Data processing method and device for games

A data processing and game technology, applied in the field of artificial intelligence, can solve the problems of large state space, high CPU and GPU requirements, heavy processing network weight, etc., to achieve the effect of reduced weight and low overhead

CN109847366BActive Publication Date: 2021-12-17TENCENT TECH (SHENZHEN) CO LTD
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Publication Date
2021-12-17

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Abstract

Provided are a data processing method and device for games. The method includes: acquiring a plurality of game features of at least a current frame game image of the game; at least inputting the plurality of game features into a second processing network, and outputting from the second processing network to evaluate the first processing network The evaluation value of the output action, wherein when a plurality of game features of a frame of game image are input to the first processing network, the first processing network outputs the action to be executed in the frame of game image; The reward value obtained by performing the action in the game; based on the reward value, training the second processing network; based on the evaluation value output by the second processing network, training the first processing network.
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Description

technical field

[0001] The present invention relates to the field of artificial intelligence, more specifically, to a data processing method and device for games. Background technique

[0002] With the development of multimedia technology and the popularization of wireless networks, people's entertainment activities have become more and more abundant, such as playing stand-alone or networked games through handheld terminal devices. There are various types of games. For example, a currently popular game is a First Person Shooting Game (First Person Shooting Game, FPS), in which the shooting game is performed from a subjective perspective of a player.

[0003] In addition, with the development of artificial intelligence technology, the concept of game AI (Artificial Intelligence, artificial intelligence) is proposed. By training game AI, it can perform various actions as game characters in the game, so as to provide players with more powerful and realistic virtual enemies, a...

Examples

Embodiment Construction

[0043] Various preferred embodiments of the present invention will be described below with reference to the accompanying drawings. The following description with reference to the accompanying drawings is provided to assist understanding of example embodiments of the invention as defined by the claims and their equivalents. It includes various specific details to aid in understanding but they are to be regarded as exemplary only. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the invention. Also, detailed descriptions of functions and constructions well-known in the art will be omitted to make the description clearer and more concise.

[0044] First, an application environment of an embodiment of the present invention will be briefly described. Such as figure 1 As shown, the server 10 (or it may also be called a training machin...