Game map generation method and apparatus, and program product and electronic device

By editing the attribute parameters of map components in a graphical user interface and using a map camera to acquire images, the problem of high operational threshold and limited applicability in existing map resource creation technologies has been solved, enabling user-defined map generation and improving the convenience and applicability of map creation.

WO2026153014A1PCT designated stage Publication Date: 2026-07-23NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
NETEASE (HANGZHOU) NETWORK CO LTD
Filing Date
2025-12-18
Publication Date
2026-07-23

AI Technical Summary

Technical Problem

Existing technologies have high barriers to entry in map resource creation and cannot meet users' personalized needs, especially when controlled virtual characters obscure the map or in indoor scenes, making it impossible to create maps that meet expectations.

Method used

A method for generating game maps is provided, which displays a game editing scene in a graphical user interface, responds to the attribute editing operation of the map component, edits the effective area of ​​the scene, and acquires and displays images through a map camera. It also supports user-defined attribute parameters of the map component.

Benefits of technology

It improves the convenience and applicability of map creation, allowing users to flexibly edit maps of outdoor and indoor scenes to meet personalized creative needs.

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Abstract

A game map generation method and apparatus, and a program product and an electronic device. The game map generation method comprises: displaying a game editing scene in a graphical user interface, wherein the game editing scene comprises a scene component (S110); in response to an attribute editing operation for a map component, editing an attribute parameter of the map component, wherein the attribute parameter comprises a scene valid area corresponding to the map component, and the scene valid area is an area in the game editing scene (S120); performing image acquisition of the scene valid area by means of a map camera, so as to obtain a scene image of the scene valid area (S130); and displaying the scene image by means of the map component (S140). An editable map component is provided, such that the convenience of making a map is improved, and the personalized customization of maps can also be realized for different game scenes. The present invention has strong applicability and can meet different creation requirements of users.
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