Earphone using skin vibration to conduct sound and wearing method thereof

The headphone design, which transmits sound through skin vibration, solves the problems of wearing comfort, stability, and portability of existing headphones. It achieves the effects of no pressure on the ear canal, stable wearing, and portability, and also has hearing aid and intelligent interaction functions.

CN122138086APending Publication Date: 2026-06-02刘垣皜

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
刘垣皜
Filing Date
2024-11-28
Publication Date
2026-06-02

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Abstract

A pair of headphones that conduct sound using skin vibration and a method for wearing the same are disclosed. The headphones include a main body and a wearing structure. The main body includes a vibration generator and a skin contact portion. The vibration generator vibrates at least partially when powered on, and is assembled to the skin contact portion in a manner capable of transmitting its vibration to the skin contact portion. The wearing structure is connected to the main body and is adapted to be detachably placed on a user's ear, thereby allowing the main body to be worn on the user's ear. When the wearing structure is placed on the user's ear, the skin contact portion of the main body is in contact with the user's earlobe, so that when the skin contact portion vibrates, the vibration is transmitted to the skin of the earlobe and then to the user's inner ear, allowing the user to hear sound.
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Description

Technical Field

[0001] This application relates to the field of headphone technology, and in particular to a headphone that uses skin vibration to conduct sound and a method for wearing it. Background Technology

[0002] Headphones have become an indispensable part of modern life, playing an important role in daily commutes, exercise, work, study, and entertainment. Currently, there are many different types of headphones on the market. Based on the communication method between the headphones and the terminal device, they can be divided into wired and wireless headphones; based on the wearing style, they can be divided into in-ear headphones, semi-in-ear headphones, open-back headphones, over-ear headphones, and ear-hook headphones, etc.

[0003] Different types of headphones have different characteristics. Specifically, wired headphones connect to devices via electrical cables, offering more stable sound quality, lower latency, less susceptibility to wireless signal interference, and relatively lower prices. However, the cables are prone to tangling, causing considerable inconvenience in practical use.

[0004] Wireless headphones primarily connect to devices via Bluetooth, Wi-Fi, or other wireless technologies. They are portable and eliminate the inconvenience of connecting cables. However, the stability of wireless connections is relatively poor compared to wired headphones, with latency issues. Sound quality is also affected by the wireless connection, and battery life is limited.

[0005] In-ear headphones are inserted into the user's ear canal during use, offering good sound isolation and being small and lightweight. However, because they are inserted into the ear canal, they can compress the ear canal to some extent, causing discomfort. Furthermore, the closed-back design of in-ear headphones can lead to greater pressure within the ear, potentially damaging hearing, and can also create a relatively moist environment in the ear canal, promoting bacterial growth and potentially damaging the ear canal skin. In some cases, the sound-producing part of the in-ear headphone is almost completely inserted into the ear canal, providing a high degree of isolation from external sounds, which can increase the risk of accidents in certain situations.

[0006] Semi-in-ear headphones are not fully inserted into the ear canal during use. In recent years, semi-in-ear headphones have become popular due to their relatively higher wearing comfort compared to in-ear headphones. However, semi-in-ear headphones also have some potential risks. For example, even with semi-in-ear headphones, prolonged use can still lead to hearing damage and ear canal bacterial growth. In addition, semi-in-ear headphones have relatively poor sound isolation; and their wearing stability is poor, making them prone to falling out during vigorous exercise.

[0007] Open-back headphones are not inserted into the ear canal during use. Typically, they have two parts located on either side of the head and corresponding to the temporal bones on both sides of the head. At least one of the two parts located on either side of the head is equipped with a vibrating component. Furthermore, in order to keep the vibrating part at the temporal bone, open-back headphones are also equipped with a headphone bracket connecting the two parts, wherein the headphone bracket is worn on the back of the head.

[0008] The current open-back headphone design presents significant structural challenges. For example, it requires two separate sections positioned on either side of the head for secure clamping via a headband. The weight distribution of these sections must be carefully controlled to maintain balance and prevent excessive pressure on one side of the head. Specific designs for the headband's shape, weight, and materials are also necessary to maintain balance, reduce pressure on the head and neck, and prevent skin irritation or damage from repeated friction. Furthermore, existing open-back headphones rely on clamping the head to maintain contact with the temporal bones. However, even with meticulous design of the two sections and the headband, slippage or detachment is still possible. Users often need to repeatedly adjust the wearing angle to improve stability and comfort. Moreover, the temporal bone region is sensitive. Prolonged wear of existing open-back headphones, which rely on clamping the head to maintain contact with the temporal bones, can cause pressure and pain in this area. Existing open-back headphones are large in size and weight, which affects their portability.

[0009] Over-ear headphones completely cover the ears during use, offering good sound quality and noise isolation, delivering a powerful and immersive audio experience. However, their large size makes them inconvenient to carry and store, and they require more power to operate. Furthermore, their strong noise isolation can prevent users from hearing external sounds, potentially leading to accidents.

[0010] Compared to over-ear headphones, ear-hook headphones offer advantages such as better stability, greater privacy, affordability, and adjustable noise isolation. However, they also have disadvantages, including lower comfort, inferior sound quality, and less effective noise cancellation compared to over-ear headphones. Furthermore, ear-hook headphones can interfere with the wearing of other accessories, such as hearing aids and other earrings. Summary of the Invention

[0011] One advantage of this application is that it provides an earphone that conducts sound by means of skin vibration and a method of wearing the earphone, wherein the earphone that conducts sound by means of skin vibration can be worn on the user's earlobe, and the vibration is transmitted to the earlobe and then to the inner ear, so that the user can hear the sound.

[0012] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone. The earphone is worn on the user's earlobe and can be used to hear sound without being inserted into the ear canal. This avoids squeezing the ear canal, improves wearing comfort, reduces hearing damage to a certain extent, reduces the risk of ear canal infection, and reduces the danger of use caused by poor reception of external sounds.

[0013] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone, wherein the earphone that uses skin vibration to conduct sound is relatively small in size and easy to carry.

[0014] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone. The earphone that uses skin vibration to conduct sound can be worn on the earlobe of the user through a relatively simple structure, which helps to simplify the overall structure of the earphone and reduce its overall size.

[0015] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone. The earphone that uses skin vibration to conduct sound has a vibration generator, battery, circuit board and other components arranged in the same housing, which makes the internal structure of the earphone body more compact and thus makes the overall volume of the earphone body smaller.

[0016] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing it. The wearing method of the earphone that uses skin vibration to conduct sound can reduce the difficulty of structural design to a certain extent. For example, the main body of the earphone is located at the earlobe and is worn at the earlobe through a structure such as an ear pin. It can be worn on only one ear, without the need for two parts that clamp to both sides of the head like existing open-back earphones. Therefore, it is also unnecessary to design an earphone bracket that spans both sides of the head like existing open-back earphones, and there is no need to consider the pressure balance on both sides of the head. Moreover, the earphone that uses skin vibration to conduct sound is not easy to fall off and has high wearing stability, further reducing the structural design difficulty caused by ensuring wearing stability.

[0017] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the same earphone. The method for wearing the earphone that uses skin vibration to conduct sound is relatively simple and easy to wear.

[0018] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone, wherein the method of wearing the earphone that uses skin vibration to conduct sound can avoid compression of bones to a certain extent and improve wearing comfort.

[0019] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone, wherein the earphone that uses skin vibration to conduct sound can be stably worn on the user's earphone in a relatively simple way, and the earphone that uses skin vibration to conduct sound can be prevented from falling off during use.

[0020] Another advantage of this application is that it provides an earphone that uses skin vibration to conduct sound and a method for wearing the earphone, wherein the earphone that uses skin vibration to conduct sound can not only be used to play sound, but also as an earring.

[0021] Another advantage of this application is that it provides an earphone that conducts sound using skin vibration. In some embodiments, the earphone that conducts sound using skin vibration can be equipped with a hearing aid unit, so that the earphone that conducts sound using skin vibration is compatible with hearing aid functions. In this way, the problem of users with hearing impairments being unable to wear hearing aids when wearing earphones can be avoided.

[0022] Another advantage of this application is that it provides an earphone that conducts sound using skin vibration, wherein the earphone that conducts sound using skin vibration integrates an artificial intelligence module, which can improve its interactivity with terminal devices and users. For example, by interacting with terminal devices, it can not only control the playback of audio and video and make phone calls, but also provide users with network information, conduct online shopping, send emails, and control home or office devices.

[0023] To achieve at least one of the above advantages or other advantages and objectives, according to one aspect of this application, an earphone that utilizes skin vibration to conduct sound is provided, comprising:

[0024] An earphone body includes a vibration generator and a skin contact portion, wherein the vibration generator vibrates at least partially when powered on, and the vibration generator is assembled to the skin contact portion in a manner that enables it to transmit its vibration to the skin contact portion;

[0025] A wearing structure is connected to the earphone body and is adapted to be detachably mounted on the user's ear, so that the earphone body is worn on the user's ear; wherein, when the wearing structure is mounted on the user's ear, the skin contact portion of the earphone body is in contact with the user's earlobe, so that when the skin contact portion is vibrated, the vibration is transmitted to the skin at the earlobe and then to the user's inner ear, so that the user can hear the sound.

[0026] According to one embodiment of this application, the wearing structure includes at least one ear pin connected to the headphone body and located on the side where the skin contact portion is located, and is adapted to be detachably installed in the user's ear by passing through the user's ear canal.

[0027] According to one embodiment of this application, the wearing structure further includes at least one earplug structure, which is detachably disposed on the ear post; when the ear post passes through the user's ear canal and the earplug structure is installed on the ear post, the earphone body and the earplug structure are located on opposite sides of the user's ear; when the earplug structure is removed from the ear post, the ear post is adapted to be removed from the user's ear canal, so that the earphone body that conducts sound by vibrating the skin is adapted to be detached from the user's ear.

[0028] According to one embodiment of this application, the surface of the earplug structure and / or the headphone body is provided with decorative elements.

[0029] According to one embodiment of this application, the earphone that uses skin vibration to conduct sound further includes an extension element that extends between the earphone body and the ear stud. One end of the extension element is connected to the earphone body, and the portion of the extension element corresponding to the ear stud is penetrated by the ear stud. The ear plug structure is disposed on the outside of the portion of the extension element penetrated by the ear stud.

[0030] According to one embodiment of this application, the extension element includes a first extension segment and a second extension segment, wherein one end of the first extension segment is its fixed end and connected to the earphone body, and the other end is its movable end and movably connected to the second extension segment, and at least a portion of the second extension segment corresponds to and is spaced apart from the skin contact portion, such that the second extension segment is movably disposed between the earphone body and the ear pin.

[0031] According to one embodiment of this application, the surface of the extension element and / or the headphone body is provided with decorative elements.

[0032] According to one embodiment of this application, the earphone that uses skin vibration to conduct sound further includes at least one pulse electrode, which is disposed on the skin contact portion such that when the skin contact portion is in contact with the user's earlobe, the pulse electrode is close to the user's earlobe.

[0033] According to one embodiment of this application, the earphone body further includes a main body housing, a battery, and a circuit board, wherein the battery, the circuit board, and the vibration generator are housed in the same main body housing; the circuit board is electrically connected to the battery; and the vibration generator is connected to the circuit board.

[0034] According to another aspect of this application, this application provides a method for wearing headphones that utilize skin vibration to conduct sound. The headphones include a headphone body and a wearing structure. The headphone body includes a vibration generator and a skin contact portion. The vibration generator vibrates at least partially when energized. The vibration generator is assembled to the skin contact portion in a manner capable of transmitting its vibration to the skin contact portion, such that the vibration of the vibration generator causes the skin contact portion to vibrate. The wearing structure is connected to the headphone body and is adapted to be detachably installed for use. The method is characterized by including the following steps: wearing the entire earphone that conducts sound by skin vibration on the user's ear using a wearing structure for earphones that conduct sound by skin vibration; wherein, during the process of wearing the entire earphone that conducts sound by skin vibration on the user's ear using the wearing structure for earphones that conduct sound by skin vibration, the skin contact portion of the earphone body of the earphone that conducts sound by skin vibration is placed against the user's earlobe, so that when the skin contact portion is driven to vibrate, the vibration is transmitted to the skin at the earlobe and then to the user's inner ear, thereby allowing the user to hear the sound. Attached Figure Description

[0035] These and / or other aspects and advantages of this application will become clearer and more readily understood from the following detailed description of embodiments of this application taken in conjunction with the accompanying drawings, wherein:

[0036] Figure 1 This is a perspective view illustrating an embodiment of an earphone that uses skin vibration to conduct sound according to an embodiment of this application.

[0037] Figure 2 This is a schematic diagram illustrating an embodiment of an earphone that uses skin vibration to conduct sound according to an embodiment of this application.

[0038] Figure 3 An exploded view of an embodiment of an earphone that uses skin vibration to conduct sound according to an embodiment of this application is shown.

[0039] Figure 4 This is a schematic cross-sectional view illustrating an embodiment of an earphone that uses skin vibration to conduct sound according to an embodiment of this application.

[0040] Figure 5 This is a perspective view illustrating another embodiment of an earphone that uses skin vibration to conduct sound according to an embodiment of this application.

[0041] Figure 6 This is a schematic diagram illustrating another embodiment of the earphones that utilize skin vibration to conduct sound according to an embodiment of this application, showing a wearing method.

[0042] Figure 7 An exploded view schematically illustrates another embodiment of an earphone that utilizes skin vibration to conduct sound according to an embodiment of this application.

[0043] Figure 8 This is a schematic cross-sectional view illustrating another embodiment of an earphone that utilizes skin vibration to conduct sound according to an embodiment of this application.

[0044] Figure 9 This is a schematic flowchart illustrating a method for wearing headphones that utilizes skin vibration to conduct sound according to an embodiment of this application. Detailed Implementation

[0045] The terms and words used in the following specification and claims are not limited to their literal meaning, but are used solely by the inventors to enable a clear and consistent understanding of this application. Therefore, it will be apparent to those skilled in the art that the following description of various embodiments of this application is provided for illustrative purposes only and not for the purpose of limiting this application as defined in the appended claims and their equivalents.

[0046] It is understood that the term "a" should be understood as "at least one" or "one or more", that is, in one embodiment, the number of an element can be one, while in another embodiment, the number of the element can be multiple, and the term "a" should not be understood as a limitation on the number.

[0047] While ordinal numbers such as "first," "second," etc., will be used to describe various components, there is no limitation on which components are used herein. The term is used only to distinguish one component from another. For example, a first component may be referred to as a second component, and similarly, a second component may be referred to as a first component, without departing from the teachings of this application. The term "and / or" as used herein includes any and all combinations of one or more of the associated listed items.

[0048] The terminology used herein is for the purpose of describing various embodiments only and is not intended to be limiting. As used herein, the singular form is intended to include the plural form as well, unless the context clearly indicates otherwise. It will also be understood that the terms “comprising” and / or “having” as used in this specification specify the presence of the described features, numbers, steps, operations, components, elements or combinations thereof, without excluding the presence or addition of one or more other features, numbers, steps, operations, components, elements or combinations thereof.

[0049] For ease of explanation, in the embodiments of this application, the ear surface facing the external auditory canal of the user's ear E is defined as the front, and the ear surface facing away from the external auditory canal is defined as the back.

[0050] Refer to the accompanying drawings in this application specification. Figures 1 to 8 As shown, the earphone 1 that utilizes skin vibration to conduct sound according to an embodiment of the present invention will be explained in the following description. In this embodiment, the earphone 1 that utilizes skin vibration to conduct sound mainly stimulates the skin with vibration and transmits the vibration to the skin and then to the bone, enabling the user to hear sound. Specifically, as Figure 1 and Figure 5 As shown, the earphone 1 that uses skin vibration to conduct sound includes an earphone body 10 and a wearing structure 20. Figure 2 and Figure 6 As shown, the earphone body 10 is adapted to be worn on the user's earlobe E1. Its main function is to generate vibrations and transmit these vibrations to the skin of the earlobe E1, then to the auricular cartilage, the bony labyrinth of the inner ear, and the lymphatic fluid. The vibrations are captured by the hair cells and then transmitted to the auditory center of the brain as nerve signals, allowing the user to hear sound. The wearing structure 20 is mainly used to wear the earphone body 10 on the user's earlobe E1. The earphone 1, which uses skin vibration to conduct sound, is worn on the user's earlobe E1. It allows the user to hear sound without being inserted into the ear canal, thus avoiding pressure on the ear canal, improving wearing comfort, reducing hearing damage to some extent, reducing the risk of ear canal infection, and mitigating the dangers caused by poor sound reception.

[0051] More specifically, such as Figure 3 and Figure 4 as well as Figure 7 and Figure 8As shown, the earphone body 10 includes a main housing 11, a vibration generator 12, a battery 13, and a circuit board 14. The vibration generator 12, the battery 13, and the circuit board 14 are centrally arranged within the same main housing 11, making the internal structure of the earphone body 10, which utilizes skin vibration to conduct sound, more compact. This results in a smaller overall volume of the earphone body 10, making it more portable. In one embodiment of this application, the equivalent diameter of one earphone body 10 is greater than or equal to 3 mm and less than or equal to 20 mm, and the equivalent diameter of the earphone 1 utilizing skin vibration to conduct sound is greater than or equal to 3 mm and less than or equal to 60 mm. In one example of this application, the equivalent diameter of one earphone body 10 is greater than or equal to 10 mm, and the equivalent diameter of the earphone 1 utilizing skin vibration to conduct sound is greater than or equal to 30 mm.

[0052] Accordingly, one ear E is sufficient to support one of the headphone bodies 10; each headphone body 10 is worn only on the earlobe E1 of one ear E, without the need for support from both ears E or the head or other parts, and there is no need to set up a headphone bracket spanning the two sides of the head.

[0053] The shape of the main shell 11 can be designed according to requirements, such as a sphere, ellipsoid, cube, animal shape, plant shape, or animated character shape. In one example of this application, a portion of the main shell 11 is cylindrical, and another portion is hemispherical. It should be understood that in other examples of this application, the shape of the main shell 11 can be designed in other forms.

[0054] The main shell 11 can be integrally formed or formed by combining at least two parts. For example... Figure 3 and Figure 7 As shown in one example of this application, the main housing 11 includes a first housing portion 111 and a second housing portion 112. The first housing portion 111 and the second housing portion are engaged and enclose a receiving cavity 101 located between the first housing portion 111 and the second housing portion 112. In other words, the main housing 11 has a receiving cavity 101; the receiving cavity 101 is formed between the first housing portion 111 and the second housing portion 112. The receiving cavity 101 is used to house components such as the battery 13, the vibration generator 12, and the circuit board 14. In this example, the first housing portion 111 is cylindrical in shape, and the second housing portion 112 is hemispherical in shape. It should be understood that the shapes of the first housing portion 111 and the second housing portion 112 can be designed in other forms.

[0055] The first housing portion 111 and the second housing portion 112 may be made of the same or different materials. In one example of this application, the first housing portion 111 is made of metal, and the second housing portion 112 is made of non-metal.

[0056] The main function of the vibration generator 12 is to generate vibration, and it is connected to the skin contact portion 110. Accordingly, the vibration generator 12 vibrates at least partially when energized. The vibration generator 12 is disposed on the main body housing 11. In order to transmit the vibration of the vibration generator 12 to the user's earlobe E1, this application uses a portion of the main body housing 11 as the skin contact portion 110, and designs the vibration generator 12 to be assembled on the skin contact portion 110 in a manner that enables it to transmit its vibration to the skin contact portion 110. When the earphone 1, which uses skin vibration to conduct sound, is worn on the user's ear E, the earphone body 10 is located on the user's earlobe E1, and the skin contact portion 110 of the earphone body 10 is in contact with the skin of the user's earlobe E1, so that when the vibration generator 12 vibrates, it drives the skin contact portion 110 to vibrate, thereby transmitting the vibration to the skin of the earlobe E1 and then to the user's inner ear.

[0057] In one example of this application, a portion of the first housing portion 111 of the main housing 11 forms the skin contact portion 110. Accordingly, the vibration generator 12 is disposed on the side of the first housing portion 111 of the main housing 11, adjacent to the skin contact portion 110. Further, preferably, the skin contact portion 110 is made of a material that facilitates the transmission of vibration signals and improves the vibration transmission rate. In one example of this application, the skin contact portion 110 is made of a metallic material.

[0058] The specific implementation of the vibration generator 12 in a manner capable of transmitting its vibration to the skin contact portion 110 is not limited to this application. In one example of this application, the vibration generator 12 is directly bonded to the first housing portion 111 by an adhesive (e.g., glue); further, the vibration generator 12 can be directly bonded to the skin contact portion 110 of the first housing portion 111 by an adhesive. In another example of this application, a cushioning pad, such as a sponge pad, is provided between the vibration generator 12 and the skin contact portion 110.

[0059] The specific structure of the vibration generator 12 is not limited to that described in this application. In one specific example of this application, the vibration generator 12 is an electromagnetic vibration generator that generates vibration signals using electromagnetic principles. Specifically, the vibration generator 12, implemented as the electromagnetic vibration generator, causes the component to vibrate through the electromagnetic force between an energized coil and a magnet. Accordingly, in this example, the vibration generator 12 includes at least one magnet, at least one coil, and at least one vibrating plate. The coil corresponds to the magnet, and the vibrating plate is mounted on the coil. When the coil is energized, a magnetic force is generated between it and the magnet, causing the vibrating plate to vibrate.

[0060] The coil and the battery 13 are electrically connected to the circuit board 14. The arrangement of the battery 13 and the circuit board 14 is not limited to the present application. In one example of the present application, the battery 13 is disposed between the circuit board 14 and the vibration generator 12, and the circuit board 14 is located on the side of the second housing portion 112 of the earphone body 10.

[0061] In one embodiment of this application, the earphone body 10 further includes an operating component for user operation to adjust the state of the earphone 1, which transmits sound via skin vibration, thereby enabling operations such as volume adjustment, channel switching, power on / off, and answering calls. The operating component is connected to the circuit board 14. Specifically, different adjustments can be achieved by controlling the operation time and number of operations of the operating component. By operating the operating component, the user transmits signals to the circuit board 14, which then processes the signals and issues commands through the signal processing unit of the circuit board 14, thereby achieving different functional adjustments.

[0062] The operating element can be implemented as a push-button or other types of operating elements, such as a joystick or a touch-sensitive operating element.

[0063] It is understood that the circuit board 14 of the earphone 1, which uses skin vibration to conduct sound, may integrate a communication module and a microphone. The communication module may be a Bluetooth module, a Wi-Fi module, etc., used for communicatively connecting with a terminal device. The microphone is used to collect the user's voice commands and transmit them to the communication module. Optionally, the circuit board 14 may further integrate an intelligent analysis module, such as an artificial intelligence module, which can improve its interactivity with the terminal device and the user. For example, through interaction with the terminal device, it can not only control the playback of audio and video and make phone calls, but also provide the user with network information, conduct online shopping, send emails, and control home or office equipment.

[0064] For example, the earphone 1 that uses skin vibration to conduct sound can serve as a terminal device for intelligent voice interaction. When a user is driving a new energy vehicle while wearing the earphone 1, the user can issue a voice command to "defog." Upon receiving the user's command, the communication module transmits the "defog" command to the vehicle's sensing system. Upon receiving the signal from the communication module, the vehicle automatically activates the defogging mode. Similarly, if the user issues a voice command to "automatic parking," the communication module transmits the "automatic parking" command to the vehicle's sensing system. Upon receiving the signal from the communication module, the vehicle automatically enters automatic parking mode. It is understood that this voice interaction is only an example; the earphone 1 can be more widely applied to various intelligent interaction scenarios in life and work, such as smart home control, smart office, smart calls, smart driving, and smart healthcare.

[0065] In other words, the earphone 1 that uses skin vibration to conduct sound can function as an artificial intelligence assistant device. It can acquire commands in real time through audio, identify and process the collected information, provide feedback based on semantic results, and finally perform corresponding intelligent control tasks.

[0066] It is worth mentioning that the microphone can have built-in algorithms to have noise reduction capabilities. That is, when the microphone receives the user's voice commands, it can reduce the ambient noise, thereby enabling the microphone to obtain a purer version of the user's voice.

[0067] A hearing aid unit can also be integrated on the control circuit board 14. The hearing aid unit includes an amplifier, a receiver, and other structures. It can collect sound through the microphone and convert it into electromagnetic waves. The amplifier increases the intensity of the electromagnetic waves, and the receiver converts the electrical energy back into sound waves. The hearing aid unit has the function of assisting the user in hearing recovery. The circuit board 14 coordinates the output relationship between the hearing aid unit and the vibration generator 12 during the wearing of the earphone 1, which uses skin vibration to conduct sound.

[0068] Specifically, the earphone 1 that uses skin vibration to conduct sound combines a hearing aid and an earphone, meaning it centralizes sound output and hearing aid functions. In other words, the earphone 1 can both make and receive phone calls and assist the user in hearing speech, automatically switching between the two modes. When a call comes in, the circuit board 14 of the earphone 1 processes the signal and connects to the phone via Bluetooth, switching to the call function. Normally, the earphone 1 can be used as a hearing aid, convenient for users with hearing impairments, avoiding the space constraints caused by both earphones and hearing aids sharing the ear canal, thus avoiding a series of inconveniences. In other words, the earphone 1 is compatible with hearing aid functions, thus avoiding the problem of users with hearing impairments being unable to wear hearing aids while wearing earphones.

[0069] It is worth mentioning that the ear E is richly supplied with nerves and capillaries, and the skin around the ear is very thin and sensitive; the vibrating headphone body 10 of the headphone 1 that uses skin vibration to conduct sound transmits vibrations through the earlobe E1 to the ear E, which can increase the user's pleasure.

[0070] In one embodiment of this application, the earphone 1 that uses skin vibration to conduct sound further includes at least one pulse electrode 15, which is connected to the circuit board 14 and can generate pulse stimulation after being powered on. The pulse electrode 15 is disposed on the skin contact portion 110 such that when the skin contact portion 110 is in contact with the user's earlobe E1, the pulse electrode 15 is close to the user's earlobe E1. The pulse electrode 15 can stimulate acupoints on the ear E through pulse massage, thus playing a certain role in physical therapy and health care.

[0071] In this embodiment, the wearing structure 20 is connected to the earphone body 10 and is adapted to be detachably mounted on the user's ear E, so that the earphone body 10 is worn on the user's ear E through the wearing structure 20. When the wearing structure 20 is mounted on the user's ear E, the skin contact portion 110 of the earphone body 10 is in contact with the user's earlobe E1, so that when the skin contact portion 110 is vibrated, the vibration is transmitted to the skin at the earlobe E1 and then to the user's inner ear, allowing the user to hear sound. Specifically, the wearing structure 20 is connected to the main housing 11.

[0072] It is worth mentioning that, thanks to the fact that the earphone 1 using skin vibration to conduct sound described in this application is worn on the user's earlobe E1, it does not need to be clamped on both sides of the user's head by two parts. In addition, the earphone body 10 of the earphone 1 using skin vibration to conduct sound described in this application is small in size. Therefore, this application can hold the earphone body 10 on the earlobe E1 in a relatively simple wearing method, and the wearing stability of the earphone 1 using skin vibration to conduct sound can be guaranteed with a relatively simple wearing method. Correspondingly, the wearing structure 20 can be relatively simple, which helps to simplify the overall structure of the earphone 1 using skin vibration to conduct sound and reduce the overall volume of the earphone 1 using skin vibration to conduct sound.

[0073] The specific implementation of the wearing structure 20 is not limited to this application. In one example of this application, such as... Figure 3 and Figure 7 As shown, the wearing structure 20 includes at least one ear stud 21, which is connected to the earphone body 10 and located on the side of the skin contact portion 110 of the earphone body 10. It is adapted to be detachably fitted into the user's ear E by passing through the user's ear canal. Specifically, the ear stud 21 has a first end 211 and a second end 212, with the first end 211 connected to the earphone body 10.

[0074] The ear post 21 can be a straight ear post or a hook-shaped ear post. When the ear post is a straight ear post, preferably, an earplug structure 22 is provided for the ear post 21 to prevent the ear post 21 from falling out of the user's ear canal, thereby preventing the earphone body 10 from falling off. When the ear post 21 is a hook-shaped ear post, the shape of the ear post 21 can be used to keep the ear post 21 and the earphone body 10 relatively stably held at the user's earlobe E1. It should be understood that even when the ear post 21 is a hook-shaped ear post, the earplug structure 22 can still be provided for the ear post 21 to further enhance the wearing stability of the ear post 21 and the earphone body 10, and ensure that the earphone body 10 fits snugly against the user's earlobe E1.

[0075] Accordingly, in one embodiment of this application, as Figure 3 and Figure 7 As shown, the wearing structure 20 also includes at least one earplug structure 22. The earplug structure 22 is detachably disposed on the ear post 21. When the earplug structure 22 is installed on the ear post 21, it is located on both sides of the ear post 21, separate from the earphone body 10. Specifically, the earphone body 10 is located at the first end 211 of the ear post 21, and the earplug structure 22 is located at the second end 212 of the ear post 21, or it can be inserted into the ear post 21 from the second end 212 of the ear post 21 and penetrated by the ear post 21.

[0076] When the earpin 21 passes through the user's ear canal and the earplug structure 22 is installed on the earpin 21, the earphone body 10 and the earplug structure 22 are located on either side of the user's ear E, that is, the user's ear E is located between the earphone body 10 and the earplug structure 22. The user can adjust the gap between the earplug structure 22 and the earphone body 10 by moving the earplug structure 22, thereby adjusting the tightness of the earphone 1 that uses skin vibration to conduct sound. As the earplug structure 22 gradually moves closer to the earphone body 10, the gap between the earplug structure 22 and the earphone body 10 gradually decreases. The tighter the earphone that uses skin vibration to conduct sound is, and after the skin contact part 110 has contacted the user's earlobe E1, as the gap between the earplug structure 22 and the earphone body 10 gradually decreases, the tighter the skin contact part 110 is with the user's earlobe E1, and the more stable the vibration transmission.

[0077] When the ear plug structure 22 is removed from the ear stud 21, the ear stud 21 is adapted to be removed from the user's ear canal, so that the entire earphone 1 that conducts sound by vibrating the skin is adapted to be detached from the user's ear E.

[0078] As previously described, when the ear stud 21 passes through the user's ear canal and the earplug structure 22 is installed on the ear stud 21, the earphone body 10 and the earplug structure 22 are located on either side of the user's ear E. Specifically, the earphone body 10 can be worn on the front of the user's earlobe E1 and the earplug structure 22 can be installed on the back of the user's earlobe E1; or the earphone body 10 can be worn on the back of the user's earlobe E1 and the earplug structure 22 can be installed on the front of the user's earlobe E1.

[0079] In this embodiment, the decorative appeal of the earphone 1 that conducts sound via skin vibration can be enhanced not only by designing the shape of the main shell 11 of the earphone body 10, but also by providing decorative elements 30 on the earplug structure 22 and / or the surface of the earphone body 10. This further enhances the decorative appeal of the earphone 1, allowing it to be used not only for playing sound but also as earrings. The decorative elements 30 can be natural diamonds, artificial diamonds, sequins, fluorescent parts, lights, etc., to achieve a decorative effect.

[0080] In one embodiment of this application, the decorative element 30 is provided on the surface of the headphone body 10. When the headphone 1, which uses skin vibration to conduct sound, is worn on the user's ear E, the headphone body 10 is worn on the front of the user's earlobe E1, and the earplug structure 22 is installed on the back of the user's earlobe E1. The decorative element 30 is more conspicuous on the surface of the headphone body 10.

[0081] In another embodiment of the application, the decorative element 30 is provided on the surface of the earplug structure 22. When the earphone 1, which uses skin vibration to conduct sound, is worn on the user's ear E, the earphone body 10 is worn on the back of the user's earlobe E1, and the earplug structure 22 is installed on the front of the user's earlobe E1. The decorative element 30 is more conspicuous on the surface of the earplug structure 22. It should be understood that the decorative element 30 can be provided on the surface of the earphone body 10 regardless of whether the earphone body 10 is on the front or back of the earlobe E1; the decorative element 30 can be provided on the surface of the earplug structure 22 regardless of whether the earphone body 10 is on the front or back of the earlobe E1; and the decorative element 30 can be provided on the surfaces of both the earphone body 10 and the earplug structure 22, regardless of their arrangement.

[0082] In one embodiment of this application, the earplug structure 22 is connected to the earphone body 10, which can, to some extent, prevent the earplug structure 22 from being lost after being removed from the earpin 21. Specifically, the earphone 1 that uses skin vibration to conduct sound further includes a connecting element, which is connected between the earplug structure 22 and the earphone body 10, so that the earplug structure 22 is indirectly connected to the earphone body 10 through the connecting element.

[0083] To ensure that the earplug structure 22 can still move relative to the earpin 21 while connected to the earphone body 10, it can be designed that the earplug structure 22 is movably connected to the earphone body 10. The manner in which the earplug structure 22 is movably connected to the earphone body 10 is not limited to this application. For example, the connecting element can be entirely movably connected to the earphone body 10, thus allowing the earplug structure 22 to be movably connected to the earphone body 10; another example is that the connecting element is only partially movably connected to the earphone body 10, thus allowing the earplug structure 22 to be movably connected to the earphone body 10; yet another example is that the earplug structure 22 is movably connected to the connecting element, thus allowing the earplug structure 22 to be movably connected to the earphone body 10.

[0084] In one example of this application, the connecting element includes a first connecting segment and a second connecting segment, wherein one end of the first connecting segment is its fixed end and connected to the earplug structure 22, and the other end is its movable end and movably connected to the second connecting segment; one end of the second connecting segment is its fixed end and connected to the earphone body 10, and the other end is its movable end and movably connected to the movable end of the first connecting segment, such that the earplug structure 22 is movably connected to the earphone body 10 through the connecting element.

[0085] The connecting element and the earplug structure 22 can be integrally formed, or a portion of the connecting element can form the earplug structure 22. When a portion of the connecting element forms the earplug structure 22, one end of the connecting element is connected to the earphone body 10 and extends at least partially from the earphone body 10 to the end of the ear stud 21, that is, on the side where the second end 212 of the ear stud 21 is located. The portion of the connecting element located on the side where the second end 212 of the ear stud 21 is located corresponds at least partially to the second end 212 of the ear stud 21, forming the earplug structure 22, which is movable relative to the ear stud 21 to change its distance from the earphone body 10.

[0086] The shape of the connecting element and / or the earplug structure 22 can be designed, and the decorative element 30 can be provided on the surface of the connecting element to further enhance the decorativeness of the earphone 1 that uses skin vibration to conduct sound.

[0087] In one embodiment of this application, the earphone 1 that conducts sound using skin vibration further includes an extension element 40, which extends between the earphone body 10 and the ear stud 21. One end of the extension element 40 is connected to the earphone body 10, and the portion of the extension element 40 corresponding to the ear stud 21 is penetrated by the ear stud 21. The earplug structure 22 is disposed on the outside of the portion of the extension element 40 penetrated by the ear stud 21. The side of the earphone 1 that conducts sound using skin vibration away from the skin contact portion 110 is the outer side, and the side closer to the skin contact portion 110 is the inner side.

[0088] At least a portion of the extension element 40 extends from the earphone body 10 in a direction away from the skin contact portion 110 and extends by at least one bend to form a receiving groove 401 between itself and the skin contact portion 110, adapted to receive the earlobe E1, wherein the receiving groove 401 has an opening 402 communicating with the receiving groove 401 and allowing the ear E to enter the receiving groove 401.

[0089] like Figure 7As shown in one example of this application, the extension element 40 includes a first extension segment 41 and a second extension segment 42. One end of the first extension segment 41 is its fixed end and connected to the earphone body 10, and the other end is its movable end and movably connected to the second extension segment 42. The second extension segment 42 extends curvedly relative to the first extension segment 41, and at least a portion of the second extension segment 42 corresponds to and is spaced apart from the skin contact portion 110. The opening 402 is formed between the portion of the second extension segment 42 corresponding to and spaced apart from the skin contact portion 110 and the skin contact portion 110. One end of the second extension segment 42 extends to the side where the ear stud 21 is located, which is also the side where the ear plug structure 22 is located, and the other end is movably connected to the movable end of the first extension segment 41, so that the second extension segment 42 is movably disposed between the earphone body 10 and the ear stud 21.

[0090] The shape of the extension element 40 can be designed, and the decorative element 30 can be provided on the surface of the extension element 40 to further enhance the decorative appearance of the earphone 1 that conducts sound through skin vibration. Especially when the earphone 1 that conducts sound through skin vibration is worn entirely on the user's ear E, with the earphone body 10 on the back of the user's earlobe E1 and the earplug structure 22 on the front of the user's earlobe E1, the design of the extension element 40 and / or the provision of the decorative element 30 on the extension element 40 becomes more prominent. More specifically, the decorative element 30 can be provided on the second extension section 42 of the extension element 40. It should be understood that even when the earphone 1 that conducts sound through skin vibration is worn entirely on the user's ear E, with the earphone body 10 on the front of the user's earlobe E1 and the earplug structure 22 on the back of the user's earlobe E1, the shape of the extension element 40 can still be designed and / or the decorative element 30 can be provided on the extension element 40. In one example of this application, the portion of the extension element 40 that corresponds to and is spaced apart from the skin contact portion 110 has a "T" shape and is provided with decorative elements 30 such as diamonds.

[0091] It is worth mentioning that the ear pin 21 and the ear plug structure 22 can be removed, and the extension element 40 can be used as an ear clip. In other words, the extension element 40 forms an ear clip, and the wearing structure 20 includes at least one ear clip. Accordingly, the earphone body 10 is worn on the user's earlobe E1 by the ear clip formed by the extension element 40, so that the entire earphone 1 that uses skin vibration to conduct sound is worn on the user's ear E.

[0092] Accordingly, the ear clip extends at least partially from the headphone body 10 away from the skin contact portion 110 and extends through at least one bend to form a receiving groove 401 between itself and the skin contact portion 110, adapted to receive the earlobe E1, wherein the receiving groove 401 has an opening 402 communicating with the receiving groove 401 and allowing the ear E to enter the receiving groove 401, wherein the size of the opening 402 is adjustable.

[0093] In one example of this application, the ear clip includes a first extension 41 and a second extension 42, wherein one end of the first extension 41 is a fixed end and connected to the earphone body 10, and the other end is a movable end and movably connected to the second extension 42, the second extension 42 extends curvedly relative to the first extension 41, and at least a portion of the second extension 42 corresponds to and is spaced apart from the skin contact portion 110; the opening 402 is formed between the portion of the second extension 42 that corresponds to and is spaced apart from the skin contact portion 110 and the skin contact portion 110.

[0094] In another example of this application, the ear clip is at least partially deformable by external force, making its opening 402 easily expand or shrink under the action of external force.

[0095] The decorative element 30 may be provided on the surface of the ear clip.

[0096] It is worth mentioning that the ear clip mainly relies on its own clamping of the ear E to wear the headphone body 10 on the user's ear E, which may cause pain to the ear E. Therefore, preferably, the headphone body 10 is worn on the user's ear E by means of the ear pin 21 or by the ear pin 21 in conjunction with the ear plug structure 22.

[0097] In particular, the earphone 1 that uses skin vibration to conduct sound, with its earpin 21 or ear clip to wear the earphone body 10 on the earlobe E1, optimizes the use of open-back headphones in terms of wearing structure 20 and wearing position. This reduces the difficulty of structural design to a certain extent. For example, the earphone body 10 of the earphone 1 that uses skin vibration to conduct sound is located at the earlobe E1 and is worn at the earlobe E1 through the earpin 21 or other structures. It can be worn on only one ear E, eliminating the need for two parts that clamp to both sides of the head like existing open-back headphones. Consequently, it also eliminates the need for headphone supports that span both sides of the head like existing open-back headphones, and there is no need to consider the pressure on both sides of the head. The design addresses the balance issue; moreover, the earphone 1, which utilizes skin vibration to conduct sound, is less likely to fall off, exhibiting high wearing stability and further reducing the structural design complexity required to ensure wearing stability; in addition, the earphone 1, which utilizes skin vibration to conduct sound, is relatively simple to wear and easy to put on; furthermore, the wearing method of the earphone 1, which utilizes skin vibration to conduct sound, can to some extent avoid compression of bones, improving wearing comfort; furthermore, the earphone 1, which utilizes skin vibration to conduct sound, can be stably worn on the user's headphones in a relatively simple way, preventing it from falling off during use.

[0098] Based on the above description of the earphone 1 that uses skin vibration to conduct sound, as follows: Figure 9 As shown, this application also proposes a method for wearing headphones that utilize skin vibration to conduct sound, which includes the following steps: S110, wearing the headphones 1 that utilize skin vibration to conduct sound as a whole on the user's ear E through the wearing structure 20 of the headphones 1.

[0099] In the process of wearing the earphone 1 that conducts sound by means of skin vibration on the user's ear E, the skin contact portion 110 of the earphone body 10 of the earphone 1 that conducts sound by means of skin vibration is placed against the user's earlobe E1, so that when the skin contact portion 110 is driven to vibrate, the vibration is transmitted to the skin at the earlobe E1 and then to the user's inner ear, so that the user can hear the sound.

[0100] In one embodiment of this application, during the process of wearing the earphone 1 that conducts sound by means of the wearing structure 20 of the earphone 1 that conducts sound by means of skin vibration on the user's ear E, the earphone body 10 is worn on the front of the user's earlobe E1.

[0101] Specifically, in one example of this application, the wearing structure 20 includes at least one ear post 21 and at least one earplug structure 22, the earplug structure 22 being detachably disposed on the ear post 21. During the process of wearing the earphone 1 using the wearing structure 20 to conduct sound via skin vibration onto the user's ear E, the ear post 21 is passed through the user's ear canal, and the ear post 21 is inserted into the earplug structure 22 from the back of the user.

[0102] In another example of this application, the extension element 40 extends between the earphone body 10 and the ear stud 21, with one end of the extension element 40 connected to the earphone body 10. During the wearing structure 20 of the earphone 1 that conducts sound through skin vibration, the portion of the extension element 40 corresponding to the ear stud 21 is located behind the user's ear E. The ear stud 21 passes through the portion of the extension element 40 corresponding to the ear stud 21, and the earplug structure 22 is mounted on the outside of the portion of the extension element 40 through which the ear stud 21 passes, attached to the ear stud 21.

[0103] In another example of this application, the earphone 1 that conducts sound using skin vibration further includes a connecting element connected between the earplug structure 22 and the earphone body 10. At least a portion of the connecting element corresponds to and is spaced apart from the skin contact portion 110. During the process of wearing the earphone 1 using the wearing structure 20 on the user's ear E, the ear pin 21 is passed through the user's ear canal, and the portion of the connecting element corresponding to the ear pin 21 and the earplug structure 22 are inserted into the ear pin 21 at the back of the user's ear E.

[0104] In another embodiment of this application, during the process of wearing the earphone 1 that conducts sound by means of the wearing structure 20 of the earphone 1 that conducts sound by means of skin vibration on the user's ear E, the earphone body 10 is worn on the back of the user's earlobe E1.

[0105] Specifically, in one example of this application, the wearing structure 20 includes at least one ear post 21 and at least one earplug structure 22, the earplug structure 22 being detachably disposed on the ear post 21. During the process of wearing the earphone 1 using the wearing structure 20 to conduct sound via skin vibration onto the user's ear E, the ear post 21 is passed through the user's ear canal and inserted into the earplug structure 22 from the front of the user.

[0106] In another example of this application, the extension element 40 extends between the earphone body 10 and the ear stud 21, with one end of the extension element 40 connected to the earphone body 10. During the wearing structure 20 of the earphone 1 that conducts sound through skin vibration, the portion of the extension element 40 corresponding to the ear stud 21 is located on the front of the user's ear E. The ear stud 21 passes through the portion of the extension element 40 corresponding to the ear stud 21, and the earplug structure 22 is installed on the outside of the portion of the extension element 40 through which the ear stud 21 passes, attached to the ear stud 21.

[0107] In another example of this application, the earphone 1 that conducts sound using skin vibration further includes a connecting element connected between the earplug structure 22 and the earphone body 10. At least a portion of the connecting element corresponds to and is spaced apart from the skin contact portion 110. During the process of wearing the earphone 1 using the wearing structure 20 on the user's ear E, the ear pin 21 is passed through the user's ear canal, and the portion of the connecting element corresponding to the ear pin 21 and the earplug structure 22 are inserted into the ear pin 21 from the front of the user's ear E.

[0108] The basic principles of this application have been described above with reference to specific embodiments. However, it should be noted that the advantages, benefits, and effects mentioned in this application are merely examples and not limitations, and should not be considered as essential features of each embodiment of this application. Furthermore, the specific details disclosed above are for illustrative and facilitative purposes only, and are not limitations. These details do not restrict the application from being implemented using the specific details described above. The functional and structural principles of this application have been demonstrated and explained in the embodiments. Without departing from the described principles, the implementation of this invention can have any variations or modifications.

Claims

1. A pair of headphones that utilizes skin vibration to conduct sound, characterized in that, include: An earphone body includes a vibration generator and a skin contact portion, wherein the vibration generator vibrates at least partially when powered on, and the vibration generator is assembled to the skin contact portion in a manner that enables it to transmit its vibration to the skin contact portion; A wearing structure is connected to the earphone body and is adapted to be detachably mounted on the user's ear, so that the earphone body is worn on the user's ear; wherein, when the wearing structure is mounted on the user's ear, the skin contact portion of the earphone body is in contact with the user's earlobe, so that when the skin contact portion is vibrated, the vibration is transmitted to the skin at the earlobe and then to the user's inner ear, so that the user can hear the sound.

2. The headphones that utilize skin vibration to conduct sound according to claim 1, wherein, The wearing structure includes at least one ear pin connected to the headphone body and located on the side where the skin contact portion is located, and is adapted to be detachably installed in the user's ear by passing through the user's ear canal.

3. The headphones that utilize skin vibration to conduct sound according to claim 2, wherein, The wearing structure also includes at least one ear plug structure, which is removably disposed on the ear post; When the ear pin passes through the user's ear canal and the ear plug structure is installed on the ear pin, the earphone body and the ear plug structure are located on either side of the user's ear; when the ear plug structure is removed from the ear pin, the ear pin is adapted to be removed from the user's ear canal, so that the entire earphone that uses skin vibration to conduct sound is adapted to be detached from the user's ear.

4. The headphones that utilize skin vibration to conduct sound according to claim 3, wherein, The earplug structure and / or the surface of the earphone body are provided with decorative elements.

5. The headphones that utilize skin vibration to conduct sound according to claim 3, wherein, The earphone that uses skin vibration to conduct sound also includes an extension element that extends between the earphone body and the ear stud. One end of the extension element is connected to the earphone body, and the portion of the extension element corresponding to the ear stud is penetrated by the ear stud. The ear plug structure is disposed on the outside of the portion of the extension element penetrated by the ear stud.

6. The headphones that utilize skin vibration to conduct sound according to claim 5, wherein, The extension element includes a first extension section and a second extension section, wherein one end of the first extension section is its fixed end and connected to the earphone body, and the other end is its movable end and movably connected to the second extension section. At least a portion of the second extension section corresponds to and is spaced apart from the skin contact portion, such that the second extension section is movably disposed between the earphone body and the ear pin.

7. The headphones that utilize skin vibration to conduct sound according to claim 5, wherein, The surface of the extension element and / or the headphone body is provided with decorative elements.

8. The headphones that utilize skin vibration to conduct sound according to claim 1, wherein, The earphone that uses skin vibration to conduct sound also includes at least one pulse electrode, which is disposed on the skin contact portion such that when the skin contact portion is in contact with the user's earlobe, the pulse electrode is close to the user's earlobe.

9. The headphones that utilize skin vibration to conduct sound according to claim 1, wherein, The earphone body also includes a main housing, a battery, and a circuit board, wherein the battery, the circuit board, and the vibration generator are housed in the same main housing; the circuit board is electrically connected to the battery; and the vibration generator is connected to the circuit board.

10. A method for wearing headphones that utilizes skin vibration to conduct sound, wherein, An earphone that conducts sound using skin vibration includes an earphone body and a wearing structure. The earphone body includes a vibration generator and a skin contact portion. The vibration generator vibrates at least partially when powered on, and is assembled to the skin contact portion in a manner capable of transmitting its vibration to the skin contact portion, such that the vibration of the vibration generator causes the skin contact portion to vibrate. The wearing structure is connected to the earphone body and is adapted to be detachably worn on the user's ear. The earphone is characterized by the following steps: The earphones that utilize skin vibration to conduct sound are worn entirely on the user's ears using a wearing structure that utilizes skin vibration to conduct sound. In this process, when the earphones that conduct sound through skin vibration are worn on the user's ears, the skin contact part of the earphone body is placed against the user's earlobe. When the skin contact part is vibrated, the vibration is transmitted to the skin of the earlobe and then to the user's inner ear, thus allowing the user to hear the sound.