Mahjong table and mahjong tiles remote interconnection system and method based on AR technology
Through the mahjong table and remote interconnection system based on AR technology, the problem of the lack of dynamic interaction of remote mahjong entertainment in the existing technology is solved, and virtual connections and enhanced entertainment experiences for players in different geographical locations are realized.
Patent Information
- Application Number
- CN201910952664.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2019-10-09
- Publication Date
- 2025-03-14
- Estimated Expiration
- Not applicable · inactive patent
AI Technical Summary
The existing mahjong tables can only be used for player entertainment on the same site, and lack remote interconnection systems and dynamic interactive experiences.
The mahjong table based on AR technology is used to connect four mahjong tables and servers through the network, and uses AR glasses, capture cameras and UWB positioning components to simulate the player's status and movements, combining sound collection and synthesis technology to achieve dynamic interaction between remote players.
It realizes virtual connections between players in different geographical locations, simulates on-site card grabbing, identifying cards and interacting, and enhances the sense of participation and fun of remote mahjong entertainment.
Smart Images

Figure CN110743159B_ABST
Abstract
Description
Technical Field
[0001] The invention belongs to the technical field of mahjong equipment improvement, and in particular to a mahjong table and mahjong tiles remote interconnection system and method based on AR technology. Background Art
[0002] Mahjong is a card game with a long history. It includes Wanzi cards, Tiaozi cards, Tongzi cards, Zi cards and other cards, with a total of 144 cards. When playing, four people sit in Fig. 9 The four sides of the table 1 shown in the figure, and then the mahjong tiles are shuffled and stacked, and then the mahjong tiles are grabbed according to the points of the dice. In order to solve the cumbersomeness of shuffling and stacking the tiles, people have invented an automatic mahjong table, which is used in the following way: the mahjong tiles 24 are pushed down from the opening on the surface of the table onto the shuffling mechanism 21 (rotating disk) in the table, and the rotation of the rotating disk disrupts the order of the mahjong tiles. Then, the magnetic suction mechanism (crawler 25) transports the mahjong tiles to the flat plate 18 of the pushing mechanism, and the pushing mechanism 16 is actuated so that the pushing plate 19 at its front end pushes the mahjong tiles onto the lifting platform 45 (of course, a mechanism for stacking mahjong tiles in double layers is also needed here, which is irrelevant to this case and will not be described in detail again), and then the lifting platform lifts the stacked mahjong tiles to the surface of the table, and people can take the mahjong tiles according to the rules.
[0003] The above-mentioned mahjong table is only suitable for entertainment for people at the same scene. With the development of Internet technology, although there are virtual mahjong games on computers or mobile phones, they lack the fun and sense of participation of on-site actions such as grabbing cards, identifying cards, throwing dice, and player interaction. Summary of the invention
[0004] The purpose of the present invention is to overcome the shortcomings of the prior art and provide a mahjong table based on AR technology, which can entertain people in different places through the Internet, simulate the status and actions of each player through AR, and each player can participate in the processes of grabbing cards, identifying cards, throwing dice, and interacting.
[0005] The technical solution adopted by the present invention is:
[0006] A mahjong table based on AR technology, comprising a table, a card delivery mechanism, a push mechanism and a control mechanism, wherein the card delivery mechanism is arranged in the table, and the card delivery mechanism delivers mahjong cards to the push mechanism arranged in the table, and is characterized in that a lifting mechanism is arranged in the table beside the push mechanism, and an AR mechanism, a sorting mechanism and a sound mechanism are arranged on the table;
[0007] The card delivery mechanism is used to deliver the mahjong tiles to the pushing mechanism;
[0008] The pushing mechanism is used to push the mahjong tiles to the lifting mechanism;
[0009] The lifting mechanism can rise or fall vertically, and the lifting mechanism is used to place mahjong tiles;
[0010] The sorting mechanism is used to push the mahjong tiles in the lifting mechanism onto the table;
[0011] The control mechanism is connected to the card feeding mechanism, the pushing mechanism, the lifting mechanism, the sorting mechanism, the AR mechanism and the sound mechanism, and the control mechanism is connected to the remote server via a network;
[0012] The AR mechanism is used to display the actions of other users superimposed on the same scene transmitted from the network and to collect the actions of the user sitting at the front of the table. The actions of the user sitting at the front of the table are uploaded to the server via the network;
[0013] The sound mechanism is used to play the voices of other users transmitted from the network and collect the voices of the user sitting at the front end of the table. The voices of the user sitting at the front end of the table are uploaded to the server via the network.
[0014] Furthermore, a plurality of vertically spaced layer plates are provided in the lifting mechanism, and the push plate of the pushing mechanism can push the mahjong tiles onto the layer plates one by one. During the pushing process, the mahjong tiles will pass through the detection mechanism provided in the lifting mechanism, and a sorting mechanism is provided at the rear side of the lifting mechanism, which can automatically sort out the required mahjong tiles from the lifting mechanism according to the randomly generated tile sequence.
[0015] Furthermore, the structure of the lifting mechanism is: it includes a lifting frame and a lifting component, the lifting frame includes an outer frame and a layer plate, a plurality of layer plates are arranged at vertical intervals in the outer frame, the outer frame of each layer plate near the end of the pushing mechanism is provided with an opening for mahjong tiles to enter, each layer plate can horizontally accommodate a single layer of multiple mahjong tiles, and the bottom surface of the layer plate is respectively provided with a card surface detection component in the detection mechanism for detecting the card surface of the mahjong tiles.
[0016] Furthermore, a baffle is respectively arranged at the rear end of each layer plate, and an opening is arranged on the baffle plate to be aligned with each mahjong tile. The opening is used for the sorting mechanism to enter the lifting mechanism and push out the mahjong tile aligned with the opening.
[0017] Furthermore, the bottom surface of the outer frame bottom plate is provided with the lifting component, which realizes the raising or lowering of the lifting frame in an electric manner, a hydraulic manner, a gear rack manner, a chain manner or a belt manner.
[0018] Furthermore, the sorting mechanism includes a bracket, a transverse moving component, a vertical moving component and a pushing component. The bracket is arranged on the card table at the rear side of the lifting mechanism, the transverse moving component is arranged on the front end surface of the bracket, the vertical moving component is arranged on the transverse moving component, and the pushing component is arranged on the vertical moving component. The pushing component extends into the lifting mechanism from the opening arranged on the baffle and pushes out the mahjong tiles.
[0019] Furthermore, a storage cover for guiding the movement of mahjong tiles is arranged on the platform below the front end of the lifting mechanism, and the bottom surface of the storage cover is a gradually downwardly inclined slope on both sides facing each other, and a vertical outlet is arranged at the lowest point of the slope on both sides.
[0020] Furthermore, a SUR40 mechanism is provided on the table, and the SUR40 mechanism is connected to the control mechanism.
[0021] Furthermore, the AR mechanism includes AR glasses, a capture camera and a UWB positioning component. The UWB positioning component is arranged at the four corners of the upper end surface of the table, and the capture camera is arranged on the front, side and top of the user sitting at the front end of the table. The AR glasses are worn by the user; the AR glasses, the capture camera and the UWB positioning component are all connected to the control mechanism.
[0022] Furthermore, the sound mechanism includes a speaker and a microphone. The speaker is arranged on the table, and the microphone is arranged on the table or worn by a user sitting in front of the table. The speaker and the microphone are connected to a control mechanism.
[0023] Another object of the present invention is to provide a mahjong remote interconnection system based on AR technology, characterized in that it includes a network mechanism, a server and four mahjong tables, and the four mahjong tables are connected to the server through the network mechanism.
[0024] Another object of the present invention is to provide a method for using a mahjong tile remote interconnection system based on AR technology, which is characterized by comprising the following steps:
[0025] ⑴ Four people sit at the front of the mahjong table in their respective areas, connect to the server, and choose the same game;
[0026] The server receives the user's movements and expressions collected by the capture camera next to each user and synthesizes them together, and each user's AR glasses and / or SRU40 mechanism displays the images of the other three players seen by the user from the first-person perspective;
[0027] The server receives the sound collected by the microphone next to each user and synthesizes it, and each user's speaker plays the synthesized sound;
[0028] ⑵The server randomly generates the order of the mahjong tiles in this game;
[0029] ⑶ The user casts the dice according to the rules, the SUR40 mechanism identifies the dice points, the server adjusts the order of the mahjong tiles according to the points of the dice multiple times, the sorting mechanism of each mahjong table distributes the mahjong tiles of the users at the same position, and the AR glasses and / or SUR40 mechanism of each user display the virtual card distribution and the image of each user holding the cards;
[0030] (4) When a user plays cards, the card recognition component on the table detects the face of the mahjong tiles and uploads it to the server. The server drives the sorting mechanism to push out the corresponding mahjong tiles through the control mechanisms of the other three companies;
[0031] ⑸ When a Chow, Pong or Gang card appears, the microphone collects the user's voice, the server recognizes it and pauses the game, and displays the cards of Chow, Pong or Gang to other users, and the server continues the game;
[0032] (6) When a winning hand occurs, the microphone collects the user's voice. After the server recognizes it, it pauses the game and checks whether the user has won the game normally. If the winning hand is correct, a prompt is given and the game ends. If the winning hand is incorrect, an prompt is given and the game ends.
[0033] The advantages and positive effects of the present invention are:
[0034] In the present invention, four mahjong tables constitute the main body of the game through a network and a server. The server can automatically generate a card sequence and the control mechanism of each mahjong table drives the sorting mechanism to push the corresponding mahjong tiles onto the table. After the user has sorted the cards, he can play the cards and draw the cards later. All the user's body movements, expressions, etc. are collected by the camera, and all the sounds are collected by the microphone. The image and sound are uploaded to the server through the control mechanism and the network. The movements and sounds of the other three users except a certain user are superimposed and transmitted to the AR glasses and / or SUR40 mechanism of the certain user. The certain user can see the movements and hear the sounds of the other three users. At the same time, the cards played by a certain user and the behaviors of eating, touching, ganging and winning can be displayed on the AR glasses and / or SUR40 mechanisms of the other three users. In this way, users in different positions are virtually connected together and can perform mahjong entertainment activities according to the rules, which is convenient for people to use. BRIEF DESCRIPTION OF THE DRAWINGS
[0035] Figure 1 It is a schematic diagram of the structure of the present invention (top view);
[0036] Figure 2 yes Figure 1 Position diagram of the rotating disk, pushing mechanism and lifting mechanism;
[0037] Figure 3 This is a schematic diagram of the uppermost layer of the lifting mechanism for placing mahjong tiles;
[0038] Figure 4 yes Figure 3 A schematic diagram showing a lifting mechanism of a device being raised for a certain distance;
[0039] Figure 5 It is a position relationship diagram of the sorting mechanism, the table and the lifting mechanism;
[0040] Figure 6It is a schematic diagram of the lifting frame rising to the highest vertical point (the mahjong tiles are placed) and starting to sort the first mahjong tile;
[0041] Figure 7 It is a schematic diagram of setting a guide cover on a lifting mechanism card table;
[0042] Figure 8 It is the control principle diagram of the present invention;
[0043] Fig. 9 It is a structural schematic diagram of the prior art. DETAILED DESCRIPTION
[0044] The present invention is further described below in conjunction with examples. The following examples are illustrative rather than restrictive, and the protection scope of the present invention cannot be limited by the following examples.
[0045] A mahjong table based on AR technology, such as Figures 1 to 9 As shown, it includes a table 1, a card feeding mechanism 21, a pushing mechanism 16 and a control mechanism. The card feeding mechanism is arranged in the table, and the card feeding mechanism transports the mahjong cards 24 to the pushing mechanism arranged in the table. The innovation of the present invention lies in: a lifting mechanism 6 is arranged in the opening 5 of the table next to the pushing mechanism, and an AR mechanism, a sorting mechanism 4 and a sound mechanism are arranged on the table.
[0046] The functions of each mechanism are as follows: the card feeding mechanism is used to transport mahjong tiles to the pushing mechanism. The pushing mechanism is used to push mahjong tiles to the lifting mechanism. The lifting mechanism can rise or fall vertically, and the lifting mechanism is used to place mahjong tiles. The sorting mechanism is used to push the mahjong tiles in the lifting mechanism onto the table. The control mechanism is connected to the card feeding mechanism, the pushing mechanism, the lifting mechanism, the sorting mechanism, the AR mechanism and the sound mechanism, and the control mechanism is connected to the remote server 44 through the network mechanism. The AR mechanism is used to display the actions of other users superimposed on the same scene transmitted from the network and collect the actions of the user sitting in front of the table. The front end of the table ( Figure 1 The actions of the user sitting at the front of the table are uploaded to the server via the network. The sound mechanism is used to play the voices of other users transmitted from the network and collect the voices of the user sitting at the front of the table, and the voices of the user sitting at the front of the table are uploaded to the server via the network.
[0047] In this embodiment, the card delivery mechanism can use a more mature method in the existing technology, and can be directly improved on the existing mahjong table structure, for example: the liftable keypad 12 of the existing technology is set on one side of the table, the rotating disk (card delivery mechanism 21) is fixed, and a downward-inclined mahjong card slide 23 is set in the table between the keypad and the rotating disk. When not playing cards, press the lifting key to raise the keypad, and then push all the mahjong cards into the opening of the raised keypad, and all the mahjong cards slide to the rotating disk through the slide. The card delivery mechanism can also use the crawler-type magnetic suction method or the turntable magnetic suction method in the existing technology. Figure 2 It is a crawler-type magnetic suction method. The crawler 25 rotates to attract the mahjong tiles on the rotating disk and transport them to the push mechanism flat plate 18. The push plate 19 set by the push mechanism pushes the mahjong tiles on the flat plate into the lifting mechanism. In order to prevent the mahjong tiles from getting stuck at the push plate, a limit plate 17 is set on the side of the push plate facing the crawler. The limit plate can block the subsequent mahjong tiles on the crawler when the push plate pushes the mahjong tiles into the lifting mechanism.
[0048] Lifting mechanism such as Figure 3 As shown, a plurality of vertically spaced layer plates 22 are arranged therein, and the push plate of the pushing mechanism can push the mahjong tiles one by one onto the layer plates. During the pushing process, the mahjong tiles will pass through the detection mechanism arranged in the lifting mechanism, and a sorting mechanism is arranged at the rear side of the lifting mechanism, which can automatically sort out the required mahjong tiles from the lifting mechanism according to the randomly generated tile sequence.
[0049] The specific structure of the lifting mechanism is as follows Figure 2 , 3 As shown: it includes a lifting frame 30 and a lifting component. The lifting frame includes an outer frame and a layer plate. Multiple layer plates are arranged at intervals in the outer frame. The outer frame at the end of each layer plate near the pushing mechanism is provided with an opening 26 for mahjong tiles to enter. Each layer plate can accommodate multiple mahjong tiles 20 in a single layer horizontally. The bottom surface of the layer plate is respectively provided with a card face detection component 29 in the detection mechanism for detecting the card face of the mahjong tile. A baffle plate 28 is respectively provided at the rear end of each layer plate. The baffle plate is provided with an opening 27 aligned with each mahjong tile. The opening is used for the sorting mechanism to enter the lifting mechanism and push out the mahjong tile aligned with the opening. The outer frame, layer plate or baffle plate at the opening is provided with a number detection component 34 in the detection mechanism for detecting the number of mahjong tiles.
[0050] There are 6 layers in the figure, and 24 mahjong tiles can be placed on each layer, so a total of 144 mahjong tiles can be placed on the 6 layers. Of course, a 4-layer structure with 36 mahjong tiles on each layer is also possible, depending on how wide the table is. Each mahjong tile is embedded with a passive radio frequency card, and each passive radio frequency card has a unique number and stores the information of the mahjong tile in the data area. For example, the radio frequency card with ID 00000001 stores the suit data of 1001 and the point data of 0007. The data is combined to indicate that the mahjong tile is the 70,000 in the Wanzi card. Other different definitions are also acceptable.
[0051] The baffle plate is used to ensure that the mahjong tiles have a support component when entering each layer. The baffle plate is provided with openings that are the same in number and aligned with the number of mahjong tiles in each layer. The shape of the openings can be arbitrary, as long as the sorting mechanism can extend from the openings into the lifting frame to push the mahjong tiles to the front end of the lifting frame and reset and exit the lifting frame. Of course, circular openings, rectangular openings and square openings are all acceptable.
[0052] The card detection component is a radio frequency card reader / writer, which can be the same as the number of mahjong tiles on the same layer, and reads the data in the corresponding radio frequency card, and then inputs it to the control mechanism for storage. Of course, it is also possible to install fewer radio frequency card readers than the number of mahjong tiles on the same layer, and these radio frequency card readers / writers can read the information of multiple radio frequency cards and input it to the control mechanism.
[0053] The number detection component is a counter, which can be in the form of a grating. When the gap between two mahjong tiles passes through the grating, the signal of the grating changes, thereby counting the number of mahjong tiles. The number detection component can also use a radio frequency card reader. In this case, the radio frequency card reader records the data of the radio frequency card of each mahjong tile, and the number of mahjong tiles entering each layer can also be determined by retrieving the total data.
[0054] A lifting component 32 is provided on the bottom surface of the outer frame bottom plate, and the lifting component is raised or lowered by an electric method, a hydraulic method, a gear rack method, a chain method or a belt method. Figure 3 The middle is an electric push rod, and its moving end 33 can raise or lower the lifting frame as a whole. In order to ensure the vertical stability of the lifting frame, a guide column 31 is provided on the bottom surface of the outer frame bottom plate on both sides of the moving end. Other methods are also possible, such as: electric screw method, hydraulic cylinder method, etc.
[0055] Sorting agencies such as Figure 5As shown, it includes a bracket 36, a lateral moving component, a vertical moving component and a push-up component 38. The bracket is set on the card table at the rear side of the lifting mechanism. Guide rails 37 of a linear motor 39 are respectively set at the upper and lower ends of the front end surface of the bracket, and the two ends of each guide rail are located on the side 35 of the bracket. The upper and lower two linear motors realize lateral movement. A vertical guide rail 40 is set between the two linear motors, and a vertically moving linear motor 41 is set on the guide rail. The above-mentioned push-up component is set on either side of the vertically moving linear motor. The push-up component can be realized by electric, hydraulic, gear rack, chain or belt. Figure 6 The moving end 42 of the push-up member is used to push the mahjong tiles out of the lifting frame. Figure 6 , 7 As shown, the moving end extends into the opening of the baffle and holds the mahjong tile, and then continues to move, pushing the mahjong tile to the front end of the lifting frame and falling downward.
[0056] A guide cover 10 for guiding the movement of mahjong tiles is provided on the card table below the front end of the lifting mechanism through a bracket 43, and the bottom surface of the guide cover is a slope shape with two sides facing each other and gradually tilted downward, and a vertical outlet 7 is provided at the lowest point of the slope shape on both sides. The outlet sleeve is provided with a sliding pipe 8 tilted toward the upper end surface of the table.
[0057] A SUR40 mechanism 9 is provided on the table, and the SUR40 mechanism is hinged to the upper end surface of the table through a hinge shaft 13, and the SUR40 mechanism is connected to the control mechanism. SUR40 stands for "Samsung SUR40 for Microsoft Surface", which is a flat interactive product jointly developed by Microsoft and Samsung. It has a 40-inch display that supports 1080p. It uses PixeL Sense technology (a sensor is installed under each pixel, and each pixel becomes a camera), which allows the display screen to recognize fingers, palms, and objects placed on the screen. The SUR40 mechanism realizes the touch and display light functions. The SUR40 mechanism can display the images of other players superimposed in a scene.
[0058] The AR mechanism includes AR glasses 11, a capture camera 3 and a UWB positioning component 2. The UWB positioning component is set at the four corners of the upper end surface of the table. The capture camera is set in front of, on the side and above the user sitting at the front of the table. The AR glasses are worn by the user. The AR glasses, the capture camera and the UWB positioning component are all connected to the control mechanism. The AR glasses use products produced by Google, which can display images of other players superimposed in a scene. The capture camera is used to capture the user's body movements, expressions, etc., and the UWB positioning component is used to determine the position and angle of the AR glasses.
[0059] The sound mechanism includes a sound box 14 and a microphone 15. The sound box is arranged on the table, and the microphone is arranged on the table or worn by a user sitting in front of the table. The sound box and the microphone are connected to a control mechanism.
[0060] The usage process of each mahjong table is:
[0061] The lifting mechanism descends to the lowest point in the vertical direction, so that the opening on the left side of the first layer and the push plate of the pushing mechanism are aligned with each other.
[0062] 1. Push the mahjong tiles into the rotating disk.
[0063] 2. The rotating disk rotates, and the mahjong tiles rotate to the track of the card feeding mechanism.
[0064] 3. The crawler belt attracts the mahjong tiles through magnets and transports them to the flat plate at the front end of the pushing mechanism.
[0065] 4. The pushing mechanism pushes the mahjong tiles into the first layer, and the number of mahjong tiles is counted.
[0066] 5. When the number of mahjong tiles in the first layer reaches the maximum value, the pushing mechanism stops and the lifting frame rises, so that the opening on the left side of the second layer is aligned with the moving end of the pushing mechanism. The moving end moves to push the mahjong tiles into the second layer. The mahjong tiles in the first layer are detected and recorded in terms of suit and number under the detection of the card surface detection component.
[0067] 6. Continue the cycle until all mahjong tiles are placed on all the layers and the bottom plate of the outer frame.
[0068] 7. The lifting frame continues to rise to the highest vertical point.
[0069] 8. The sorting mechanism at each mahjong table compares the order in which the current player grabs the cards with the card faces of each mahjong tile recorded by the control mechanism to obtain complete information on which vertical layer and which horizontal layer each mahjong tile belongs to. The horizontal moving component, vertical moving component and push-up component operate to push all mahjong tiles into the guide cover. The table card face detection component set in the mahjong table checks whether the dropped mahjong tiles are correct. The card face detection component is a radio frequency card reader.
[0070] When playing cards, four people sit at the front of the mahjong table in their respective areas, connect to the server through the network, select the same game from the selection interface returned by the server, and enter the game.
[0071] The specific usage includes the following steps:
[0072] 1. Four people sit at the front of the mahjong table in their respective areas, connect to the server, and choose the same game;
[0073] The server receives the user's movements and expressions collected by the capture camera next to each user and synthesizes them together, and each user's AR glasses and / or SRU40 mechanism displays the images of the other three players seen by the user from the first-person perspective;
[0074] The server receives the sound collected by the microphone next to each user and synthesizes it, and each user's speaker plays the synthesized sound;
[0075] 2. The server randomly generates the order of the mahjong tiles in this game;
[0076] 3. The user casts the dice according to the rules, the SUR40 mechanism identifies the dice points, and the server adjusts the order of the mahjong tiles according to the points of the dice multiple times. The sorting mechanism of each mahjong table distributes the mahjong tiles of the user at the same position, and the AR glasses and / or SUR40 mechanism of each user display the virtual card distribution and the image of each user holding the cards;
[0077] 4. When a user plays cards, the card recognition component on the table detects the face of the mahjong tiles and uploads them to the server. The server drives the sorting mechanism to push out the corresponding mahjong tiles through the control mechanisms of the other three companies;
[0078] 5. When a Chow, Pong or Gang is played, the microphone collects the user's voice, and the server recognizes it and pauses the game. It then displays the cards of the Chow, Pong or Gang to other users, and the server continues the game.
[0079] 6. When a winning hand occurs, the microphone collects the user's voice. After the server recognizes it, it pauses the game and checks whether the user has won the game normally. If the winning hand is correct, a prompt is given and the game ends. If the winning hand is incorrect, an prompt is given and the game ends.
[0080] In the present invention, four mahjong tables constitute the main body of the game through a network and a server. The server can automatically generate a card sequence and the control mechanism of each mahjong table drives the sorting mechanism to push the corresponding mahjong tiles onto the table. After the user has sorted the cards, he can play the cards and draw the cards later. All the user's body movements, expressions, etc. are collected by the camera, and all the sounds are collected by the microphone. The image and sound are uploaded to the server through the control mechanism and the network. The movements and sounds of the other three users except a certain user are superimposed and transmitted to the AR glasses and / or SUR40 mechanism of the certain user. The certain user can see the movements and hear the sounds of the other three users. At the same time, the cards played by a certain user and the behaviors of eating, touching, ganging and winning can be displayed on the AR glasses and / or SUR40 mechanisms of the other three users. In this way, users in different positions are virtually connected together and can perform mahjong entertainment activities according to the rules, which is convenient for people to use.
Claims
1. A mahjong tile remote interconnection system based on AR technology, characterized by: It includes a network mechanism, a server and mahjong tables, and four mahjong tables are connected to the server through the network mechanism; The mahjong table includes a table, a card delivery mechanism, a push mechanism and a control mechanism. The card delivery mechanism is arranged in the table, and the card delivery mechanism delivers the mahjong cards to the push mechanism arranged in the table. A lifting mechanism is arranged in the table beside the push mechanism, and an AR mechanism, a sorting mechanism and a sound mechanism are arranged on the table. The card delivery mechanism is used to deliver the mahjong tiles to the pushing mechanism; The pushing mechanism is used to push the mahjong tiles to the lifting mechanism; The lifting mechanism can rise or fall vertically, and the lifting mechanism is used to place mahjong tiles; The sorting mechanism is used to push the mahjong tiles in the lifting mechanism onto the table; The control mechanism is connected to the card feeding mechanism, the pushing mechanism, the lifting mechanism, the sorting mechanism, the AR mechanism and the sound mechanism, and the control mechanism is connected to the remote server via a network; The AR mechanism is used to display the actions of other users superimposed on the same scene transmitted from the network and to collect the actions of the user sitting at the front of the table. The actions of the user sitting at the front of the table are uploaded to the server via the network; The sound mechanism is used to play the voices of other users transmitted from the network and collect the voices of the user sitting at the front end of the table. The voices of the user sitting at the front end of the table are uploaded to the server via the network.
2. The AR-based mahjong tile remote interconnection system according to claim 1, characterized in that: A plurality of vertically spaced layer plates are arranged in the lifting mechanism, and the push plate of the pushing mechanism can push the mahjong tiles onto the layer plates one by one. During the pushing process, the mahjong tiles will pass through the detection mechanism arranged in the lifting mechanism. A sorting mechanism is arranged on the rear side of the lifting mechanism, and the sorting mechanism can automatically sort out the required mahjong tiles from the lifting mechanism according to the randomly generated tile sequence.
3. The AR-based mahjong tile remote interconnection system according to claim 2, characterized in that: The structure of the lifting mechanism is: it includes a lifting frame and a lifting component, the lifting frame includes an outer frame and a layer plate, a plurality of layer plates are arranged at vertical intervals in the outer frame, the outer frame at the end of each layer plate close to the pushing mechanism is provided with an opening for mahjong tiles to enter, each layer plate can horizontally accommodate a plurality of mahjong tiles in a single layer, the bottom surfaces of the layer plates are respectively provided with card surface detection components in the detection mechanism for detecting the card surfaces of mahjong tiles, the outer frame is provided with the lifting component, and the lifting component causes the lifting frame to rise or fall.
4. The AR-based mahjong tile remote interconnection system according to claim 3, characterized in that: A baffle is respectively arranged at the rear end of each layer plate, and an opening is arranged on the baffle plate to be aligned with each mahjong tile. The opening is used for the sorting mechanism to enter the lifting mechanism and push out the mahjong tile aligned with the opening.
5. The AR-based mahjong tile remote interconnection system according to claim 4, characterized in that: The sorting mechanism includes a bracket, a transverse moving component, a vertical moving component and a pushing component. The bracket is arranged on the card table at the rear side of the lifting mechanism, the transverse moving component is arranged on the front end surface of the bracket, the vertical moving component is arranged on the transverse moving component, and the pushing component is arranged on the vertical moving component. The pushing component extends into the lifting mechanism from the opening arranged on the baffle and pushes out the mahjong tiles.
6. A mahjong tile remote interconnection system based on AR technology according to any one of claims 1 to 5, characterized in that: A SUR40 mechanism is provided on the table and is connected to the control mechanism.
7. The AR-based mahjong tile remote interconnection system according to claim 6, characterized in that: The AR mechanism includes AR glasses, a capture camera and a UWB positioning component. The UWB positioning component is arranged at the four corners of the upper end surface of the table. The capture camera is arranged in front of, on the side and above the user sitting at the front end of the table. The AR glasses are worn by the user. The AR glasses, the capture camera and the UWB positioning component are all connected to the control mechanism.
8. The AR-based mahjong tile remote interconnection system according to claim 6, characterized in that: The sound mechanism comprises a sound box and a microphone. The sound box is arranged on the table, and the microphone is arranged on the table or worn by a user sitting in front of the table. The sound box and the microphone are connected to a control mechanism.
9. A method for using a mahjong tile remote interconnection system based on AR technology, characterized in that: A mahjong tile remote interconnection system comprising any one of claims 1 to 7; The method comprises the following steps: ⑴ Four people sit at the front of the mahjong table in their respective areas, connect to the server, and choose the same game; The server receives the user's movements and expressions collected by the capture camera next to each user and synthesizes them together, and each user's AR glasses and / or SRU40 mechanism displays the images of the other three players seen by the user from the first-person perspective; The server receives the sound collected by the microphone next to each user and synthesizes it, and each user's speaker plays the synthesized sound; ⑵The server randomly generates the order of the mahjong tiles in this game; ⑶ The user casts the dice according to the rules, the SUR40 mechanism identifies the dice points, the server adjusts the order of the mahjong tiles according to the points of the dice multiple times, the sorting mechanism of each mahjong table distributes the mahjong tiles of the users at the same position, and the AR glasses and / or SUR40 mechanism of each user display the virtual card distribution and the image of each user holding the cards; (4) When a user plays cards, the card recognition component on the table detects the face of the mahjong tiles and uploads it to the server. The server drives the sorting mechanism to push out the corresponding mahjong tiles through the control mechanisms of the other three companies; ⑸ When a Chow, Pong or Gang card appears, the microphone collects the user's voice, the server recognizes it and pauses the game, and displays the cards of Chow, Pong or Gang to other users, and the server continues the game; (6) When a winning hand occurs, the microphone collects the user's voice. After the server recognizes it, it pauses the game and checks whether the user has won the game normally. If the winning hand is correct, a prompt is given and the game ends. If the winning hand is incorrect, an prompt is given and the game ends.
Citation Information
Patent Citations
Mahjong tile table based on AR
CN212119009U