Billiard game system
The billiards game system uses sensing and communication technologies to accurately adjust and share billiard ball positions across separate tables, addressing the challenge of differing specifications and dimensions for seamless multiplayer gameplay.
Patent Information
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- KIM MINCHUL
- Filing Date
- 2025-12-12
- Publication Date
- 2026-06-18
AI Technical Summary
Existing billiards games played on separate tables without face-to-face interaction face challenges in accurately verifying and adjusting the positions of billiard balls due to differing table specifications and dimensions, making it difficult for multiple users to play together.
A billiards game system with sensing units, including infrared, ultrasonic, laser, and contact sensors, to measure and adjust the position of billiard balls on separate tables, using a communication unit for real-time data sharing and a position adjustment unit to correct ball positions based on relative position values and displacement amounts.
Enables non-face-to-face players to easily verify and adjust billiard ball positions across different tables, ensuring consistent gameplay despite varying specifications and dimensions, allowing multiple users to play together seamlessly.
Smart Images

Figure KR2025021581_18062026_PF_FP_ABST
Abstract
Description
Billiards game system
[0001] The present invention relates to a billiards game system, and more specifically, to a billiards game system in which at least two or more users can play a billiards game while sharing the position and movement path of billiard balls with their opponents on multiple billiard tables installed in separate locations without facing each other.
[0002] Billiards is a leisure / sports game played on a rectangular table where billiard balls marked with colors such as red, white, and yellow, or numbers, are placed and struck with a cue to score points and determine a winner. It is popular worldwide. Billiards can be played in various ways, including 3-ball, 4-ball, six-ball, nine-ball, and pocket billiards.
[0003] However, in a billiards game, as the position of the billiard ball changes on a single billiards table, users proceeding with the game must accurately determine the changed position of the billiard ball after it has been moved and then returned to a stationary state according to a set order, and then the next user must continue the game so as not to violate the game rules.
[0004] Therefore, when users play a billiards game on separate billiard tables in a non-face-to-face manner, the positions of the billiard balls placed on each table and the positions of the billiard balls that change as they move while playing the game must be adjusted to be identical to each other, so there is difficulty in verifying the positions of the billiard balls or adjusting them to changed positions when playing a billiards game in a face-to-face manner.
[0005] In addition, the billiard table used for playing billiards has a rectangular surface for moving billiard balls with a ratio of 2:1 between the long and short sides. However, there are various types of standard sizes, such as domestic medium tables, international medium tables, international large tables, and pocket billiard tables, and even for tables of the same standard, deviations from the original dimensions may occur depending on the installation location due to various factors such as the installation environment or the installer. Therefore, it is more difficult for multiple users to play billiards on billiard tables of different standards or in different locations while verifying the position of the billiard balls or adjusting them to the changed position as described above.
[0006] The present invention aims to solve the above problems by providing a billiards game system that enables a non-face-to-face user to easily check the position of a billiards ball or adjust it to a changed position on each billiards table installed apart.
[0007] Furthermore, the present invention aims to solve the above problems by providing a billiards game system that facilitates the identification of the position of each billiards table or adjustment to a changed position, even when the specifications of the spaced-apart billiards tables differ from each other or when dimensional deviations occur even if they have the same specifications.
[0008] A billiards game system according to the present invention for achieving the above objective comprises: a billiards table including a top plate portion arranged around the perimeter of the billiards table to form a top surface and including a plurality of reference points for providing position values of billiard balls, and a movable surface provided in an inner area of the perimeter spaced downward from the top surface; at least one sensing unit provided in at least one area among the upper area of the billiards table, the upper surface area of the top plate portion, or the downward spaced area between the top surface and the movable surface to measure the position value of at least one billiard ball placed on the movable surface; a displacement amount setting unit for setting a displacement amount according to the specifications of the billiards table in response to a change in the position value of the billiard ball on the movable surface; a communication unit for transmitting and receiving the position value or displacement amount of the billiard ball; and a position adjustment unit for grasping and moving the billiard ball to adjust the position of at least one billiard ball placed on the movable surface among the billiards table or an external billiards table in response to the position value or displacement amount of the billiard ball. The device includes an imaging sensor that is integrally implemented in the position adjustment unit and moves to detect whether there is a separation or contact between adjacent billiard balls, wherein the sensing unit is installed in a portion corresponding to the position between two adjacent reference points in the upper surface area of the upper plate and the portion corresponding to the position between two adjacent reference points in the downward separation area, and in the ceiling-side space portion of the billiard table occupancy area in the upper area, so that the individual position of each sensing unit is digitized into a specific individual value for the upper area, upper surface area, or downward separation area of the billiard table and stored in advance, and the position value is characterized in that it appears as relative position information of the billiard ball with respect to at least three reference points and relative position information of the billiard ball with respect to the stored positions of the at least three sensing units.
[0009] Here, the sensing unit may include at least one of an infrared sensor, an ultrasonic sensor, a laser sensor, a contact sensor, or an imaging sensor.
[0010] Here, the sensing unit may be positioned on one side of the upper region, or may be positioned at equal intervals along the perimeter direction of the upper surface region or the downward spaced region.
[0011] Here, the sensing unit detects a movement path according to a change in the position value of the billiard ball, and the displacement amount setting unit can set a movement path displacement amount corresponding to the movement path.
[0012] Here, the communication unit can transmit and receive in real time at least one of the position value or displacement amount of the billiard ball, or the movement path or movement path displacement amount.
[0013] Here, the billiards game system may further include a display unit that displays the position and movement path of at least one billiard ball placed on at least one of the billiards table or an external billiards table in real time.
[0014] The billiards game system according to the present invention can easily enable a non-face-to-face user to check the position of a billiard ball or adjust it to a changed position on each billiards table installed at a distance.
[0015] In addition, the billiards game system according to the present invention can easily implement the verification of the position of each billiards table or adjustment to a changed position even when the specifications of the billiards tables installed at a distance from each other are different or when dimensional deviations occur even if they are of the same specifications.
[0016] FIG. 1 is an overall configuration diagram of a billiards game system according to an embodiment of the present invention, and
[0017] FIG. 2 is a diagram showing the arrangement of a sensing sensor on a billiard table according to an embodiment of the present invention, and
[0018] FIG. 3 is a state of a reference point combination for measuring the position value of a billiard ball according to an embodiment of the present invention, and
[0019] FIG. 4 is another state of a reference point combination for measuring the position value of a billiard ball according to an embodiment of the present invention.
[0020] As illustrated in FIG. 1, the billiards game system (10) is configured to include a billiards table (100) having a rectangular moving surface (120) provided to one user, a displacement setting unit (140), and a communication unit (150), so that various data such as the position information of a billiard ball (B) or information such as the progress of the game is provided to another user through a network (N), and also so that viewers can enjoy the game while sharing the information.
[0021] Additionally, the billiards game system (10) may further include a position adjustment unit (200) capable of adjusting the position of the billiards ball (B) in response to the position value of the billiards ball (B) or the amount of displacement caused by movement. Additionally, the billiards game system (10) may further include a display unit (300) capable of displaying the position or movement path of the billiards ball (B).
[0022] Hereinafter, a billiards game system according to an embodiment of the present invention will be described in detail with reference to the attached drawings. These embodiments are solely for the purpose of explaining the present invention more specifically, and it will be obvious to those skilled in the art that the scope of the present invention is not limited to these embodiments according to the gist of the present invention.
[0023] FIG. 1 shows an overall configuration diagram of a billiards game system according to an embodiment of the present invention, FIG. 2 shows an arrangement structure of a detection sensor on a billiards table according to an embodiment of the present invention, and FIG. 3 and FIG. 4 show combinations of reference points for measuring the position value of a billiards ball in different states according to an embodiment of the present invention.
[0024] A billiards game system according to an embodiment of the present invention relates to a billiards game system in which at least two or more users can play a billiards game while sharing the position and movement path of billiard balls with game opponents on multiple billiard tables installed in separate locations without facing each other. Various data, information, and game situations necessary for the progress of the game can be shared and simultaneously provided to viewers via a wired or wireless network (N). The following description focuses on the billiards game system and billiard tables according to an embodiment of the present invention provided to one of the game opponents, but is not limited thereto and the said system and billiard tables may be provided in the same way to the other user. Furthermore, it is understood that the game opponents can be provided not only in a game situation involving one user but also in a game situation involving one user and multiple users.
[0025] Meanwhile, the game method using the billiards game system according to the embodiment of the present invention may designate or select an opponent using a matching method already designated by region, country, continent, etc., or an undesignated random method.
[0026] As illustrated in FIG. 1, the billiards game system (10) is configured to include a billiards table (100) having a rectangular moving surface (120) provided to one user, a displacement setting unit (140), and a communication unit (150), so that various data such as the position information of a billiard ball (B) or information such as the progress of the game is provided to another user through a network (N), and also so that viewers can enjoy the game while sharing the information.
[0027] Additionally, the billiards game system (10) may further include a position adjustment unit (200) capable of adjusting the position of the billiards ball (B) in response to the position value of the billiards ball (B) or the amount of displacement caused by movement. Additionally, the billiards game system (10) may further include a display unit (300) capable of displaying the position or movement path of the billiards ball (B).
[0028] Here, the billiard table (100) omits the stand that supports the lower installation surface, the frame part formed of a heavy body such as stone to form the billiard table moving surface (120) on the upper side of the stand, and the heating element part. Additionally, the billiard table (100) of FIG. 1 also shows the arrangement of billiard balls (B) on the user's side starting a 3-ball game. A yellow billiard ball is placed on the left head spot (S) of the drawing, the center spot is left empty, a red billiard ball is placed on the right foot spot, and the white billiard ball (B) of the user starting the game is placed on the side spot below the head spot, and depending on the user's preference, a white billiard ball (B) may be placed on the side spot (S) above the head spot.
[0029] As described above, the billiard table (100) includes a top plate (110) that is positioned around the perimeter to form a top surface. The top plate (110) consists of a rail section (111) on the outer side of the perimeter and a cushion section (112) on the inner side of the perimeter. Typically, the dimensions of the billiard table (100) are referred to as the outer diameter by the dimensions of the long and short sides of a rectangle formed along the outer perimeter of the rail section (111), and the inner diameter by the dimensions of the long and short sides of a rectangle formed along the inner perimeter of the cushion section (112). As described above, the dimensions of the billiard table (100) are provided in various types and have different dimensions from each other, and even if the dimensions are the same, they may have deviations from the original dimensions depending on the installation location or the working environment of the installer.
[0030] Reference points (113) are arranged at equal intervals on the rail section (111) so that the user can check the position of the billiard ball (B) or aim the movement path. Here, each reference point (113) is set as a reference point to provide the position value of the billiard ball (B). As shown in FIG. 1, a total of 28 reference points can be set, including 9 upper reference points (P_u1 ~ P_u9) above the moving surface (120) described later, 9 lower reference points (P_d1 ~ P_d9) below, 5 left reference points (P_l1 ~ P_l5) to the left, and 5 right reference points (P_r1 ~ P_r5) to the right, and the position of each reference point can be stored in advance.
[0031] A moving surface (120) is provided in an inner area around the perimeter of the upper surface, spaced downward from the upper surface formed by the upper plate (110). The moving surface (120) is formed of a fabric material on the upper side of the frame portion described above to facilitate the movement of the billiard ball (B). As shown in FIG. 2, the cushion portion (112) of the upper plate (110) is provided with a triangular cross-section to absorb and reflect the impact force with the billiard ball (B) to change direction, and the outermost part of the moving surface (120) forms a gap space between the cushion portion (112) and the lower spaced area (Zb) described later.
[0032] Here, a sensing sensor (130) is provided in at least one of the upper surface area (Za) of the upper plate (110) or the downward separation area (Zb) between the upper surface of the upper plate (110) and the moving surface (120). The sensing sensor (130) is provided to detect the position of at least one billiard ball (B) placed on the moving surface (120) and to measure the position value, and is set as a sensing unit according to an embodiment of the present invention.
[0033] In one embodiment of the present invention, a billiard table (100) may have a sensor receiving portion (135a) provided in the reference point (113) described above, so that a detection sensor (130) may be installed in the upper surface area (Za). Additionally, in another embodiment, a detection sensor (130) may be installed by providing another sensor receiving portion (135b) in a downward spaced area (Zb). Here, the other sensor receiving portion (135b) may be provided in the downward spaced area (Zb) so as to correspond to the location of the reference point (113) where the sensor receiving portion (135a) is provided, or to correspond to the location between two adjacent reference points (113), and the location where the other sensor receiving portion (135b) is provided may be set as a separate reference point.
[0034] Here, the detection sensor (130) may include at least one of an infrared sensor, an ultrasonic sensor, a laser sensor, a contact sensor, or an imaging sensor. In addition, it may include various sensors capable of implementing distance detection and measurement, such as radar sensors and lidar sensors. Furthermore, two or more types of detection sensors (130) may be combined and installed in a complex manner. Additionally, detection sensors (130) may be installed in various ways, such as being installed in parallel in two installation areas, having different types for each installation area, or a combination of two or more types. Furthermore, depending on the characteristics or combination of each detection sensor (130), the shape of the object may be detected along with the distance to the object, such as a billiard ball (B), to distinguish it from a non-object. Additionally, the detection range of the detection sensor (130) can be limited to a predetermined angle range (e.g., 90 degrees, 120 degrees, etc.) that is symmetrical in the horizontal direction of the moving surface (120), and noise data caused by external factors such as non-objects like users can be reduced by limiting the angle of the detection medium (light, sound wave, laser, etc.) being irradiated in the vertical direction of the moving surface (120) so that it does not exceed the height of the cushion part (112) forming the inner diameter of the billiard table (100).
[0035] In addition, the cushion part (112) may further include a contact sensor or a vibration sensor capable of detecting whether it is in contact with a billiard ball (B).
[0036] Additionally, the sensing sensors (130) may be arranged at equal intervals along the perimeter of the upper surface area (Za) or the downward spacing area (Zb) described above, and additional sensing sensors (130) may be arranged between the equally spaced reference points (113), and additional sensing sensors (130) may be arranged in the downward spacing area (Zb) in the same manner.
[0037] Additionally, the upper surface area (Za) may be extended to an upper space spaced apart from the upper surface of the top plate (110). Accordingly, a detection camera implemented as an imaging sensor may be installed to operate as a detection unit by being suspended from the ceiling side of the billiard table (100) installation location, which is set as an upper area of the billiard table (100), that is, an area spaced apart from the moving surface (120) of the billiard table (100). Here, the detection unit of the upper area may be provided on one side of the center of the corresponding upper space spaced apart from the area occupied by the billiard table (100), on one side of the left side or one side of the right side, on one side of the upper side or one side of the lower side, or installed at least two of these locations.
[0038] Additionally, the individual positions of the detection sensors (130) are converted into specific individual values for the upper area, upper surface area (Za), or downward separation area (Zb) of the billiard table (100) and stored in advance in an unillustrated position storage unit.
[0039] Here, the position of the billiard ball (B) can be displayed by converting it into a relative position value with respect to each reference point described above, or by converting it into a relative position value with respect to each detection sensor (130). Accordingly, the relative position value of the billiard ball (B) to be detected can be measured based on the storage positions of at least three reference points or detection sensors (130) in order of relative proximity around the billiard ball (B), at least three reference points or detection sensors (130) in order of relative distance, or at least three reference points or detection sensors (130) placed at the vertices of a polygonal shape of a triangle or larger containing the billiard ball (B), thereby further improving the accuracy of the position of all billiard balls (B) placed on the billiard table (100).
[0040] In addition, the position value for the relative position of the billiard ball (B) can be measured based on each storage location of at least three reference points or sensing sensors (130) that are arbitrarily selected, or at least three reference points or sensing sensors (130) that are placed at the vertices of a polygonal shape of at least a triangle regardless of whether the billiard ball (B) is enclosed or enclosed. Here, the enclosed refers to the case where the billiard ball (B) is contained within a virtual area connecting at least three reference points, and the enclosed refers to the case where the billiard ball (B) is contained outside a virtual area connecting at least three reference points. If the billiard ball (B) is located at the boundary of such a virtual area, either the enclosed or the enclosed may be applied.
[0041] In addition, the position value calculated according to the relative distance to each reference point or the relative distance to the irradiation angle of the sensing medium irradiated by each sensing sensor (130), taking into account the diameter value corresponding to the specifications of the billiard ball (B), can be indicated to correspond to the contact portion with the moving surface (120) where the billiard ball (B) is located, and can also be indicated to correspond to the outer surface of any one direction, at least two directions, or at least three directions of the billiard ball (B). Since such position value measurement utilizes a known triangulation method, a detailed description is omitted. For the triangulation method, the system may be configured to further include a control unit that continuously receives information on the relative distance to each reference point or the position value of each sensing sensor (130), and the control unit may be formed integrally with the displacement amount setting unit.
[0042] Accordingly, since there are a total of 28 reference points (113) in FIG. 1, the combination of measuring the position value according to the distance from three of the reference points for any one billiard ball (B) can be calculated using the mathematical formula 28C3, so 28C3 = 28P3 / 3! = 28×27×26 / 3×2×1 = 3,276 cases can be set. Accordingly, by using a predetermined combination of three reference points selected and a predetermined combination of one or more other three reference points selected differently, the accuracy of the position value for each billiard ball (B) placed on the moving surface (120) or moving can be further increased. In addition, when the reference points are expanded to four or more, the number of combinations for measuring position values for a single billiard ball (B) increases rapidly, such as 28C4, 28C5, ..., and an even larger number of reference point combinations can be used to improve position accuracy.
[0043] A combination of reference points for measuring the position value according to the position change of the billiard ball (B) can be exemplified in different states as shown in FIG. 3 and FIG. 4, where other components are omitted. FIG. 3 is an example in which the position value of the white billiard ball (B) in the starting state is measured for three reference points (P_u2, P_u5, P_d3) provided on the upper surface of the rail part (111) of the top plate part (110), and FIG. 4 is an example in which the position value of the white billiard ball (B) with a position change is measured for three other reference points (P_u4, P_l4, P_d5) in the state where the game is in progress. The position values of not only the white billiard ball (B) but also other billiard balls (B) are measured for at least one reference point combination selected from a plurality of possible reference point combinations, and based on the position values measured for the plurality of reference point combinations, the accuracy of the placement and position adjustment according to the displacement amount of the billiard balls (B) according to the game progress state can be increased. Meanwhile, the reference point here may be set by combining other reference points provided in the downward separation area (Zb) below the cushion part (112) of the top plate part (110), or other reference points in the downward separation area (Zb) may be set independently.
[0044] Furthermore, the position information of a billiard ball, represented by a position value, can be expressed as the angle of placement of the billiard ball relative to a specific reference point, in addition to the relative distance of the billiard ball relative to a specific reference point. It can also be expressed by combining the relative distance and the angle of placement of the billiard ball relative to a specific reference point, or in addition, it can be expressed in a form that combines the relative distance of the billiard ball relative to one reference point with the angle of placement of the billiard ball relative to another reference point.
[0045] Here, the top plate (110) and moving surface (120) of the billiard table (100) shown in FIG. 1, the arrangement state of reference points implemented on the top plate (110), and the image of billiard balls (B) placed on the moving surface (120) can be modeled into a 2D image by scanning image data from multiple angles through a scanning operation using a camera device, such as an imaging sensor implemented as a sensing unit provided in the upper area, or further implemented into a 3D image and used to measure the position value of each billiard ball (B) for a predetermined reference point. In addition, a 2D image or a 3D image can be obtained by using a scanning method that detects shape information of the billiard table (100) where the billiard balls are placed or moved from multiple angles using a laser irradiation method. Image data processing for such modeling can be performed on a computer, and the acquired 2D image or 3D image can be provided in the format of a graphic file or a CAD file. Accordingly, various shape information converted into image data according to an embodiment of the present invention can be used to measure position values for a predetermined reference point of each billiard ball (B) by performing various processing such as extraction, correction, addition, combination, processing, and comparison based on the modeled data.
[0046] Meanwhile, as an embodiment of the present invention, various types of billiard table specifications currently in use are in the form of a rectangle formed by joining two squares, having a short side:long side ratio of 1:2, and have different dimensions as shown in Table 1 below (unit mm). Here, the height of the cushion part corresponds to the height from the end of the cushion part (112) forming the inner diameter to the moving surface (120), so it can be set to a range in which the aforementioned downward separation area (Zb) is formed.
[0047] Classification Inner Diameter Outer Diameter Cushion Height Billiard Ball Diameter Standard Point Spacing International Standard Large Table 1422 X 2844 1730 X 3120 37~386 1.5 (3-cushion) 355.5 International Standard Medium Table (Pocket) 1270 X 2540 1600 X 2870 386 1.5 (3-cushion) / 57.2 (Pocket) 317.5 Domestic Standard Medium Table 1224 X 2448 1500 X 2720 38~406 1.5 (3-cushion) / 65.5 or 63 (4-cushion) 306
[0048] Accordingly, the billiards game system according to an embodiment of the present invention further includes a displacement setting unit (140) that sets a displacement amount according to the billiards table specifications in response to a change in the position value of a billiards ball (B) on a moving surface (120). That is, when a user on one side of a remote location plays a game on an international-style large billiards table (100) and a user on the other side plays a game on a domestic-style medium billiards table (100), the absolute position value of the billiards ball (B) and the displacement amount due to movement are different from each other, so the relative position value and displacement amount can be set in proportion to the dimension ratio of the billiards table specifications. Accordingly, a billiards game can be played with unified rules even between users of billiards tables (100) of different specifications. Furthermore, even when users on both sides of the remote location play a game with the same specifications, such as an international-style large billiards table (100), the billiards tables (100) installed at each location may have deviations from the original dimensions due to various conditions or environmental changes at the installation site, or differences in the skill level of the installation workers. In this case as well, considering the deviation between the two, the relative position value of the billiard ball (B) and the amount of displacement due to movement may differ from each other, so the relative position value and the amount of displacement can be set in proportion to the deviation ratio. Accordingly, even among users of billiard tables (100) of the same specifications that have deviations, a billiard game can be played with unified rules.
[0049] Additionally, the detection sensor (130) can detect the movement path according to the variation in the position value of the billiard ball (B) that occurs while the user plays the billiard game. This is implemented by a detection unit in the upper area that detects the movement path of the billiard ball (B) as described above, or by a plurality of detection sensors (130) located in close proximity to the movement path, continuously detecting the position of the billiard ball (B).
[0050] Accordingly, the displacement amount setting unit (140) can set a displacement amount of the movement path corresponding to the movement path of the billiard ball (B).
[0051] Meanwhile, a billiards game system according to one embodiment of the present invention further includes a communication unit (150) for transmitting and receiving the position value or displacement amount of the billiard ball (B) described above. Additionally, the communication unit (150) can transmit and receive the position value of the billiard ball (B) described above in real time. Additionally, the communication unit (150) can transmit and receive the movement path or movement path displacement amount of the billiard ball (B) described above in real time.
[0052] The position information, which is converted into position values or position data such as the position value or displacement amount, movement path or movement path displacement amount of each billiard ball (B) transmitted and received in real time, is transmitted to the position adjustment unit (200) by a control unit not shown, and the position of one side billiard ball (B) on the movement surface (120) can be adjusted, and this can be implemented in real time depending on the network (N) construction environment. Here, the position adjustment unit (200) may be implemented as a single system with the billiard game system (10), or it may be implemented as a separate independent component.
[0053] When the position adjustment unit (200) is implemented as a separate, independent component, the position adjustment unit (200) can be implemented to input or display position information transmitted and received through the communication unit (150), and to display a state that matches the input position information as the billiard ball (B) is grasped and moved.
[0054] When the position adjustment unit (200) is implemented as a single system with the billiard game system (10), the position adjustment unit (200) can be controlled to adjust the position of a billiard ball (B) in correspondence with the position value or displacement amount of the billiard ball based on the position information of at least one billiard ball (B) placed on at least one moving surface (120) of the billiard table (100) on one side of the remote location or the billiard table on the other side, by means of position information transmitted from the control unit described above.
[0055] In this case, the position adjustment unit (200) may be implemented integrally with the control unit or separately from the control unit, and may be implemented as a 3-axis orthogonal moving robot, a multi-joint robot, a 3-axis orthogonal moving crane, etc. installed in the space above the billiard table (100), and a gripping part for gripping a billiard ball (B) may be formed on the moving arm or end part of the said orthogonal moving robot or crane. In addition, when the position adjustment unit (200) is provided in the space above the billiard table (100), a sensing part provided in the upper area described above may be provided together.
[0056] Additionally, the position adjustment unit (200) may be formed as a small micro-robot that travels on the moving surface (120) of the billiard table (100). In this case, the micro-robot may be formed with dimensions that accommodate the downward spacing area (Zb) described above, so as not to obstruct the movement path of the billiard ball (B). Furthermore, when the micro-robot is accommodated in the downward spacing area (Zb) of the four corner areas of the billiard table (100), position adjustment of the billiard ball (B) placed in each corner area is easily implemented. In addition, the micro-robot may be configured to perform travel on the moving surface (120) and retrieve by being detachably coupled to the moving arm or end of the orthogonal moving robot or crane described above.
[0057] In addition, if a detection camera, which is an imaging sensor formed in the upper space of the upper surface area (Za) of the billiard table (100) described above, that is, in the upper area of the billiard table, is integrally implemented in the position adjustment unit (200), the determination of separation or contact between adjacent billiard balls (B) can be easily performed by the position adjustment unit (200) in a form that is closer to or larger than the corresponding state.
[0058] Meanwhile, the billiards game system (10) according to an embodiment of the present invention further includes a display unit (300) that displays in real time the location information, namely the location and movement path of at least one billiards ball (B), placed on at least one billiards table (100) among a billiards table on one side of a remote location or a billiards table on the other side. Here, the display unit (300) can provide not only the location information of the billiards ball (B) but also various data, information, and game situations necessary for game progress, etc., through a wired or wireless network (N) for sharing among users and simultaneously providing them to viewers enjoying the billiards game.
[0059] Here, the display unit (300) can be implemented without limitation as long as it is a device capable of displaying the aforementioned location information, such as a TV, computer monitor, smart pad, smartphone, CCTV, etc., equipped with communication functions, data input / output functions and / or information processing functions.
[0060] In addition, the various functions performed by the aforementioned control unit can be implemented as a single integrated control unit, or they can be combined with each functional unit to be implemented integrally.
[0061] In addition, at least one or more of the sensing unit, displacement setting unit (140), and communication unit (150) implemented by the above-described sensing sensor (130) may be implemented to be installed in any part of the billiard table (100) or the display unit (300), and may also be implemented by being integrated into an information processing device such as a computer or the display unit (300) provided separately from the billiard table (100).
[0062] According to an embodiment of the present invention, the present invention is an invention with industrial applicability as a system for enjoying a billiards game remotely.
[0063] This does not apply.
Claims
1. A billiard table comprising: a top plate portion arranged around the perimeter of the billiard table to form a top surface and including a plurality of reference points for providing position values of billiard balls; and a movable surface spaced downward from the top surface and provided in an inner region of the perimeter; At least one sensing unit provided in at least one of the upper region of the billiard table, the upper surface region of the top plate, or the downward spaced region between the upper surface and the movable surface, for measuring the position value of at least one billiard ball placed on the movable surface; A displacement amount setting unit that sets a displacement amount according to the billiard table specifications in response to a change in the position value of a billiard ball on the moving surface; A communication unit for transmitting and receiving the position value or displacement amount of the above billiard ball; A position adjustment unit that grasps and moves the billiard ball to adjust the position of at least one billiard ball placed on a moving surface among at least one of the billiard table or an external billiard table in correspondence with the position value or displacement amount of the billiard ball; and It includes an imaging sensor that is integrally implemented in the above position adjustment unit, moves, and detects whether adjacent billiard balls are separated or in contact, and The above-mentioned sensing unit is installed in a portion corresponding to the position between two adjacent reference points in the upper surface area of the upper plate portion and the portion corresponding to the reference point portion and the downward separation area, and in a ceiling-side space portion of the billiard table occupied area portion in the upper area, so that the individual position of each sensing unit is converted into data as a specific individual value for the upper area, upper surface area, or downward separation area of the billiard table and stored in advance. A billiards game system in which the above position values are represented as relative position information of a billiard ball with respect to at least three reference points and relative position information of a billiard ball with respect to the storage locations of at least three sensing units.
2. In Paragraph 1, The above-mentioned sensing unit comprises at least one of an infrared sensor, an ultrasonic sensor, a laser sensor, a contact sensor, or an imaging sensor in a billiards game system.
3. In Paragraph 1, A billiards game system in which the sensing unit is positioned on one side of the upper area or positioned at equal intervals along the perimeter direction of the upper surface area or the downward spaced area.
4. In Paragraph 1, The above-mentioned sensing unit detects the movement path according to the change in the position value of the billiard ball, and The above displacement setting unit is a billiards game system that sets a movement path displacement amount corresponding to the above movement path.
5. In Paragraph 4, A billiards game system in which the communication unit transmits and receives in real time at least one of the position value or displacement amount of the billiard ball, or the movement path or movement path displacement amount.
6. In Paragraph 1, A billiards game system further comprising a display unit that displays in real time the position and movement path of at least one billiard ball placed on at least one of the billiard table or an external billiard table.