Method and apparatus for constructing XR scene layered spatial maps based on scene element features
By dividing scene elements into dynamic features, positional features, and interactive features, a layered spatial map is constructed, which solves the adaptability problem of SLAM technology in dynamic scenes and improves the real-time perception and virtual reality fusion effect of XR devices.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- SHANGHAI CONDENSATION YUANJIE INFORMATION TECH CO LTD
- Filing Date
- 2025-08-20
- Publication Date
- 2026-06-30
AI Technical Summary
Existing SLAM technology is not adaptable enough to dynamic scenes and cannot effectively distinguish the characteristics of scene elements. This makes it difficult to balance the accuracy of map building and the efficiency of updating, affecting the real-time perception of XR devices and the accurate integration of virtual content with real-world scenes.
By acquiring the dynamic, positional, and interactive features of elements in the actual scene, they are divided into three categories: static, quasi-static, and dynamic, and stored in different layers to construct a hierarchical spatial map, which is then displayed on the XR device. Storage structures such as octree, KD-Tree, and voxel grid are used for management.
It achieves improved update efficiency while ensuring map accuracy, supports real-time navigation for XR devices and accurate integration of virtual content with real-world scenes, and reduces waste of computing resources and storage costs.
Smart Images

Figure CN121120966B_ABST