Wargame simulation system for demonstrating surface target air defense combat
By simulating war chess systems, analyzing and evaluating the combat plans and fire strikes of the offensive and defensive parties, the problem of difficulty in accurately predicting the activity rules of enemy air defense fire units in modern warfare is solved, and the efficiency and accuracy of combat planning and execution are improved.
Patent Information
- Application Number
- CN202410410198.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-07
- Publication Date
- 2025-02-28
AI Technical Summary
In modern warfare, it is difficult for the offensive and defensive parties to accurately predict the activity patterns of enemy air defense fire units, resulting in inefficient combat planning and execution.
A simulated wargame system was designed, including attacking controllers, defense controllers, referee controllers and databases. Through map storage, weapon parameter storage and air defense fire unit parameter storage, it simulates attacking and defense combat plans and fire strikes, and evaluates the air defense capabilities and combat effectiveness of all parties.
The system can effectively analyze the activities of the defensive air defense fire unit, guide the attacking party to reasonably design joint reconnaissance and strike operations, improve the probability and efficiency of destroying the air defense fire unit, and improve the practicality and accuracy of combat planning and execution.
Smart Images

Figure CN119541288A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of war game simulation demonstration, and in particular to a simulated war game system method for demonstrating surface target air defense operations. Background Art
[0002] War game simulation is an important tool for modern militaries, used to simulate the response measures of both sides in modern combat conditions.
[0003] In modern offensive operations, in order to fully seize air superiority on the battlefield and create favorable conditions for subsequent troop movements, the attacker usually takes the opponent's firepower unit as the first wave of key strike targets, and quickly strikes with fierce and continuous firepower after the campaign is launched, striving to control the troops in the camp and the missiles in the rack. In order to achieve the combat objectives, the attacker needs to accurately predict the activity patterns of the defender's air defense firepower unit. The attacker has conventional missiles and rockets, reconnaissance and strike drones, and special reconnaissance aircraft. How to scientifically design joint reconnaissance and strike operations, reasonably use drones and other reconnaissance means, accurately locate targets, quickly implement firepower strikes, effectively destroy the defender's air defense firepower unit, quickly complete damage assessment, and achieve fast reconnaissance, fast strike, and fast assessment, so as to create favorable conditions for subsequent operations.
[0004] The defenders have multiple air defense firepower units and related supporting positions. In order to preserve the combat effectiveness to the maximum extent and prevent the enemy from launching a sudden attack, the defenders will immediately arrange for all air defense firepower units except the air defense firepower units on duty to be transferred and evacuated in a mobile manner to avoid reconnaissance and attacks by the attackers. While taking into account the survival needs of the air defense firepower units themselves, the defenders need to provide effective air defense protection for key cities or targets to delay and reduce the losses of their important targets as much as possible.
[0005] In modern warfare, the key to victory is how the attackers and defenders can accurately predict the enemy's movements, eliminate the enemy and save themselves. War game simulations tailored to combat needs are urgently needed in the combat planning process. Summary of the invention
[0006] The object of the present invention is to provide a simulated war game system for demonstrating surface target air defense operations, the system comprising: an attacker controller, a defender controller, a referee controller and a database;
[0007] The database includes: a map storage device, an offensive weapon storage device and an air defense firepower unit storage device;
[0008] The defense controller receives the target defense plan given by the referee controller, extracts the terrain map of the defense target from the database, and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device;
[0009] Operate the defender controller to adjust the configuration and movement plan of the air defense firepower unit to keep the defender's air defense capability above the first specified threshold;
[0010] The attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defensive target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device;
[0011] The attacking controller is operated to use land-based weapons to attack the air defense fire units of the defending party, so as to reduce the air defense capability of the defending party to below a second specified threshold within a predetermined time.
[0012] In the system of the present invention, the map storage device stores the topographic map of the defender's target and the air defense firepower distribution situation map; the topographic map is obtained by: tourist maps obtained on the Internet, publicly released satellite navigation system maps, and topographic maps and construction maps accumulated in the local database over the years;
[0013] The terrain map and air defense firepower distribution situation map are updated regularly;
[0014] The terrain map also includes the latest satellite map images acquired before the expected campaign begins and map images taken by reconnaissance drones.
[0015] In the system of the present invention, the map storage device includes a processing device for digitizing maps and images, and the processing device performs digital processing on maps and images obtained in various ways to generate digital terrain map data;
[0016] The digital terrain map data can be called by the attacking controller, the defending controller, and the referee controller, and displayed on the display device in the form of a two-dimensional or three-dimensional map image. The displayed image includes longitude and latitude, and three-dimensional terrain; the displayed image includes monochrome images and color images.
[0017] In the system of the present invention, the offensive weapons stored in the offensive weapon storage device include: conventional missiles, rockets, reconnaissance and strike integrated drones and reconnaissance drones; the parameters of the offensive weapons include: range, speed, flight altitude, killing radius to the predetermined defense firepower unit and weapon cost;
[0018] The types and parameters of the attack weapons are updated regularly.
[0019] In the system of the present invention, the air defense firepower unit storage device stores parameters of multiple air defense firepower units, and the performance parameters of the air defense firepower units include: the maximum and minimum ranges of multiple air defense firepower units, the highest and lowest strike altitudes of the air defense firepower units, the amount of ammunition in reserve for an air defense firepower unit, the number of aircraft that can be simultaneously struck by an air defense firepower unit, the maneuvering speed of the air defense firepower unit, and the protection area of an air defense firepower unit;
[0020] The types and parameters of the anti-aircraft firepower units are updated regularly.
[0021] In the system of the present invention, the types and parameters of attack weapons can be displayed in various forms on the display device; the types and parameters of the anti-aircraft firepower units can be displayed in various forms on the display device;
[0022] The multiple display modes include: chart display and three-dimensional graphic display.
[0023] In the system of the present invention, the attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defense target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device;
[0024] The attacking controller generates an attack plan for attacking the defending firepower unit according to the terrain map of the defending target and various parameters of the attacking weapons, and submits the attack plan to the referee controller.
[0025] In the system of the present invention, the defense controller extracts the terrain map of the defense target from the database according to the target defense plan given by the referee controller, and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device;
[0026] The target defense plan includes: the number of targets to be defended and the number of defense fire units that can be used;
[0027] The defending party controller generates a target air defense plan by adjusting the configuration position and movement route of the air defense firepower unit and submits it to the referee controller.
[0028] In the system of the present invention, the referee controller receives the attack plan and evaluates whether the attack plan can reduce the air defense capability of the defender to below a second specified threshold within a predetermined time according to a predetermined rule.
[0029] The referee controller receives the target air defense plan and evaluates whether the target air defense plan can keep the defender's air defense capability above a first specified threshold within a predetermined time according to predetermined rules.
[0030] The evaluation results generated by the referee controller can be displayed on a display device or printed out.
[0031] The method of the present invention has the following advantages: the established joint strike air defense firepower unit planning and action model can effectively analyze the activity patterns of the defender's air defense duty firepower unit, and guide the attacker to reasonably use land-based and unmanned aerial vehicle firepower to strike the defender's air defense unit, with a high probability of destruction. In particular, in the minimum sortie model required for the drone to complete a rapid scan, the genetic algorithm is innovatively improved to avoid the local optimal situation, with obvious effects. The model built by the present invention fits actual combat and is highly practical. The combat strategies of both the red and blue sides are fully considered, the combat process is deduced, and the attacking firepower strike plan and the unmanned aerial vehicle reconnaissance route are reasonably designed. The calculation process data of the present invention is detailed, and the heat map and three-dimensional distribution histogram are used to display it concisely and intuitively.
[0032] The above description is only an overview of the technical solution of the present invention. In order to more clearly understand the technical means of the present invention, it can be implemented in accordance with the contents of the specification. In order to make the above and other purposes, features and advantages of the present invention more obvious and easy to understand, the following specifically cites a preferred embodiment and describes it in detail with the accompanying drawings as follows. BRIEF DESCRIPTION OF THE DRAWINGS
[0033] Figure 1 The principle structure block diagram of the present invention.
[0034] Figure 2 Ideal clustering result of clustering calculation.
[0035] Figure 3 The flowchart of clustering of reserve positions proposed by the present invention. DETAILED DESCRIPTION
[0036] The present invention provides a war game simulation system for demonstrating long-range attack on air defense positions and air defense operations, which is used to practice accurately predicting the activity patterns of enemy air defense firepower units, scientifically designing joint reconnaissance and strike operations, and effectively destroying enemy air defense firepower units. It includes air defense firepower setting planning and air-to-ground joint strike planning methods.
[0037] The technical scheme of the present invention will be clearly and completely described below in conjunction with specific embodiments, but those skilled in the art should understand that the embodiments described below are only used to illustrate the present invention and should not be regarded as limiting the scope of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.
[0038] The object of the present invention is to provide a simulated war game system for demonstrating surface target air defense operations, as shown in the attached Figure 1As shown, the system includes: an attacking controller, a defending controller, a referee controller and a database;
[0039] The database includes: a map storage device, an offensive weapon storage device and an air defense firepower unit storage device;
[0040] The defense controller receives the target defense plan given by the referee controller, extracts the terrain map of the defense target from the database, and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device;
[0041] Operate the defender controller to adjust the configuration and movement plan of the air defense firepower unit to keep the defender's air defense capability above the first specified threshold;
[0042] The attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defensive target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device;
[0043] The attacking controller is operated to use land-based weapons to attack the air defense fire units of the defending party, so as to reduce the air defense capability of the defending party to below a second specified threshold within a predetermined time.
[0044] The attacker controller, defender controller and referee controller are connected to the first, second and third input devices respectively, and the referee controller is also connected to the database; the attacker controller and defender controller can directly read terrain, map data and weapon parameters from the database. The third input device connected to the referee controller includes a network interface, a satellite communication terminal and an image input device, which is used to obtain terrain maps from multiple channels.
[0045] In the system of the present invention, the map storage device stores the topographic map of the defender's target and the air defense firepower distribution situation map; the topographic map is obtained by: tourist maps obtained on the Internet, publicly released satellite navigation system maps, and topographic maps and construction maps accumulated in the local database over the years;
[0046] The terrain map and air defense firepower distribution situation map are updated regularly;
[0047] The terrain map also includes the latest satellite map images acquired before the expected campaign begins and map images taken by reconnaissance drones.
[0048] In the system of the present invention, the map storage device includes a processing device for digitizing maps and images, and the processing device performs digital processing on maps and images obtained in various ways to generate digital terrain map data;
[0049] The digital terrain map data can be called by the attacking controller, the defending controller, and the referee controller, and displayed on the display device in the form of a two-dimensional or three-dimensional map image. The displayed image includes longitude and latitude, and three-dimensional terrain; the displayed image includes monochrome images and color images.
[0050] In the system of the present invention, the offensive weapons stored in the offensive weapon storage device include: conventional missiles, rockets, reconnaissance and strike integrated drones and reconnaissance drones; the parameters of the offensive weapons include: range, speed, flight altitude, killing radius to the predetermined defense firepower unit and weapon cost;
[0051] The types and parameters of the attack weapons are updated regularly.
[0052] The land-based weapons include: conventional missiles and rockets; their characteristics are: land-based missiles have high strike accuracy and can strike targets hundreds of kilometers away with a circular error of ≤30m. And the amount of ammunition thrown is equivalent to 500 to 1,000 kilograms of explosives, which is very powerful. However, the use of conventional missiles is greatly affected by the climatic conditions of the launch site, and there are many restrictions on use. The site conditions are harsh and the price is also high. Rockets can be used to attack targets within tens to hundreds of kilometers. The strike distance is proportional to the error amount to the target. The greater the shooting distance, the greater the error. The throwing weight of the rocket is about tens of kilograms of explosives, which is less affected by the climate than land-based missiles, and the price is much lower. The UAVs include: reconnaissance and strike integrated UAVs and reconnaissance UAVs; the characteristics of the reconnaissance and strike integrated UAVs are: the flight speed is not fast, the ammunition load is also small, and the ammunition load includes small-caliber guided weapons and uncontrolled rockets. The small-caliber guided weapons are automatically guided by infrared, television and millimeter-wave radar guidance methods, and have high strike accuracy and small error in striking targets. However, it has low power and small collateral damage, and is often used to strike point targets. Small-caliber guided weapons are also greatly affected by climatic conditions and are also susceptible to electromagnetic interference. Small-caliber guided weapons are usually used to carry out precision strikes on individual vehicles of air defense firepower units, such as vehicles carrying air defense firepower units. The circular error probability of uncontrolled rockets loaded by drones is large. They are a type of area-killing weapon and are usually used to strike air defense firepower units dispersed on the battlefield. Reconnaissance drones have no strike capability and can only be used for reconnaissance and testing the strike effect.
[0053] In the system of the present invention, the air defense firepower unit storage device stores parameters of multiple air defense firepower units, and the performance parameters of the air defense firepower units include: the maximum and minimum ranges of multiple air defense firepower units, the highest and lowest strike altitudes of the air defense firepower units, the amount of ammunition in reserve for an air defense firepower unit, the number of aircraft that can be simultaneously struck by an air defense firepower unit, the maneuvering speed of the air defense firepower unit, and the protection area of an air defense firepower unit;
[0054] The types and parameters of the anti-aircraft firepower units are updated regularly.
[0055] The air defense firepower unit includes: long-range air defense missiles, medium-range air defense missiles, short-range air defense missiles and small and medium-caliber rapid-fire anti-aircraft guns. The air defense firepower units are deployed on movable mobile vehicles so that after receiving a combat order, the air defense firepower units can move from a basic position of hidden standby to a reserve position for air defense duty. The air defense firepower units are deployed according to the size and importance of the target. To protect a target, at least one air defense firepower unit needs to be deployed to intercept the attacking weapons of the attacker. The air defense firepower unit on standby at the basic position must ensure that it can maneuver to the reserve position and enter the air defense duty state within a specified time after receiving the order.
[0056] In the system of the present invention, the types and parameters of attack weapons can be displayed in various forms on the display device; the types and parameters of the anti-aircraft firepower units can be displayed in various forms on the display device;
[0057] The multiple display modes include: chart display and three-dimensional graphic display.
[0058] In the system of the present invention, the attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defense target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device;
[0059] The attacking controller generates an attack plan for attacking the defending firepower unit according to the terrain map of the defending target and various parameters of the attacking weapons, and submits the attack plan to the referee controller.
[0060] In the system of the present invention, the defense controller extracts the terrain map of the defense target from the database according to the target defense plan given by the referee controller, and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device;
[0061] The target defense plan includes: the number of targets to be defended and the number of defense fire units that can be used;
[0062] The defending party controller generates a target air defense plan by adjusting the configuration position and movement route of the air defense firepower unit and submits it to the referee controller.
[0063] In the system of the present invention, the referee controller receives the attack plan and evaluates whether the attack plan can reduce the air defense capability of the defender to below a second specified threshold within a predetermined time according to a predetermined rule.
[0064] The referee controller receives the target air defense plan and evaluates whether the target air defense plan can keep the defense party's air defense capability above a first prescribed threshold within a predetermined time according to a predetermined rule. The first prescribed threshold is much greater than the second prescribed threshold, for example, the first prescribed threshold is 70% and the second prescribed threshold is 30%.
[0065] The evaluation results generated by the referee controller can be displayed on a display device or printed out.
[0066] Example 1
[0067] The defender controller can perform the following combat simulation runs:
[0068] The model is built to solve the length of the connecting road from the 45 reserve positions to the highway, and on this basis, the optimal transfer route from the 15 air defense firepower units to the 45 reserve positions is determined, and the optimal route length is calculated; according to the defense plan requirements given by the referee controller, an algorithm is designed to calculate the defense capability of an air defense firepower unit against five important target cities when it is located in 15 basic positions or 45 reserve positions.
[0069] After receiving the combat order, the five units on combat readiness duty among the 15 air defense firepower units of the defender continue to be in the basic position, and the remaining air defense firepower units quickly maneuver from the basic position to the target reserve position along the optimal transfer route, while ensuring that at least one air defense firepower unit can take over the duty within 3 hours for each important target city. Under the condition that the total defense capability of all air defense firepower units against the five target cities does not decrease by more than 25%, no less than 500 different maneuver strategies are selected, and the maneuver laws of the air defense firepower units of the defender are statistically analyzed. The probability of the air defense firepower units of the defender using the basic position, reserve position and each road in the combat area of the defender is analyzed separately, and the analysis results are presented in an intuitive form.
[0070] The length of the air defense firepower unit from the reserve position to the highway connection road, given the coordinates of each reserve position and basic position, is converted to the shortest distance from a point to a straight line, and then the optimal transfer route from 15 air defense firepower units to 45 reserve positions is determined, and the route length is calculated. Since the length of the connection road has been obtained, the greedy algorithm strategy is used to expand from the starting point layer by layer to find the shortest path. The calculation of defense capability includes: finding the maximum direction of the attacking party's missiles and arrows, the maximum interception area of the defending party's air defense firepower unit, the boundary function of the defense range and the incoming direction, the boundary function of the incoming range, and the value of the effective interception angle and the protection area.
[0071] To achieve the optimal defense capability of all air defense firepower units against 5 targets and the shortest sum of maneuvering time. First, determine the 5 air defense firepower units on duty and their defense capabilities against the corresponding targets, and then determine the maximum defense value of the reserve positions corresponding to the remaining air defense firepower units against key targets. Select the 0-1 decision variable of the reserve position position as the optimization quantity, construct the objective function of the maximum defense capability value, and use the explicit enumeration method to solve the selection of duty units and reserve positions.
[0072] Given the correspondence between the maneuverability of the air defense firepower unit and the reserve position of the defender, the maneuverability strategies of the entire air defense firepower unit are exhaustively enumerated, considering only the selection of the reserve position. The defense capability values of all the exhaustively enumerated strategies are calculated, and according to the above calculation model, no less than 500 maneuverability strategies that meet the conditions are screened out, and then analyzed. A two-dimensional matrix is constructed to record the probability of using each position and each road in all strategies that meet the conditions, and a histogram is drawn.
[0073] Example 2
[0074] The operation of the attacker controller includes the following:
[0075] Calculate the minimum number of drone sorties required for a rapid scan of the defender's position, obtain the drone's flight speed, endurance time, and sweep width from the database, and calculate its scanning range. Construct an objective function that requires as many positions as possible to fall within the scanning range for each reconnaissance, with the constraint that the position must fall within the reconnaissance range. Determine the basic positions that have been reconnaissanced, and determine whether all positions are covered. If not, recalculate the positions that are not within the range. Solve using an improved genetic algorithm. For drone delivery points, the attacker calculates the shortest distance from the departure airport to each route in order to complete damage assessment immediately, and makes corrections to delivery points within the defender's air defense range.
[0076] When the defense air defense firepower unit executes a strike, the defense interception method constraints must be considered to find the minimum ammunition cost under maximum damage. The attacker's ammunition requirements are calculated based on the combat setting plan given by the referee controller, the defense air defense firepower unit parameters, the attacker's explosive bomb volume, and the ammunition cost analysis.
[0077] The selection of the number of reconnaissance and strike drones and reconnaissance search routes includes dispatching the minimum number of drones to perform reconnaissance and strike missions while meeting the requirements of reconnaissance range and firepower strike capability. Cluster analysis is performed on the remaining reserve positions of the defender to obtain the reconnaissance range of the drones and the number of drones to be dispatched.
[0078] Model Assumptions
[0079] ① The attacking party's land-based fire strike units can be deployed at any location within the attacking party's combat zone;
[0080] ② When calculating the maximum angle of the attacking direction of the missiles and arrows of the attacker, the attack direction of the missiles launched by the reconnaissance and strike UAV is not taken into account;
[0081] ③ When long-range rockets are fired in salvo, the firing interval of rockets within a salvo wave is not considered;
[0082] ④ The mobile speed of the defending air defense firepower unit remains unchanged at 80km / h;
[0083] ⑤ Under normal circumstances, the air defense firepower unit will give priority to using its own preset positions to perform air defense interception missions. Under special circumstances, it can maneuver across regions to perform missions.
[0084] Constraints on the use of conventional missiles and long-range rockets
[0085] The explosive quantity of a conventional missile is 1 and the cost is 1000, while the explosive quantity of a long-range rocket is 3 and the cost is 250. If the same target is destroyed, the long-range rocket has a lower cost. Therefore, the attack controller will give priority to long-range rockets as the main ammunition needed to destroy the defender's on-duty air defense firepower unit.
[0086] During the battle, the attacker uses long-range rockets and conventional missiles to conduct a one-time "saturation attack" to penetrate the defense. The attacker can destroy one air defense firepower unit of the defender by firing 11 long-range rockets at the same time, which requires two long-range rocket launcher systems. It is required to simultaneously destroy the five air defense firepower systems on duty of the defender, which requires 10 long-range rocket launcher systems and 55 long-range rockets.
[0087] The reconnaissance and strike drone carries 8 rounds of ammunition and can directly destroy one air defense firepower unit in one mission. The price of the ammunition is 40.
[0088] Example 3
[0089] Based on the images obtained by reconnaissance, the attacking controller performs clustering on the discovered defensive preparation positions, using the detection radius of the drone as the clustering radius and classifying the preparation positions according to their deployment locations.
[0090] Taking the detection distance of the UAV as the cluster radius, find the minimum number of cluster centers, and all the reserve positions are within at least one cluster range.
[0091] The ideal clustering division is as follows Figure 2 As shown:
[0092] The specific steps for the attacking controller to perform clustering on the discovered defense preparation positions are as follows:
[0093] Step 1: Set the reconnaissance point position to (g T ,uT ), calculate the Euclidean distance between the jth reserve position and the kth reconnaissance point:
[0094]
[0095] Step 2: First, select a reserve position as the initial target starting point, find the point closest to the target, and set the midpoint of these two points as the first reconnaissance point of the reconnaissance and strike UAV. At this time, the number of reconnaissance points is 1;
[0096] Step 3: Calculate the Euclidean distance between other reserve positions and the first tentative reconnaissance point, and find the reserve position with the closest distance other than the two points discussed in (1). If the closest distance to the tentative reconnaissance point is within the reachable distance of the unmanned reconnaissance range, adjust the position of the tentative reconnaissance point so that the sum of its distances to the three points is the smallest. If it exceeds the reconnaissance capability distance, make it the second reconnaissance point, and the number of reconnaissance points increases to 2.
[0097] Step 4: Repeat step 2, calculate the distance between the remaining reserve positions and the reconnaissance points one by one, check which reconnaissance point they are closest to, find the nearest center, if the closest distance is less than the distance that the drone reconnaissance can reach, then attribute the drop point to the range of the reconnaissance point, and adjust the position of the reconnaissance point; if the closest distance is still greater than the distance that the drone reconnaissance can reach, then establish a new reconnaissance point with the reserve position as the center, and increase the number of reserve position centers by one, until all reserve positions belong to their respective reconnaissance points;
[0098] Step 5: The minimum number of cluster centers that meet the conditions.
[0099] The clustering flow chart of the reserve position is as follows: Figure 3 shown.
[0100] The present invention has been described in detail above by general description and specific embodiments, but it is obvious to those skilled in the art that some modifications or improvements can be made on the basis of the present invention. Therefore, these modifications or improvements made on the basis of not departing from the spirit of the present invention all belong to the scope of protection claimed by the present invention.
Claims
1. A simulated war game system for demonstrating surface target air defense operations, characterized in that: The system comprises: an attacker controller, a defender controller, a referee controller and a database; The database includes: a map storage device, an offensive weapon storage device and an air defense firepower unit storage device; The defense controller receives the target defense plan given by the referee controller, extracts the terrain map of the defense target from the database, and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device; Operating the defender controller to adjust the configuration and movement plan of the air defense firepower unit to keep the defender's air defense capability above the first specified threshold; The attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defensive target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device; The attacking controller is operated to use land-based weapons to attack the air defense fire units of the defending party, so as to reduce the air defense capability of the defending party to below a second specified threshold within a predetermined time.
2. The system according to claim 1, characterized in that The map storage device stores the topographic map of the defender's target and the air defense firepower distribution situation map; the topographic map is obtained by: tourist maps obtained on the Internet, publicly released satellite navigation system maps, and topographic maps and construction maps accumulated in the local database over the years; The terrain map and air defense firepower distribution situation map are updated regularly; The terrain map also includes the latest satellite map images acquired before the expected campaign begins and map images taken by reconnaissance drones.
3. The system according to claim 2, characterized in that The map storage device includes a processing device for digitizing maps and images, and the processing device performs digital processing on maps and images obtained in various ways to generate digital terrain map data; The digital terrain map data can be called by the attacking controller, the defending controller, and the referee controller, and displayed on the display device in the form of a two-dimensional or three-dimensional map image. The displayed image includes longitude and latitude, and three-dimensional terrain; the displayed image includes monochrome images and color images.
4. The system according to claim 1, characterized in that The offensive weapons stored in the offensive weapon storage device include: conventional missiles, rockets, reconnaissance and strike integrated drones and reconnaissance drones; the parameters of the offensive weapons include: range, speed, flight altitude, killing radius to the predetermined defense firepower unit and weapon cost; The types and parameters of the attack weapons are updated regularly.
5. The system according to claim 1, wherein: The air defense firepower unit storage device stores parameters of various air defense firepower units, and the performance parameters of the air defense firepower units include: the maximum and minimum ranges of various air defense firepower units, the highest and lowest strike altitudes of the air defense firepower units, the amount of ammunition in reserve for an air defense firepower unit, the number of aircraft that can be simultaneously struck by an air defense firepower unit, the maneuvering speed of the air defense firepower unit, and the protection area of an air defense firepower unit; The types and parameters of the anti-aircraft firepower units are updated regularly.
6. The system according to any one of claims 4 and 5, characterized in that The types and parameters of attack weapons can be displayed in various forms on the display device; The types and parameters of the anti-aircraft firepower unit can be displayed in a variety of display modes on the display device; The multiple display modes include: chart display and three-dimensional graphic display.
7. The system according to claim 1, characterized in that The attacking controller receives the target attack plan given by the referee controller, extracts the terrain map of the defensive target from the database, and extracts the attacking weapon and various parameters of the attacking weapon from the offensive weapon storage device; The attacking controller is based on the terrain map of the defense target and various parameters of the attacking weapon; An attack plan for attacking the firepower unit of the defending party is generated, and the attack plan is submitted to the referee controller.
8. The system of claim 1, wherein: The defense controller extracts the terrain map of the defense target from the database and extracts the air defense firepower unit and various parameters of the air defense firepower unit from the air defense firepower unit storage device according to the target defense plan given by the referee controller; The target defense plan includes: the number of targets to be defended and the number of defense fire units that can be used; The defending party controller generates a target air defense plan by adjusting the configuration position and movement route of the air defense firepower unit and submits it to the referee controller.
9. The system according to any one of claims 7 and 8, characterized in that The referee controller receives the attack plan and evaluates whether the attack plan can reduce the air defense capability of the defender to below a second predetermined threshold within a predetermined time according to a predetermined rule. The referee controller receives the target air defense plan and evaluates whether the target air defense plan can keep the defender's air defense capability above a first specified threshold within a predetermined time according to predetermined rules.
10. The system according to claim 9, characterized in that The evaluation results generated by the referee controller can be displayed on a display device or printed out.
Citation Information
Cited By
Wargame deduction method and device
CN121981374A