Gaming machines
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- DAITO GIKEN CO LTD
- Filing Date
- 2025-09-24
- Publication Date
- 2026-06-25
Smart Images

Figure 0007880169000001 
Figure 0007880169000002 
Figure 0007880169000003
Abstract
Claims
1. A first operating means capable of launching game balls, A first detection means capable of detecting contact with the first operating means by a player, A second detection means capable of detecting game balls, When the second detection means detects a game ball, the first symbol display means may start displaying the first symbol in a variable manner, The means of presentation, A second operating means that can be operated by the player, Equipped with, The aforementioned performance means comprises at least a display means and a sound output means, The display means is capable of displaying a variation icon corresponding to the variation display of the first pattern currently being performed. The display means is a means that, when the second detection means detects a game ball, may execute a first variation display in accordance with the variation display of the first symbol. The aforementioned fluctuating icon may change in its display mode. The display modes of the aforementioned variable icon include at least a first display mode, a second display mode, and a third display mode. The variable icon using the first display mode may change to the variable icon using the second display mode. The variable icon using the first display mode may change to the variable icon using the third display mode. The variable icon using the second display mode does not change to the variable icon using the first display mode. The variable icon using the second display mode may change to the variable icon using the third display mode. The variable icon using the third display mode does not change to the variable icon using the first display mode. The variable icon using the third display mode does not change to the variable icon using the second display mode. One of several types of performance modes can be set by operating the second operating means. One of the aforementioned multiple types of performance modes is the first performance mode. One of the aforementioned multiple types of performance modes is the second performance mode. In the first performance mode, the probability of winning is higher for the variable icons using the second display mode than for the variable icons using the first display mode, and higher for the variable icons using the third display mode than for the variable icons using the second display mode. The aforementioned first performance mode is a mode in which a certain performance cannot be executed. The aforementioned second performance mode is a mode in which the aforementioned performance can be executed, The aforementioned performance is a performance that may be initiated in response to the detection when the second detection means detects a game ball (hereinafter referred to as "certain detection"). The aforementioned performance is a performance that is not initiated in response to the aforementioned detection while the execution of the first variable display, which is initiated when the hold due to the aforementioned detection is consumed, In the second performance mode, if a certain performance is executed, the third display mode is more likely to display the variable icon, which is the target of the performance, than the second display mode. The display means is capable of executing demo effects at least in the normal game state, The aforementioned display means is a means for terminating the demo performance when the first condition is met during the execution of the demo performance. The display means is a means for terminating the demo performance even if the second condition is met without the first condition being met during the execution of the demo performance. The sound output means is configured to output a certain sound when the first condition is met during the execution of the demo performance. The sound output means is configured not to output a certain sound if the second condition is met during the execution of the demo performance but the first condition is not met. The display means is configured to perform the first variable display if the second condition is met during the execution of the demo performance but the first condition is not met. The first condition is a condition that is met when the first detection means detects contact with the first operating means, The second condition is a condition that is met when the second detection means detects a game ball. A gaming machine characterized by the following features.
2. A first operating means capable of launching game balls, A first detection means capable of detecting contact with the first operating means by a player, A second detection means capable of detecting game balls, When the second detection means detects a game ball, the first symbol display means may start displaying the first symbol in a variable manner, The means of presentation, A second operating means that can be operated by the player, Equipped with, The aforementioned performance means comprises at least a display means and a sound output means, The display means is capable of displaying a hold icon corresponding to the change display of the first symbol that is being held, The display means is a means that, when the second detection means detects a game ball, may execute a first variation display in accordance with the variation display of the first symbol. The display of the aforementioned hold icon may change. The display modes of the hold icon include at least a first display mode, a second display mode, and a third display mode. The hold icon using the first display mode may change to the hold icon using the second display mode. The hold icon using the first display mode may change to the hold icon using the third display mode. The hold icon using the second display mode does not change to the hold icon using the first display mode. The hold icon using the second display mode may change to the hold icon using the third display mode. The hold icon using the third display mode does not change to the hold icon using the first display mode. The hold icon using the third display mode does not change to the hold icon using the second display mode. One of several types of performance modes can be set by operating the second operating means. One of the aforementioned multiple types of performance modes is the first performance mode. One of the aforementioned multiple types of performance modes is the second performance mode. In the first performance mode, the probability of winning is higher for the hold icon using the second display mode than for the hold icon using the first display mode, and higher for the hold icon using the third display mode than for the hold icon using the second display mode. The aforementioned first performance mode is a mode in which a certain performance cannot be executed. The aforementioned second performance mode is a mode in which the aforementioned performance can be executed, The aforementioned performance is a performance that may be initiated in response to the detection when the second detection means detects a game ball (hereinafter referred to as "certain detection"). The aforementioned performance is a performance that is not initiated in response to the aforementioned detection while the execution of the first variable display, which is initiated when the hold due to the aforementioned detection is consumed, In the second performance mode, if a certain performance is executed, the third display mode is more likely to display the hold icon, which is the target of the performance, than the second display mode. The display means is capable of executing demo effects at least in the normal game state, The aforementioned display means is a means for terminating the demo performance when the first condition is met during the execution of the demo performance. The display means is a means for terminating the demo performance even if the second condition is met without the first condition being met during the execution of the demo performance. The sound output means is configured to output a certain sound when the first condition is met during the execution of the demo performance. The sound output means is configured not to output a certain sound if the second condition is met during the execution of the demo performance but the first condition is not met. The display means is configured to perform the first variable display if the second condition is met during the execution of the demo performance but the first condition is not met. The first condition is a condition that is met when the first detection means detects contact with the first operating means, The second condition is a condition that is met when the second detection means detects a game ball. A gaming machine characterized by the following features.