243 sensor is turned ON), the reset button 243 functions as an enable button (second operating means), and the main control unit 300 executes control (in this example, processing corresponding to the error resolution operation) for the operation of the reset button 243 (second operating means). 【0185】 In this example, the control for the reset button operation can be changed depending on the operation status. For example, regarding setting value changes, if the setting value is changed when power is restored, there is a risk that the previously set value will be lost, so control based on the setting value change operation can be avoided. On the other hand, regarding error clearing, the error cannot be cleared unless the cause of the error is resolved, so if the cause of the error is resolved when power is restored, control based on the error clearing operation can be performed, thereby improving convenience for staff at the amusement parlor. 【0186】 <Power restoration / effect button when the button is pressed> The performance button 156, as explained using Figure 1, is one of the invalid buttons (first operating means) that, as shown in Figures 10(a) to 10(c), will be invalidated (control will not be performed for the operation) if the operation is performed when power is restored after a power outage. In this example, it is controlled by the first sub-control unit 400. 【0187】 In this example, even if a power outage occurs in which the power supply to the power unit 252 is cut off while the performance button 156 (first operating means) is not being operated, and power is restored while the performance button 156 (first operating means) is being operated, and the operation of the performance button 156 (first operating means) becomes enabled (in this example, the state of the detection signal of the performance button 156 sensor of the first sub-control unit 400 is ON), the first sub-control unit 400 does not perform any control over the operation of the performance button 156 (first operating means) (in this example, the process of performing various effects in response to the player's operation). 【0188】 <Power restoration while button is pressed / Volume buttons> The volume button (cross key) 193a, as explained using Figure 1, is one of the disable buttons (first operating means) that, as shown in Figures 10(a) to 10(c), becomes invalid (control is not performed for that operation) when it is being operated after a power outage and power is restored. In this example, it is controlled by the first sub-control unit 400. 【0189】 In this example, even if a power outage occurs in which the power supply to the power supply unit 252 is cut off while the volume button 193a (first operating means) is not being operated, and power is restored after the power outage while the volume button 193a (first operating means) is being operated, and the operation of the volume button 193a (first operating means) becomes enabled (in this example, the detection signal state of the cross button 193 sensor of the first sub-control unit 400 is ON), the first sub-control unit 400 does not perform any control (in this example, the process of adjusting the volume) for the operation of the volume button 193a (first operating means). 【0190】 <Simultaneous operation of the enable button (second operating method) when the power is turned on> Next, using Figure 11(a), we will explain the simultaneous operation of the enable button (second operating means) when the power is turned on. 【0191】 Figure 11(a) shows an example of control when the enable button (second operating means) is operated simultaneously when the power is turned on. 【0192】 As described above, the slot machine 100 is equipped with at least a MAX bet button 132, a 1-coin bet button 130, and a payout button 134 as active buttons (second operating means). 【0193】 In this example, when the MAX bet button 132 (second operating means) and the 1-coin bet button 130 (second operating means) are not being operated, a power outage occurs in which the power supply 252 is cut off. When the power is restored while the MAX bet button 132 (second operating means) and the 1-coin bet button 130 (second operating means) are being operated simultaneously (pressed simultaneously), the operation of the MAX bet button 132 (second operating means) and the 1-coin bet button 130 (second operating means) is activated (in this example, the detection signals of the bet button 132 sensor and the bet button 130 sensor of the main control unit 300 are ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 prioritizes the operation of the MAX bet button 132 (second operating means) (in this example, the process of inserting 3 electronically stored medals (credits)) and does not execute control for the 1-coin bet button 130 (MAX bet button priority). 【0194】 Furthermore, if the MAX bet button 132 (second operating means) and the payout button 134 (second operating means) are not being operated, and the power supply to the power unit 252 is cut off, and the power is restored while the MAX bet button 132 (second operating means) and the payout button 134 (second operating means) are being operated simultaneously (pressed simultaneously), and the operation of the MAX bet button 132 (second operating means) and the payout button 134 (second operating means) is activated (in this example, the detection signals of the bet button 132 sensor and the payout button 134 sensor of the main control unit 300 are ON, and the interrupt status does not correspond to either error detection state or setting change state), the main control unit 300 will prioritize the operation of the MAX bet button 132 (second operating means) (in this example, the process of inserting 3 electronically stored medals (credits)) and will not execute the operation of the payout button 134 (MAX bet button priority). 【0195】 Furthermore, if the single-coin bet button 130 (second operating means) and the payout button 134 (second operating means) are not being operated, and the power supply to the power unit 252 is cut off, and the power is restored while the single-coin bet button 130 (second operating means) and the payout button 134 (second operating means) are being operated simultaneously (pressed simultaneously), and the operation of the single-coin bet button 130 (second operating means) and the payout button 134 (second operating means) is enabled (in this example, the detection signals of the bet button 130 sensor and the payout button 134 sensor of the main control unit 300 are ON, and the interrupt status does not fall under either the error detection state or the setting change state), the main control unit 300 will prioritize the operation of the single-coin bet button 130 (second operating means) (in this example, the process of inserting one electronically stored medal (credit)) and will not execute any control for the payout button 134 (single-coin bet button priority). 【0196】 <Simultaneous operation of the enable button (second operating method) when the power is turned on (error detection state)> Next, using Figure 11(b), we will explain the simultaneous operation of the enable button (second operating means) when the power is turned on (error detection state). 【0197】 Figure 11(b) shows an example of control when the enable button (second operating means) is operated simultaneously when the power is turned on (error detection state). 【0198】 As described above, the slot machine 100 is equipped with at least a MAX bet button 132, a 1-coin bet button 130, and a payout button 134 as active buttons (second operating means), and at least a reset button (reset SW) 243 as a deactivation button (first operating means). 【0199】 In this example, a power outage occurs in which the power supply 252 is cut off while the MAX bet button 132 (second operating means) and the 1-coin bet button 130 (second operating means) are not being operated. Power is restored while the MAX bet button 132 (second operating means) and the 1-coin bet button 130 (second operating means) are being operated simultaneously (pressed simultaneously). However, if the interrupt status is in the error detection state, the main control unit 300 determines that both the operation of the MAX bet button 132 and the operation of the 1-coin bet button 130 are invalid and does not perform any control for those operations. 【0200】 Furthermore, if a power outage occurs in which the power supply to the power unit 252 is cut off while the MAX bet button 132 (second operating means) and the payout button 134 (second operating means) are not being operated, and power is restored while the MAX bet button 132 (second operating means) and the payout button 134 (second operating means) are being operated simultaneously (pressed simultaneously), but the interrupt status is in the error detection state, the main control unit 300 determines that both the operation of the MAX bet button 132 and the operation of the payout button 134 are invalid, and does not perform any control for those operations. 【0201】 On the other hand, if the MAX bet button 132 (second operating means) and the reset button 243 (first operating means) are not being operated, an outage occurs in which the power supply to the power supply unit 252 is cut off. If the power is restored while the MAX bet button 132 (second operating means) and the reset button 243 (first operating means) are being operated simultaneously (pressed simultaneously), but the interrupt status is in the error detection state, then the control for the operation of the reset button 243 (first operating means) (in this example, the process corresponding to the error resolution operation) is given priority and the control for the MAX bet button 132 is not executed (reset button priority). 【0202】 Furthermore, if a power outage occurs in which the power supply to the power unit 252 is cut off while the single-bet button 130 (second operating means) and the payout button 134 (second operating means) are not being operated, and power is restored while the single-bet button 130 (second operating means) and the payout button 134 (second operating means) are being operated simultaneously (pressed simultaneously), but the interrupt status is in the error detection state, the main control unit 300 will determine that both the operation of the single-bet button 130 (second operating means) and the operation of the payout button 134 (second operating means) are invalid, and will not perform any control for those operations. 【0203】 On the other hand, if the single-bet button 130 (second operating means) and the reset button 243 (first operating means) are not being operated, a power outage occurs in which the power to the power supply unit 252 is cut off. If the power is restored while the single-bet button 130 (second operating means) and the reset button 243 (first operating means) are being operated simultaneously (pressed simultaneously), but the interrupt status is in the error detection state, then the control for the operation of the reset button 243 (first operating means) (in this example, the process corresponding to the error resolution operation) is given priority, and the control for the single-bet button 130 (second operating means) is not executed (reset button priority). 【0204】 Also, when a power-off occurs where the power supply of the power supply device 252 is cut off while the settlement button 134 (second operation means) and the reset button 243 (first operation means) are not being operated, and a return from the power-off occurs while the settlement button 134 (second operation means) and the reset button 243 (first operation means) are being operated simultaneously (simultaneously pressed), if the interrupt status is in an error detection state, the control for the operation of the reset button 243 (first operation means) (in this example, the process corresponding to the error cancellation operation) is preferentially executed, and the control for the settlement button 134 (second operation means) is not executed (reset button priority). 【0205】 <Operations of each button in the operation state of a certain operation means> Next, using FIG. 12, the operations of each button in the operation state of a certain operation means will be described. 【0206】 <Operations of each button in the operation state of the MAX bet button> FIG. 12(a) is a diagram showing an example of the control state of each button in the operation state of the MAX bet button 132. 【0207】 In this example, in the operation state of the MAX bet button 132 (second operation means) (in this example, the state where the detection signal of the bet button 132 sensor of the main control unit 300 is on), when any operation of the one-chip bet button 130 (second operation means), the settlement button 134 (second operation means), or the stop buttons 137 to 139 (first operation means or second operation means) is detected (in this example, when the state of the detection signal of the corresponding sensor becomes on), the said operation is determined to be invalid, and the control for the said operation is not executed. 【0208】 On the other hand, when the MAX bet button 132 (second operating means) is in operation (in this example, the detection signal state of the bet button 132 sensor of the main control unit 300 is ON), if an operation of the start lever 135 (first operating means), reset button 243 (first operating means), performance button 156 (first operating means), or volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid, and control is executed for that operation. 【0209】 <Operation of each button when the single-bet button is in operation state> Figure 12(b) shows an example of the control state of each button when the single-bet button 130 is in operation. 【0210】 In this example, when the single-bet button 130 (second operating means) is in operation (in this example, the detection signal state of the bet button 130 sensor of the main control unit 300 is ON), if an operation of either the payout button 134 (second operating means) or the stop buttons 137-139 (first operating means or second operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be invalid, and no control is performed for that operation. 【0211】 On the other hand, when the single-bet button 130 (second operating means) is in operation (in this example, the detection signal state of the bet button 130 sensor of the main control unit 300 is ON), if an operation of any of the MAX bet button 132 (second operating means), start lever 135 (first operating means), reset button 243 (first operating means), performance button 156 (first operating means), or volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid, and control is executed for that operation. 【0212】 <Operation of each button when the payment button is in operation state> Figure 12(c) shows an example of the control state of each button when the settlement button 134 is operated. 【0213】 In this example, when the settlement button 134 (second operating means) is in operation (in this example, the detection signal state of the bet button 130 sensor of the main control unit 300 is ON), if an operation of the MAX bet button 132 (second operating means), 1-coin bet button 130 (second operating means), start lever 135 (first operating means), or stop buttons 137-139 (first or second operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be invalid, and no control is performed for that operation. 【0214】 On the other hand, when the settlement button 134 (second operating means) is in operation (in this example, the detection signal state of the settlement button 134 sensor of the main control unit 300 is ON), if the operation of any of the reset button 243 (first operating means), the performance button 156 (first operating means), or the volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid, and control is executed for that operation. 【0215】 <Operation of each button when the start lever is in the position> Figure 12(d) shows an example of the control state of each button when the start lever 135 is in operation. 【0216】 In this example, when the start lever 135 (first operating means) is in operation (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is ON), if an operation of any of the stop buttons 137 to 139 (first operating means or second operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be invalid, and no control is performed for that operation. 【0217】 On the other hand, when the start lever 135 (first operating means) is in operation (in this example, the detection signal state of the start lever 135 of the main control unit 300 is ON), if an operation of any of the MAX bet button 132 (second operating means), 1-coin bet button 130 (second operating means), settlement button 134 (second operating means), reset button 243 (first operating means), performance button 156 (first operating means), or volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid, and control is executed for that operation. 【0218】 <Operation of each button when the stop button is pressed> Figure 12(e) shows an example of the control state of each button when stop buttons 137 to 139 are operated. 【0219】 In this example, when the operation of either the settlement button 134 (second operating means) or the start lever 135 (first operating means) is detected while the stop buttons 137-139 (first operating means or second operating means) are operating (in this example, when the detection signal state of the stop button 137 sensor, stop button 138 sensor, or stop button 139 sensor of the main control unit 300 is ON), the operation is determined to be invalid, and no control is performed for that operation. 【0220】 On the other hand, when the operation status of the stop buttons 137 to 139 (first or second operating means) is ON (in this example, when the detection signal state of the stop button 137 sensor, stop button 138 sensor, or stop button 139 sensor of the main control unit 300 is ON), if the operation of any of the MAX bet button 132 (second operating means), 1-coin bet button 130 (second operating means), reset button 243 (first operating means), performance button 156 (first operating means), or volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid, and control for that operation is executed. 【0221】 <Operation of each button in the state of the reset button, effect button, and volume button> Figure 12(f) shows an example of the control state of each button when the reset button 243, the effect button 156, and the volume button 193a are in operation. 【0222】 In this example, when the reset button 243 (first operating means), the performance button 156 (first operating means), or the volume button 193a (first operating means) is operated (in this example, when the detection signal state of the reset SW243 sensor of the main control unit 300, the performance button 156 sensor of the first sub-control unit 400, or the cross button 193 sensor is ON), if the operation of any of the MAX bet button 132 (second operating means), 1-coin bet button 130 (second operating means), start lever 135 (first operating means), stop buttons 137-139 (first or second operating means), performance button 156 (first operating means), or volume button 193a (first operating means) is detected (in this example, when the detection signal state of the corresponding sensor is ON), the operation is determined to be valid and control is executed for that operation. 【0223】 <Specific example of power restoration while the button is pressed> Next, we will explain specific examples of power restoration when a button is pressed using Figures 13 to 15. Before that explanation, we will explain the function of the main board display unit 190, which was explained using Figure 2. 【0224】 The main board display unit 190 shown in Figures 13 to 15 is a display unit consisting of multiple LEDs (eight in this example), and predetermined game information can be displayed by lighting up one, multiple, or all of the eight LEDs a to h. 【0225】 Furthermore, the main board display 190 is not limited to LEDs, and other display means such as 7-segment displays and liquid crystal displays may be used. It also goes without saying that the types of game information that can be displayed are not limited to eight. 【0226】 In this example, LEDa on the main board display 190 lights up when the MAX bet button 132 is being operated (in this example, when the detection signal of the bet button 132 sensor of the main control unit 300 is ON), LEDb lights up when the 1-coin bet button 130 is being operated (in this example, when the detection signal of the 1-coin bet button 130 sensor of the main control unit 300 is ON), LEDc lights up when the payout button 134 is being operated (in this example, when the detection signal of the payout button 134 sensor of the main control unit 300 is ON), and LEDd lights up when the start lever 135 is being operated (in this example, when the detection signal of the start lever 135 sensor of the main control unit 300 is ON). 【0227】 Additionally, LEDe lights up when the stop button 137 is being operated (in this example, when the detection signal of the stop button 137 sensor of the main control unit 300 is ON), LEDf lights up when the stop button 138 is being operated (in this example, when the detection signal of the stop button 138 sensor of the main control unit 300 is ON), LEDg lights up when the stop button 139 is being operated (in this example, when the detection signal of the stop button 139 sensor of the main control unit 300 is ON), and LEDh lights up when the reset button 243 is being operated (in this example, when the detection signal of the reset SW243 sensor of the main control unit 300 is ON). 【0228】 According to this example, when the operating means is being operated during power restoration, even an operating means that does not perform control based on the operation can cause the LED to emit light. Therefore, it is possible to visually determine at a glance whether control based on the operation is not performed because the control is invalid or because of a failure. 【0229】 Note that the notification mode by each of the LEDs a to h is not limited to lighting of the LED, and may be a mode in which each state is notified by blinking or turning off of the LED. Further, the main board display 190 may be any device that can notify information related to the game, and may notify the operation status of an operating means other than the exemplified operating means, various errors, and information other than the exemplified operation information (for example, game state, winning combination, winning result). 【0230】 Also, in this example, an example in which the main board display 190 is provided on the main control board (main control unit 300) is shown. However, for example, a board (LED) that notifies the state of a button controlled by the first sub-control unit 400 or the second sub-control unit 500 may be provided on the sub-control board. 【0231】 <Specific Example of Power Restoration in Button-Pressed State / MAX Bet Button> Next, with reference to FIG. 13(a), power restoration in the pressed state of the MAX bet button 132 will be described. 【0232】 FIG. 13(a) is a diagram showing the sequence of the flow from the occurrence of power failure to power restoration in the pressed state of the MAX bet button 132. 【0233】 In the state indicated by reference numeral T1 in FIG. 13(a), the power supply of the power supply device 252 is ON, the MAX bet button 132 is not operated (not pressed), the credit is 10, and the bet status is 0. 【0234】 In this state, as shown in Figure 13(a-1), since there are 10 credits, the segment corresponding to the number 10 on the stored credits display 125 is lit, and since the MAX bet button 132, the 2-coin bet button 131, and the 1-coin bet button 130 are all not operated (not pressed), and the bet status is 0, the game token insertion lamp 129 is turned off. Also, since the MAX bet button 132 is not operated (not pressed) (in this example, the detection signal state of the bet button 132 sensor of the main control unit 300 is off), the LEDa on the main board display 190 is turned off. 【0235】 The state indicated by the following symbol T2 is when the MAX bet button 132 is not pressed, the number of credits is 10, the bet status is 0, and the power supply of the power unit 252 has changed from ON to OFF. 【0236】 In this state, a power outage occurs when the power supply to the power unit 252 is cut off while the MAX bet button 132 is not being operated (not pressed). As a result, power is no longer supplied to the main control unit 300, sub-control units 400 and 500, and other control units and devices, the displays on the stored coin count indicator 125, the game token insertion lamp 129, the main board indicator 190, etc., are not displayed. 【0237】 The state indicated by the following symbol T3 is when the power supply unit 252 is OFF, there are 10 credits, the bet status is 0, and the MAX bet button 132 is operated (pressed). 【0238】 In this state, the MAX bet button 132 is operated (pressed), but since the power supply to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, is stopped, the operation of the MAX bet button 132 (second operating means) is not activated, and as shown in Figure 13(a-2), the displays of the stored coin count indicator 125, the game token insertion lamp 129, the main board indicator 190, etc. are not displayed. 【0239】 The state indicated by the following symbol T4 is when the number of credits is 10, the bet status is 0, the MAX bet button 132 is operated (pressed), and the power supply of the power unit 252 has changed from OFF to ON. 【0240】 In this state, the MAX bet button 132 (second operating means) is being operated (pressed) and power has been restored, resulting in a state where the operation of the MAX bet button 132 (second operating means) is enabled (in this example, the detection signal state of the bet button 132 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either error detection state or setting change state). Therefore, the main control unit 300 executes control for the operation of the MAX bet button 132 (second operating means) (in this example, the process of inserting 3 electronically stored medals (credits). 【0241】 In this state, by executing control for the operation of the MAX bet button 132 (second operating means) (in this example, the process of inserting 3 electronically stored tokens (credits)), as shown in Figure 13(a-3), the number of credits decreases from 10 to 7, so the segment corresponding to the number 7 on the stored tokens display 125 lights up, and the MAX bet button 132 is operated (pressed), and the bet status is 3 tokens, so the LED corresponding to the 3-token bet on the game token insertion lamp 129 lights up. Also, since the MAX bet button 132 is being operated (in this example, when the detection signal state of the bet button 132 sensor of the main control unit 300 is ON), LEDa on the main board display 190 lights up. 【0242】 The state indicated by the following symbol T5 is when the power supply unit 252 is ON, there are 7 credits, and the bet status is 3, and the MAX bet button 132 has been released from being pressed, resulting in the MAX bet button 132 being in an unpressed state. 【0243】 In this state, since the MAX bet button 132 is not being operated (not pressed), the LEDa on the main board display 190 is turned off, although this is not shown in the diagram, while the game token insertion lamp 129 remains lit. 【0244】 <Specific example of power restoration when a button is pressed / Start lever> Next, we will explain the power restoration process when the start lever 135 is pressed, using Figure 13(b). 【0245】 Figure 13(b) is a time-series diagram showing the sequence of events from the time a power outage occurs until power is restored while the start lever 135 is pressed. 【0246】 In Figure 13(b), the state indicated by the symbol T1 is when the power supply unit 252 is ON, the betting status is 3, the start lever 135 is not operated (not pressed), and the reels 110 to 112 are stopped. 【0247】 In this state, as shown in Figure 13(b-1), with three bets and the start lever 135 not being operated (not pressed), all reels 110-112 are stopped. Also, because the start lever 135 is not being operated (not pressed) (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is off), the LEDd on the main board display unit 190 is off. 【0248】 The state indicated by the following symbol T2 is when the bet status is 3, the start lever 135 is not operated (not pressed), and the reels 110 to 112 are stopped, and the power supply of the power supply unit 252 has changed from ON to OFF. 【0249】 In this state, a power outage occurs when the power supply to the power supply unit 252 is cut off while the start lever 135 is not being operated (not pressed). As a result, power is no longer supplied to the main control unit 300, sub-control units 400 and 500, and other control units and devices, the display on the main board display unit 190 and other displays are not shown. 【0250】 The state indicated by the following symbol T3 is when the power supply unit 252 is OFF, the betting status is 3, reels 110-112 are stopped, and the start lever 135 is operated (pressed). 【0251】 In this state, the start lever 135 is operated (pressed), but since the power supply to each control unit and each device, such as the main control unit 300, sub-control units 400 and 500, is stopped, the operation of the start lever 135 (first operating means) is not activated, and as shown in Figure 13(b-2), the display on the main board display unit 190 and other displays is not shown. 【0252】 The state indicated by the following symbol T4 is when the bet status is 3, the start lever 135 is operated (pressed), reels 110-112 are stopped, and the power supply of the power supply unit 252 has changed from OFF to ON. 【0253】 In this state, the power has been restored from the power outage while the start lever 135 (first operating means) is being operated (pressed), and the operation of the start lever 135 (first operating means) is activated (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is ON, and the interrupt status does not correspond to either the error detection state or the setting change state). However, the main control unit 300 does not execute any control for the operation of the start lever 135 (first operating means) (in this example, the reel rotation start process that starts the rotation of all reels 110 to 112). 【0254】 In the same state, by not executing the control (in this example, the reel rotation start process for starting the rotation of all reels 110 to 112) for the operation of the start lever 135 (the first operation means), as shown in FIG. 13(b-3), the reels 110 to 112 are not rotated and remain stopped. Although the control (in this example, the reel rotation start process for starting the rotation of all reels 110 to 112) for the operation of the start lever 135 (the first operation means) is not executed, since it is during the operation of the start lever 135 (in this example, when the detection signal state of the start lever 135 sensor of the main control unit 300 is on), the LEDd of the main board display 190 is lit. 【0255】 According to this example, when the operation means is being operated at the time of power restoration, even for an operation means that does not perform the control based on the operation, the LED can be made to emit light. Therefore, it is possible to visually distinguish at a glance whether the control is not performed because it is invalid or because of a failure. 【0256】 The subsequent state indicated by the symbol T5 is a state in which the power of the power supply device 252 is ON, the bet situation is three sheets, the reels 110 to 112 are stopped, the pressing operation of the start lever 135 is released, and the start lever 135 has changed to a state where it is not being operated (not pressed). 【0257】 In the same state, since the start lever 135 is not being operated (not pressed), although not shown in the figure, the LEDa of the main board display 190 is turned off. The subsequent state indicated by the symbol T6 is a state in which the power of the power supply device 252 is ON, the bet situation is three sheets, and the reels 110 to 112 are stopped, and the start lever 135 is being operated (pressed). 【0258】 In this state, the start lever 135 is operated (pressed) (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is ON), so the main control unit 300 executes control for the operation of the start lever 135 (first operating means) (in this example, the reel rotation start process that starts the rotation of all reels 110 to 112), and rotates all reels 110 to 112 as shown in Figure 13(b-4). Also, since the start lever 135 is being operated (in this example, the detection signal state of the start lever 135 sensor of the main control unit 300 is ON), the LEDd of the main board display unit 190 is lit. 【0259】 <Specific example of power restoration when a button is pressed / Stop button functioning as a disable button> Next, using Figure 14(a), we will explain the power restoration process when the stop buttons 137-139, which function as disable buttons, are pressed. 【0260】 Figure 14(a) is a time-series diagram showing the sequence of events from when a power outage occurs while the reel 112 is rotating until power is restored while the stop button 139 is pressed. 【0261】 In Figure 14(a), the state indicated by the symbol T1 is when the power supply unit 252 is ON, the stop button 139 is not pressed, reels 110-111 are stopped, and reel 112 is rotating. 【0262】 In this state, as shown in Figure 14(a-1), since reels 110 to 111 are stopped and the stop button 139 corresponding to reel 112 is not operated (not pressed), only reel 112 is rotating. Also, since the stop buttons 137 to 139 are not operated (not pressed) (in this example, the detection signal status of the stop button 137 to 139 sensors of the main control unit 300 is off), the LEDg on the main board display 190 is turned off. 【0263】 The state indicated by the following symbol T2 is when the stop button 139 is not operated (not pressed), reels 110-111 are stopped, and reel 112 is rotating, and the power supply of the power supply unit 252 has changed from ON to OFF. 【0264】 In this state, a power outage occurs when the power supply to the power supply unit 252 is cut off while the stop button 139 is not being operated (not pressed). As a result, the power supply to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, stops, causing the rotating reel 112 to stop and the display on the main board display unit 190 and other displays to be turned off. 【0265】 The state indicated by the following symbol T3 is when the power supply unit 252 is OFF, the reels 110-112 are stopped, and the stop button 139 is operated (pressed). 【0266】 In this state, the stop button 139 is operated (pressed), but since the power supply to each control unit and each device, such as the main control unit 300, sub-control units 400 and 500, is stopped, the operation of the stop button 139 (first operating means) is not activated, and as shown in Figure 14(a-2), the display on the main board display unit 190 and other displays is not shown. 【0267】 The state indicated by the following symbol T4 is when the stop button 139 is operated (pressed), the reels 110 to 112 are stopped, and the power supply of the power unit 252 has changed from OFF to ON. 【0268】 In this state, the power is restored from the power outage while the stop button 139 (first operating means) is being operated (pressed), and the operation of the stop button 139 (first operating means) is activated (in this example, the detection signal state of the stop button 137-139 sensors of the main control unit 300 is ON, and the interrupt status does not correspond to either the error detection state or the setting change state). However, the main control unit 300 does not execute any control for the operation of the stop button 139 (first operating means) (in this example, the reel stop control process that stops the reel 112 corresponding to the operated stop button 139). 【0269】 In this state, by not executing control for the operation of the stop button 139 (first operating means) (in this example, the reel stop control process that stops the reel 112 corresponding to the operated stop button 139), the reel 112 corresponding to the stop button 139 remains rotating, as shown in Figure 14(a-3). Although control for the operation of the stop button 139 (first operating means) (in this example, the reel stop control process that stops the reel 112 corresponding to the operated stop button 139) is not executed, the LEDg on the main board display 190 is lit because the stop button 139 is being operated (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON). 【0270】 In this example, even if an operating means is not performing control based on that operation when power is restored, the LED can still be illuminated. Therefore, it is possible to visually determine at a glance whether the control is not being performed because it is disabled or because it is malfunctioning. 【0271】 The state indicated by the following symbol T5 is a state in which, with the power supply unit 252 turned ON, reels 110 to 111 stopped, and reel 112 rotating, the stop button 139 is released and the state changes to one in which the stop button 139 is not operated (not pressed). 【0272】 In this state, the stop button 139 is not pressed, so although not shown in the diagram, the LEDg on the main board display 190 is turned off. 【0273】 The state indicated by the following symbol T6 is when the power supply unit 252 is ON, reels 110-111 are stopped, reel 112 is rotating, and the stop button 139 is operated (pressed). 【0274】 In this state, the stop button 139 is operated (pressed) (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON), so the main control unit 300 executes control for the operation of the stop button 139 (first operating means) (in this example, a reel stop control process that stops the reel 112 corresponding to the operated stop button 139), and stops the reel 112 as shown in Figure 14(a-4). Also, since the stop button 139 is being operated (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON), the LEDg of the main board display unit 190 is lit. 【0275】 <Specific example of power restoration when a button is pressed / Stop button functioning as an enable button> Next, using Figure 14(b), we will explain the power restoration process when the stop buttons 137-139, which function as enable buttons, are pressed. 【0276】 Figure 14(b) is a time-series diagram showing the sequence of events from when a power outage occurs while reels 110-112 are stopped in the first stopping mode, until power is restored while the stop button 139 is pressed. 【0277】 In Figure 14(b), the state indicated by the symbol T1 is when the power supply unit 252 is ON, the stop button 139 is not pressed, reels 110-111 are stopped, and reel 112 is rotating. 【0278】 In this state, as shown in Figure 14(b-1), since reels 110 to 111 are stopped and the stop button 139 corresponding to reel 112 is not operated (not pressed), only reel 112 is rotating. Also, since the stop buttons 137 to 139 are not operated (not pressed) (in this example, the detection signal status of the stop button 137 to 139 sensors of the main control unit 300 is off), the LEDg on the main board display unit 190 is turned off. 【0279】 Furthermore, in this state, some of the symbol combinations corresponding to the minor win (bell) (in this example, "bell-bell-bell") are aligned on the active lines of reel 110 and reel 111, resulting in a state where a minor win (bell) is imminent. 【0280】 The state indicated by the following symbol T2 is when the power supply unit 252 is ON, reels 110-111 are stopped, reel 112 is rotating, and the stop button 139 is operated (pressed). 【0281】 In this state, the stop button 139 is operated (pressed) (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON), so the main control unit 300 executes control for the operation of the stop button 139 (first operating means) (in this example, a reel stop control process that stops the reel 112 corresponding to the operated stop button 139), and stops the reel 112 as shown in Figure 14(b-2). Also, since the stop button 139 is being operated (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON), the LEDg of the main board display unit 190 is lit. 【0282】 Furthermore, in the same state, the symbol combination corresponding to the small win (bell) (in this example, "bell-bell-bell") is lined up on the active lines of reels 110 to 112, and the small win (bell) has been awarded, but the winning animation corresponding to the small win (bell) is not executed. 【0283】 The state indicated by the following symbol T3 is when reels 110-112 are stopped, the stop button 139 is operated (pressed), the winning animation corresponding to the minor role (bell) is not executed, and the power supply of the power supply unit 252 has changed from ON to OFF. 【0284】 In this state, with the stop button 139 pressed, a power outage occurs, cutting off the power to the power supply unit 252. As a result, power is no longer supplied to the main control unit 300, sub-control units 400 and 500, and other control units and devices. Therefore, although not shown in the diagram, the displays on the main board display unit 190 and other displays are not shown. 【0285】 The state indicated by the following symbol T4 is when the stop button 139 is operated (pressed), the reels 110-112 are stopped, the winning animation corresponding to the minor role (bell) is not being executed, and the power supply of the power supply unit 252 has changed from OFF to ON. 【0286】 In this state, a combination of symbols corresponding to a minor role (bell) (in this example, "bell-bell-bell") is lined up on the active lines of reels 110 to 112, and power has been restored from an interruption while the stop button 139 (first operating means) is being operated (pressed). However, the winning animation corresponding to the minor role (bell) is not executed and is put on hold. Although the winning animation corresponding to the minor role (bell) is not executed, the LEDg on the main board display 190 is lit because the stop button 139 is being operated (in this example, the detection signal state of the stop button 139 sensor of the main control unit 300 is ON). 【0287】 The state indicated by the following symbol T5 is a state in which, with the power supply unit 252 turned ON, reels 110-112 stopped, the stop button 139 pressed, and the winning animation corresponding to a minor role (bell) not being executed, the stop button 139 is released and the state changes to one in which the stop button 139 is not pressed. 【0288】 In this state, since the stop button 139 has been released, the winning animation corresponding to the minor role (bell) is initiated (in this example, the animation involves lighting up the backlights of reels 110-112 and outputting a winning sound from speakers 272 and 277). Also, since the stop button 139 is not being operated (not pressed), the LEDg on the main board display 190 is turned off. 【0289】 As explained using Figures 14(a) and (b), in this example, the control for the stop operation can be changed according to the status of the operation of the stop operation means. By disabling the reel stop control when power is restored, which could cause the player to suffer disadvantages due to incorrect operation, it is possible to prevent the player from suffering disadvantages due to incorrect operation. On the other hand, by enabling the hold control for the winning animation when power is restored and not executing the winning animation while the operation of the last operated stop operation means is still in progress, it is possible to prevent the player from missing the winning animation and increase player satisfaction. 【0290】 <Specific examples of power restoration when a button is pressed / Reset button in error detection state> Next, using Figure 15(a), we will explain the power restoration process when the reset button 243 is pressed in the error detection state. 【0291】 Figure 15(a) is a time-series diagram showing the sequence of events from when a power outage occurs while an error is detected until power is restored while the reset button 243 is pressed. 【0292】 In Figure 15(a), the state indicated by the symbol T1 is the state in which the power supply unit 252 is ON, an error is detected, and the reset button 243 is not operated (not pressed). 【0293】 In this state, as shown in Figure 15(a-1), an error (a selector error in this example) has occurred, so the liquid crystal display device 157 displays an error notification (in this example, a display containing the string "Selector error") to inform the system of the error (a selector error in this example). Also, since the reset button 243 is not operated (not pressed) (in this example, the detection signal state of the reset SW243 sensor of the main control unit 300 is off), the LEDh on the main board display 190 is turned off. 【0294】 The state indicated by the following symbol T2 is an error detection state, a state in which the reset button 243 is not operated (not pressed), and the power supply of the power supply unit 252 has changed from ON to OFF. 【0295】 In this state, a power outage occurs when the power supply to the power supply unit 252 is cut off while the reset button 243 is not being operated (not pressed). As a result, power is no longer supplied to the main control unit 300, sub-control units 400 and 500, and other control units and devices, the displays on the liquid crystal display unit 157, the main board display unit 190, etc., are not displayed. 【0296】 The state indicated by the following symbol T3 is when the power supply unit 252 is OFF, an error is detected, and the reset button 243 is operated (pressed). 【0297】 In this state, the reset button 243 is pressed, but since the power supply to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, is stopped, the operation of the reset button 243 is not activated, and as shown in Figure 15(a-2), the displays of the liquid crystal display device 157, the main board display 190, etc. are not displayed. 【0298】 The state indicated by the following symbol T4 is the state in which the reset button 243 is operated (pressed), an error detection state, and the power supply of the power supply unit 252 changes from OFF to ON. 【0299】 In this state, the reset button 243 is operated (pressed) and power is restored, making the operation of the reset button 243 effective (in this example, power is restored in an error detection state, and the detection signal of the reset SW243 sensor is turned ON). As a result, the reset button 243 functions as an effective button (second operating means), and the main control unit 300 executes control (in this example, processing corresponding to the error resolution operation) for the operation of the reset button 243 (second operating means). 【0300】 In this state, by executing control for the operation of the reset button 243 (second operating means) (in this example, the process corresponding to the error resolution operation), the selector error is resolved as shown in Figure 15(a-3), and the liquid crystal display device 157 executes an error notification (in this example, a display including the string "The door is open") that notifies of another error (in this example, a door open error). Also, since the reset button 243 is being operated (in this example, the detection signal state of the reset SW243 sensor of the main control unit 300 is ON), the LEDh of the main board display 190 is lit. 【0301】 The state indicated by the following symbol T5 is a state in which the power supply unit 252 is ON, no errors are detected, the reset button 243 is released, and the reset button 243 is no longer pressed (not pressed). 【0302】 In this state, the reset button 243 is not being operated (not pressed), so although it is not shown in the diagram, the LEDh on the main board display 190 is turned off. 【0303】 <Specific examples of power restoration when a button is pressed / Reset button in a state where settings can be changed> Next, using Figure 15(b), we will explain the power restoration process when the reset button 243 is pressed in the state where settings can be changed. 【0304】 Figure 15(b) is a time-series diagram showing the process of powering on the device while the reset button 243 is pressed, which also transitions the device to a state where settings can be changed. 【0305】 In Figure 15(b), the state indicated by the symbol T1 is when the power supply unit 252 is ON, the settings can be changed, and the reset button 243 is not operated (not pressed). 【0306】 In this state, as shown in Figure 15(b-1), the setting confirmation state is active, and the setting value display device 101a displays a numerical value (2 in this example) indicating the current setting value. Also, since the reset button 243 is not operated (not pressed) (in this example, the detection signal state of the reset SW243 sensor of the main control unit 300 is off), the LEDh on the main board display 190 is turned off. 【0307】 The state indicated by the following symbol T2 is the setting confirmation state, the state in which the reset button 243 is not operated (not pressed), and the setting key SW has changed from ON to OFF. 【0308】 In this state, since the setting key SW is turned OFF, the display on the setting value display device 101a is cleared, as shown in Figure 15(b-2), and the setting confirmation state is terminated. 【0309】 The state indicated by the following symbol T3 is when the setting key SW is OFF and the reset button 243 is not operated (not pressed), and the power supply of the power supply unit 252 has changed from ON to OFF. 【0310】 In this state, a power outage occurs when the power supply to the power supply unit 252 is cut off while the reset button 243 is not being operated (not pressed). As a result, power is no longer supplied to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, and the displays on the setting value display device 101a, the main board display unit 190, etc. are not displayed. 【0311】 The state indicated by the following symbol T4 is when the power supply 252 is OFF and the setting key SW is OFF, and at the same time the setting key SW changes from OFF to ON and the reset button 243 is operated (pressed). 【0312】 In this state, the reset button 243 is pressed, but since the power supply to each control unit and device, such as the main control unit 300, sub-control units 400 and 500, is stopped, the operation of the reset button 243 is not activated, and as shown in Figure 15(b-3), the displays of the setting value display device 101a, the main board display 190, etc. are not displayed. 【0313】 The state indicated by the following symbol T5 is when the setting key SW is ON, the reset button 243 is operated (pressed), and the power supply of the power supply unit 252 has changed from OFF to ON. 【0314】 In this state, the setting key SW was ON when the power was restored, making it possible to change the setting. Additionally, the reset button 243 was being operated when the power was restored, enabling the operation of the reset button 243 (in this example, the detection signal of the reset SW sensor was ON, and the interrupt status did not correspond to an error detection state). However, the reset button 243 functions as a disable button (first operating means), and the main control unit 300 does not perform any control (in this example, the process corresponding to the setting value change operation) in response to the operation of the reset button 243 (first operating means). 【0315】 In this state, since no control is performed for the operation of the reset button 243 (first operating means) (in this example, the process corresponding to the setting value change operation), the setting value is not changed (in this example, the change from setting 2 to setting 3), and as shown in Figure 15(b-4), the setting value display device 101a displays a numerical value indicating the current setting value (in this example, 2). Also, since the reset button 243 is being operated (in this example, the detection signal state of the reset SW243 sensor of the main control unit 300 is ON), the LEDh of the main board display 190 is lit. 【0316】 The state indicated by the following symbol T6 is a state in which the power supply unit 252 is ON and in a state where settings can be changed, the reset button 243 has been released, and the reset button 243 has changed to a state where it is not being operated (not pressed). 【0317】 In this state, the reset button 243 is not being operated (not pressed), so although it is not shown in the diagram, the LEDh on the main board display 190 is turned off. 【0318】 The state indicated by the following symbol T7 is when the power supply unit 252 is ON, the settings can be changed, and the reset button 243 is operated (pressed). 【0319】 In this state, the reset button 243 is operated (pressed) when the power is not on, and control is executed in response to the operation of the reset button 243 (in this example, the process corresponding to the setting change operation). As a result, after the setting value is changed (in this example, from setting 2 to setting 3), the setting value display device 101a displays a numerical value (in this example, 3) indicating the current setting value, as shown in Figure 15(b-5). 【0320】 As explained above, the main board display unit 190 is a display unit in which an LED lights up when each button is being operated. Even if the operation is disabled, if a button is being operated, the LED on the main board display unit 190 will light up. 【0321】 In this example, even if an operating means is operated when power is restored, and that operating means does not perform control based on that operation, the LED on the main board display 190 can still be illuminated. Therefore, it is possible to visually determine at a glance whether the control is not performed because it is disabled or because it is malfunctioning. 【0322】 <Power restored when the button is pressed (variant example)> Next, Figure 16 will be used to explain the power restoration (modified version) when the button is pressed. To avoid redundant explanations, only the differences from the explanation using Figure 10 will be explained here. 【0323】 <Power restored when the button is pressed (variant example) / when power is turned on> Figure 16(a) shows the control state of each button when the power is turned on (a modified example), and corresponds to Figure 10(a). 【0324】 In the example explained using Figure 10(a), the MAX bet button 132, the 1-coin bet button 130, and the payout button 134 are defined as active buttons (second operating means) that become effective (control is executed for the operation) when they are operated after a power outage and power is restored. However, they may also be deactivated buttons (first operating means) that become ineffective (control is not executed for the operation) when they are operated after a power outage and power is restored. 【0325】 Furthermore, in the example explained using Figure 10(a), the performance button 156 and volume button 193a were designated as invalid buttons (first operating means) that invalidate the operation (no control is performed on the operation) when the operation is performed after a power outage. However, they may also be designated as valid buttons (second operating means) that enable the operation (control is performed on the operation) when the operation is performed after a power outage. 【0326】 In this example, the operating means that are controlled by the main control unit 300 and are of relatively high importance (for example, the MAX bet button 132, the single bet button 130, the payout button 134, the start lever 135, and the stop buttons 137-139) do not perform operation-based control when power is restored, thereby preventing serious operational errors. 【0327】 On the other hand, the operation means controlled by the first sub-control unit 400 and of relatively low importance (for example, the performance button 156 and the volume button 193b) can be made more convenient by performing operation-based control when power is restored. 【0328】 Furthermore, by unifying (standardizing) the control content for each board in the main control board (main control unit 300) and the sub-control board (first sub-control unit 400), the control does not become complex, and the control burden can be reduced. 【0329】 <Power restored with button pressed (variant example) / Power on (error detection state)> Figure 16(b) shows the control state of each button when the power is turned on (error detection state) (modified version), and corresponds to Figure 10(b). 【0330】 In the example explained using Figure 10(b), the reset button 243 is shown to function as an enable button (second operating means) when it recovers from a power outage in an error detection state and the detection signal of the reset SW sensor turns ON. However, it is also possible for it to function as an disable button (first operating means) and not require control over the operation of the reset button 243 (in this example, the process corresponding to the error resolution operation). 【0331】 <Power restoration while button is pressed (variant example) / Power-on with setting changes> Figure 16(c) shows the control state of each button when the power is turned on with settings changed (modified version), and is a diagram corresponding to Figure 10(c). 【0332】 In the example explained using Figure 10(c), the reset button 243 is shown to function as a disable button (first operating means) when it recovers from a power outage due to a power-on with a setting change and the detection signal state of the reset SW sensor becomes ON. However, it may also function as an enable button (second operating means) and execute control over the operation of the reset button 243 (in this example, processing corresponding to the setting value change operation). 【0333】 <Operation of each button in the operating state of a certain operating device (modified example)> Next, using Figure 17, we will explain the operation of each button in the operating state of a certain operating device (modified version). To avoid redundant explanations, we will only explain the differences from what was explained using Figure 12. 【0334】 <Operation of each button in the operating state of a certain operating device (modified example) / MAX bet button> Figure 17(a) is a diagram showing a modified example of the control state of each button when the MAX bet button 132 is in operation, and corresponds to Figure 12(a). 【0335】 In the example described using Figure 12(a), when the MAX bet button 132 (second operating means) is in operation (the detection signal state of the bet button 132 sensor of the main control unit 300 is ON), if the operation of the single bet button 130 (second operating means) is detected, the operation is determined to be invalid and no control is performed for that operation. However, it is also possible to configure the system to determine the operation as valid and perform control for that operation. 【0336】 Furthermore, in the example described using Figure 12(a), when the operation of the start lever 135 (first operating means) is detected while the MAX bet button 132 (second operating means) is operating (the state of the detection signal of the bet button 132 sensor of the main control unit 300 is ON), the system is configured to determine that the operation is valid and to execute control for that operation. However, the system may also be configured to determine that the operation is invalid and not execute control for that operation. 【0337】 <Operation of each button in the operating state of a certain operating device (modified example) / Single bet button> Figure 17(b) is a diagram showing a modified example of the control state of each button when the single-bet button 130 is in operation, and corresponds to Figure 12(b). 【0338】 In the example described using Figure 12(b), when the operation of the single-bet button 130 (second operating means) is detected (the detection signal state of the bet button 130 sensor of the main control unit 300 is ON), the system is configured to determine that the operation is invalid and not execute control for that operation. However, it is also possible to configure the system to determine that the operation is valid and execute control for that operation. 【0339】 Furthermore, in the example described using Figure 12(b), when the operation of the start lever 135 (first operating means) is detected while the single-bet button 130 (second operating means) is operating (the detection signal state of the bet button 130 sensor of the main control unit 300 is ON), the system is configured to determine that the operation is valid and to execute control for that operation. However, the system may also be configured to determine that the operation is invalid and not execute control for that operation. 【0340】 <Operation of each button in the operating state of a certain operating device (modified example) / Start lever> Figure 17(d) is a diagram showing a modified example of the control state of each button when the start lever is operated, and corresponds to Figure 12(d). 【0341】 In the example described using Figure 12(d), when the start lever 135 (second operating means) is in operation (the detection signal state of the start lever 135 sensor of the main control unit 300 is ON), if the operation of the MAX bet button 132 (second operating means) or the 1-coin bet button 130 (second operating means) is detected, the system is configured to determine that the operation is valid and to execute control for that operation. However, the system may also be configured to determine that the operation is invalid and not execute control for that operation. 【0342】 <Operation of each button in the operating state of a certain operating device (modified example) / Stop button> Figure 17(e) is a diagram showing a modified example of the control state of each button when the stop button is operated, and is a diagram corresponding to Figure 12(e). 【0343】 In the example described using Figure 12(e), when the stop buttons 137-139 (second operating means) are in operation (the detection signal state of the stop button 137-139 sensors of the main control unit 300 is ON), if the operation of the MAX bet button 132 (second operating means) or the 1-coin bet button 130 (second operating means) is detected, the operation is determined to be valid and control is executed for that operation. However, the operation may also be determined to be invalid and control is not executed for that operation. 【0344】 <Gaming machine (modified example)> Next, the basic configuration of the modified slot machine 1100 and the basic configuration of the dispensing machine 1700 will be explained using Figure 18. Figure 18 is an external perspective view of the modified slot machine 1100 and dispensing machine 1700 as seen from the front (player side). 【0345】 To avoid redundant explanations, this section will only describe configurations that differ from the slot machine 100 described using Figure 1. 【0346】 The game token count display device 1170 is a 5-digit 7-segment (SEG) display that displays the number of game tokens recorded by the token count control unit 1350 shown in Figure 19. 【0347】 The counting button 1171 is an operating means for transmitting information about the number of game tokens recorded in the token count control unit 1350 shown in Figure 19 to the dispensing machine 1700. 【0348】 The dispensing machine 1700 shown in Figure 18 may also be referred to as a card unit and is an example of the gaming media management device of the present invention. This dispensing machine 1700 is installed in a one-to-one relationship with the slot machine 1100. 【0349】 The rental machine 1700 accepts cards. There are two types of "cards" referred to here. One is a visitor card (also called a general card), a prepaid gaming memory medium issued to general players who are not registered members. The other is a membership card, a gaming memory medium issued to registered players who have registered with the arcade. IC cards are used for both types of cards. 【0350】 The card stores valuable information. This valuable information includes the "number of tokens held" and the "money balance," which is the remaining balance of prepaid money. The dispensing machine 1700, upon receiving the card, has the function of converting the "number of tokens held" stored on the card into "game tokens (credits)." 【0351】 "Number of game tokens (credits)" is data that can be used to set the bet amount and can also be converted to "number of tokens held". "Number of game tokens" is obtained by deducting the "money balance" or "number of tokens held" from the card. "Number of game tokens" also includes the number of tokens won through winning. This "number of game tokens" is managed by the token count control unit 1350 shown in Figure 19 and is the number of electronic tokens (amount of electronic game value) stored electromagnetically. The "number of game tokens" is decreased by inserting tokens using the bet buttons 130 and 132. 【0352】 "Number of tokens held" is the value obtained by counting the "number of game tokens (number of credits)". This "number of tokens held" is stored in a identifiable way on the player's card. In other words, by operating the counting button 1171, the "number of game tokens" can be converted to "number of tokens held" and stored on the card. Alternatively, the "number of tokens held" may be managed by a token count management device installed in the arcade. 【0353】 The front of the lending machine 1700 is provided with a banknote slot 1701 at the top for inserting banknotes and a card slot 1702 at the bottom for inserting cards. Member cards and visitor cards inserted into the card slot 1702 are received by a card reader / writer, and the information stored on the card is read. Banknotes inserted into the banknote slot 1701 are identified for authenticity and type, and the face value of the banknotes is stored as the "money balance" on the card inserted into the card slot 1702. 【0354】 Below the banknote slot 1701, an information display 1703 is provided. This information display 1703 is a display that provides information such as operation instructions for the dispensing machine 1700 and the status of the slot machine 1100 in text and images. The surface may be made of a touch panel, allowing various operations to be input by touching the various displayed items with a finger. Below the information display 1703, a cash balance display 1705 and a medal balance display 1706 are arranged in two rows, one above the other. The cash balance display 1705 displays the "cash balance" stored in the card inserted into the card slot 1702 as an amount. On the other hand, the medal balance display 1706 displays the "number of medals held" stored in the card inserted into the card slot 1702 as the number of medals. In the center of the dispensing machine 1700 in the vertical direction, a dispensing button 1707 and a card return button 1708 are provided. The dispensing button 1707 is an operating means for performing an operation to obtain "game tokens" by withdrawing the "money balance" stored on the card inserted into the card slot 1702. Specifically, if there is a "money balance" on the card inserted into the card slot 1702, the LED lamp built into the dispensing button 1707 lights up in a manner that indicates that withdrawal is possible. By operating the dispensing button 1707 in this state, the "game tokens" will be added according to the amount of money to be withdrawn. 【0355】 For example, a predetermined amount equivalent to 1000 yen in "game tokens" will be added. Also, if the card's "money balance" is less than the predetermined amount (for example, less than 1000 yen), only the "game tokens" calculated from the current balance at the predetermined rate will be added. However, even if the card's "money balance" is less than the predetermined amount, it may be possible to add the "game tokens" equivalent to the predetermined amount by supplementing the "number of tokens held" stored on the card. 【0356】 The card return button 1708 is operated when a player finishes playing, and is a means of operation to store the "number of tokens held" determined at the end of the game on the card inserted in the card slot 1702 and eject it. The "number of tokens held" determined at the end of the game is the number of tokens obtained by subtracting the number of tokens converted to "number of game tokens" from the "number of tokens held" stored on the card inserted in the card slot 1702, and then adding the number of game tokens counted by the counting operation. The data described above, "money balance," "number of tokens held," and "number of game tokens," are converted in the order of "money balance" and "number of tokens held" → "number of game tokens" → "number of tokens held." In this way, the "number of tokens held" identified by the card is converted into the "number of tokens to play," and in the slot machine 1100 of this example, the number of tokens to play can be used to set the bet. Therefore, it is possible to provide a new type of slot machine (managed gaming machine) that does not use physical tokens, without confusing players who are accustomed to conventional slot machines where players receive physical tokens, insert those physical tokens to secure credits, and then use those credits to set the bet. 【0357】 Although this specification does not mention "stored medals," this "stored medals" refers to the number of medals deposited with the arcade, not stored on the card. The arcade may manage the number of medals a player has won through gameplay as "points" for the day, and as "stored medals" from the following day onward, using a hall management terminal or other management computer. If both "stored medals" and "held medals" are stored, withdrawals will be made from "held medals" first. Both "held medals" and "stored medals" may also be stored on a higher-level server, associated with the card number. In the case of visitor cards, "held medals" are stored directly on the visitor card, but "held medals" may also be stored on a higher-level server, associated with the card number. 【0358】 When storing the card number in association with the higher-level server, data that identifies the time the information was stored in the higher-level server may be written to the card (member card, visitor card) before it is dispensed. In addition, the "money balance" is written directly to the card (member card, visitor card) before it is dispensed. The timing for storing the "number of tokens held" on the card (member card, visitor card) or in the higher-level server is, for example, when the counting button 1171 is operated and the counting process is performed. However, instead of this, the information may be stored all at once when the card is returned. Furthermore, when a player finishes playing and returns the card from the dispensing machine 1700, the "number of tokens held" that was stored in the dispensing machine 1700 may be temporarily stored as tokens at the hall management terminal or when the card is inserted into another dispensing machine 1700. In this case, only the "number of tokens held" for the day that was temporarily stored as tokens may be stored again in the dispensing machine 700, and the "number of tokens to play" may be added within the range of that "number of tokens held" so that the player can play. 【0359】 <Department Head> Next, the circuit configuration of the control unit of the modified slot machine 1100 will be described in detail using Figure 19. Figure 19 shows a circuit block diagram of the control unit of the modified slot machine 1100. 【0360】 To avoid redundant explanations, this document will only describe configurations that differ from the control unit of the slot machine 100 described using Figure 3 (primarily configurations belonging to the rectangular area indicated by symbol A in Figure 19). 【0361】 The main control unit 300 includes a game control unit 302 that controls the progress of the game and a medal count control unit 1350 that controls the number of game medals owned by the player. The game control unit 302 is an example of a game control means, and the medal count control unit 1350 is an example of a game value control means. 【0362】 The medal count control unit 1350, like the game control unit 302, is equipped with a CPU 1354, a ROM 1356, a RAM 1358, an I / O 1360 for controlling the input and output of various devices, and a counter timer 1362 for measuring time, counts, etc. 【0363】 The basic circuit of the medal count control unit 1350 is connected to a game medal count display device 1170 consisting of a 5-digit 7-segment (SEG) display, a counting button 1171, and a game medal count clear button 1172. 【0364】 Furthermore, the basic circuit of the medal count control unit 1350 is also connected to the lending machine 1700 via the lending machine connection terminal board 1790. The medal count control unit 1350 communicates bidirectionally with the lending machine 1700. 【0365】 The medal count control unit 1350 sends various commands to the game control unit 302. The game control unit 302 also sends various commands to the medal count control unit 1350. In other words, communication between the medal count control unit 1350 and the game control unit 302 is bidirectional. The medal count control unit 1350 also stores the "number of game medals" in a predetermined area of ​​the RAM 1358. Specifically, the "number of game medals" is stored in the credit counter. The medal count control unit 350 updates the "number of game medals" stored in the predetermined area of ​​the RAM 1358 through addition or subtraction processing. Examples of addition processing include processing based on payout commands sent from the game control unit 302, processing based on settlement commands sent from the game control unit 302, and processing based on loan notifications sent from the loan machine 1700. On the other hand, subtraction processes include counting based on the operation of the counting button 1171, and processing based on input commands transmitted from the game control unit 302. 【0366】 Furthermore, the game token count clear button 1172 shown in Figure 19 is located in a position that the player cannot operate (for example, a position that cannot be operated without opening the front door 102), and is an operating means for clearing the "number of game tokens" stored in a predetermined area of ​​the RAM 1358. 【0367】 For example, if the number of game tokens remaining is "2" and the player is absent, it becomes difficult to determine whether the player who left the "2" intends to continue playing or not, and another player may be unable to start playing. However, if the number of game tokens can be cleared by an employee, another player can be welcomed sooner. Furthermore, when the game token count clear button 1172 is operated, it is not necessary to always clear the "number of game tokens." For example, it may be possible to clear the game tokens only when there are 2 or fewer tokens, and if there are 3 or more, counting may be performed in the same way as when the counting button 1171 is operated. If the counting button 1171 malfunctions and it is not possible to recognize that it has been operated, it may become impossible to convert the "number of game tokens" to the "number of tokens held," which could disadvantage the player. However, if counting can also be done by an employee, this disadvantage to the player can be avoided. 【0368】 Furthermore, since there is no need to install a separate counting button for staff, there is no increase in costs. Alternatively, instead of determining the number of game tokens to decide whether to clear or count, the process could be determined by how the game token count clear button 1172 is operated. For example, a short press would clear the tokens, and a long press would count them. This allows for easy selection of either clear or count, regardless of the number of game tokens. Another option is to clear the tokens if only the game token count clear button 1172 is operated, and count them if the game token count clear button 1172 and another button are operated simultaneously. This reduces the possibility of operational errors and allows for easy selection of either clear or count. 【0369】 <Power restoration / counting button and game token count clear button when the button is pressed> Next, using Figure 20(a), we will explain the power restoration process when the counting button 1171 and the game token count clear button 1172 are pressed. 【0370】 Figure 20(a) shows the control state of the counting button and the game token count clear button when the power is turned on. 【0371】 <Power restoration / counting button when the button is pressed> As shown in Figure 18, the counting button 1171 is one of the active buttons (second operating means) that becomes effective (control is executed for the operation) when the operation is performed when power is restored after an outage, and as shown in Figure 20(a). In this example, it is controlled by the medal count control unit 1350. 【0372】 In this example, when the counting button 1171 (second operating means) is not being operated, a power outage occurs in which the power supply to the power supply unit 252 is cut off. When the power is restored while the counting button 1171 (second operating means) is being operated, and the operation of the counting button 1171 (second operating means) is activated (in this example, the detection signal state of the counting button 1171 sensor of the medal count control unit 1350 is turned ON), the medal count control unit 1350 executes control for the operation of the counting button 1171 (second operating means) (in this example, counting processing based on the operation of the counting button 1171). 【0373】 Furthermore, in the event that the counting button 1171 (second operating means) is being operated while an error is detected, and the power is turned on to restore power after an outage, or in the event that the counting button 1171 (second operating means) is being operated, and the power is turned on with a setting change to restore power after an outage, the medal count control unit 1350 will similarly perform control (in this example, counting processing based on the operation of the counting button 1171) in response to the operation of the counting button 1171 (second operating means). 【0374】 <Button to restore power / clear game token count while the button is pressed> The game token count clear button 1172, as explained using Figure 19, is one of the active buttons (second operating means) that becomes effective (control is executed for the operation) when the operation is performed after a power outage, as shown in Figure 20(a). In this example, it is controlled by the token count control unit 1350. 【0375】 In this example, when the game token count clear button 1172 (second operating means) is not being operated, a power outage occurs in which the power supply to the power unit 252 is cut off. When the power is restored while the game token count clear button 1172 (second operating means) is being operated, and the operation of the game token count clear button 1172 (second operating means) is activated (in this example, the detection signal state of the game token count clear button 1172 sensor of the token count control unit 1350 is turned ON), the token count control unit 1350 executes control for the operation of the game token count clear button 1172 (second operating means) (in this example, the process of clearing the "game token count" stored in a predetermined area of ​​RAM 1358). 【0376】 Furthermore, in the event that the game token count clear button 1172 (second operating means) is being operated while an error is detected, and the power is turned on to restore power after an outage, or in the event that the game token count clear button 1172 (second operating means) is being operated, and the power is turned on with a setting change to restore power after an outage, the token count control unit 1350 will similarly execute control for the operation of the game token count clear button 1172 (second operating means) (in this example, the process of clearing the "game token count" stored in a predetermined area of ​​RAM 1358). 【0377】 <Simultaneous operation of the counting button and the game token count clear button> Next, we will explain the simultaneous operation of the counting button and the game token count clear button using Figure 20(b). 【0378】 Figure 20(b) shows an example of control when the counting button and the game token count clear button are operated simultaneously. 【0379】 In this example, when the power supply to the power unit 252 is cut off while the counting button 1171 (second operating means) and the game token count clear button 1172 (second operating means) are not being operated, and the power is restored while the counting button 1171 (second operating means) and the game token count clear button 1172 (second operating means) are being operated simultaneously (pressed simultaneously), the operation of the counting button 1171 (second operating means) and the game token count clear button 1172 (second operating means) is activated (in this example, the detection signals of the counting button 1171 sensor and the game token count clear button 1172 sensor of the token count control unit 1350 are turned ON), the token count control unit 1350 prioritizes the operation of the counting button 1171 (second operating means) (in this example, the counting process based on the operation of the counting button 1171) and does not perform any control on the game token count clear button 1172 (counting button priority). 【0380】 In this example, when the counting button and the game token count clear button are operated simultaneously, the counting button takes priority. This prevents the game token count from being cleared due to accidental operation, thus preventing the player from suffering any disadvantage. 【0381】 <Operation of the game token count clear button while the counting button is in operation> Next, we will explain the operation of the game token count clear button when the counting button is in operation, using Figure 20(c). Figure 20(c) is a diagram showing an example of the control state of the game token count clear button when the counting button is in operation. 【0382】 In this example, when the counting button 1171 (second operating means) is in operation (in this example, the state in which the detection signal of the counting button 1171 sensor of the medal count control unit 1350 is ON), if the operation of the game medal count clear button 1172 is detected, the operation is determined to be invalid, and the control for the operation of the game medal count clear button 1172 (in this example, the process of clearing the "game medal count" stored in a predetermined area of ​​RAM 1358) is not executed. 【0383】 In this example, when the counting button is in operation, the game token count clear button is not processed, thus preventing the game token count from being cleared due to accidental operation and preventing the player from suffering any disadvantage. 【0384】 <Operation of the counting button when the game token count clear button is pressed> Next, we will explain the operation of the counting button when the game token count clear button is in operation, using Figure 20(d). Figure 20(d) is a diagram showing an example of the control state of the counting button when the game token count clear button is in operation. 【0385】 In this example, when the operation of the counting button 1171 is detected while the game token count clear button 1172 (second operating means) is in operation (in this example, when the detection signal state of the game token count clear button 1172 sensor of the token count control unit 1350 is ON), the operation is determined to be invalid, and no control is performed for the operation of the counting button 1171 (in this example, the counting process based on the operation of the counting button 1171). 【0386】 In this example, when the counting button is operated while the game token count clear button is in operation, the processing corresponding to the game token count clear button operation is not performed. Therefore, the game token count will not be cleared due to accidental operation, and the player will not suffer any disadvantage. 【0387】 <Maximum protrusion height of the operating surface of each button> Next, we will explain the maximum protrusion height of the operating surface of each button using Figure 21(a). Figure 21(a) is a diagram showing the maximum protrusion height of the operating surface of each button, extracted from the front view of the slot machine 100. 【0388】 The single-coin bet button 130 is positioned to protrude upward (perpendicular to the direction in which the front door 102 is opened) from the horizontal surface 102a of the front door 102 (the outer surface of the slot machine 100 that is approximately horizontal to the player and does not face the player). The single-coin bet button 130 can be operated (pressed) by pressing its operating surface downward toward the horizontal surface 102a. 【0389】 In Figure 21(a), the height indicated by the symbol h1 is the maximum distance from the horizontal surface 102a of the front door 102 to the apex of the operating surface of the single-bet button 130 (the maximum protrusion height when the single-bet button 130 is not operated). 【0390】 The MAX bet button 132 is positioned to protrude upward from the horizontal surface 102a of the front door 102 (in a direction perpendicular to the direction in which the front door 102 is opened), and the MAX bet button 132 can be operated (pressed) by pressing the operating surface of the MAX bet button 132 downward toward the horizontal surface 102a. 【0391】 In Figure 21(a), the height indicated by the symbol h2 is the maximum distance from the horizontal surface 102a of the front door 102 to the apex of the operating surface of the MAX bet button 132 (the maximum protrusion height when the MAX bet button 132 is not operated). 【0392】 The start lever 135 is positioned to protrude toward the player (towards the player; in the direction of opening the front door 102) from the vertical surface 102b of the front door 102 (which is approximately perpendicular to the player in the slot machine 100 and is the outer surface facing the player), and the start lever 135 can be operated (pressed) by pushing the operating surface of the start lever 135 downwards. 【0393】 In Figure 21(a), the height indicated by the symbol h3 is the maximum distance from the vertical surface 102b of the front door 102 to the apex of the operating surface of the start lever 135 (the maximum protrusion height when the start lever 135 is not operated). 【0394】 The stop buttons 137-139 are positioned to protrude from the vertical surface 102b of the front door 102 toward the player (towards the player; in the direction of opening the front door 102). The stop buttons 137-139 can be operated (pressed) by pushing the operating surface of the stop buttons 137-139 toward the back towards the vertical surface 102b. 【0395】 In Figure 21(a), the height indicated by the symbol h4 is the maximum distance from the vertical surface 102b of the front door 102 to the apex of the operating surface of the stop buttons 137-139 (the maximum protrusion height when the stop buttons 137-139 are not operated). 【0396】 The effect button 156 is positioned to protrude upward from the horizontal surface 102a of the front door 102 (in a direction perpendicular to the direction in which the front door 102 is opened), and the effect button 156 can be operated (pressed) by pressing the operating surface of the effect button 156 downward toward the horizontal surface 102a. 【0397】 In Figure 21(a), the height indicated by the symbol h5 is the maximum distance from the horizontal surface 102a of the front door 102 to the vertex of the operating surface of the effect button 156 (the maximum protrusion height when the effect button 156 is not operated). 【0398】 The settlement button 134 is positioned to protrude forward (towards the player; in the direction of opening the front door 102) from the vertical surface 102b of the front door 102, and the settlement button 134 can be operated (pressed) by pushing the operating surface of the settlement button 134 toward the back towards the vertical surface 102b. 【0399】 In Figure 21(a), the height indicated by the symbol h6 is the maximum distance from the vertical surface 102b of the front door 102 to the apex of the operating surface of the payment button 134 (the maximum protrusion height when the payment button 134 is not operated). 【0400】 In this example, the maximum protrusion height h1 of the single bet button 130 when not operated and the maximum protrusion height h6 of the settlement button 134 when not operated are approximately the same height (h1 ≈ h6), and the maximum protrusion height h2 of the MAX bet button 132 when not operated and the maximum protrusion height h4 of the stop buttons 137 to 139 when not operated are approximately the same height (h2 ≈ h4). 【0401】 Also, the maximum protrusion height h2 of the MAX bet button 132 when not operated and the maximum protrusion height h4 of the stop buttons 137 to 139 when not operated are higher than the maximum protrusion height h1 of the single bet button 130 when not operated and the maximum protrusion height h6 of the settlement button 134 when not operated (h1 ≈ h6 < h2 ≈ h4), and the maximum protrusion height h5 of the effect button 156 when not operated is higher than these buttons (h1 ≈ h6 < h2 ≈ h4 < h5), and the maximum protrusion height h3 of the start lever 135 when not operated is higher than this button (h1 ≈ h6 < h2 ≈ h4 < h5 < h3). 【0402】 According to this example, an operating means with a relatively high protrusion height on the operation surface (for example, the start lever 135) is likely to hit the player or other members and may be operated at an unexpected timing. Therefore, even if it is in an operated state during power restoration, by not performing control on the operation, it is possible to prevent an increase in the control burden associated with misoperations and misoperations. 【0403】 On the other hand, an operating means with a relatively low protrusion height on the operation surface (for example, the MAX bet button 132, the single bet button 130, the settlement button 134) is less likely to be operated at an unexpected timing. Therefore, if it is in an operated state during power restoration, by performing control on the operation, the game can proceed quickly after power restoration, and the convenience and satisfaction of the player can be improved. 【0404】 Furthermore, operating means (for example, the start lever 135 and stop buttons 137-139) that are positioned facing the player or whose operating surface is oriented in the direction of opening the front door 102 may be operated at an unexpected time. Therefore, even if they are being operated when power is restored, not controlling such operations can prevent erroneous operations and the resulting increase in control burden. 【0405】 On the other hand, operating means (for example, the MAX bet button 132, the 1-coin bet button 130, and the payout button 134) that are positioned so as not to face the player or whose operating surface is not facing the direction of opening the front door 102 are less likely to be operated at an unexpected time. Therefore, if they are being operated when power is restored, controlling that operation will allow the game to proceed quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0406】 Although not shown in the diagram, the maximum protruding height of the counting button 1171 of the slot machine 1100 is approximately the same as the maximum protruding height h1 of the single-coin bet button 130 when not in operation, and the maximum protruding height h6 of the payout button 134 when not in operation. 【0407】 In this example, operating means with a relatively low protrusion height on the operating surface (for example, the counting button 1171) are less likely to be operated at an unexpected time. Therefore, if they are being operated when power is restored, controlling that operation allows the game to proceed quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0408】 Furthermore, the MAX bet button 132, the 1-coin bet button 130, and the payout button 134 are operating means that can be returned to their state before operation (the operation can be canceled), but the start lever 135 and the stop buttons 137-139 are operating means that cannot be returned to their state before operation (the operation cannot be canceled). 【0409】 Furthermore, even if the MAX bet button 132 and the 1-coin bet button 130 are operated and a bet is placed, the bet can be canceled by operating the payout button 134, returning the machine to the state before the MAX bet button 132 and the 1-coin bet button 130 were operated. Also, even if the payout button 134 is operated and the tokens are returned, inserting tokens again will return the machine to the state before the payout button 134 was operated. 【0410】 In this example, an operating means that allows the system to return to its state before operation (allowing the operation to be canceled) can be made more convenient by performing control based on the operation when power is restored, while an operating means that does not allow the system to return to its state before operation (making it impossible to cancel the operation) can prevent serious operational errors by not performing control based on the operation when power is restored. 【0411】 Furthermore, focusing on the distance from the player, the operating surfaces of the single-coin bet button 130, the MAX bet button 132, the effect button 156, the payout button 134, the stop buttons 137-139, and the start lever 135 are positioned in a way that the maximum distance from the player is shortest and they are closer to the player. 【0412】 In this example, since operating means that are relatively close to the player from the operating surface (for example, the start lever 135 and stop buttons 137-139) may be operated at unexpected times, even if they are being operated when power is restored, not controlling such operations can prevent erroneous operations and the resulting increase in control burden. 【0413】 On the other hand, controls that are relatively far from the player (for example, the MAX bet button 132 and the 1-coin bet button 130) are less likely to be operated at an unexpected time. Therefore, if they are being operated when power is restored, controlling that operation allows the game to proceed more quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0414】 <Area of ​​the operating surface for each button> Next, we will explain the area of ​​the operating surface of each button using Figure 21(b). Figure 21(b) is a diagram showing the area of ​​the operating surface of each button, extracted from the front view of the slot machine 100. 【0415】 In Figure 21(b), the part indicated by the symbol s1 is the operating surface of the single-bet button 130, and the part indicated by the symbol s2 is the operating surface of the MAX bet button 132. Also, the part indicated by the symbol s3 is the operating surface of the start lever 135, and the part indicated by the symbol s4 is the operating surface of the stop buttons 137-139. 【0416】 Furthermore, in Figure 21(b), the part indicated by the symbol s5 is the operating surface of the performance button 156, and the part indicated by the symbol s6 is the operating surface of the settlement button 134. Also, the part indicated by the symbol s7 is the operating surface of the volume button 193b, and the part indicated by the symbol s8 is the operating surface of the reset button 243. 【0417】 In this example, the area s1 of the operation surface of the single bet button 130, the area s6 of the operation surface of the settlement button 134, the area s7 of the operation surface of the volume button 193b, and the area s8 of the operation surface of the reset button 243 are approximately the same size (s1 ≈ s6 ≈ s7 ≈ s8), and the area s2 of the operation surface of the MAX bet button 132 and the area s4 of the operation surfaces of the stop buttons 137 to 139 are approximately the same size (s2 ≈ s4). Also, the area s2 of the operation surface of the MAX bet button 132 and the area s4 of the operation surfaces of the stop buttons 137 to 139 are larger than the area s1 of the operation surface of the single bet button 130, the area s6 of the operation surface of the settlement button 134, the area s7 of the operation surface of the volume button 193b, and the area s8 of the operation surface of the reset button 243 (s1 ≈ s6 ≈ s7 ≈ s8 < s2 ≈ s4), and the area s5 of the operation surface of the effect button 156 is larger than these buttons (s1 ≈ s6 ≈ s7 ≈ s8 < s2 ≈ s4 < s5), and the area s3 of the operation surface of the start lever 135 is larger than this button (s1 ≈ s6 ≈ s7 ≈ s8 < s2 ≈ s4 < s5 < s3). 【0418】 According to this example, an operation means with a relatively large operation surface area (for example, the effect button 156) is likely to hit the player or other members and may be operated at an unexpected timing. Therefore, even if it is in an operated state at the time of power restoration, by not performing control for the operation, it is possible to prevent an increase in control burden due to misoperation or misoperation in advance. 【0419】 On the other hand, an operation means with a relatively small operation surface area (for example, the single bet button 130, the settlement button 134) is less likely to be operated at an unexpected timing. Therefore, if it is in an operated state at the time of power restoration, by performing control for the operation, the game can proceed quickly after power restoration, and the convenience and satisfaction of the player can be enhanced. 【0420】 Although illustration is omitted, the area of the operation surfaces of the counting button 1171 and the game medal number clear button 1172 of the slot machine 1100 is the same size as the area s1 of the operation surface of the single bet button 130, etc. 【0421】 In this example, operating means with a relatively small operating surface area (for example, the counting button 1171) are less likely to be operated at an unexpected time. Therefore, if they are being operated when power is restored, controlling that operation allows the game to proceed quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0422】 <Restoring power while the button is pressed / Summary> As described above, the gaming machine according to this embodiment (for example, the slot machine 100 shown in Figure 1) is a gaming machine that comprises a power supply device (for example, the power supply device 252 shown in Figure 2), a first operating means (for example, the start lever 135 and performance button 156 shown in Figure 1), and a second operating means (for example, the MAX bet button 132, the single bet button 130, and the settlement button 134 shown in Figure 1), wherein even if a power outage occurs in which the power supply device is cut off while the first operating means is not being operated, and the power is restored from the power outage in which the first operating means is being operated and the operation of the first operating means becomes enabled, no control is performed on the operation of the first operating means. However, if a power outage occurs in which the power supply device is cut off while the second operating means is not being operated, and the power is restored from the power outage in which the second operating means is being operated and the operation of the second operating means becomes enabled, control is performed on the operation of the second operating means, and the operating surface of the first operating means protrudes from the outer surface of the gaming machine more than the operating surface of the second operating means. 【0423】 According to the gaming machine of this embodiment, operating means with a relatively high protrusion height on the operating surface are more likely to come into contact with the player or other components and may be operated at an unexpected time. Therefore, even if the operating means is in operation when power is restored, not controlling the operation prevents erroneous operation and the resulting increase in control burden. On the other hand, operating means with a relatively low protrusion height on the operating surface are less likely to be operated at an unexpected time. Therefore, if the operating means is in operation when power is restored, controlling the operation allows the game to proceed quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0424】 Furthermore, the gaming machine according to this embodiment (for example, the slot machine 100 shown in Figure 1) is a gaming machine that includes a power supply device that supplies power (for example, the power supply device 252 shown in Figure 2), a first operating means (for example, the start lever 135, stop buttons 137-139, effect button 156, volume button 193a, and reset button 243 shown in Figure 1), and a second operating means (for example, the MAX bet button 132, single bet button 130, and payout button 134 shown in Figure 1), wherein an outage occurs in which the power supply to the power supply device is cut off when the first operating means is not being operated, and The gaming machine is characterized in that, even if the first operating means is being operated and power is restored after an outage, and the operation of the first operating means becomes enabled, no control is performed on the operation of the first operating means. However, if the second operating means is not being operated when an outage occurs that cuts off the power supply to the power device, and the second operating means is being operated and power is restored after an outage, control is performed on the operation of the second operating means, and the operating surface of the first operating means has a larger area than the operating surface of the second operating means. 【0425】 According to the gaming machine of this embodiment, operating means with a relatively large operating surface area are more likely to come into contact with the player or other components and may be operated at an unexpected time. Therefore, even if they are being operated when power is restored, not controlling such operations can prevent erroneous operations and the resulting increase in control burden. On the other hand, operating means with a relatively small operating surface area are less likely to be operated at an unexpected time. Therefore, if they are being operated when power is restored, controlling such operations allows the game to proceed quickly after power is restored, thereby increasing the convenience and satisfaction of the player. 【0426】 Furthermore, the gaming machine according to this embodiment (for example, the slot machine 100 shown in Figure 1) is a gaming machine comprising a power supply device that supplies power (for example, the power supply device 252 shown in Figure 2), a plurality of reels (for example, reels 110-112 shown in Figure 1) that are decorated with multiple types of symbols and are driven to rotate, a plurality of stop operation means for stopping the rotating reels (for example, stop buttons 137-139 shown in Figure 1), and performance means (for example, a liquid crystal display device 157 shown in Figure 1, speakers 272, 277 shown in Figure 2, and various lamps), wherein the plurality of reels are stopped in a first stopping mode by operating the plurality of stop operation means, and when the plurality of stop operation means are not operated, the performance means executes a prize winning performance corresponding to the first stopping mode, and the plurality of reels The game machine is characterized in that, when at least one of the reels is rotating and the plurality of stop operation means are not being operated, a power outage occurs in which the power supply of the power device is cut off, and the power is restored from the power outage while the stop operation means are being operated, the rotating reel is not stopped. However, when the plurality of reels are stopped in the first stopping mode by being operated by the plurality of stop operation means, and the power supply of the power device is cut off while the last operated stop operation means is being operated, the power is restored from the power outage, and the performance means does not perform the prize winning performance corresponding to the first stopping mode while the operation of the last operated stop operation means is being continued. 【0427】 According to the gaming machine of this embodiment, the control for the operation of the stop operation means can be changed according to the status of the operation of said operation. By disabling the reel stop control when power is restored, which may cause the player to suffer disadvantages due to erroneous operation, it is possible to prevent the player from suffering disadvantages due to erroneous operation. On the other hand, by enabling the hold control of the prize winning animation when power is restored and not executing the prize winning animation while the operation of the last operated stop operation means is still in progress, it is possible to prevent the player from missing the prize winning animation and increase player satisfaction. 【0428】 In this example, a light intensity button for adjusting the light output of various lamps and LEDs was not provided, but such a button may be included. If a light intensity button is provided, the control of the light intensity button during power-on and simultaneous operation, as explained in Figures 10 to 17, should be the same as the control of the volume button described above. 【0429】 <Operating settings changes with the door closed> Next, we will explain how to change settings while the door is closed. Before that, however, we will explain the administrator screen, the settings change mode, and the settings confirmation mode. 【0430】 <Administrator screen> The administrator screen is a screen used by an administrator, such as an employee of a gaming establishment, to make various settings related to the slot machine 100. The content displayed on the administrator screen is not particularly limited, but in this example, the administrator screen SD shown in Figure 22(a-1), for example, can be displayed using the liquid crystal display device 157. 【0431】 The administrator screen SD in this example consists of a title displaying "System Settings" to indicate that it is an administrator screen, and multiple types of menu displays. The menu displays in this example include time settings, error history settings, setting history, power saving settings, etc. Administrators such as employees of amusement parlors can select any item from the menu displays by operating the directional keys 193a (up key, down key, right key, left key) or the OK button 193b as explained in Figure 1. 【0432】 For example, on the administrator screen SD, selecting the time setting item allows you to set the date and time. Selecting the error history item allows you to display the history of errors that have occurred on the gaming machine in the past, the history of opening and closing the front door 102, the history of power on / off and power restoration, etc. Also, selecting the setting history item allows you to display the history of past setting changes and setting confirmations. Furthermore, on the administrator screen SD, selecting the power saving setting item allows you to configure power saving modes (for example, simple settings such as the volume of speakers 272 and 277, and the brightness of LEDs and various lamps). 【0433】 The items selectable on the administrator screen SD are not limited to this example. For example, it may be possible to set the maximum volume, which can only be set by the administrator of the amusement parlor, or the error sound output when an error occurs (for example, the opening of the front door 102), or to set the brightness of LEDs and various lamps. 【0434】 <Settings Change Mode> Next, we will explain the normal setting change mode using Figure 22(a). Figure 22(a) is a diagram showing the flow of the normal setting change mode in chronological order. 【0435】 <Settings change mode / Turn the setting key switch ON when the power is OFF> In Figure 22(a), the state indicated by the symbol T1 is when the power supply unit 252 is OFF, the front door 102 is in the open position, and the setting key SW has been switched from OFF to ON by the manager of the gaming establishment, resulting in the setting key SW being ON. In this state, the power supply unit 252 is OFF, and power is not supplied to each control unit and device, such as the main control unit 300, sub-control units 400 and 500. Therefore, although not shown in the diagram, the displays on the liquid crystal display device 157, the set value display device 101a, the payout count display device 127, etc. are not displayed, and the output sound from speakers 272 and 277 is not output. 【0436】 <Settings Change Mode / Starting Settings Change Mode> In Figure 22(a), the state indicated by the symbol T2 is the state in which the setting key SW indicated by the symbol T1 in the same figure is ON, and the power switch SW244 is operated by the manager of the amusement parlor, causing the power supply of the power unit 252 to change from OFF to ON. 【0437】 When power is supplied to the slot machine 100 by the power supply unit 252 (power supply means), if both conditions are met—that the front door 102 (door body) is open and that the setting key SW (operating means) is turned ON (second operating state)—control to the setting change mode (setting change state) can be initiated. 【0438】 In other words, the slot machine 100 is configured to transition to a state in which the setting value can be changed (setting change mode) when the power is turned on while the front door 102 (door body) is open and the setting key SW is switched from OFF (first operating state) to ON (second operating state). 【0439】 Specifically, in steps S203 to S204 of the initial setup process described using Figure 6, the main control unit 300 determines that the front door 102 is open and the setting key SW is ON, and then starts the setting change process described using Figure 7. 【0440】 Next, in step S302 of this setting change process, the main control unit 300 sends a setting change start command to the first sub-control unit 400 to indicate that it is starting a setting change. When the first sub-control unit 400 receives this setting change start command from the main control unit 300, it executes a process to start displaying the administrator screen. 【0441】 As a result, as shown in Figure 22(a-1), the administrator screen SD is displayed on the liquid crystal display device 157, and the system has entered setting change mode. Therefore, the setting value display device 101a displays a numerical value (2 in this example) indicating the current setting value (setting 2 in this example), and speakers 272 and 277 output a setting change sound (in this example, the voice message "Settings are being changed" to indicate that settings are being changed). 【0442】 Furthermore, since the front door 102 is in the open position, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout indicator 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0443】 <Settings change mode / Changing setting values> In Figure 22(a), the states indicated by symbols T3 and T4 represent the state in the setting change mode where the reset SW243 has been pressed once by the manager of the gaming establishment. 【0444】 In steps S305 to S307 of the setting change process, the main control unit 300 changes the setting value by repeatedly adding 1 to the currently set setting value of 1 to 6 each time it detects the operation of the reset SW243, and resetting it back to 1 when the setting value exceeds 6. 【0445】 In the state indicated by symbols T3 and T4 in Figure 22(a), since the reset SW243 has been detected once, a change in the setting value (in this example, a change from setting 2 to setting 3) is performed. Then, as shown in Figure 22(a-2), the setting value display device 101a displays a numerical value (in this example, 3) indicating the updated setting value (in this example, setting 3). 【0446】 Furthermore, since the device is in setting change mode, the output of setting change sounds from speakers 272 and 277 continues, and because the front door 102 is in the open position, the door open notification from the liquid crystal display 157 and the door open notification from the payout count display 127 continue. 【0447】 <Settings change mode / Confirmation of settings> In Figure 22(a), the states indicated by symbols T5 and T6 represent the state in the setting change mode where the start lever 135 has been pressed once by the manager of the gaming parlor. 【0448】 If the main control unit 300 determines in step S307 of the setting change process that the start lever 135 has been operated, in the following steps S308 to S309, it stores (confirms) the setting value displayed on the setting value display device 101a as the new setting value, erases the display on the setting value display device 101a, and hides the setting value. 【0449】 In the state indicated by symbols T5 and T6 in Figure 22(a), since the operation of the start lever 135 has been detected in the setting change mode, the setting value displayed on the setting value display device 101a (setting 3 in this example) is stored (confirmed) as the new setting value, and then the display of the setting value on the setting value display device 101a is erased as shown in Figure 22(a-3). 【0450】 Furthermore, since this state is a setting change mode, the output of setting change sounds from speakers 272 and 277 continues, and since the front door 102 is in an open state, the door open notification from the liquid crystal display device 157 and the door open notification from the payout count display device 127 continue. 【0451】 <Settings Change Mode / Exiting Settings Change Mode> In Figure 22(a), the state indicated by the symbol T7 is the state in which the setting key switch is turned OFF by the administrator of the gaming establishment in the setting change mode. 【0452】 Slot machine 100 is configured to exit the setting change mode when the setting key SW is switched from ON (second operating state) to OFF (first operating state) in the setting change mode. 【0453】 In a specific example, if the main control unit 300 determines in step S310 of the setting change process that the setting key SW is OFF, it sends a setting change completion command to the first sub-control unit 400 indicating that the setting change is complete. When the first sub-control unit 400 receives this setting change completion command from the main control unit 300, it executes a process to terminate the display of the administrator screen SD. 【0454】 As a result, as shown in Figure 22(a-4), the administrator screen SD that was displayed on the liquid crystal display device 157 is erased, but since the front door 102 is in the open position, the door open notification that was displayed on the liquid crystal display device 157 is enlarged and displayed in the display area of ​​the liquid crystal display device 157. 【0455】 In addition to the door opening notification by the liquid crystal display device 157, the door opening notification by the payout count display 127 continues, and a door opening notification sound (in this example, the voice message "The door is open" to indicate that the front door 102 is open) is output from speakers 272 and 277. 【0456】 In Figure 22(a), the state indicated by the symbol T8 is the state in which the front door 102 is closed. In this state, since the front door 102 has changed from the open state to the closed state, although not shown in the illustration, the door open notification by the liquid crystal display device 157, the door open notification by the payout count display 127, and the output of the door open notification sound by speakers 272 and 277 all cease, and the machine transitions to the normal game state (game-ready state). 【0457】 <Settings confirmation mode> Next, we will explain the normal settings confirmation mode using Figure 22(b). Figure 22(b) is a diagram showing the flow of the normal settings confirmation mode in chronological order. 【0458】 <Settings confirmation mode / Front door: Door body closed state> In Figure 22(b), the state indicated by the symbol T1 represents the state in which normal gameplay is being performed with the power supply unit 252 turned ON and the front door 102 in the closed position. 【0459】 In this state, since the game is being played normally, the LCD display 157 executes the normal animation and outputs the normal animation background music from speakers 272 and 277. 【0460】 <Setting confirmation mode / Front door: Door closed state → Door open state> In Figure 22(b), the state indicated by the symbol T2 is the state in which the front door 102 is opened while the door body is closed, as indicated by the symbol T1 in the same figure, and the front door 102 changes from the closed state to the open state. 【0461】 In this state, since the front door 102 is in an open state, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open). 【0462】 In addition to the door open notification by the liquid crystal display device 157, the dispensed coins display 127 also performs a door open notification (in this example, the illumination of a segment corresponding to the letters "dr" to indicate that the front door 102 is open), and outputs a door open notification sound (in this example, the voice message "The door is open" to indicate that the front door 102 is open) from speakers 272 and 277. 【0463】 <Setting confirmation mode / Power ON, front door (door open) and setting key SW ON> In Figure 22(b), the state indicated by the symbol T3 is the state in which the power supply unit 252, indicated by the symbol T2 in the same figure, is ON, the front door 102 is in the open position, and the setting key SW has been switched from OFF to ON by the manager of the amusement parlor, resulting in the setting key SW being ON. 【0464】 When the slot machine 100 is determined by an opening / closing sensor (determination means) to be in an open state, and the setting key SW (operation means) is operated from OFF (first operation state) to ON (second operation state), it is possible to start control to the setting confirmation mode (setting confirmation state). 【0465】 In other words, slot machine 100 is configured to transition to a state where the setting value can be checked (setting confirmation mode) when the setting key SW is switched from OFF (first operating state) to ON (second operating state) while the power is on. 【0466】 Specifically, the main control unit 300 starts the setting confirmation process when it determines that the predetermined setting value confirmation valid period is not in place (for example, a period when the MAX bet state (a state in which the number of tokens that can start one game (3 in this example) have been bet, or a state in which a replay has occurred)) and the setting key SW is ON. 【0467】 Next, the main control unit 300 sends a setting confirmation start command to the first sub-control unit 400 to indicate that the setting confirmation process is to begin. When the first sub-control unit 400 receives this setting confirmation start command from the main control unit 300, it executes a process to start displaying the administrator screen. 【0468】 As a result, as shown in Figure 22(b-2), the administrator screen SD is displayed on the liquid crystal display device 157, and the system has entered setting confirmation mode. Therefore, the setting value display device 101a displays a numerical value (3 in this example) indicating the current setting value (setting 3 in this example), and speakers 272 and 277 output a setting confirmation sound (in this example, the voice message "Checking settings" to indicate that the settings are being checked). 【0469】 Furthermore, since the front door 102 is in the open position, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout indicator 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0470】 <Setting confirmation mode / Pressing the reset switch> In Figure 22(b), the states indicated by symbols T4 and T5 represent the state in the setting confirmation mode where the reset SW243 has been pressed once by the manager of the gaming establishment. 【0471】 In the settings confirmation mode, changing settings via the reset SW243 is ineffective, therefore, no changes (updates) to the settings are performed. 【0472】 <Configuration confirmation mode / Exit configuration confirmation mode> In Figure 22(b), the state indicated by the symbol T6 is the state in which the setting key switch is turned OFF by the administrator of the gaming establishment in the setting confirmation mode. 【0473】 Slot machine 100 is configured to exit the setting confirmation mode when the setting key SW is switched from ON (second operating state) to OFF (first operating state) in the setting confirmation mode. 【0474】 In a specific example, if the main control unit 300 determines that the setting key SW is OFF during the setting value confirmation process, it sends a setting confirmation completion command to the first sub-control unit 400 indicating that the setting confirmation is complete. When the first sub-control unit 400 receives this setting confirmation completion command from the main control unit 300, it executes a process to terminate the display of the administrator screen. 【0475】 As a result, as shown in Figure 22(b-4), the administrator screen SD that was displayed on the liquid crystal display device 157 is erased, but since the front door 102 is in the open position, the door open notification that was displayed on the liquid crystal display device 157 is enlarged and displayed in the display area of ​​the liquid crystal display device 157. 【0476】 In addition to the door open notification by the liquid crystal display device 157, the dispensed coins display 127 also performs a door open notification (in this example, the illumination of a segment corresponding to the letters "dr" to indicate that the front door 102 is open), and outputs a door open notification sound (in this example, the voice message "The door is open" to indicate that the front door 102 is open) from speakers 272 and 277. 【0477】 Furthermore, since the setting confirmation mode has ended, the display of the setting value on the setting value display device 101a is cleared. 【0478】 <Door closing in settings confirmation mode> Next, we will explain the door closing in the setting confirmation mode using Figure 23(a). Figure 23(a) is a time-series diagram showing an example of when the game becomes playable when the front door 102 is closed in the setting confirmation mode. 【0479】 Note that the state indicated by symbol T1 in Figure 23(a) is the same as the normal game state indicated by symbol T1 in Figure 22(b), except that the setting key SW is ON, so its explanation is omitted. 【0480】 <Door closing / front door in setting confirmation mode: Door body closed state → Door body open state> In Figure 23(a), the state indicated by the symbol T2 is the state in which the front door 102 is opened while the door body is closed, as indicated by the symbol T1 in the same figure, and the front door 102 changes from the closed state to the open state. 【0481】 The slot machine 100 is configured to initiate control to the setting confirmation mode (setting confirmation state) when, in a playable state where the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state, and the setting key SW (operation means) is turned ON (second operation state), the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state. 【0482】 In Figure 23(a), the state indicated by the symbol T2 satisfies the conditions for starting control from the normal game state (gameable state) to the setting confirmation mode (setting confirmation state), and the system transitions to the setting confirmation mode (setting confirmation state). As shown in Figure 23(a-2), the administrator screen SD is displayed on the liquid crystal display device 157, and the setting value display device 101a displays a numerical value (3 in this example) indicating the current setting value (setting 3 in this example), and the setting confirmation sound (in this example, the voice "Setting confirmation in progress" to announce that the setting is being confirmed) is output from speakers 272 and 277. 【0483】 Furthermore, since the front door 102 is in the open position, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout indicator 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0484】 <Door closed / front door in setting confirmation mode: Door body open state → Door body closed state> In Figure 23(a), the state indicated by the symbol T3 is the state in which the front door 102 is closed, while the door body is open, as indicated by the symbol T2 in the same figure, and the front door 102 has changed from the open state to the closed state. 【0485】 In this example, the slot machine 100 is configured to initiate control to a playable state when, in the setting confirmation mode (setting confirmation state) in which the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state, and the setting key SW (operation means) is turned ON (second operation state), the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state. 【0486】 In the state indicated by the symbol T3 in Figure 23(a), the conditions for starting control from the setting confirmation mode (setting confirmation state) to the normal game state (game-ready state) are met, and the system transitions to the normal game state (game-ready state). As shown in Figure 23(a-3), the liquid crystal display device 157 executes the normal performance and outputs the normal performance BGM from speakers 272 and 277. 【0487】 Note that the state indicated by the symbol T4 in Figure 23(a) is the same as the state indicated by the symbol T2 in the same figure, so its explanation is omitted. 【0488】 <Door closing in setting confirmation mode (variant example)> Next, we will explain the door closing (modified example) in the setting confirmation mode using Figure 23(b). Figure 23(b) is a time-series diagram showing an example of maintaining the setting confirmation mode when the front door 102 is closed in the setting confirmation mode. 【0489】 Note that the states indicated by symbols T1 and T2 in Figure 23(b) are the same as the states indicated by symbols T1 and T2 in Figure 23(a), so their explanation is omitted. 【0490】 <Door closing in setting confirmation mode (variant example) / Front door: Door body open state → Door body closed state> In Figure 23(b), the state indicated by the symbol T3 is the state in which the front door 102 is closed, while the door body is open, as indicated by the symbol T2 in the same figure, and the front door 102 has changed from the open state to the closed state. 【0491】 In this example, the slot machine 100 is configured to maintain the setting confirmation mode (setting confirmation state) even if the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state, and the setting key SW (operation means) is turned ON (second operation state), and the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state. 【0492】 In the state indicated by the symbol T3 in Figure 23(a), the conditions for maintaining the setting confirmation mode (setting confirmation state) are met, and the setting confirmation mode (setting confirmation state) is maintained. As shown in Figure 23(b-3), the liquid crystal display device 157 continues to display the administrator screen SD, the setting value display device 101a continues to display the numerical value (3 in this example) indicating the current setting value (setting 3 in this example), and the speakers 272 and 277 continue to output a setting confirmation sound (in this example, the voice message "Setting confirmation in progress" which indicates that the setting is being confirmed). 【0493】 Meanwhile, since the front door 102 has changed from an open state to a closed state, the door opening notification by the liquid crystal display device 157 and the door opening notification by the payout count display device 127 have ended. 【0494】 Note that the state indicated by the symbol T4 in Figure 23(b) is the same as the state indicated by the symbol T2 in the same figure, so its explanation is omitted. 【0495】 <Setting change operation with the door closed (Example 1)> Next, we will explain the setting change operation with the door closed (Example 1) using Figure 24. Figure 24 is a time-series diagram showing an example of control when the setting change operation (Example 1) is performed with the door closed. 【0496】 <Setting change operation with the door closed (Example 1) / Turn the setting key switch ON with the power OFF> In Figure 24, the state indicated by the symbol T1 is the state in which the power supply unit 252 is OFF, the front door 102 is in the open position, and after the manager of the gaming establishment switches the setting key SW from OFF to ON, the front door 102 is closed (closed). 【0497】 In this state, the power supply unit 252 is OFF, and power is not supplied to each control unit and device, such as the main control unit 300, sub-control units 400 and 500. Therefore, although not shown in the diagram, the displays on the liquid crystal display device 157, the set value display device 101a, the payout count display device 127, etc. are not displayed, and the output sound from speakers 272 and 277 is not output. 【0498】 <Setting change operation with the door closed (Example 1) / Power ON with the door closed> In Figure 24, the state indicated by the symbol T2 is the state in which, in the state indicated by the symbol T1 in the same figure, the door is closed and the setting key SW is ON, and the power switch SW244 is operated by the manager of the amusement parlor, causing the power supply unit 252 to change from OFF to ON. 【0499】 The slot machine 100 is configured to start control to the normal game state (gameable state) without starting control to the setting change mode (setting change state) if, when power supply by the power supply unit 252 (power supply means) is started, the condition that the setting key SW (operating means) is operated to ON (second operating state) is met, and the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state (closed state). 【0500】 In the state indicated by the symbol T2 in Figure 24, when the power supply of the power supply unit 252 changes from OFF to ON and power is supplied to each control unit and each device such as the main control unit 300, sub-control units 400 and 500, the setting key SW is ON, but the front door 102 is in the closed position, so the game transitions to the normal game state without transitioning to the setting change mode, and as shown in Figure 24(a), the liquid crystal display device 157 executes the normal performance, and the speakers 272 and 277 output the normal performance BGM. 【0501】 <Setting change operation with the door closed (Example 1) / Front door: Door closed state → Door open state> In Figure 24, the state indicated by the symbol T3 is the state in which the front door 102 is opened, while the door body is closed, as indicated by the symbol T2 in the same figure. 【0502】 The slot machine 100 is configured to start control to the setting confirmation mode (setting confirmation state) without starting control to the setting change mode (setting change state) if, when the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state and the setting key SW (operation means) is turned ON (second operation state), the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state. 【0503】 In the state indicated by the symbol T3 in Figure 24, the conditions for starting control from the normal game state (gameable state) to the setting confirmation mode (setting confirmation state) are met, and the system transitions to the setting confirmation mode (setting confirmation state). As shown in Figure 24(b), the administrator screen SD is displayed on the liquid crystal display device 157, and the setting value display device 101a displays a numerical value (in this example, 2) indicating the current setting value (in this example, setting 2), and speakers 272 and 277 output a setting confirmation sound (in this example, the voice message "Setting confirmation in progress" to indicate that the setting is being confirmed). 【0504】 Furthermore, in the same state, since the front door 102 is in an open state, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout display device 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0505】 In this example, if the door is opened while it is in the closed position and the operating mechanism is in the second operating position (an irregular state), it is possible to transition to the setting confirmation state without transitioning to the setting change state. This prevents fraudulent activities such as illegally changing setting values, and also allows for setting confirmation work, thereby improving convenience for staff at amusement parlors. 【0506】 Furthermore, while the system is configured to start control to the setting confirmation mode (setting confirmation state) without starting control to the setting change mode (setting change state) when the conditions for starting control from the normal game state (gameable state) to the setting confirmation mode (setting confirmation state) are met, the system may be configured to maintain the gameable state without starting control to the setting change mode (setting change state) if the opening / closing sensor (determination means) determines that the front door 102 (door body) is in the closed state (closed state) and the setting key SW (operation means) is operated to ON (second operation state), and the opening / closing sensor (determination means) determines that the front door 102 (door body) is in the open state (open state). 【0507】 With this configuration, if the door is opened while the door is closed and the operating mechanism is in the second operating state (an irregular state), the game can be maintained in a playable state without transitioning to a setting change state, thereby preventing fraudulent activities such as illegally changing the setting values. 【0508】 <Setting change operation with the door closed (Example 1) / Operation of pressing the reset switch> In Figure 24, the states indicated by symbols T4 and T5 represent the state in the setting confirmation mode where the reset SW243 has been pressed once by the manager of the gaming establishment. 【0509】 In the settings confirmation mode, changing the settings via the reset SW243 is ineffective, therefore no changes to the settings are performed. 【0510】 <Setting change operation with the door closed (Example 1) / Front door: Door body open state → Door body closed state> In Figure 24, the state indicated by the symbol T6 is the state in which the front door 102 is closed, while the door body is open, as indicated by the symbol T5 in the same figure, and the front door 102 has changed from the open state to the closed state. 【0511】 As explained using Figure 23(a), the slot machine 100 in this example is configured to start control to a playable state when, in the setting confirmation mode (setting confirmation state) in which the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state, and the setting key SW (operation means) is operated to ON (second operation state), the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state. 【0512】 In the state indicated by the symbol T6 in Figure 24, the conditions for starting control from the setting confirmation mode (setting confirmation state) to the normal game state (game-ready state) are met, and the system transitions to the normal game state (game-ready state). As shown in Figure 24(d), the liquid crystal display device 157 executes the normal performance and outputs the normal performance BGM from speakers 272 and 277. 【0513】 Furthermore, as explained using Figure 23(b), in the setting confirmation mode (setting confirmation state) when the opening / closing sensor (determination means) determines that the front door 102 (door body) is in an open state and the setting key SW (operation means) is operated to ON (second operation state), the setting confirmation mode (setting confirmation state) may be maintained even if the opening / closing sensor (determination means) determines that the front door 102 (door body) is in a closed state. 【0514】 In this configuration, as shown in Figure 24(d'), the liquid crystal display device 157 continues to display the administrator screen SD, the setting value display device 101a continues to display the current setting value (in this example, setting 3) (in this example, 3), and the speakers 272 and 277 continue to output a setting confirmation sound (in this example, the voice message "Settings are being checked" to indicate that the settings are being checked). Meanwhile, since the front door 102 has changed from an open state to a closed state, the door opening notification by the liquid crystal display device 157 and the door opening notification by the payout count display device 127 are terminated. 【0515】 In other words, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) that is provided on the front of the gaming machine and can be opened and closed, a determination means (for example, an opening / closing sensor) that determines the open / closed state of the door body, and an operating state which is a first operating state (for example, the OFF state) and a second operating state ( A gaming machine comprising an operating means (e.g., a setting key SW) having an ON state, wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means sets one state from among a plurality of states, which include at least a playable state (e.g., normal play state) in which the game can be played, a setting confirmation state (e.g., setting confirmation mode) in which the currently set setting value can be checked, and a setting change state (e.g., setting change mode) in which one setting value can be set from among the plurality of setting values. It is possible to set the door body open, and when the determination means determines that the door body is open, the operation means is operated from the first operation state to the second operation state, it is possible to start control to the setting confirmation state, and when the power supply means starts supplying power, if both conditions are met (for example, in Figure 22(a), indicated by the symbol T2, the front door 102 is in the open state and the setting key SW is ON), it is possible to start control to the setting change state, and even if the condition is met (in Figure 24), when the power supply means starts supplying power, if the determination means determines that the door body is closed (for example, in Figure 24, indicated by the symbol T2, the setting key SW is ON but the front door 102 is in the closed state), control to the playable state is started without starting control to the setting change state, and the determination means determines that the door body is closed, andIn the playable state when the operating means is operated to the second operating state, even if the determination means determines that the door body is in an open state, the control to the setting change state is not initiated, and the playable state is maintained. In the playable state when the determination means determines that the door body is in a closed state and the operating means is operated to the second operating state, the power supply by the power supply means is cut off to open the door body, and then the power supply by the power supply means is restarted, initiating control to the setting change state (for example, in the state indicated by reference numeral T8 in Figure 24, after the front door 102 is opened and then power is restored, the system transitions to the setting change mode). Even if the door body is in a closed state in the setting confirmation state (for example, when the front door 102 is in a closed state, indicated by reference numeral T6 in Figure 24), the setting confirmation state is maintained (for example, as shown in Figure 24(d'), the setting confirmation mode state is maintained). 【0516】 In the gaming machine described in this example, if the door is opened while the door is closed and the operating means is operated to the second operating state, the machine can maintain a playable state without transitioning to the setting change state, thereby preventing fraudulent activities such as illegally changing the setting values. Furthermore, since the machine can resolve the irregular state where the door is closed and the operating means is operated to the second operating state and transition to the setting change state, it can improve convenience for staff at the gaming parlor. In addition, since the setting confirmation state can be maintained even when the door is closed in the setting confirmation state, it can improve convenience for staff at the gaming parlor. 【0517】 Furthermore, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) provided on the front of the gaming machine that can be opened and closed, a determination means (for example, an opening / closing sensor) that determines the open / closed state of the door body, and an operating state which is a first operating state (for example, the OFF state) and a second operating state (for example A gaming machine comprising an operating means (e.g., a setting key SW) having an ON state, wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means can set one state from among a plurality of states, which include at least a playable state (e.g., normal play state) in which the game can proceed, a setting confirmation state (e.g., setting confirmation mode) in which the currently set setting value can be checked, and a setting change state (e.g., setting change mode) in which one setting value can be set from among the plurality of setting values. Therefore, if the determination means determines that the door body is in an open state, and the operating means is operated from the first operating state to the second operating state, it is possible to start control to the setting confirmation state, and if, when power supply by the power supply means starts, both conditions are met (for example, in Figure 22(a), indicated by the symbol T2, the front door 102 is in an open state and the setting key SW is ON), it is possible to start control to the setting change state, and even if, when power supply by the power supply means starts, the condition that the operating means is operated to the second operating state is met, if the determination means determines that the door body is in a closed state (for example, in Figure 24, indicated by the symbol T2, the setting key SW is ON but the front door 102 is in a closed state), it is possible to start control to the playable state without starting control to the setting change state, and if the determination means determines that the door body is in a closed state,In the playable state when the operating means is operated to the second operating state, if the determination means determines that the door body is in an open state, control to the setting confirmation state is initiated (for example, in the state indicated by the reference numeral T3 in Figure 24, the front door 102 is determined to be in an open state, and the system transitions to the setting confirmation mode). In the playable state when the determination means determines that the door body is in a closed state and the operating means is operated to the second operating state, if the power supply by the power supply means is cut off to open the door body, and then the power supply by the power supply means is restarted, control to the setting change state is initiated (for example, in the state indicated by the reference numeral T8 in Figure 24, if the front door 102 is in an open state and then power is restored, the system transitions to the setting change mode). Even if the door body is in a closed state in the setting confirmation state (for example, when the front door 102 is in a closed state, indicated by the reference numeral T6 in Figure 24), the setting confirmation state is maintained (for example, as shown in Figure 24(d'), the system maintains the setting confirmation mode). 【0518】 In the gaming machine described in this example, if the door is opened while the door is closed and the operating means is operated to the second operating state, it is possible to transition to the setting confirmation state without transitioning to the setting change state. This prevents fraudulent activities such as illegally changing the setting value, allows for setting confirmation work, and maintains the setting confirmation state even when the door is closed, thereby improving convenience for staff at the gaming parlor. Furthermore, since the irregular state of the door being closed and the operating means being operated to the second operating state can be resolved and the machine can transition to the setting change state, it further improves convenience for staff at the gaming parlor. 【0519】 Furthermore, the "door body" according to the present invention is not limited to a door body consisting of one door (for example, a front door 102), but may also consist of two doors (for example, an upper door and a lower door), or three or more doors. Also, "when the door body is determined to be in an open state" according to the present invention may refer to a case where, if the door body consists of multiple doors, one, multiple, or all of the multiple doors are determined to be in an open state. Also, "when the door body is determined to be in a closed state" according to the present invention may refer to a case where, if the door body consists of multiple doors, one, multiple, or all of the multiple doors are determined to be in a closed state. 【0520】 <Setting change operation with the door closed (Example 1) / Power ON → Power OFF> In Figure 24, the state indicated by the symbol T7 is the state in the setting confirmation mode and door closed state indicated by the symbol T6 in the same figure, where the power switch SW244 is operated by the manager of the amusement parlor, and the power supply of the power unit 252 changes from ON to OFF. 【0521】 In this state, the power supply unit 252 is OFF, and power is not supplied to each control unit and each device, such as the main control unit 300, sub-control units 400 and 500. As a result, as shown in Figure 24(e), the displays of the liquid crystal display device 157, the set value display device 101a, the payout count display device 127, etc. are not displayed, and the output sound from speakers 272 and 277 is not output. 【0522】 <Setting change operation with the door closed (Example 1) / Starting setting change mode> In Figure 24, the state indicated by the symbol T8 is when the setting key SW indicated by the symbol T7 in the same figure is ON, and the power switch SW244 is operated by the manager of the amusement parlor, causing the power supply unit 252 to change from OFF to ON. 【0523】 When power is supplied to the slot machine 100 by the power supply unit 252 (power supply means), if both conditions are met—that the front door 102 (door body) is open and that the setting key SW (operating means) is turned ON (second operating state)—control to the setting change mode (setting change state) can be initiated. 【0524】 In other words, slot machine 100 is configured to transition to a state where the setting value can be changed (setting change mode) when the power is turned on while the setting key SW is switched from OFF (first operating state) to ON (second operating state). 【0525】 In the state indicated by the symbol T8 in Figure 24, the system has entered setting change mode. As shown in Figure 24(f), the administrator screen SD is displayed on the liquid crystal display device 157, and the setting value display device 101a displays a numerical value (2 in this example) indicating the current setting value (setting 2 in this example). Speakers 272 and 277 also output a setting change sound (in this example, the voice message "Settings are being changed" to indicate that the settings are being changed). 【0526】 Furthermore, since the front door 102 is in the open position, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout indicator 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0527】 In this example, the irregular state in which the door is closed and the operating means is operated to the second operating state can be resolved, and the system can be switched to the setting change state, thereby improving convenience for staff at amusement parlors and other personnel. 【0528】 <Setting change operation with the door closed (Example 1) / Changing setting values> In Figure 24, the states indicated by symbols T9 and T10 represent the state in setting change mode where the reset SW243 has been pressed once by the administrator of the gaming establishment. 【0529】 In this state, since the reset SW243 has been detected once, a change in the setting value (in this example, a change from setting 2 to setting 3) is performed, and as shown in Figure 24(g), the setting value display device 101a displays a numerical value (in this example, 3) indicating the updated setting value (in this example, setting 3). 【0530】 Furthermore, in this state, since it is in setting change mode, the output of setting change sounds from speakers 272 and 277 continues, and since the front door 102 is in the open position, the door open notification from the liquid crystal display device 157 and the door open notification from the payout count display device 127 continue. 【0531】 Although not shown in the diagram, the slot machine in this example is configured to maintain the setting change mode even when the front door 102 changes from an open state to a closed state during the setting change mode. 【0532】 If the setting change mode is maintained, the LCD display device 157 will continue to display the administrator screen SD, the setting value display device 101a will continue to display the current setting value (in this example, setting 3) (in this example, 3), and the speakers 272 and 277 will continue to output a setting change sound (in this example, the voice message "Settings are being changed" to indicate that settings are being changed). Meanwhile, since the front door 102 has changed from an open state to a closed state, the door open notification by the LCD display device 157 and the door open notification by the payout count display device 127 will end. 【0533】 In other words, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) that is provided on the front of the gaming machine and can be opened and closed, a determination means (for example, an opening / closing sensor) that determines the open / closed state of the door body, and an operating state which is a first operating state (for example, the OFF state) and a second operating state ( A gaming machine comprising an operating means (e.g., a setting key SW) having an ON state, wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means sets one state from among a plurality of states, which include at least a playable state (e.g., normal play state) in which the game can be played, a setting confirmation state (e.g., setting confirmation mode) in which the currently set setting value can be checked, and a setting change state (e.g., setting change mode) in which one setting value can be set from among the plurality of setting values. It is possible to set the door body open, and when the determination means determines that the door body is open, the operation means is operated from the first operation state to the second operation state, it is possible to start control to the setting confirmation state, and when the power supply means starts supplying power, if both conditions are met (for example, in Figure 22(a), indicated by the symbol T2, the front door 102 is in the open state and the setting key SW is ON), it is possible to start control to the setting change state, and even if the condition is met (in Figure 24), when the power supply means starts supplying power, if the determination means determines that the door body is closed (for example, in Figure 24, indicated by the symbol T2, the setting key SW is ON but the front door 102 is in the closed state), control to the playable state is started without starting control to the setting change state, and the determination means determines that the door body is closed, andIn the playable state when the operating means is operated to the second operating state, even if the determination means determines that the door is in an open state, the control to the setting change state is not initiated, and the playable state is maintained. In the playable state when the determination means determines that the door is in a closed state and the operating means is operated to the second operating state, the power supply by the power supply means is cut off to open the door, and then the power supply by the power supply means is restarted, initiating control to the setting change state (for example, in the state indicated by reference numeral T8 in Figure 24, the setting change mode is initiated when the front door 102 is opened and then power is restored). In the setting change state, even if the door is in a closed state, the setting change state is maintained. 【0534】 In the gaming machine described in this example, if the door is opened while the door is closed and the operating means is operated to the second operating state, the machine can maintain a playable state without transitioning to the setting change state, thereby preventing fraudulent activities such as illegally changing the setting values. Furthermore, the machine can resolve the irregular state where the door is closed and the operating means is operated to the second operating state, and transition to the setting change state. Moreover, even if the door remains closed in the setting change state, the setting change state is maintained, thus improving convenience for staff at the gaming parlor. 【0535】 Furthermore, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) provided on the front of the gaming machine that can be opened and closed, a determination means (for example, an opening / closing sensor) that determines the open / closed state of the door body, and an operating state which is a first operating state (for example, the OFF state) and a second operating state (for example A gaming machine comprising an operating means (e.g., a setting key SW) having an ON state, wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means can set one state from among a plurality of states, which include at least a playable state (e.g., normal play state) in which the game can proceed, a setting confirmation state (e.g., setting confirmation mode) in which the currently set setting value can be checked, and a setting change state (e.g., setting change mode) in which one setting value can be set from among the plurality of setting values. Therefore, if the determination means determines that the door body is in an open state, and the operating means is operated from the first operating state to the second operating state, it is possible to start control to the setting confirmation state, and if, when power supply by the power supply means starts, both conditions are met (for example, in Figure 22(a), indicated by the symbol T2, the front door 102 is in an open state and the setting key SW is ON), it is possible to start control to the setting change state, and even if, when power supply by the power supply means starts, the condition that the operating means is operated to the second operating state is met, if the determination means determines that the door body is in a closed state (for example, in Figure 24, indicated by the symbol T2, the setting key SW is ON but the front door 102 is in a closed state), it is possible to start control to the playable state without starting control to the setting change state, and if the determination means determines that the door body is in a closed state,In the playable state when the operating means is operated to the second operating state, if the determination means determines that the door body is in an open state, control to the setting confirmation state is initiated (for example, in the state indicated by reference numeral T3 in Figure 24, the front door 102 is determined to be in an open state, and the system transitions to the setting confirmation mode). In the playable state when the determination means determines that the door body is in a closed state and the operating means is operated to the second operating state, if the power supply by the power supply means is cut off to open the door body, and then the power supply by the power supply means is restarted, control to the setting change state is initiated (for example, in the state indicated by reference numeral T8 in Figure 24, if the front door 102 is opened and then power is restored, the system transitions to the setting change mode). In the setting change state, even if the door body is in a closed state, the system maintains the setting change state. 【0536】 In the gaming machine described in this example, if the door is opened while the door is closed and the operating means is operated to the second operating state, it is possible to transition to the setting confirmation state without transitioning to the setting change state. This prevents fraudulent acts such as illegally changing the setting value, and also allows for setting confirmation work, improving convenience for staff at the gaming parlor. Furthermore, it is possible to resolve the irregular state where the door is closed and the operating means is operated to the second operating state and transition to the setting change state, and even if the door is closed in the setting change state, the setting change state is maintained, further improving convenience for staff at the gaming parlor. 【0537】 <Setting change operation with the door closed (Example 2)> Next, we will explain the setting change operation with the door closed (Example 2) using Figure 25. Figure 25 is a time-series diagram showing an example of control when the setting change operation (Example 2) is performed with the door closed. 【0538】 Although not shown in the diagram, the slot machine in this example is equipped with an upper door (door body) and a lower door (door body) that can be opened and closed relative to the main body 101. 【0539】 <Setting change operation with the door closed (Example 2) / Turn the setting key switch ON with the power OFF> In Figure 25, the state indicated by symbol T1 is when the power supply unit 252 is OFF, the upper door is in the closed position, the lower door is in the open position, and the setting key SW has been switched from OFF to ON by the manager of the gaming establishment. 【0540】 In this state, the power supply unit 252 is OFF, and power is not supplied to each control unit and device, such as the main control unit 300, sub-control units 400 and 500. Therefore, although not shown in the diagram, the displays on the liquid crystal display device 157, the set value display device 101a, the payout count display device 127, etc. are not displayed, and the output sound from speakers 272 and 277 is not output. 【0541】 <Setting change operation with the doors closed (Example 2) / Power ON with upper door closed and lower door open> In Figure 25, the state indicated by the symbol T2 is the state in which, in the state indicated by the symbol T1 in the same figure, with the upper door closed, the lower door open, and the setting key SW ON, the operator of the amusement parlor operates the power switch SW244, and the power supply of the power unit 252 changes from OFF to ON. 【0542】 In this example, the slot machine is configured such that, even if the setting key SW (operating means) is turned ON (second operating state) when power supply by the power supply unit 252 (power supply means) is started, if the opening / closing sensor (determination means) determines that either the upper door (door body) or the lower door (door body) is in a closed state, it will not initiate control to the setting change mode (setting change state), but will instead initiate control to a state where gameplay is impossible and will also issue a door opening notification. 【0543】 In the state indicated by the symbol T2 in Figure 25, when the power supply of the power supply unit 252 changes from OFF to ON and power is supplied to each control unit and each device such as the main control unit 300, sub-control units 400 and 500, the setting key SW is ON, but the upper door is in the closed position, so the game does not transition to the setting change mode, but instead transitions to the unplayable state, and as shown in Figure 25(a), the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and speakers 272 and 277 output a door open notification sound (in this example, the voice "The door is open" is displayed to indicate that the front door 102 is open). 【0544】 In addition to (or instead of) the door open notification by the liquid crystal display device 157 and the output of the door open notification sound by speakers 272 and 277, the dispensed coins display 127 may also perform, for example, the door open notification shown in Figure 25(c) (in this example, the illumination of the segment corresponding to the letters "dr" which indicates that the front door 102 is open). 【0545】 <Setting change operation with the door closed (Example 2) / Upper door closed, lower door open → Lower door open> In Figure 25, the state indicated by the symbol T3 is the state in which the lower door has changed from the open state to the closed state, as shown by the symbol T2 in the same figure, with the upper door closed and the lower door open. 【0546】 In this example, the slot machine is configured such that, when the opening / closing sensor (determination means) determines that either the upper door (door body) or the lower door (door body) is in a closed state, and the setting key SW (operation means) is set to ON (second operation state), even if the opening / closing sensor (determination means) determines that both the upper door (door body) and the lower door (door body) are in a closed state, the machine does not initiate control to the setting change mode (setting change state), but instead initiates control to normal gameplay (game-ready state). 【0547】 In the state indicated by the symbol T3 in Figure 25, the conditions for initiating control from the unplayable state to the normal play state (playable state) are met. Therefore, without transitioning to the setting change mode, the system transitions to the normal play state, and as shown in Figure 25(b), the liquid crystal display device 157 executes the normal performance, and the speakers 272 and 277 output the normal performance background music. 【0548】 In this example, if both doors are closed in an irregular state where one of the doors is closed and the operating means is operated to the second operating state, the system can transition to a playable state without transitioning to a setting change state, thereby preventing fraudulent activities such as illegally changing the setting values. 【0549】 <Setting change operation with doors closed (Example 2) / Upper and lower doors closed state → Upper and lower doors open state> In Figure 25, the state indicated by the symbol T4 is the state in which the upper door and lower door have changed from the closed state to the open state, as indicated by the symbol T3 in the same figure. 【0550】 In this example, the slot machine is configured such that, when the opening / closing sensor (determination means) determines that either the upper door (door body) or the lower door (door body) is in a closed state, and the setting key SW (operation means) is set to ON (second operation state), even if the opening / closing sensor (determination means) determines that both the upper door (door body) and the lower door (door body) are in an open state, control to the setting confirmation mode (setting confirmation state) is initiated without initiating control to the setting change mode (setting change state). 【0551】 In the state indicated by the symbol T4 in Figure 25, the conditions for starting control from the unplayable state to the setting confirmation mode (setting confirmation state) are met. Therefore, without transitioning to the setting change mode, the system transitions to the setting confirmation mode (setting confirmation state). As shown in Figure 25(c), the administrator screen SD is displayed on the liquid crystal display device 157, and the setting value display device 101a displays a numerical value (in this example, 2) indicating the current setting value (in this example, setting 2). Speakers 272 and 277 output a setting confirmation sound (in this example, the voice message "Setting confirmation in progress" to indicate that the setting is being confirmed). 【0552】 Furthermore, since the front door 102 is in the open position, the liquid crystal display device 157 performs a door open notification (in this example, the string "The door is open" is displayed to indicate that the front door 102 is open), and the payout indicator 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the front door 102 is open). 【0553】 In this example, if both doors are opened in an irregular state where one of the doors is closed and the operating means is operated to the second operating state, it is possible to transition to the setting confirmation state without transitioning to the setting change state. This prevents fraudulent activities such as illegally changing the setting value, and also allows for setting confirmation work, thereby improving convenience for staff at amusement parlors. 【0554】 In Figure 25, the states indicated by symbols T6 to T10 are the same as those indicated by symbols T6 to T10 in Figure 24, except that the closed state of the front door 102 is replaced by the closed state of the upper and lower doors, and the open state of the front door 102 is replaced by the open state of the upper and lower doors. Therefore, the explanation is omitted. 【0555】 <Setting change operation with the door closed (Example 3)> Next, we will explain the setting change operation with the door closed (Example 3) using Figure 26. Figure 26 is a time-series diagram showing an example of control when the setting change operation (Example 3) is performed with the door closed. 【0556】 Although not shown in the diagram, the slot machine in this example is equipped with an upper door (door body) and a lower door (door body) that can be opened and closed relative to the main body 101. 【0557】 <Setting change operation with the door closed (Example 3) / Setting key SW ON with power OFF> In Figure 26, the state indicated by reference numeral T1 is the state in which the power supply unit 252 is OFF, the upper door is in the open position, and the lower door is in the open position, and the setting key SW has been switched from OFF to ON by the manager of the amusement parlor. 【0558】 In this state, the power supply unit 252 is OFF, and power is not supplied to each control unit and device, such as the main control unit 300, sub-control units 400 and 500. Therefore, although not shown in the diagram, the displays on the liquid crystal display device 157, the set value display device 101a, the payout count display device 127, etc. are not displayed, and the output sound from speakers 272 and 277 is not output. 【0559】 <Setting change operation with doors closed (Example 3) / Power ON with upper and lower doors open> In Figure 26, the state indicated by the symbol T2 is the state indicated by the symbol T1 in the same figure, where the upper door is open, the lower door is open, and the setting key SW is ON, and the power switch 244 is operated by the manager of the amusement parlor, causing the power supply unit 252 to change from OFF to ON. 【0560】 <Setting change operation with doors closed (Example 3) / Upper and lower doors open → Upper and lower doors closed> In Figure 26, the state indicated by the symbol T3 is the state in which the upper door is closed and the lower door is open, as indicated by the symbol T2 in the same figure, and immediately after the power is turned on, the upper door and lower door change from the open state to the closed state. 【0561】 In this example, the slot machine is configured such that, even if the setting key SW (operating means) is turned ON (second operating state) when power supply by the power supply unit 252 (power supply means) is started, if the opening / closing sensor (determination means) determines that either the upper door (door body) or the lower door (door body) (in this example, the lower door) is in a closed state, the machine does not start control to the setting change mode (setting change state), but instead starts control to the playable state while notifying the machine that the door is open. 【0562】 In the state indicated by the symbol T3 in Figure 26, the conditions for starting control to the normal game state (game-ready state) are met, and the game transitions to the normal game state (game-ready state). As shown in Figure 26(a), the liquid crystal display device 157 executes the normal performance and outputs the normal performance BGM from speakers 272 and 277. 【0563】 Furthermore, in this state, since no door opening notification is performed, the door opening notification by the liquid crystal display device 157, the door opening notification by the payout count display 127, and the output of door opening notification sounds by speakers 272 and 277 are all not performed. 【0564】 In this example, in the irregular state where either door is closed and the operating means is operated to the second operating state, it is possible to transition to the playable state without transitioning to the setting change state, thereby preventing fraudulent acts such as illegally changing the setting value. 【0565】 <Setting change operation with doors closed (Example 3) / Upper and lower doors closed state → Upper and lower doors open state> In Figure 26, the state indicated by the symbol T4 is the state in which the upper door and lower door have changed from the closed state to the open state, as indicated by the symbol T3 in the same figure. 【0566】 In this example, the slot machine is configured such that, when the opening / closing sensor (determination means) determines that either the upper door (door body) or the lower door (door body) is in a closed state, and the setting key SW (operation means) is turned ON (second operation state), even if the opening / closing sensor (determination means) determines that both the upper door (door body) and the lower door (door body) are in an open state, control to the setting confirmation mode (setting confirmation state) is initiated without initiating control to the setting change mode (setting change state). 【0567】 In the state indicated by the symbol T4 in Figure 26, the conditions for starting control from the playable state to the setting confirmation mode (setting confirmation state) are met. Therefore, without transitioning to the setting change mode, the system transitions to the setting confirmation mode (setting confirmation state). As shown in Figure 26(b), the administrator screen SD is displayed on the liquid crystal display device 157, and the setting value display device 101a displays a numerical value (in this example, 2) indicating the current setting value (in this example, setting 2). Speakers 272 and 277 output a setting confirmation sound (in this example, the voice message "Setting confirmation in progress" to indicate that the setting is being confirmed). 【0568】 Furthermore, since the upper and lower doors are open, the liquid crystal display device 157 performs a door open notification (in this example, the string "Doors are open" is displayed to indicate that the upper and lower doors are open), and the payout display device 127 also performs a door open notification (in this example, the segment corresponding to the character "dr" is lit up to indicate that the upper and lower doors are open). 【0569】 In this example, if both doors are opened in an irregular state where one of the doors is closed and the operating means is operated to the second operating state, it is possible to transition to the setting confirmation state without transitioning to the setting change state. This prevents fraudulent activities such as illegally changing the setting value, and also allows for setting confirmation work, thereby improving convenience for staff at amusement parlors. 【0570】 <Setting change operation with the door closed (Example 3) / Error detection status> In Figure 26, the states indicated by symbols T5 and T6 represent states where an error was detected in the setting confirmation mode. 【0571】 In this state, the main control unit 300, having detected a selector error, sets the interrupt status to the error detection state, then displays the error code corresponding to the error on the payout indicator 127 (in this example, the segment corresponding to the letters "CE" representing the selector error is lit), and prepares to send an error command corresponding to the detected error to the first sub-control unit 400. 【0572】 When the first sub-control unit 400 receives this error command from the main control unit 300, it executes a process to start an error notification. However, in this example, since the display of the administrator screen SD takes priority over the error notification, the liquid crystal display device 157 does not execute an error notification (in this example, a display containing the string "Selector error"). 【0573】 <Setting change operation with the door closed (Example 3) / Upper and lower doors open → Lower door closed> In Figure 26, the state indicated by the symbol T7 is the state in which the lower door has changed from the open state to the closed state, as shown by the symbol T6 in the same figure. 【0574】 In this state, since the lower door has changed from the open state to the closed state, the setting confirmation mode is terminated and the administrator screen SD that was displayed on the liquid crystal display device 157 is erased. Also, since an error has been detected, the error notification by the payout count display device 127 continues, and the liquid crystal display device (notification means) 157 executes the pending error notification (in this example, a display including the string "Selector error") and outputs an error notification sound (in this example, an audio message "Selector error" indicating a selector error) from the speakers (notification means) 272 and 277. 【0575】 Furthermore, since the upper door is open, the liquid crystal display device 157 performs a door open notification (in this example, displaying the string "The door is open" to indicate that the upper door is open). 【0576】 <Setting change operation with the door closed (Example 3) / Upper door open state → Upper door closed state> In Figure 26, the state indicated by the symbol T8 is the state in which the upper door has changed from the open state to the closed state, as indicated by the symbol T7 in the same figure. 【0577】 In this state, since an error has been detected, the error notification from the payout counter 127, the error notification from the liquid crystal display 157, and the output of error notification sounds from speakers 272 and 277 continue. As the upper and lower doors have closed, the door open notification from the liquid crystal display 157 has ended. 【0578】 <Setting change operation with doors closed (Example 3) / Upper and lower doors closed state → Upper and lower doors open state> In Figure 26, the state indicated by the symbol T9 is the state in which the upper and lower doors have changed from the closed state to the open state, as shown by the symbol T8 in the same figure. 【0579】 In this state, since an error has been detected, the machine continues to output error notifications from the payout counter 127, the liquid crystal display 157, and the speakers 272 and 277. As the upper and lower doors open, the liquid crystal display 157 resumes its door open notification. 【0580】 Although not shown in the diagram, the slot machine in this example is configured so that even if the setting key switch is turned from OFF to ON by the administrator of the amusement parlor while an error notification is being executed and both the upper and lower doors are open, it will not enter setting confirmation mode. 【0581】 Since an error has been detected, the machine continues to output error alerts from the payout counter 127, the liquid crystal display 157, and the speakers 272 and 277. Additionally, since the upper and lower doors are open, the liquid crystal display 157 continues to output door open alerts. 【0582】 In other words, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) that is provided on the front of the gaming machine and can be opened and closed, a determination means (for example, an open / closed sensor) that determines the open / closed state of the door body, and an operating state consisting of a first operating state (for example, the OFF state) and a second operating state (for example, the ON state) A gaming machine comprising an operating means (e.g., a setting key SW) having a state, a notification means (e.g., a liquid crystal display device 157, speakers 272, 277), and an error detection means (e.g., an error notification start process), wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means has a playable state (e.g., a normal play state) in which the game can be played, a setting confirmation state (e.g., a setting confirmation mode) in which the currently set setting value can be checked, and a state in which one setting value can be set from among the plurality of setting values. It is possible to set one state from among a plurality of states, including at least a setting change state (e.g., setting change mode), and when the determination means determines that the door body is in an open state, when the operating means is operated from the first operating state to the second operating state, it is possible to start control to the setting confirmation state, and when power supply by the power supply means starts, if both conditions are met (for example, in Figure 22(a), the front door 102 is in an open state and the setting key SW is ON), it is possible to start control to the setting change state, and even if the condition that the operating means is operated to the second operating state is met when power supply by the power supply means starts, if the determination means determines that the door body is in a closed state (for example, in Figure 24, the setting key SW is ON but the front door 102 is in a closed state), control to the playable state is started without starting control to the setting change state.In the playable state when the determination means determines that the door is closed and the operating means is operated to the second operating state, even if the determination means determines that the door is open, the control to the setting change state is not initiated, and the playable state is maintained. In the playable state when the determination means determines that the door is closed and the operating means is operated to the second operating state, the power supply by the power supply means is cut off to open the door, and then the power supply by the power supply means is restarted, initiating control to the setting change state (for example, in the state indicated by reference numeral T8 in Figure 24, the setting change mode is initiated when the front door 102 is opened and then power is restored). If a certain error is detected by the error detection means, the notification means can perform error notification. While the error notification is being performed, even if the determination means determines that the door is open and the operating means is operated from the first operating state to the second operating state, the control to the setting confirmation state is not initiated. 【0583】 In the gaming machine described in this example, if the door is opened while the door is closed and the operating means is operated to the second operating state, the machine can maintain a playable state without transitioning to the setting change state, thereby preventing fraudulent activities such as illegally changing the setting values. Furthermore, since the machine can resolve the irregular state of the door being closed and the operating means being operated to the second operating state and transition to the setting change state, it can improve convenience for staff at the gaming parlor. In addition, even if the operating means is operated from the first operating state to the second operating state when it is determined that the door is open during error notification, control to the setting confirmation state is not initiated, so the error can be resolved first by prioritizing error notification over setting confirmation. 【0584】 Furthermore, the gaming machine in this example (for example, the slot machine 100 shown in Figure 1) includes a main control means (for example, the main control unit 300 shown in Figure 3) that performs control related to the game based on one of a plurality of setting values, a power supply means (for example, the power supply device 252 shown in Figure 2) that can supply power to the main control means, a door body (for example, the front door 102 shown in Figure 1) provided on the front of the gaming machine that can be opened and closed, a determination means (for example, an opening / closing sensor) that determines the open / closed state of the door body, and an operation state consisting of a first operation state (for example, the OFF state) and a second operation state (for example, the ON state) A gaming machine comprising an operating means (e.g., a setting key SW) having a setting, a notification means (e.g., a liquid crystal display device 157, speakers 272, 277), and an error detection means (e.g., an error notification start process), wherein the operating means is positioned so as to be operable only when the door body is open, and the main control means has a playable state (e.g., normal play state) in which the game can be played, a setting confirmation state (e.g., setting confirmation mode) in which the currently set setting value can be checked, and a setting change state in which one s...

Claims

[Claim 1] An operating gate through which game balls can pass, Standard electric mechanism, Control means and A gaming machine equipped with, The aforementioned conventional electric mechanism operates for a second period after a first period has elapsed following the passage of a game ball through the operating gate. The control means determines the length of the first period by referring to the game state when the game ball passes through the operating gate, among several types of game states. When the first period has elapsed, the control means determines the length of the second period by referring to the game state in which the ordinary electric mechanism starts operating, among the multiple types of game states. A gaming machine characterized by the following features. [Claim 2] A gaming machine according to claim 1, The first method of getting the ball in, A third method of getting the ball in, Equipped with, The first ball entry means becomes capable of ball entry when the conventional electric mechanism is activated. The control means may start displaying the second special symbol when a game ball enters the third ball entry means. The aforementioned multiple game states include a non-time-saving game state and a second time-saving game state. The aforementioned second time-saving game state is a time-saving game state that may end when the first special symbol variation display begins after the second time-saving game state is set, or when a certain number of special symbol variation displays (more than one) begins after the second time-saving game state is set. The control means, when the game state at the time the ordinary electric mechanism starts operating is the non-time-saving game state, determines that the length of the second period is shorter than when the game state at the time the ordinary electric mechanism starts operating is the second time-saving game state. The aforementioned operating gate is located upstream of the third ball entry means. A gaming machine characterized by the following features.